Commit Graph

18 Commits

Author SHA1 Message Date
Ken Pruiksma ff4412db7c Calculating uv transforms for terrain detail materials (#7375)
Calculating uv transforms for terrain detail materials

This adds support for uv transforms in terrain detail materials. To support this work, the code for generating a matrix from material properties was pulled out of the material functor and put into a new MaterialUtils file in Atom Utils.
2022-02-04 11:01:47 -06:00
hershey5045 96dcd1fc26 Atom/rbarrand/export screenshot diff (#7300)
* Small refactor on ImageComparison utils.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Add aznumeric cast.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Correction on aznumeric cast.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Add unit test for new image comparison function.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Use span instead of array_view

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>
2022-01-31 14:27:55 -08:00
hershey5045 c514e1b490 Small refactor on ImageComparison utils. (#7133)
* Small refactor on ImageComparison utils.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Add aznumeric cast.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Correction on aznumeric cast.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>

* Add unit test for new image comparison function.

Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com>
2022-01-31 12:14:27 -08:00
lumberyard-employee-dm b9824ed172 Updated all array_view uses with the C++20 span. (#7157)
* Updated all array_view uses with the C++20 span.

The updates were done in the following order
1. `AZStd::array_view<([^>].+)\* ?>`  -> `AZStd::span<\1 const>`
2. `AZStd::array_view<(?:const )(.+)>` -> `AZStd::span<const \1>`
3. `AZStd::array_view` -> `AZStd::span`

Removed the implementation of array_view.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing whitespace between `const` and the typename for spans.

Updated the ShaderTest comparison of the ShaderResourceGroupLayout span
to compare the sizes as well

Updated comments on some of the methods that stated that they return "an
array" to mention they return "a span".

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-26 16:15:47 -06:00
Mike Balfour 845525a722 Add support for loading Png data directly from a memory buffer. (#6527)
* Add support for loading Png data directly from a memory buffer.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
(cherry picked from commit 6193dcf603d3c16ee193e1e6dc868bd6d04f89bc)

* Addressed PR feedback.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback.
Simplified LoadInternal() by having it always use a GenericStream.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-12-21 16:28:44 -06:00
rgba16f 57adfd795e Add a name to JobManager (#5576)
* Add a name to JobManager, all worker threads use that name to label their threads

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* update with PR feedback, changed to use AZStd::fixed_string::format

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix copy paste errors using local variable names

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-11-12 13:15:41 -06:00
Guthrie Adams 9522945f20 moved AssetSystemStub to TestUtils folder
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-11-03 17:30:26 -05:00
Guthrie Adams bb4fdc8fe8 Added basic unit test for relative path function
Moved asset system stub to RPI utils

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-11-03 17:30:23 -05:00
Esteban Papp f3e6adce7f LYN-6882 release builds are executing code in asserts (#4305)
* adding Windows/release to PR-validation builds

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* changing trace back to expand to nothing for release

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* typo

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixing some more unused variable cases

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* renaming file in ScriptCanvas that causes a msbuild warning

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* reverting a previous change

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-10-01 13:52:52 -07:00
rgba16f e96793659a Fixes to get Mac & iOS building with new PNG support
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-09-10 10:15:40 -05:00
santorac 849a8da4d9 Added unit tests for PngFile.
Fixed a couple issue like palettized files would not load, and stripping alpha was not affecting the color type reported by libpng. Also cleaned up some error reporting.
Added AzFramework to Atom/Utils tests to support PngFile testing.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2021-09-08 23:45:16 -07:00
santorac a9c6909a29 Renamed PngImage to PngFile and put it in a Utils namespace to match the other file utilities.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2021-09-08 13:20:54 -07:00
santorac 7a8eb8eda5 Added a new PngImage utility class that wraps libpng. This replaces the use of OpenImageIO in O3DE (although OpenImageIO is still a build dependency for now).
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2021-09-08 12:56:24 -07:00
pappeste 38fd7f0013 fixing Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-16 16:03:36 -07:00
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00
Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 2021-06-23 10:55:22 -07:00
alexpete a10351f38d Initial commit 2021-03-08 14:30:57 -08:00