* Templates/Restricted upgrade/fixes:
Fixed template storage format: templates now only store true relative paths and no longer save "origin" paths and "optional" has been removed, it was never used.
Upgraded all templates to new standard
Template system now correctly handles child objects: Child objects no longer have to specify restricted they inherit from parent
Restricted now operates at the object level and makes no assumptions about parent
Restricted templates can now be combined and seperated on creation
ly_get_list_relative_filename has been deprecated for o3de_pal_dir
All Gems/Projects/Templates updated to use new code
Signed-off-by: byrcolin <byrcolin@amazon.com>
* Reduce the need to link with LyShine static lib in other gems
Signed-off-by: abrmich <abrmich@amazon.com>
* Add UiBasics.Builders to VirtualGamepad.Builders alias
Signed-off-by: abrmich <abrmich@amazon.com>
* Add UiBasics to LyShine gem's metadata
Signed-off-by: abrmich <abrmich@amazon.com>
* Change include to a forward declaration
Signed-off-by: abrmich <abrmich@amazon.com>
Removes the OUTPUT_NAME from the .Editor target in the Gem template.
Removes the same from Gems that have it currently.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Re-add support for UI Elements that use Render Targets
* Move LyShine pass request from Atom's MainPipeline.pass to project's
* Make all dynamic draw contexts in LyShine draw to pass directly without the need of draw list tags
* Remove local RPI changes that are no longer needed
* Prevent crash if LyShine gem is enabled but its custom pass hasn't been added to the main render pipeline
* Revert to default UI pass if the LyShine pass has not been added to project's main render pipeline
Signed-off-by: abrmich <abrmich@amazon.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>