Fix python fbx tests (#2171)
* Update fbx test dbgsg files Remove rc products from fbx test expected output Update warning counts for 2 of the tests - these are due to missing material properties Add SkipAtomOutput setting to disable atom material and mesh processing in scene as these pull in a lot of external dependencies to Process Removed BlendShapeData and MeshData debug output of positions/normals/faces Updated ManifestImportRequestHandler to remove warning about Joining 2 absolute paths Updated AssImpMaterialImporter to use new GenerateRelativeSourcePath API to fix issue where relative path generation failed with tmp project directories Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add comment for setting Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add override dbgsg file to python test The mesh optimizer specifically avoids creating optimized nodes for nodes that are not selected, resulting in a different scene graph that requires a different dbgsg file to compare with Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Replace hardcoded passing of specific registry setting to instead pass all registry settings to AssetBuilder Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
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@@ -89,13 +89,13 @@ def clear_all_missing_dependencies(asset_db_path) -> None:
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class DBProduct:
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product_name: str = None
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sub_id: int = 0
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asset_type: str = None
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asset_type: bytes = None
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@dataclass
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class DBJob:
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job_key: str = None
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builder_guid: str = None
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builder_guid: bytes = None
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status: int = 0
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error_count: int = 0
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warning_count: int = 0
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@@ -107,7 +107,7 @@ class DBJob:
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@dataclass
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class DBSourceAsset:
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source_file_name: str = None
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uuid: str = None
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uuid: bytes = None
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scan_folder_key: str = field(compare=False, default=None)
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id: str = field(compare=False, default=None)
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# Key: Job ID
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