working support for editor property json serialization

Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
chcurran
2021-08-12 10:24:16 -07:00
parent d2c87fd21f
commit fe21b89d8e
5 changed files with 10 additions and 31 deletions
@@ -283,7 +283,7 @@ namespace ScriptCanvasEditor
loadResult.m_runtimeAsset.Get()->GetData().m_debugMap = luaAssetResult.m_debugMap;
loadResult.m_runtimeComponent = loadResult.m_entity->CreateComponent<ScriptCanvas::RuntimeComponent>();
CopyAssetEntityIdsToOverrides(runtimeDataOverrides);
loadResult.m_runtimeComponent->SetRuntimeDataOverrides(runtimeDataOverrides);
loadResult.m_runtimeComponent->TakeRuntimeDataOverrides(AZStd::move(runtimeDataOverrides));
Execution::Context::InitializeActivationData(loadResult.m_runtimeAsset->GetData());
Execution::InitializeInterpretedStatics(loadResult.m_runtimeAsset->GetData());
}