greerdv
40655eba03
removing element-wise scale setters from transform bus
2021-04-23 11:30:17 +01:00
greerdv
099f43237d
removing long deprecated transform scale functions
2021-04-23 10:13:24 +01:00
amzn-sean
7ac246bab5
Character controller now uses Add/Remove Simulated Body
2021-04-21 11:13:27 +01:00
nvsickle
4f9d7e3782
Simplify ResetInputChannels
2021-04-20 15:27:38 -07:00
nvsickle
5ea2240787
Fix editor controls working in game mode
...
-Implements ResetInputChannels for ViewportController API and SetEnabled for ViewportControllerList
-Disables all viewport controllers while in game mode
2021-04-20 15:27:34 -07:00
amzn-sj
f53c1e8084
3rd Party static libraries need to be public dependencies to work from installed engine.
2021-04-20 12:16:40 -07:00
mcgarrah
6d3b9e4f51
Merge remote-tracking branch 'upstream/main' into LYN-2726-ProjectRoot
2021-04-16 21:12:55 -05:00
mcgarrah
96ef349931
Update the AzFramework and AzCore cmake files to point at the new location of the PlatformDefaults.h and PlatformDefaults.cpp file
...
Added an inline namespace for the PlatformDefaults code to ease with aliasing it into the AzFramework namespace
2021-04-16 18:55:06 -05:00
mcgarrah
bf2732a26d
Moved the PlatformDefaults files from AzFramework to AzCore
2021-04-16 18:55:05 -05:00
mcgarrah
6dadc84581
Merge branch 'main' of https://github.com/aws-lumberyard/o3de into LYN-2726-ProjectRoot
2021-04-16 15:23:26 -05:00
alexpete
10faddb113
Integrating github/staging through commit ef88e6e
2021-04-16 12:05:11 -07:00
amzn-sean
2a53f018fa
Merge pull request #70 from aws-lumberyard-dev/physx_system_comp
...
SystemComponent is now only built once in the PhysX.Static target
2021-04-16 14:04:00 +01:00
greerdv
a757d327a0
Merge branch 'main' into non-uniform-scale-visibility
2021-04-16 09:57:04 +01:00
mcgarrah
bff55bd688
LYN-2726 Updated the Settings Registry Merge Utils logic to determine
...
the project root and engine root to fix issues with running the Editor
or AssetProcessor from within the project folder overriding the
project_path with the engine root bootstrap.cfg project_path entry
The order in which the project path is overridden as follows
1. The <engine-root>/bootstrap.cfg is first merged into the Settings
Registry. Any '/Amazon/AzCore/Bootstrap/project_path' would be used
if the following steps don't override that key.
2. Followed by general *.setreg/*.setregpatch files being merged into
the Settings Registry which can override the
'/Amazon/AzCore/Bootstrap/project_path' key
3. Next a project.json file searched upwards from the current executable
directory to determine the project path
4. Finally if a command line parameter that overrides the project path
is supplied it is used instead
2021-04-15 22:40:58 -05:00
greerdv
3bbef11d15
Merge branch 'main' into non-uniform-scale-visibility
2021-04-15 14:17:11 +01:00
greerdv
10ab7666db
Merge branch 'main' into limit_max_scale
2021-04-15 13:44:53 +01:00
amzn-sean
23cf2d5d68
SystemComponent is now only build in PhysX.Static, instead of most of the Physx projects.
2021-04-15 12:24:48 +01:00
pereslav
59252235d5
Fixed dangling pointer in InitializeCatalog
2021-04-14 13:13:01 +01:00
alexpete
8469c9ca0a
Integrating github/staging through commit 5f214be
2021-04-13 17:18:57 -07:00
greerdv
90e52d69bc
fixing bug with subdivision level for runtime asset colliders and adding caching for collider aabbs
2021-04-13 10:50:07 +01:00
greerdv
8ee92978f4
setting max value for scale
2021-04-12 13:07:40 +01:00
alexpete
c5b955d281
Integrating github/staging through commit b0dd7ed
2021-04-09 12:03:26 -07:00
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
alexpete
c2cbd430fe
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
alexpete
36c4e827bd
Integrating latest from github/staging
...
Integrating up through commit 5e1bdae
2021-03-26 14:32:02 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00