Commit Graph

10 Commits (1431afb51a08535a0ceabc22f11a55c0e5f5bb93)

Author SHA1 Message Date
santorac f92daf060b Working on exposing the doubles-sided flag outside the Opacity property group.
Before, the only way to set the double-sided flag was to enable a non-opaque mode, because the flag was hidden. We are moving the double-sided flag to the general property group instead of the opacity property group, so it is always available. In this particular commit, we just add the general.doubleSided property so we don't break existing data. In an upcoming commit I will remove opacity.doubleSided, once we have the material backward compatibility system ready.

I also added another "default" texture map to the Common/Feature gem that is directional, so better for understanding UV/tangent space. These were copied from the AtomLyIntegration gem. This is being used for a screenshot test in AtomSampleViewer with the new 009_Opacity_Opaque_DoubleSided.material.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
Chris Burel ec0278b899
Configure default Atom assets to be enabled on the linux platform (#3611)
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
gallowj bdf9da820d removing folder with image data we don't own, can't license. 5 years ago
Terry Michaels 9b1be43367
Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
Chris Santora f3099aa7d5 Merge remote-tracking branch 'origin/main' into Atom/santorac/NewLayeringWorkflow 5 years ago
gallowj 7d230dc80e adding a license.txt file for a modified asset with a CC license 5 years ago
Chris Santora 89bb0edb30 ATOM-15518 Change Multilayer PBR To Use Lerp Base Blending
Changed to lerp-based blending, with an implicit base layer.
Renamed some variables to be more clear (blendWeight instead of blendMask, since the weights could come from vertex colors instead of a texture).
Updated DefaultBlendMask_layers.png to better suit the new layering model. It has a black background and overlapping R, G, and B areas.
Updated some of the test materials UV transforms to better fit the new DefaultBlendMask_layers image.
Added a new test object, which is a plane that has painted vertices.
Note that I updated test criteria in AtomSampleViewer to account for these changes as well.
5 years ago
Chris Burel 28170ffe41 Add newlines to the end of all files 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago
alexpete a10351f38d Initial commit 5 years ago