tidy-up to some naming for types

This commit is contained in:
hultonha
2021-04-26 11:44:13 +01:00
parent a4b8db2f94
commit fc591e292e
4 changed files with 58 additions and 48 deletions
@@ -448,7 +448,7 @@ namespace AzToolsFramework
switcherId);
}
static void SetViewportUiClusterVisible(ViewportUi::ClusterId clusterId, bool visible)
static void SetViewportUiClusterVisible(const ViewportUi::ClusterId clusterId, const bool visible)
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId,
@@ -456,7 +456,7 @@ namespace AzToolsFramework
clusterId, visible);
}
static void SetViewportUiClusterActiveButton(ViewportUi::ClusterId clusterId, ViewportUi::ButtonId buttonId)
static void SetViewportUiClusterActiveButton(const ViewportUi::ClusterId clusterId, const ViewportUi::ButtonId buttonId)
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId,
@@ -464,7 +464,7 @@ namespace AzToolsFramework
clusterId, buttonId);
}
static ViewportUi::ButtonId RegisterClusterButton(ViewportUi::ClusterId clusterId, const char* iconName)
static ViewportUi::ButtonId RegisterClusterButton(const ViewportUi::ClusterId clusterId, const char* iconName)
{
ViewportUi::ButtonId buttonId;
ViewportUi::ViewportUiRequestBus::EventResult(
@@ -476,7 +476,7 @@ namespace AzToolsFramework
}
static ViewportUi::ButtonId RegisterSwitcherButton(
ViewportUi::SwitcherId switcherId, const char* iconName, const char* buttonName)
const ViewportUi::SwitcherId switcherId, const char* iconName, const char* buttonName)
{
ViewportUi::ButtonId buttonId;
ViewportUi::ViewportUiRequestBus::EventResult(
@@ -18,8 +18,9 @@ namespace AzToolsFramework::ViewportUi::Internal
{
class Button;
//! Data class for a cluster on the Viewport UI. A cluster is defined as a group of buttons with icons
//! Data class for a button group on the Viewport UI. A button group is defined as a group of buttons with icons
//! each of which can be clicked to trigger an event e.g. toggling between modes.
//! @note This can be used with either a Cluster or a Switcher with slightly different visuals for each.
class ButtonGroup
{
public:
@@ -76,7 +76,7 @@ namespace AzToolsFramework::ViewportUi
}
}
void ViewportUiManager::RegisterSwitcherEventHandler(SwitcherId switcherId, AZ::Event<ButtonId>::Handler& handler)
void ViewportUiManager::RegisterSwitcherEventHandler(const SwitcherId switcherId, AZ::Event<ButtonId>::Handler& handler)
{
if (auto switcherIt = m_switcherButtonGroups.find(switcherId); switcherIt != m_switcherButtonGroups.end())
{
@@ -146,13 +146,22 @@ namespace AzToolsFramework::ViewportUi
void ViewportUiManager::SetClusterVisible(ClusterId clusterId, bool visible)
{
if (auto clusterEntry = m_clusterButtonGroups.find(clusterId); clusterEntry != m_clusterButtonGroups.end())
if (auto clusterIt = m_clusterButtonGroups.find(clusterId); clusterIt != m_clusterButtonGroups.end())
{
auto cluster = clusterEntry->second;
auto cluster = clusterIt->second;
SetViewportUiElementVisible(m_viewportUi.get(), cluster->GetViewportUiElementId(), visible);
}
}
void ViewportUiManager::SetSwitcherVisible(SwitcherId switcherId, bool visible)
{
if (auto switcherIt = m_switcherButtonGroups.find(switcherId); switcherIt != m_switcherButtonGroups.end())
{
auto switcher = switcherIt->second;
SetViewportUiElementVisible(m_viewportUi.get(), switcher->GetViewportUiElementId(), visible);
}
}
void ViewportUiManager::SetClusterGroupVisible(const AZStd::vector<ClusterId>& clusterGroup, bool visible)
{
for (auto clusterId : clusterGroup)
@@ -174,9 +183,9 @@ namespace AzToolsFramework::ViewportUi
void ViewportUiManager::SetTextFieldText(TextFieldId textFieldId, const AZStd::string& text)
{
if (auto textFieldEntry = m_textFields.find(textFieldId); textFieldEntry != m_textFields.end())
if (auto textFieldIt = m_textFields.find(textFieldId); textFieldIt != m_textFields.end())
{
auto textField = textFieldEntry->second;
auto textField = textFieldIt->second;
textField->m_fieldText = text;
UpdateTextFieldUi(textField.get());
}
@@ -185,27 +194,27 @@ namespace AzToolsFramework::ViewportUi
void ViewportUiManager::RegisterTextFieldCallback(
TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler)
{
if (auto textFieldEntry = m_textFields.find(textFieldId); textFieldEntry != m_textFields.end())
if (auto textFieldIt = m_textFields.find(textFieldId); textFieldIt != m_textFields.end())
{
auto textField = textFieldEntry->second;
auto textField = textFieldIt->second;
textField->ConnectEventHandler(handler);
}
}
void ViewportUiManager::RemoveTextField(TextFieldId textFieldId)
{
if (auto textFieldEntry = m_textFields.find(textFieldId); textFieldEntry != m_textFields.end())
if (auto textFieldIt = m_textFields.find(textFieldId); textFieldIt != m_textFields.end())
{
m_textFields.erase(textFieldEntry);
m_viewportUi->RemoveViewportUiElement(textFieldEntry->second->m_viewportId);
m_textFields.erase(textFieldIt);
m_viewportUi->RemoveViewportUiElement(textFieldIt->second->m_viewportId);
}
}
void ViewportUiManager::SetTextFieldVisible(TextFieldId textFieldId, bool visible)
{
if (auto textFieldEntry = m_textFields.find(textFieldId); textFieldEntry != m_textFields.end())
if (auto textFieldIt = m_textFields.find(textFieldId); textFieldIt != m_textFields.end())
{
auto textField = textFieldEntry->second;
auto textField = textFieldIt->second;
SetViewportUiElementVisible(m_viewportUi.get(), textField->m_viewportId, visible);
}
}
@@ -224,19 +233,19 @@ namespace AzToolsFramework::ViewportUi
void ViewportUiManager::PressButton(ClusterId clusterId, ButtonId buttonId)
{
// Find cluster using ID and cluster map
if (auto clusterEntry = m_clusterButtonGroups.find(clusterId);
clusterEntry != m_clusterButtonGroups.end())
if (auto clusterIt = m_clusterButtonGroups.find(clusterId);
clusterIt != m_clusterButtonGroups.end())
{
clusterEntry->second->PressButton(buttonId);
clusterIt->second->PressButton(buttonId);
}
}
void ViewportUiManager::PressButton(SwitcherId switcherId, ButtonId buttonId)
{
// Find cluster using ID and cluster map
if (auto switcherEntry = m_switcherButtonGroups.find(switcherId); switcherEntry != m_switcherButtonGroups.end())
if (auto switcherIt = m_switcherButtonGroups.find(switcherId); switcherIt != m_switcherButtonGroups.end())
{
switcherEntry->second->PressButton(buttonId);
switcherIt->second->PressButton(buttonId);
}
}
@@ -264,9 +273,9 @@ namespace AzToolsFramework::ViewportUi
{
UpdateButtonGroupUi(buttonGroup.second.get());
}
for (auto textFieldEntry : m_textFields)
for (auto textField : m_textFields)
{
UpdateTextFieldUi(textFieldEntry.second.get());
UpdateTextFieldUi(textField.second.get());
}
}
@@ -1,14 +1,14 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
@@ -29,31 +29,30 @@ namespace AzToolsFramework::ViewportUi
public:
ViewportUiManager() = default;
~ViewportUiManager() = default;
// ViewportUiRequestBus ...
const ClusterId CreateCluster() override;
const SwitcherId CreateSwitcher(ButtonId currMode) override;
void SetClusterActiveButton(ClusterId clusterId, ButtonId buttonId) override;
void SetSwitcherActiveButton(SwitcherId switcherId, ButtonId buttonId) override;
const ButtonId CreateClusterButton(ClusterId clusterId, const AZStd::string& icon) override;
const ButtonId CreateSwitcherButton(SwitcherId switcherId, const AZStd::string& icon, const AZStd::string& name = AZStd::string()) override;
const ButtonId CreateSwitcherButton(
SwitcherId switcherId, const AZStd::string& icon, const AZStd::string& name = AZStd::string()) override;
void RegisterClusterEventHandler(ClusterId clusterId, AZ::Event<ButtonId>::Handler& handler) override;
void RegisterSwitcherEventHandler(SwitcherId switcherId, AZ::Event<ButtonId>::Handler& handler) override;
void RemoveCluster(ClusterId clusterId) override;
void RemoveSwitcher(SwitcherId switcherId) override;
void SetClusterVisible(ClusterId clusterId, bool visible);
void SetSwitcherVisible(SwitcherId switcherId, bool visible);
void SetClusterGroupVisible(const AZStd::vector<ClusterId>& clusterGroup, bool visible) override;
const TextFieldId CreateTextField(
const AZStd::string& labelText, const AZStd::string& textFieldDefaultText,
TextFieldValidationType validationType) override;
const AZStd::string& labelText, const AZStd::string& textFieldDefaultText, TextFieldValidationType validationType) override;
void SetTextFieldText(TextFieldId textFieldId, const AZStd::string& text) override;
void RegisterTextFieldCallback(
TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler) override;
void RegisterTextFieldCallback(TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler) override;
void RemoveTextField(TextFieldId textFieldId) override;
void SetTextFieldVisible(TextFieldId textFieldId, bool visible) override;
void CreateComponentModeBorder(const AZStd::string& borderTitle) override;
void RemoveComponentModeBorder() override;
void PressButton(ClusterId clusterId, ButtonId buttonId) override;
void PressButton(SwitcherId switcherId, ButtonId buttonId) override;
@@ -67,21 +66,22 @@ namespace AzToolsFramework::ViewportUi
void Update();
protected:
AZStd::unordered_map<ClusterId, AZStd::shared_ptr<Internal::ButtonGroup>> m_clusterButtonGroups; //!< A map of all registered clusters.
AZStd::unordered_map<SwitcherId, AZStd::shared_ptr<Internal::ButtonGroup>> m_switcherButtonGroups; //!< A map of all registered clusters.
AZStd::unordered_map<ClusterId, AZStd::shared_ptr<Internal::ButtonGroup>>
m_clusterButtonGroups; //!< A map of all registered Clusters.
AZStd::unordered_map<SwitcherId, AZStd::shared_ptr<Internal::ButtonGroup>>
m_switcherButtonGroups; //!< A map of all registered Switchers.
AZStd::unordered_map<TextFieldId, AZStd::shared_ptr<Internal::TextField>> m_textFields; //!< A map of all registered TextFields.
AZStd::unordered_map<TextFieldId, AZStd::shared_ptr<Internal::TextField>> m_textFields; //!< A map of all registered textFields.
AZStd::unique_ptr<Internal::ViewportUiDisplay> m_viewportUi; //!< The lower level graphical API for Viewport UI.
private:
//! Register a new cluster and return its id.
//! Register a new Cluster and return its id.
ClusterId RegisterNewCluster(AZStd::shared_ptr<Internal::ButtonGroup>& buttonGroup);
//! Register a new cluster and return its id.
//! Register a new Switcher and return its id.
SwitcherId RegisterNewSwitcher(AZStd::shared_ptr<Internal::ButtonGroup>& buttonGroup);
//! Register a new text field and return its id.
TextFieldId RegisterNewTextField(AZStd::shared_ptr<Internal::TextField>& textField);
//! Update the corresponding ui element for the given cluster.
//! Update the corresponding ui element for the given button group.
void UpdateButtonGroupUi(Internal::ButtonGroup* buttonGroup);
//! Update the corresponding ui element for the given text field.
void UpdateTextFieldUi(Internal::TextField* textField);