{LYN-4514} Engine updates to enable PAB for the Blast Gem (#2140)

* {LYN-4514} Engine updates to enable PAB for the Blast Gem

* Engine updates to enable Python Asset Building for the Blast Gem
* added API to detect IsPythonActive()
* ExportProductList behavior
* scene manifest usage of generated assetinfo
* updated ScriptProcessorRuleBehavior to handle OnPrepareForExport

Tests: new tests for scene behavior via ExportProduct

Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>

* updated base on PR feedback
added more comments for IsPythonActive()
added a serializeContext for export product list

Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>
This commit is contained in:
jackalbe
2021-07-14 14:54:22 -05:00
committed by GitHub
parent 8f706c09d6
commit ffcfa44b49
12 changed files with 1138 additions and 923 deletions
@@ -11,40 +11,56 @@
#include <AzCore/std/string/string.h>
#include <SceneAPI/SceneCore/Components/BehaviorComponent.h>
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
#include <SceneAPI/SceneCore/Components/ExportingComponent.h>
#include <SceneAPI/SceneCore/Events/ExportEventContext.h>
namespace AzToolsFramework
{
class EditorPythonEventsInterface;
}
namespace AZ
namespace AZ::SceneAPI::Events
{
namespace SceneAPI
class PreExportEventContext;
}
namespace AZ::SceneAPI::Containers
{
class Scene;
}
namespace AZ::SceneAPI::Behaviors
{
class SCENE_DATA_CLASS ScriptProcessorRuleBehavior
: public SceneCore::BehaviorComponent
, public Events::AssetImportRequestBus::Handler
{
namespace Behaviors
{
class SCENE_DATA_CLASS ScriptProcessorRuleBehavior
: public SceneCore::BehaviorComponent
, public Events::AssetImportRequestBus::Handler
{
public:
AZ_COMPONENT(ScriptProcessorRuleBehavior, "{24054E73-1B92-43B0-AC13-174B2F0E3F66}", SceneCore::BehaviorComponent);
public:
AZ_COMPONENT(ScriptProcessorRuleBehavior, "{24054E73-1B92-43B0-AC13-174B2F0E3F66}", SceneCore::BehaviorComponent);
~ScriptProcessorRuleBehavior() override = default;
~ScriptProcessorRuleBehavior() override = default;
SCENE_DATA_API void Activate() override;
SCENE_DATA_API void Deactivate() override;
static void Reflect(ReflectContext* context);
SCENE_DATA_API void Activate() override;
SCENE_DATA_API void Deactivate() override;
static void Reflect(ReflectContext* context);
// AssetImportRequestBus::Handler
SCENE_DATA_API Events::ProcessingResult UpdateManifest(
Containers::Scene& scene,
ManifestAction action,
RequestingApplication requester) override;
// AssetImportRequestBus::Handler
SCENE_DATA_API Events::ProcessingResult UpdateManifest(
Containers::Scene& scene,
ManifestAction action,
RequestingApplication requester) override;
private:
AzToolsFramework::EditorPythonEventsInterface* m_editorPythonEventsInterface = nullptr;
};
} // namespace SceneData
} // namespace SceneAPI
} // namespace AZ
protected:
bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene);
void UnloadPython();
bool DoPrepareForExport(Events::PreExportEventContext& context);
private:
AzToolsFramework::EditorPythonEventsInterface* m_editorPythonEventsInterface = nullptr;
AZStd::string m_scriptFilename;
struct ExportEventHandler;
AZStd::shared_ptr<ExportEventHandler> m_exportEventHandler;
};
} // namespace AZ::SceneAPI::Behaviors