AMZN-stankowi
07bdba11ca
Updating to assimp 5.1.6 ( #7435 )
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* Updated UV channel name retrieval to match changes to the assimp sdk
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated FBX automated tests to work with latest changes
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updating to the latest build of assimp: 5.1.6 with our two fixes applied on top
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Adding updated linux package info
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Added mac package info for 5.1.6 assimp
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updating Linux assimp package hash with latest changes
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated mac hash to match latest assimp mac package
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated windows to the latest assimp 5.1.6 package
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2022-02-07 09:09:00 -08:00
Allen Jackson
6c3d5c434e
{lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic ( #6396 )
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* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic
- Give the user an option how to handle fallback logic for script rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* the new code found an error in a Python script... it seems to work!
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* fixing up the regression test
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com >
* dump version number
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2022-01-05 16:08:58 -06:00
amzn-mike
ee6ceba5ce
Add serialized output version (xml) of debug scene graph ( #3437 )
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* Add serialized output version (xml) of debug scene graph
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix line endings
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix line endings
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Update fbx unit tests to check for dbgsg.xml file
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add dbgsg.xml comparison
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Move dbgsg files to SceneDebug sub folder
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add shaderball.dbgsg.xml and multiple_mesh_multiple_material_override.dbgsg.xml
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add shaderball dbgsg.xml product.
Update code to look in SceneDebug for dbgsg files
Fix extension concatenation
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Remove unnecessary dbgsg.xml file
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-10-26 09:07:22 -07:00
LesaelR
079e684b77
Adding Shaderball test and asset files. ( #4743 )
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Signed-off-by: Rosario Cox <lesaelr@amazon.com >
2021-10-25 10:05:07 -07:00
LesaelR
67532ed18f
Updating FBX_Tests and test asset files ( #4477 )
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* Updating FBX_Tests and test asset files
Signed-off-by: LesaelR <LesaelR@amazon.com >
* Updating fbx_tests to removed marker from helper function.
Signed-off-by: LesaelR <LesaelR@amazon.com >
* Update to add Motion Test to FBX Tests.
Signed-off-by: LesaelR <LesaelR@amazon.com >
* Update fbx_tests.py
Removing unnecessary sandbox mark.
Signed-off-by: LesaelR <LesaelR@amazon.com >
2021-10-20 13:12:38 -05:00
AMZN-stankowi
9ee9730294
Automated test for scene files with and without python scripts running python incorrectly ( #2373 )
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* Cleared m_scriptFilename between scene files.
This fixes a bug where a Python script file would be run on a scene file
that didn't have a script file set.
Added a general case version to SceneBuilderWorker.cpp, to make it easy
to mark all scene files as dirty.
Automated tests for this will come in a separate pull request.
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Work in progress automated tests
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Python test done
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Sorted jobs work now. This may sort too aggressively, I'll remove the additional sorting after some testing.
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Cleaned up test
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Fixed stray '
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Removed temp code from test
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Command line help options for AP
Removed job sorting that wasn't actually sorting jobs
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Changed constant variable names to match coding standards
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-08-02 10:57:57 -07:00
amzn-mike
fc75dd5fda
Fix python fbx tests ( #2171 )
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* Update fbx test dbgsg files
Remove rc products from fbx test expected output
Update warning counts for 2 of the tests - these are due to missing material properties
Add SkipAtomOutput setting to disable atom material and mesh processing in scene as these pull in a lot of external dependencies to Process
Removed BlendShapeData and MeshData debug output of positions/normals/faces
Updated ManifestImportRequestHandler to remove warning about Joining 2 absolute paths
Updated AssImpMaterialImporter to use new GenerateRelativeSourcePath API to fix issue where relative path generation failed with tmp project directories
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add comment for setting
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add override dbgsg file to python test
The mesh optimizer specifically avoids creating optimized nodes for nodes that are not selected, resulting in a different scene graph that requires a different dbgsg file to compare with
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Replace hardcoded passing of specific registry setting to instead pass all registry settings to AssetBuilder
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-07-20 06:48:35 -07:00
FuzzyCarterAWS
9cc8e95945
Updates FBX test assets to remove suzanne
2021-06-08 19:48:38 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00