Converted to use AZ::Events for hiearchy notifications. Added unittests.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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@@ -98,6 +98,16 @@ namespace Multiplayer
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return {};
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}
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void NetworkHierarchyChildComponent::BindNetworkHierarchyChangedEventHandler(NetworkHierarchyChangedEvent::Handler& handler)
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{
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handler.Connect(m_networkHierarchyChangedEvent);
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}
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void NetworkHierarchyChildComponent::BindNetworkHierarchyLeaveEventHandler(NetworkHierarchyLeaveEvent::Handler& handler)
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{
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handler.Connect(m_networkHierarchyLeaveEvent);
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}
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void NetworkHierarchyChildComponent::SetTopLevelHierarchyRootComponent(NetworkHierarchyRootComponent* hierarchyRoot)
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{
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m_hierarchyRootComponent = hierarchyRoot;
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@@ -109,12 +119,13 @@ namespace Multiplayer
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const NetEntityId netRootId = GetNetworkEntityManager()->GetNetEntityIdById(hierarchyRoot->GetEntityId());
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controller->SetHierarchyRoot(netRootId);
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NetworkHierarchyNotificationBus::Event(GetEntityId(), &NetworkHierarchyNotificationBus::Events::OnNetworkHierarchyUpdated, hierarchyRoot->GetEntityId());
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m_networkHierarchyChangedEvent.Signal(hierarchyRoot->GetEntityId());
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}
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else
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{
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controller->SetHierarchyRoot(InvalidNetEntityId);
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NetworkHierarchyNotificationBus::Event(GetEntityId(), &NetworkHierarchyNotificationBus::Events::OnNetworkHierarchyLeave);
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m_networkHierarchyLeaveEvent.Signal();
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}
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}
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}
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@@ -125,10 +136,12 @@ namespace Multiplayer
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if (rootHandle.Exists())
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{
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m_hierarchyRootComponent = rootHandle.FindComponent<NetworkHierarchyRootComponent>();
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m_networkHierarchyChangedEvent.Signal(m_hierarchyRootComponent->GetEntityId());
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}
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else
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{
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m_hierarchyRootComponent = nullptr;
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m_networkHierarchyLeaveEvent.Signal();
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}
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}
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}
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