Commit Graph

39 Commits (2b49b5eefef8409239e30edda3cccbddfbdd0a97)

Author SHA1 Message Date
Guthrie Adams 2b49b5eefe Moved loading code into separate functions based on source file type
Moved table view code into its own class that will handle modifications to the document

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 2b16f6860f Atom Tools: Moving shader management console file operations into document class
Standardizing how document classes are implemented between atom tools.
Moved several functions that were added to allow shader variant lists to be built from a Python script into the tools document class.
Reimplemented the portion of the script that generated a shader variant list from a shader asset into the document class. Opening a shader management console document from a shader asset will automatically generate this shader variant list data inside the document. Description now just opens and saves the documents to a new location.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams c6ba1ef064 Atom Tools: updated document and windows systems and buses to support multiple instances
• This change is partially to unblock physics tool prototyping. It introduces a tool ID that is passed down into systems and acts as a context for document, window, and other systems and buses.
• The document system component is no longer a component. It is just a system class that can be constructed with a tool ID. Internally, it will connect to its buses and be addressable by tool ID. More than one can be instantiated, each with a unique tool ID.
• These changes are still backward compatible because most of the buses were using broadcast for standalone applications. All of those calls have been updated but not all of the scripts, which should still work as is.
• Got rid of the window factory request bus in favor of just instantiating the main window or any other UI in the application layer.
• Fixed a couple of bugs that were discovered while making these changes.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 1497250ff5 Atom Tools: Move common asset browser interactions to shared class in ATF
Moved the class for common asset browser interactions for source files, folders, and source control to atom tools framework.
Added a function to register custom actions
Deleted unnecessary document settings class in favor of settings registry

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams dc598a8b3c Atom Tools: move boilerplate document management code to atom tools framework
• Moved all of the common save and load code to the document base class
• Moved undo and redo support to document base class but will probably extract to its own class or replace with one from AzTF
• Streamlined material editor, shader management console, and other tools with updated document code
• Cleaned up some of shader management console loading code, added support for saving, as well as getting and setting the shader variant list source data structure

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 3977edb21e Atom Tools: Removing unnecessary modules, components, and dead code from SMC
Looking toward creating a bare bones template for a standalone application, simplifying and removing any boilerplate wherever possible. SMC followed patterns established by material editor, subdividing everything into multiple modules, which required manually adding static modules, implementing system components with little to no functionality, and a bunch of unnecessary files for such a simple application. This change deletes unnecessary boilerplate code, moving everything into a single module, making the application class responsible for reflecting classes and buses.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams c98d14ad92 Atom Tools: Removing unnecessary modules, components, and dead code from ME
• Working toward creating a standalone application template
Removing application level modules and system components that make it difficult to navigate the project and add a lot of boilerplate code
• Temporarily keeping viewport module and components because shutting down the application deactivates module entities before system entities without respecting component service dependency order. This caused several RPI assets and names to leak because they were not being destroyed in the correct order.
• Fixing include paths not referenced source folders
• Mostly cleanup and reorganization, no behavioral changes

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams eb51cd4c06 Atom Tools: moving custom asset browser code to common location
Consolidated duplicate asset browser code from multiple tools into single class in atom tools framework
Moved creation of asset browser and Python terminal windows into base main window class
Fixed docked window orientations
Added checks to asset browser to prevent crashes if tree state saver was null

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Esteban Papp 9c7b55a31d Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/Bits.h
#	Gems/Atom/RHI/Code/Include/Atom/RHI/IndexBufferView.h
#	Gems/Atom/Tools/MaterialEditor/Code/Source/Window/MaterialEditorWindow.cpp
#	Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleWindow.cpp
4 years ago
Esteban Papp 31addc43dc Windows and Linux compiling
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Guthrie Adams 2c6e105d27 restored view menu entries for dock widgets
renamed document tab functions

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 78f90f2707 updated ME and SMC main window classes to use AtomToolsDocumentMainWindow
separated common and document menu creation

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 8ebaf10840 AtomTools: added status message helper functions
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 30fee96c43 Moved material editor document system buses and system components to atom tools framework
Renamed document related buses and components to have generic names
Added a base document class with default implementation from which other application specific documents can be derived to work with the document system
Added document factory function registration to the document system request bus so that each application can specify the type of document it creates
Updated all comments and messaging to only refer to documents, not materials or material documents
Updated material editor and shader management console to conform to the new buses
This will provide a first pass of a common interface for a document management system that can be shared by multiple applications
Corrected status bar message copy and paste errors
Updated all test scripts to use the new buses

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 98ba833c78 Merge branch 'development' into Atom/guthadam/atomtools_refactor_main
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 2afd3b0959
Merge pull request #3052 from aws-lumberyard-dev/Atom/guthadam/atomtools_refactor_move_mainwindow_bus
AtomTools: move main window bus reflection to atom tools
4 years ago
Guthrie Adams fb1ee0f037 updated undo/redo messages
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams e0410385d5 AtomTools: fixing status bar messages
fixed problems with status bar messages not appearing
added status bar messages to shader management console
got rid of central widget variable and moved layout to atom tools window base class

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 3142367fa8 move main window bus reflection to atom tools
update python scripts

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams f1e8d37b86 holding pen for refactor
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams 1c181af94e fixing problems with document tab management
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Guthrie Adams d6f08151cc removed unused headers and forwards
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Dayo Lawal e507236257 Addressing requests
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal e8d685211b CreateMenu/CreateTabBar
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal f8c8181b0c Bug fix (updating WindowComponent)
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 259bc3f85e ATWindowNotificationBus and ATFactoryRequestBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 4eacd076da Fixing ME and ATWindowNotificationBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 63ed78d267 status_bar
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 58ff2d8cab AtomToolsMainWindowRequestBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 8eb9205711 AtomToolsMainWindow
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Esteban Papp 76a6df341b
SPEC-2513 Fixes to enable w4457 5 years ago
hershey5045 9ffca4df5d
[SMC] UI Updates (#270)
* Update SMC prompt texts. Add progress dialog in shader variant generation script. Add "Generate Shader Variant List" command in context menu for shader files in Asset Browser.
5 years ago
Chris Burel 28170ffe41 Add newlines to the end of all files 5 years ago
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago
alexpete a10351f38d Initial commit 5 years ago