* ATOM-16029 Add direct support for Astc compression
Changes include:
- Add ASTCCompressor class
- Enabled 3rdparty::astc-encoder static library.
- Remove ASTC support in PVRTC compressor and ISPC compressor.
- Update unit test to include texts for ASTC compress/decompress.
Signed-off-by: Qing Tao <qingtao@amazon.com>
* Various fixes and empty boilerplate files required for restricted platforms.
Signed-off-by: bosnichd <bosnichd@amazon.com>
* Add comments to address review feedback.
Signed-off-by: bosnichd <bosnichd@amazon.com>
* Fix two compilation errors exposed when enabling tools support for any restricted platform.
- The simple one: remove menu commands that call OnChangeGameSpec (which has since been removed) from CryEdit.cpp
- The "I almost threw my computer out the window" one: pull PVRTC.cpp out of unity builds, because it indirectly #includes winnt.h, which typedefs wchar_t WCHAR, which causes a complilation error (Error C2632 'wchar_t' followed by 'wchar_t' is illegal ImageProcessingAtom.Editor.Static C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\winnt.h 471) if something else in the unity file has also happened to define WCHAR as wchar_t. Enabling tools support for any restricted platform resulted in this happening due to different compile definitions being set for ImageConvert.cpp and BuilderSettingManager.cpp (see Gems/Atom/Asset/ImageProcessingAtom/Code/CMakeLists.txt), which resulted in those two files being pulled out of unity builds, which resulted in the entirely unrelated PVRTC.cpp file being moved from the first thing included by a unity file to the second last thing included by a different unity file, that just happened to include something else (prior to PVRTC.cpp) which was defining WCHAR as wchar_t.
Signed-off-by: bosnichd <bosnichd@amazon.com>
Update package name and hash
Add compressor names.
Update ImageProcessingAtom unit tests.
Removed some unused test assets under ImageProcessingAtom
Enalbe ISPC to all the platforms.
Better error message with compression/decompression
Add temp folder to git ignore
added ispccompressor for all platform. valid it with linux
Update windows package hashes.
Removed AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR
Minor refactor with image processing unit tests.
Signed-off-by: qingtao <qingtao@amazon.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
Remove from CryCommon and CrySystem:
- MemoryManager and all related classes/files
- StreamEngine, ResourceManager, ImageHandler, and AsyncPakManager
- Various other related interfaces/files/classes etc. that are all now unused