-Use PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE which will correctly be set to GEM_MODULE to get loaded at runtime with non-monolithic builds instead of PAL_TRAIT_MONOLITHIC_DRIVEN_LIBRARY_TYPE
-Removed the unneeded entries from AutomatedTesting's runtime config now that this is fixed (AtomBridge will bring it in again)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.
Highlights of changes:
Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.