Commit Graph

7 Commits (231c25df89ddd93f4ff8b8ff3aea1f480f5562c0)

Author SHA1 Message Date
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Mike Balfour 0be75732cc
Added initial support for nested slices to slice-prefab converter (#881)
Nested slices are now detected, converted into prefabs, and the top-level prefab will get linked to the nested prefabs with the proper number of instances.  However, the nested prefabs won't retain any of the slice override values or parent entity hierarchy.  That will (hopefully) be added in a separate PR.

This also adds support for better relative source paths for nested prefabs.  To support this, the tool now needs to connect/disconnect with the AssetProcessor to be able to turn a slice asset ID into a relative source path, so that nested templates can be looked up and converted correctly.
5 years ago
mbalfour b5e87d3601 Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data:
- Uses ToolsApplication instead of ComponentApplication so that built-in Editor components are recognized and read in correctly
- Starts up all the DynamicModules immediately so that the System Components are activated, which registers asset handlers and allows asset references to serialize in correctly
- Adds a -specialization command-line flag to specify which project specialization to use (editor, game, etc)
- Removes the filter to ignore unknown classes since they should all now be "known"
- Adds a few gem autoload flags and a null thumbnail service so that Qt and Python systems can be skipped, as they aren't needed for the data conversions and would bring additional overhead and complications
5 years ago
alexpete 36c4e827bd Integrating latest from github/staging
Integrating up through commit 5e1bdae
5 years ago
alexpete a10351f38d Initial commit 5 years ago