Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
pereslav
ffb4a3c432
Fixed crash when non-net entities get activated
...
Signed-off-by: pereslav <pereslav@amazon.com >
2021-07-08 17:07:51 +01:00
Chris Galvan
f47e71da36
Merged conflicts from pulling down latest development
...
Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-02 16:29:27 -05:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
AMZN-Olex
d7bfd34a67
IFilterEntityManager work
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-06-30 19:18:06 -04:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
karlberg
5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
karlberg
254ad165c1
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
karlberg
d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
2021-05-12 13:41:18 -07:00
karlberg
4b1fe9b10b
Fix a comment and minor optimization to the server to client replication window
2021-05-06 17:35:48 -07:00
karlberg
e7f0bc9ee2
Local prediction player controller is now functional
2021-05-06 17:23:03 -07:00
karlberg
822368ef01
Changes to get visibility system working again in-game
2021-05-03 16:26:11 -07:00
karlberg
88120999f9
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-04-14 17:47:58 -07:00
karlberg
ca3df5d6c8
Various bug fixes to get entity replication working
2021-04-13 20:24:08 -07:00
alexpete
8469c9ca0a
Integrating github/staging through commit 5f214be
2021-04-13 17:18:57 -07:00
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
alexpete
c2cbd430fe
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00