diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/RayTracing/RayTracingSceneSrg.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/RayTracing/RayTracingSceneSrg.azsli index 2352f5d09b..b8c97ef421 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/RayTracing/RayTracingSceneSrg.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/RayTracing/RayTracingSceneSrg.azsli @@ -143,7 +143,7 @@ ShaderResourceGroup RayTracingSceneSrg : SRG_RayTracingScene float4 m_irradianceColor; float3x3 m_worldInvTranspose; - float m_padding1[1]; + float m_padding1; uint m_bufferFlags; uint m_bufferStartIndex; diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h index d89b61b2f9..90a9383ae6 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h @@ -236,7 +236,7 @@ namespace AZ AZStd::array m_irradianceColor; // float4 AZStd::array m_worldInvTranspose; // float3x3 - float m_padding1[1]; + float m_padding1; RayTracingSubMeshBufferFlags m_bufferFlags = RayTracingSubMeshBufferFlags::None; uint32_t m_bufferStartIndex = 0;