Commit Graph

11 Commits

Author SHA1 Message Date
Gene Walters 8aa5465974 Resaving script graph which was old and causing some deserialization errors on game start
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-21 17:53:59 -08:00
Gene Walters fd078e3c29 Small py var name change based on review feedback. Updating script graphs from previous commit to use new RPC name
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-18 10:11:20 -08:00
Gene Walters bf8422152b Turn off stdout buffering when connecting to editor-server so that the editor properly gets all the server-logging without having to first fill up a buffer. Allows the logs to pipe instantly for easier debugging, and also fixes a problem where the logs wont reach the editor because the buffer doesn't fill
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-17 00:12:21 -08:00
Gene Walters 80a216e079 Adding RPC test. Update editor-servers to flush stdout
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-08 00:21:02 -08:00
Gene Walters b0be54fa16 Small script changes. WiP
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-07 14:46:58 -08:00
Gene Walters 58872581c5 Wip.RPC testing Authority->Client and Server->Authory. Ran into a blocker so checking in now to save work
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-06 08:52:54 -08:00
Gene Walters 308a2e4ce3 Add RPC script for Authority->Autonomous message; the authority is telling each player their player id (in the order than they joined)
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-12-03 15:29:55 -08:00
Gene Walters 97b27513e9 Editor is now listening to editor-server stdout so adding newlines to lines we care about. (Editor is separating out the log lines based on newline)
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-11-23 19:27:16 -08:00
Gene Walters c8237d69c7 Misc cleanup. Fixing typos and remove unused test level
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-18 21:57:46 -07:00
Gene Walters 580153b16e Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-10-18 21:47:40 -07:00
Gene Walters f22dda1efd Enabled Multiplayer gem for AutomatedTesting project. Adding a simple network component and level for testing. (wip)
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-09-28 10:15:54 -07:00