Benjamin Jillich
27407540c7
Cleaning motion asset infos ( #2197 )
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* Removing a bunch of legacy files.
* Removing asset info files containing legacy data.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
5 years ago
nvsickle
e55580af57
Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18
5 years ago
Aaron Ruiz Mora
35a7ca718b
Fixed Physics script canvas assets failing in iOS ( #1431 )
5 years ago
mnaumov
9ca0e731f4
Merge remote-tracking branch 'upstream/stabilization/2106' into mnaumov/StabilizationJun15
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# Conflicts:
# Code/CryEngine/CrySystem/LevelSystem/LevelSystem.cpp
5 years ago
crroby
62bcf16e85
Updated script and prefab
5 years ago
crroby
5e5aea8d94
Updated some of the physx samples
5 years ago
chcurran
119bc95844
Update graph to address SPEC-7168
5 years ago
Terry Michaels
9b1be43367
Renamed osx_gl to mac and es3 to android for cache folders ( #949 )
5 years ago
Benjamin Jillich
17997b3df8
[LYN-3135] Animation Editor: Some of the default animation assets are broken ( #348 )
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* Cowboy asset was missing mesh group.
* There was a coordinate system rule mismatch between the animations and the character that led to skinning artefacts.
5 years ago
alexpete
c2cbd430fe
Integrating up through commit 90f050496
5 years ago
alexpete
75dc720198
Integrating latest 47acbe8
5 years ago