Merge branch 'development' into Prefab/SaveAllPrefabs

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
This commit is contained in:
srikappa-amzn
2021-09-02 23:40:54 -07:00
2357 changed files with 473642 additions and 159101 deletions
@@ -13,8 +13,6 @@ set(FILES
Instance/InstanceData.h
Instance/InstanceData.cpp
Instance/InstanceDatabase.h
Serialization/Json/JsonUtils.h
Serialization/Json/JsonUtils.cpp
std/containers/array_view.h
std/containers/fixed_vector_set.h
std/containers/lru_cache.h
@@ -324,7 +324,7 @@ namespace UnitTest
// Tests whether the deleter actually calls delete properly without
// a parent database.
instance->m_onDeleteCallback = [this, &m_deleted]()
instance->m_onDeleteCallback = [&m_deleted]()
{
m_deleted = true;
};
@@ -10,7 +10,6 @@ set(FILES
ArrayView.cpp
ConcurrencyCheckerTests.cpp
InstanceDatabase.cpp
JsonSerializationUtilsTests.cpp
lru_cache.cpp
Main.cpp
vector_set.cpp
@@ -456,7 +456,7 @@ namespace AZ
{
if (loadBehavior & (1 << thisFlag))
{
returnFlags[thisFlag] = 1;
returnFlags[thisFlag] = true;
}
}
return returnFlags;
@@ -153,6 +153,7 @@ namespace AZ
// behavior, we would need to rework the way filters work as well as the code in AssetSerializer.cpp to pass down
// the loadParams.m_assetLoadFilterCB that was passed into the AddDependentAssets() methods to use as the dependent
// asset filter instead of this lambda function.
AZ_UNUSED(handledAssetDependencyList); // Prevent unused warning in release builds
AZ_Assert(AZStd::find(handledAssetDependencyList.begin(), handledAssetDependencyList.end(), filterInfo.m_assetId) !=
handledAssetDependencyList.end(),
"Dependent Asset ID (%s) is expected to load, but the Asset Catalog has no dependency recorded. "
@@ -71,8 +71,8 @@ namespace AZ
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
typedef AssetId BusIdType;
typedef AZStd::recursive_mutex MutexType;
using BusIdType = AssetId;
using MutexType = AZStd::recursive_mutex;
template <class Bus>
struct AssetJobConnectionPolicy
@@ -107,7 +107,7 @@ namespace AZ
virtual void OnLoadCanceled(AssetId assetId) = 0;
};
typedef EBus<BlockingAssetLoadEvents> BlockingAssetLoadBus;
using BlockingAssetLoadBus = EBus<BlockingAssetLoadEvents>;
/*
* This class processes async AssetDatabase load jobs
@@ -1478,7 +1478,7 @@ namespace AZ
// Resolve the asset handler and account for the new asset instance.
{
AssetHandlerMap::iterator handlerIt = m_handlers.find(newData->GetType());
[[maybe_unused]] AssetHandlerMap::iterator handlerIt = m_handlers.find(newData->GetType());
AZ_Assert(
handlerIt != m_handlers.end(), "No handler was registered for this asset [type:%s id:%s]!",
newData->GetType().ToString<AZ::OSString>().c_str(), newData->GetId().ToString<AZ::OSString>().c_str());
@@ -1869,7 +1869,7 @@ namespace AZ
{
AZStd::scoped_lock<AZStd::recursive_mutex> requestLock(m_activeBlockingRequestMutex);
auto inserted = m_activeBlockingRequests.insert(AZStd::make_pair(assetId, blockingRequest));
[[maybe_unused]] auto inserted = m_activeBlockingRequests.insert(AZStd::make_pair(assetId, blockingRequest));
AZ_Assert(inserted.second, "Failed to track blocking request for asset %s", assetId.ToString<AZStd::string>().c_str());
}
@@ -10,7 +10,6 @@
// Component includes
#include <AzCore/Asset/AssetManagerComponent.h>
#include <AzCore/Debug/FrameProfilerComponent.h>
#include <AzCore/IO/Streamer/StreamerComponent.h>
#include <AzCore/Jobs/JobManagerComponent.h>
#include <AzCore/Serialization/Json/JsonSystemComponent.h>
@@ -36,7 +35,6 @@ namespace AZ
JsonSystemComponent::CreateDescriptor(),
AssetManagerComponent::CreateDescriptor(),
UserSettingsComponent::CreateDescriptor(),
Debug::FrameProfilerComponent::CreateDescriptor(),
SliceComponent::CreateDescriptor(),
SliceSystemComponent::CreateDescriptor(),
SliceMetadataInfoComponent::CreateDescriptor(),
@@ -51,7 +51,6 @@
#include <AzCore/Driller/Driller.h>
#include <AzCore/Memory/MemoryDriller.h>
#include <AzCore/Debug/TraceMessagesDriller.h>
#include <AzCore/Debug/ProfilerDriller.h>
#include <AzCore/Debug/EventTraceDriller.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Script/ScriptSystemBus.h>
@@ -546,6 +545,10 @@ namespace AZ
m_entityActivatedEvent.DisconnectAllHandlers();
m_entityDeactivatedEvent.DisconnectAllHandlers();
#if !defined(_RELEASE)
m_budgetTracker.Reset();
#endif
DestroyAllocator();
}
@@ -594,6 +597,10 @@ namespace AZ
CreateOSAllocator();
CreateSystemAllocator();
#if !defined(_RELEASE)
m_budgetTracker.Init();
#endif
// This can be moved to the ComponentApplication constructor if need be
// This is reading the *.setreg files using SystemFile and merging the settings
// to the settings registry.
@@ -625,8 +632,6 @@ namespace AZ
m_eventLogger->Start(outputPath.Native(), baseFileName);
}
CreateDrillers();
Sfmt::Create();
CreateReflectionManager();
@@ -639,7 +644,7 @@ namespace AZ
NameDictionary::Create();
// Call this and child class's reflects
ReflectionEnvironment::GetReflectionManager()->Reflect(azrtti_typeid(this), AZStd::bind(&ComponentApplication::Reflect, this, AZStd::placeholders::_1));
ReflectionEnvironment::GetReflectionManager()->Reflect(azrtti_typeid(this), [this](ReflectContext* context) {Reflect(context); });
RegisterCoreComponents();
TickBus::AllowFunctionQueuing(true);
@@ -746,12 +751,6 @@ namespace AZ
ComponentApplicationBus::Handler::BusDisconnect();
TickRequestBus::Handler::BusDisconnect();
if (m_drillerManager)
{
Debug::DrillerManager::Destroy(m_drillerManager);
m_drillerManager = nullptr;
}
m_eventLogger->Stop();
// Clear the descriptor to deallocate all strings (owned by ModuleDescriptor)
@@ -899,33 +898,6 @@ namespace AZ
allocatorManager.FinalizeConfiguration();
}
//=========================================================================
// CreateDrillers
// [2/20/2013]
//=========================================================================
void ComponentApplication::CreateDrillers()
{
// Create driller manager and register drillers if requested
if (m_descriptor.m_enableDrilling)
{
m_drillerManager = Debug::DrillerManager::Create();
// Memory driller is responsible for tracking allocations.
// Tracking type and overhead is determined by app configuration.
// Only one MemoryDriller is supported at a time
// Only create the memory driller if there is no handlers connected to the MemoryDrillerBus
if (!Debug::MemoryDrillerBus::HasHandlers())
{
m_drillerManager->Register(aznew Debug::MemoryDriller);
}
// Profiler driller will consume resources only when started.
m_drillerManager->Register(aznew Debug::ProfilerDriller);
// Trace messages driller will consume resources only when started.
m_drillerManager->Register(aznew Debug::TraceMessagesDriller);
m_drillerManager->Register(aznew Debug::EventTraceDriller);
}
}
void ComponentApplication::MergeSettingsToRegistry(SettingsRegistryInterface& registry)
{
SettingsRegistryInterface::Specializations specializations;
@@ -998,7 +970,12 @@ namespace AZ
{
if (ReflectionEnvironment::GetReflectionManager())
{
ReflectionEnvironment::GetReflectionManager()->Reflect(descriptor->GetUuid(), AZStd::bind(&ComponentDescriptor::Reflect, descriptor, AZStd::placeholders::_1));
ReflectionEnvironment::GetReflectionManager()->Reflect(
descriptor->GetUuid(),
[descriptor](ReflectContext* context)
{
descriptor->Reflect(context);
});
}
}
@@ -1294,7 +1271,7 @@ namespace AZ
void Visit(AZStd::string_view path, AZStd::string_view, AZ::SettingsRegistryInterface::Type, AZStd::string_view value) override
{
// Remove last path segment and check if the key corresponds to the Modules array
AZStd::optional<AZStd::string_view> moduleIndex = AZ::StringFunc::TokenizeLast(path, "/");
AZ::StringFunc::TokenizeLast(path, "/");
if (path.ends_with("/Modules"))
{
// Remove the "Modules" path segment to be at the GemName key
@@ -1416,10 +1393,6 @@ namespace AZ
EBUS_EVENT(TickBus, OnTick, m_deltaTime, ScriptTimePoint(now));
}
}
if (m_drillerManager)
{
m_drillerManager->FrameUpdate();
}
}
//=========================================================================
@@ -12,6 +12,7 @@
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Memory/AllocationRecords.h>
#include <AzCore/Debug/BudgetTracker.h>
#include <AzCore/Memory/OSAllocator.h>
#include <AzCore/Module/DynamicModuleHandle.h>
#include <AzCore/Module/ModuleManager.h>
@@ -225,11 +226,6 @@ namespace AZ
/// Returns the path to the folder the executable is in.
const char* GetExecutableFolder() const override { return m_exeDirectory.c_str(); }
/// Returns pointer to the driller manager if it's enabled, otherwise NULL.
Debug::DrillerManager* GetDrillerManager() override { return m_drillerManager; }
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
/// TickRequestBus
float GetTickDeltaTime() override;
@@ -324,9 +320,6 @@ namespace AZ
/// Create the system allocator using the data in the m_descriptor
void CreateSystemAllocator();
/// Create the drillers
void CreateDrillers();
virtual void MergeSettingsToRegistry(SettingsRegistryInterface& registry);
//! Sets the specializations that will be used when loading the Settings Registry. Extend this in derived
@@ -402,6 +395,10 @@ namespace AZ
// from the m_console member when it goes out of scope
AZ::SettingsRegistryConsoleUtils::ConsoleFunctorHandle m_settingsRegistryConsoleFunctors;
#if !defined(_RELEASE)
Debug::BudgetTracker m_budgetTracker;
#endif
// this is used when no argV/ArgC is supplied.
// in order to have the same memory semantics (writable, non-const)
// we create a buffer that can be written to (up to AZ_MAX_PATH_LEN) and then
@@ -409,8 +406,6 @@ namespace AZ
char m_commandLineBuffer[AZ_MAX_PATH_LEN];
char* m_commandLineBufferAddress{ m_commandLineBuffer };
Debug::DrillerManager* m_drillerManager{ nullptr };
StartupParameters m_startupParameters;
char** m_argV{ nullptr };
@@ -187,11 +187,6 @@ namespace AZ
//! @return a pointer to the name of the path that contains the application's executable.
virtual const char* GetExecutableFolder() const = 0;
//! Returns a pointer to the driller manager, if driller is enabled.
//! The driller manager manages all active driller sessions and driller factories.
//! @return A pointer to the driller manager. If driller is not enabled, this function returns null.
virtual Debug::DrillerManager* GetDrillerManager() = 0;
//! ResolveModulePath is called whenever LoadDynamicModule wants to resolve a module in order to actually load it.
//! You can override this if you need to load modules from a different path or hijack module loading in some other way.
//! If you do, ensure that you use platform-specific conventions to do so, as this is called by multiple platforms.
@@ -16,6 +16,7 @@
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Debug/Budget.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/EBus/Event.h>
#include <AzCore/std/string/string.h>
@@ -438,3 +439,4 @@ namespace AZ
return component;
}
} // namespace AZ
@@ -81,20 +81,22 @@ namespace AZ
azrtti_typeid<decltype(componentMap)>(),
inputValue, "Components", context);
static TypeId genericComponentWrapperTypeId("{68D358CA-89B9-4730-8BA6-E181DEA28FDE}");
for (auto& [componentKey, component] : componentMap)
{
entityInstance->m_components.emplace_back(component);
// if underlying type is genericComponentWrapperTypeId, the template is null and the component should not be addded
if (component->GetUnderlyingComponentType() != genericComponentWrapperTypeId)
{
entityInstance->m_components.emplace_back(component);
}
}
result.Combine(componentLoadResult);
}
{
JSR::ResultCode runtimeActiveLoadResult =
ContinueLoadingFromJsonObjectField(&entityInstance->m_isRuntimeActiveByDefault,
azrtti_typeid<decltype(entityInstance->m_isRuntimeActiveByDefault)>(),
inputValue, "IsRuntimeActive", context);
}
ContinueLoadingFromJsonObjectField(&entityInstance->m_isRuntimeActiveByDefault,
azrtti_typeid<decltype(entityInstance->m_isRuntimeActiveByDefault)>(),
inputValue, "IsRuntimeActive", context);
return context.Report(
result,
@@ -165,7 +165,7 @@ namespace AZ
AZStd::fixed_vector<TypeId, 64> knownBaseClasses = { typeToExamine }; // avoid allocating heap here if possible. 64 types are 64*sizeof(Uuid) which is only 1k.
bool foundBaseClass = false;
auto enumerateBaseVisitor = [&foundBaseClass, &baseClassVisitor, &knownBaseClasses](const AZ::SerializeContext::ClassData* classData, const TypeId& examineTypeId)
auto enumerateBaseVisitor = [&baseClassVisitor, &knownBaseClasses](const AZ::SerializeContext::ClassData* classData, const TypeId& examineTypeId)
{
if (!classData)
{
@@ -23,8 +23,8 @@ using namespace AZ;
// [3/21/2011]
//=========================================================================
ZLib::ZLib(IAllocator* workMemAllocator)
: m_strDeflate(NULL)
, m_strInflate(NULL)
: m_strDeflate(nullptr)
, m_strInflate(nullptr)
{
m_workMemoryAllocator = workMemAllocator ? workMemAllocator->GetAllocationSource() : nullptr;
if (!m_workMemoryAllocator)
@@ -75,7 +75,7 @@ void ZLib::FreeMem(void* userData, void* address)
//=========================================================================
void ZLib::StartCompressor(unsigned int compressionLevel)
{
AZ_Assert(m_strDeflate == NULL, "Compressor already started!");
AZ_Assert(m_strDeflate == nullptr, "Compressor already started!");
m_strDeflate = reinterpret_cast< z_stream* >(AllocateMem(m_workMemoryAllocator, 1, sizeof(z_stream)));
m_strDeflate->zalloc = &ZLib::AllocateMem;
m_strDeflate->zfree = &ZLib::FreeMem;
@@ -91,10 +91,10 @@ void ZLib::StartCompressor(unsigned int compressionLevel)
//=========================================================================
void ZLib::StopCompressor()
{
AZ_Assert(m_strDeflate != NULL, "Compressor not started!");
AZ_Assert(m_strDeflate != nullptr, "Compressor not started!");
deflateEnd(m_strDeflate);
FreeMem(m_workMemoryAllocator, m_strDeflate);
m_strDeflate = NULL;
m_strDeflate = nullptr;
}
//=========================================================================
@@ -103,7 +103,7 @@ void ZLib::StopCompressor()
//=========================================================================
void ZLib::ResetCompressor()
{
AZ_Assert(m_strDeflate != NULL, "Compressor not started!");
AZ_Assert(m_strDeflate != nullptr, "Compressor not started!");
int r = deflateReset(m_strDeflate);
(void)r;
AZ_Assert(r == Z_OK, "ZLib inconsistent state - deflateReset() failed !!!\n");
@@ -115,7 +115,7 @@ void ZLib::ResetCompressor()
//=========================================================================
unsigned int ZLib::Compress(const void* data, unsigned int& dataSize, void* compressedData, unsigned int compressedDataSize, FlushType flushType)
{
AZ_Assert(m_strDeflate != NULL, "Compressor not started!");
AZ_Assert(m_strDeflate != nullptr, "Compressor not started!");
m_strDeflate->avail_in = dataSize;
m_strDeflate->next_in = (unsigned char*)data;
m_strDeflate->avail_out = compressedDataSize;
@@ -158,7 +158,7 @@ unsigned int ZLib::Compress(const void* data, unsigned int& dataSize, void* comp
//=========================================================================
unsigned int ZLib::GetMinCompressedBufferSize(unsigned int sourceDataSize)
{
AZ_Assert(m_strDeflate != NULL, "Compressor not started!");
AZ_Assert(m_strDeflate != nullptr, "Compressor not started!");
return static_cast<unsigned int>(deflateBound(m_strDeflate, sourceDataSize));
}
@@ -168,7 +168,7 @@ unsigned int ZLib::GetMinCompressedBufferSize(unsigned int sourceDataSize)
//=========================================================================
void ZLib::StartDecompressor(Header* header)
{
AZ_Assert(m_strInflate == NULL, "Decompressor already started!");
AZ_Assert(m_strInflate == nullptr, "Decompressor already started!");
m_strInflate = reinterpret_cast< z_stream* >(AllocateMem(m_workMemoryAllocator, 1, sizeof(z_stream)));
m_strInflate->zalloc = &ZLib::AllocateMem;
m_strInflate->zfree = &ZLib::FreeMem;
@@ -188,10 +188,10 @@ void ZLib::StartDecompressor(Header* header)
//=========================================================================
void ZLib::StopDecompressor()
{
AZ_Assert(m_strInflate != NULL, "Decompressor not started!");
AZ_Assert(m_strInflate != nullptr, "Decompressor not started!");
inflateEnd(m_strInflate);
FreeMem(m_workMemoryAllocator, m_strInflate);
m_strInflate = NULL;
m_strInflate = nullptr;
}
//=========================================================================
@@ -200,7 +200,7 @@ void ZLib::StopDecompressor()
//=========================================================================
void ZLib::ResetDecompressor(Header* header)
{
AZ_Assert(m_strInflate != NULL, "Decompressor not started!");
AZ_Assert(m_strInflate != nullptr, "Decompressor not started!");
int r = inflateReset(m_strInflate);
(void)r;
AZ_Assert(r == Z_OK, "ZLib inconsistent state - inflateReset() failed !!!\n");
@@ -229,7 +229,7 @@ void ZLib::SetupDecompressHeader(Header header)
//=========================================================================
unsigned int ZLib::Decompress(const void* compressedData, unsigned int compressedDataSize, void* data, unsigned int& dataSize, FlushType flushType)
{
AZ_Assert(m_strInflate != NULL, "Decompressor not started!");
AZ_Assert(m_strInflate != nullptr, "Decompressor not started!");
m_strInflate->avail_in = compressedDataSize;
m_strInflate->next_in = (unsigned char*)compressedData;
m_strInflate->avail_out = dataSize;
@@ -0,0 +1,74 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "Budget.h"
#include <AzCore/Module/Environment.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/Memory/SystemAllocator.h>
AZ_DEFINE_BUDGET(Animation);
AZ_DEFINE_BUDGET(Audio);
AZ_DEFINE_BUDGET(AzCore);
AZ_DEFINE_BUDGET(Editor);
AZ_DEFINE_BUDGET(Entity);
AZ_DEFINE_BUDGET(Game);
AZ_DEFINE_BUDGET(System);
AZ_DEFINE_BUDGET(Physics);
namespace AZ::Debug
{
struct BudgetImpl
{
AZ_CLASS_ALLOCATOR(BudgetImpl, AZ::SystemAllocator, 0);
// TODO: Budget implementation for tracking budget wall time per-core, memory, etc.
};
Budget::Budget(const char* name)
: m_name{ name }
, m_crc{ Crc32(name) }
{
}
Budget::Budget(const char* name, uint32_t crc)
: m_name{ name }
, m_crc{ crc }
{
m_impl = aznew BudgetImpl;
}
Budget::~Budget()
{
if (m_impl)
{
delete m_impl;
}
}
// TODO:Budgets Methods below are stubbed pending future work to both update budget data and visualize it
void Budget::PerFrameReset()
{
}
void Budget::BeginProfileRegion()
{
}
void Budget::EndProfileRegion()
{
}
void Budget::TrackAllocation(uint64_t)
{
}
void Budget::UntrackAllocation(uint64_t)
{
}
} // namespace AZ::Debug
@@ -0,0 +1,88 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Debug/BudgetTracker.h>
#include <AzCore/Math/Crc.h>
namespace AZ::Debug
{
// A budget collates per-frame resource utilization and memory for a particular category
class Budget final
{
public:
explicit Budget(const char* name);
Budget(const char* name, uint32_t crc);
~Budget();
void PerFrameReset();
void BeginProfileRegion();
void EndProfileRegion();
void TrackAllocation(uint64_t bytes);
void UntrackAllocation(uint64_t bytes);
const char* Name() const
{
return m_name;
}
uint32_t Crc() const
{
return m_crc;
}
private:
const char* m_name;
const uint32_t m_crc;
struct BudgetImpl* m_impl = nullptr;
};
} // namespace AZ::Debug
// The budget is usable in the same file it was defined without needing an additional declaration.
// If you encounter a linker error complaining that this function is not defined, you have likely forgotten to either
// define or declare the budget used in a profile or memory marker. See AZ_DEFINE_BUDGET and AZ_DECLARE_BUDGET below
// for usage.
#define AZ_BUDGET_GETTER(name) GetAzBudget##name
#if defined(_RELEASE)
#define AZ_DEFINE_BUDGET(name) \
::AZ::Debug::Budget* AZ_BUDGET_GETTER(name)() \
{ \
return nullptr; \
}
#else
// Usage example:
// In a single C++ source file:
// AZ_DEFINE_BUDGET(AzCore);
//
// Anywhere the budget is used, the budget must be declared (either in a header or in the source file itself)
// AZ_DECLARE_BUDGET(AzCore);
#define AZ_DEFINE_BUDGET(name) \
::AZ::Debug::Budget* AZ_BUDGET_GETTER(name)() \
{ \
constexpr static uint32_t crc = AZ_CRC_CE(#name); \
static ::AZ::Debug::Budget* budget = ::AZ::Debug::BudgetTracker::GetBudgetFromEnvironment(#name, crc); \
return budget; \
}
#endif
// If using a budget defined in a different C++ source file, add AZ_DECLARE_BUDGET(yourBudget); somewhere in your source file at namespace
// scope Alternatively, AZ_DECLARE_BUDGET can be used in a header to declare the budget for use across any users of the header
#define AZ_DECLARE_BUDGET(name) ::AZ::Debug::Budget* AZ_BUDGET_GETTER(name)()
// Declare budgets that are core engine budgets, or may be shared/needed across multiple external gems
// You should NOT need to declare user-space or budgets with isolated usage here. Prefer declaring them local to the module(s) that use
// the budget and defining them within a single module to avoid needing to recompile the entire engine.
AZ_DECLARE_BUDGET(Animation);
AZ_DECLARE_BUDGET(Audio);
AZ_DECLARE_BUDGET(AzCore);
AZ_DECLARE_BUDGET(Editor);
AZ_DECLARE_BUDGET(Entity);
AZ_DECLARE_BUDGET(Game);
AZ_DECLARE_BUDGET(System);
AZ_DECLARE_BUDGET(Physics);
@@ -0,0 +1,70 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Debug/BudgetTracker.h>
#include <AzCore/base.h>
#include <AzCore/Debug/Budget.h>
#include <AzCore/Interface/Interface.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/parallel/scoped_lock.h>
namespace AZ::Debug
{
struct BudgetTracker::BudgetTrackerImpl
{
AZStd::unordered_map<const char*, Budget> m_budgets;
};
Budget* BudgetTracker::GetBudgetFromEnvironment(const char* budgetName, uint32_t crc)
{
BudgetTracker* tracker = Interface<BudgetTracker>::Get();
if (tracker)
{
return &tracker->GetBudget(budgetName, crc);
}
return nullptr;
}
BudgetTracker::~BudgetTracker()
{
Reset();
}
bool BudgetTracker::Init()
{
if (Interface<BudgetTracker>::Get())
{
return false;
}
Interface<BudgetTracker>::Register(this);
m_impl = new BudgetTrackerImpl;
return true;
}
void BudgetTracker::Reset()
{
if (m_impl)
{
Interface<BudgetTracker>::Unregister(this);
delete m_impl;
m_impl = nullptr;
}
}
Budget& BudgetTracker::GetBudget(const char* budgetName, uint32_t crc)
{
AZStd::scoped_lock lock{ m_mutex };
auto it = m_impl->m_budgets.try_emplace(budgetName, budgetName, crc).first;
return it->second;
}
} // namespace AZ::Debug
@@ -0,0 +1,43 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Module/Environment.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/std/parallel/mutex.h>
namespace AZ::Debug
{
class Budget;
class BudgetTracker
{
public:
AZ_RTTI(BudgetTracker, "{E14A746D-BFFE-4C02-90FB-4699B79864A5}");
static Budget* GetBudgetFromEnvironment(const char* budgetName, uint32_t crc);
~BudgetTracker();
// Returns false if the budget tracker was already present in the environment (initialized already elsewhere)
bool Init();
void Reset();
Budget& GetBudget(const char* budgetName, uint32_t crc);
private:
struct BudgetTrackerImpl;
AZStd::mutex m_mutex;
// The BudgetTracker is likely included in proportionally high number of files throughout the
// engine, so indirection is used here to avoid imposing excessive recompilation in periods
// while the budget system is iterated on.
BudgetTrackerImpl* m_impl = nullptr;
};
} // namespace AZ::Debug
@@ -26,7 +26,6 @@ namespace AZ
const u32 Timestamp = AZ_CRC("Timestamp", 0xa5d6e63e);
const u32 Duration = AZ_CRC("Duration", 0x865f80c0);
const u32 Instant = AZ_CRC("Instant", 0x0e9047ad);
const u32 InstantScope = AZ_CRC("InstantScope", 0xed4bfb0e);
}
EventTraceDriller::EventTraceDriller()
@@ -1,63 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_FRAME_PROFILER_H
#define AZCORE_FRAME_PROFILER_H
#include <AzCore/Driller/DrillerBus.h>
#include <AzCore/std/containers/ring_buffer.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/std/parallel/config.h>
#include <AzCore/std/containers/unordered_map.h>
namespace AZ
{
namespace Debug
{
namespace FrameProfiler
{
/**
* This structure is used for frame data history, make sure it's memory efficient.
*/
struct FrameData
{
unsigned int m_frameId; ///< Id of the frame this data belongs to.
union
{
ProfilerRegister::TimeData m_timeData;
ProfilerRegister::ValuesData m_userValues;
};
};
struct RegisterData
{
//////////////////////////////////////////////////////////////////////////
// Profile register snapshot
/// data that doesn't change
const char* m_name; ///< Name of the profiler register.
const char* m_function; ///< Function name in the code.
int m_line; ///< Line number if the code.
AZ::u32 m_systemId; ///< Register system id.
ProfilerRegister::Type m_type;
RegisterData* m_lastParent; ///< Pointer to the last parent register data.
AZStd::ring_buffer<FrameData> m_frames; ///< History of all frame deltas (basically the data you want to display)
};
struct ThreadData
{
typedef AZStd::unordered_map<const ProfilerRegister*, RegisterData> RegistersMap;
AZStd::thread_id m_id; ///< Thread id (same as AZStd::thread::id)
RegistersMap m_registers; ///< Map with all the registers (with history)
};
typedef AZStd::fixed_vector<ThreadData, Profiler::m_maxNumberOfThreads> ThreadDataArray; ///< Array with samplers for all threads
} // namespace FrameProfiler
} // namespace Debug
} // namespace AZ
#endif // AZCORE_FRAME_PROFILER_H
#pragma once
@@ -1,38 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_FRAME_PROFILER_BUS_H
#define AZCORE_FRAME_PROFILER_BUS_H
#include <AzCore/EBus/EBus.h>
#include <AzCore/Debug/FrameProfiler.h>
namespace AZ
{
namespace Debug
{
class FrameProfilerComponent;
/**
* Interface class for frame profiler events.
*/
class FrameProfilerEvents
: public AZ::EBusTraits
{
public:
virtual ~FrameProfilerEvents() {}
/// Called when the frame profiler has computed a new frame (even is there is no new data).
virtual void OnFrameProfilerData(const FrameProfiler::ThreadDataArray& data) = 0;
};
typedef AZ::EBus<FrameProfilerEvents> FrameProfilerBus;
} // namespace Debug
} // namespace AZ
#endif // AZCORE_FRAME_PROFILER_BUS_H
#pragma once
@@ -1,250 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Debug/FrameProfilerComponent.h>
#include <AzCore/Debug/FrameProfilerBus.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Debug/Profiler.h>
namespace AZ
{
namespace Debug
{
//=========================================================================
// FrameProfilerComponent
// [12/5/2012]
//=========================================================================
FrameProfilerComponent::FrameProfilerComponent()
: m_numFramesStored(2)
, m_frameId(0)
, m_pauseOnFrame(0)
, m_currentThreadData(NULL)
{
}
//=========================================================================
// ~FrameProfilerComponent
// [12/5/2012]
//=========================================================================
FrameProfilerComponent::~FrameProfilerComponent()
{
}
//=========================================================================
// Activate
// [12/5/2012]
//=========================================================================
void FrameProfilerComponent::Activate()
{
if (!Profiler::IsReady())
{
Profiler::Create();
}
Profiler::AddReference();
TickBus::Handler::BusConnect();
AZ_Assert(m_numFramesStored >= 1, "We must have at least one frame to store, otherwise this component is useless!");
}
//=========================================================================
// Deactivate
// [12/5/2012]
//=========================================================================
void FrameProfilerComponent::Deactivate()
{
TickBus::Handler::BusDisconnect();
Profiler::ReleaseReference();
}
//=========================================================================
// OnTick
// [12/5/2012]
//=========================================================================
void FrameProfilerComponent::OnTick(float deltaTime, ScriptTimePoint time)
{
(void)deltaTime;
(void)time;
++m_frameId;
AZ_Error("Profiler", m_frameId != m_pauseOnFrame, "Triggered user pause/error on this frame! Check FrameProfilerComponent pauseOnFrame value!");
if (!Profiler::IsReady())
{
return; // we can't sample registers without profiler
}
// collect data from the profiler
m_currentThreadData = NULL;
Profiler::Instance().ReadRegisterValues(AZStd::bind(&FrameProfilerComponent::ReadProfilerRegisters, this, AZStd::placeholders::_1, AZStd::placeholders::_2));
// process all the resulting data here, not while reading the registers
for (size_t iThread = 0; iThread < m_threads.size(); ++iThread)
{
FrameProfiler::ThreadData& td = m_threads[iThread];
FrameProfiler::ThreadData::RegistersMap::iterator it = td.m_registers.begin();
FrameProfiler::ThreadData::RegistersMap::iterator last = td.m_registers.end();
for (; it != last; ++it)
{
// fix up parents
FrameProfiler::RegisterData& rd = it->second;
if (rd.m_type == ProfilerRegister::PRT_TIME)
{
const FrameProfiler::FrameData& fd = rd.m_frames.back();
if (fd.m_timeData.m_lastParent != nullptr)
{
FrameProfiler::ThreadData::RegistersMap::iterator parentIt = td.m_registers.find(fd.m_timeData.m_lastParent);
AZ_Assert(parentIt != td.m_registers.end(), "We have a parent register that is not in our register map. This should not happen!");
rd.m_lastParent = &parentIt->second;
}
else
{
rd.m_lastParent = NULL;
}
}
}
}
// send an even to whomever cares
EBUS_EVENT(FrameProfilerBus, OnFrameProfilerData, m_threads);
}
int FrameProfilerComponent::GetTickOrder()
{
// Even it's not critical we should tick last to capture the current frame
// so TICK_LAST (since it's not the last int +1 is a valid assumption)
return TICK_LAST + 1;
}
//=========================================================================
// ReadRegisterCallback
// [12/5/2012]
//=========================================================================
bool FrameProfilerComponent::ReadProfilerRegisters(const ProfilerRegister& reg, const AZStd::thread_id& id)
{
if (m_currentThreadData == NULL || m_currentThreadData->m_id != id)
{
m_currentThreadData = NULL;
// find the thread and cache it, as we will received registers thread by thread... so we don't search.
for (size_t i = 0; i < m_threads.size(); ++i)
{
FrameProfiler::ThreadData* td = &m_threads[i];
if (td->m_id == id)
{
m_currentThreadData = td;
break;
}
}
if (m_currentThreadData == NULL)
{
m_threads.push_back();
m_currentThreadData = &m_threads.back();
m_currentThreadData->m_id = id;
}
}
const ProfilerRegister* profReg = &reg;
FrameProfiler::ThreadData::RegistersMap::pair_iter_bool pairIterBool = m_currentThreadData->m_registers.insert_key(profReg);
FrameProfiler::RegisterData& regData = pairIterBool.first->second;
// now update dynamic data with as little as possible computation (we must be fast)
FrameProfiler::FrameData fd; // we can actually move this computation (FrameData and push) for later but we will need to use more memory
fd.m_frameId = m_frameId;
if (pairIterBool.second)
{
// when insert copy the static data only once
regData.m_name = profReg->m_name;
regData.m_function = profReg->m_function;
regData.m_line = profReg->m_line;
regData.m_systemId = profReg->m_systemId;
regData.m_frames.set_capacity(m_numFramesStored);
regData.m_type = static_cast<ProfilerRegister::Type>(profReg->m_type);
}
switch (regData.m_type)
{
case ProfilerRegister::PRT_TIME:
{
fd.m_timeData.m_time = profReg->m_timeData.m_time;
fd.m_timeData.m_childrenTime = profReg->m_timeData.m_childrenTime;
fd.m_timeData.m_calls = profReg->m_timeData.m_calls;
fd.m_timeData.m_childrenCalls = profReg->m_timeData.m_childrenCalls;
fd.m_timeData.m_lastParent = profReg->m_timeData.m_lastParent;
} break;
case ProfilerRegister::PRT_VALUE:
{
fd.m_userValues.m_value1 = profReg->m_userValues.m_value1;
fd.m_userValues.m_value2 = profReg->m_userValues.m_value2;
fd.m_userValues.m_value3 = profReg->m_userValues.m_value3;
fd.m_userValues.m_value4 = profReg->m_userValues.m_value4;
fd.m_userValues.m_value5 = profReg->m_userValues.m_value5;
} break;
}
regData.m_frames.push_back(fd);
return true;
}
//=========================================================================
// GetProvidedServices
//=========================================================================
void FrameProfilerComponent::GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("FrameProfilerService", 0x05d1bb90));
}
//=========================================================================
// GetIncompatibleServices
//=========================================================================
void FrameProfilerComponent::GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("FrameProfilerService", 0x05d1bb90));
}
//=========================================================================
// GetDependentServices
//=========================================================================
void FrameProfilerComponent::GetDependentServices(ComponentDescriptor::DependencyArrayType& dependent)
{
dependent.push_back(AZ_CRC("MemoryService", 0x5c4d473c));
}
//=========================================================================
// Reflect
//=========================================================================
void FrameProfilerComponent::Reflect(ReflectContext* context)
{
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<FrameProfilerComponent, AZ::Component>()
->Version(1)
->Field("numFramesStored", &FrameProfilerComponent::m_numFramesStored)
->Field("pauseOnFrame", &FrameProfilerComponent::m_pauseOnFrame)
;
if (EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<FrameProfilerComponent>(
"Frame Profiler", "Performs per frame profiling (FPS counter, registers, etc.)")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Profiling")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->DataElement(AZ::Edit::UIHandlers::SpinBox, &FrameProfilerComponent::m_numFramesStored, "Number of Frames", "How many frames we will keep with the RUNTIME buffers.")
->Attribute(AZ::Edit::Attributes::Min, 1)
->DataElement(AZ::Edit::UIHandlers::SpinBox, &FrameProfilerComponent::m_pauseOnFrame, "Pause on frame", "Paused the engine (debug break) on a specific frame. 0 means no pause!")
;
}
}
}
} // namespace Debug
} // namespace AZ
@@ -1,75 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_FRAME_PROFILER_COMPONENT_H
#define AZCORE_FRAME_PROFILER_COMPONENT_H
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Debug/FrameProfiler.h>
#include <AzCore/std/parallel/threadbus.h>
#include <AzCore/Math/Crc.h>
namespace AZ
{
namespace Debug
{
/**
* Frame profiler component provides a frame profiling information
* (from FPS counter to profiler registers manipulation and so on).
* It's a debug system so it should not be active in release
*/
class FrameProfilerComponent
: public Component
, public AZ::TickBus::Handler
{
public:
AZ_COMPONENT(AZ::Debug::FrameProfilerComponent, "{B81739EF-ED77-4F67-9D05-6ADF94F0431A}")
FrameProfilerComponent();
virtual ~FrameProfilerComponent();
private:
//////////////////////////////////////////////////////////////////////////
// Component base
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// Tick bus
void OnTick(float deltaTime, ScriptTimePoint time) override;
int GetTickOrder() override;
//////////////////////////////////////////////////////////////////////////
/// \ref ComponentDescriptor::GetProvidedServices
static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided);
/// \ref ComponentDescriptor::GetIncompatibleServices
static void GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible);
/// \ref ComponentDescriptor::GetDependentServices
static void GetDependentServices(ComponentDescriptor::DependencyArrayType& dependent);
/// \red ComponentDescriptor::Reflect
static void Reflect(ReflectContext* reflection);
/// callback for reading profiler registers
bool ReadProfilerRegisters(const ProfilerRegister& reg, const AZStd::thread_id& id);
// Keep in mind memory usage, increases quickly. Prefer remote tools (where the history is kept on the PC) instead of keeping long history
unsigned int m_numFramesStored; ///< Number of frames that we will store in history buffers. >= 1
unsigned int m_frameId; ///< Frame id (it's just counted from the start).
unsigned int m_pauseOnFrame; ///< Allows you to specify a frame the code will pause onto.
FrameProfiler::ThreadDataArray m_threads; ///< Array with samplers for all threads
FrameProfiler::ThreadData* m_currentThreadData; ///< Cached pointer to the last accessed thread data.
};
}
}
#endif // AZCORE_FRAME_PROFILER_COMPONENT_H
#pragma once
@@ -242,7 +242,9 @@ namespace AZ::Debug
ThreadData* threadData = threadStorage.m_data;
// Set to nullptr so other threads doing a flush can't pick this up.
while (!threadStorage.m_data.compare_exchange_strong(threadData, nullptr));
while (!threadStorage.m_data.compare_exchange_strong(threadData, nullptr))
{
}
uint32_t writeSize = AZ_SIZE_ALIGN_UP(sizeof(EventHeader) + size, EventBoundary);
if (threadData->m_usedBytes + writeSize >= ThreadData::BufferSize)
@@ -270,7 +272,9 @@ namespace AZ::Debug
// swap the pending data to commit the event
ThreadStorage& threadStorage = GetThreadStorage();
ThreadData* expectedData = nullptr;
while (!threadStorage.m_data.compare_exchange_strong(expectedData, threadStorage.m_pendingData));
while (!threadStorage.m_data.compare_exchange_strong(expectedData, threadStorage.m_pendingData))
{
}
threadStorage.m_pendingData = nullptr;
}
@@ -7,664 +7,4 @@
*/
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Debug/ProfilerDrillerBus.h>
#include <AzCore/std/containers/list.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/Memory/OSAllocator.h>
#include <AzCore/std/parallel/thread.h>
#include <AzCore/std/parallel/shared_spin_mutex.h>
#include <AzCore/std/parallel/lock.h>
#include <AzCore/std/functional.h>
#include <AzCore/Math/Crc.h>
namespace AZ
{
uint32_t ProfileScope::GetSystemID(const char* system)
{
// TODO: stable ids for registered budgets
return AZ::Crc32(system);
}
namespace Debug
{
//////////////////////////////////////////////////////////////////////////
// Globals
AZStd::chrono::microseconds ProfilerRegister::TimeData::s_startStopOverheadPer1000Calls(0);
Profiler* Profiler::s_instance = nullptr;
u64 Profiler::s_id = 0;
int Profiler::s_useCount = 0;
//////////////////////////////////////////////////////////////////////////
/**
* Profile data stored per thread.
*/
struct ProfilerThreadData
{
static const int m_maxStackSize = 32;
typedef AZStd::list<ProfilerRegister, OSStdAllocator> ProfilerRegisterList;
typedef AZStd::fixed_vector<ProfilerSection*, m_maxStackSize> ProfilerSectionStack;
AZStd::thread::id m_id; ///< Thread id.
ProfilerRegisterList m_registers; ///< Thread profiler registers (for this thread).
mutable AZStd::shared_spin_mutex m_registersLock; ///< Lock for accessing thread profiler entries. Sadly the only reason for this to exists is so we can read safe the register counters.
ProfilerSectionStack m_stack; ///< Current active sections stack.
};
struct ProfilerSystemData
{
AZ::u32 m_id;
const char* m_name;
bool m_isActive;
};
/**
* Profiler class data (hidden in from the header file)
*/
struct ProfilerData
{
AZ_CLASS_ALLOCATOR(ProfilerData, OSAllocator, 0);
AZStd::fixed_vector<ProfilerThreadData, Profiler::m_maxNumberOfThreads> m_threads; ///< Array with thread with all belonging information.
AZStd::shared_spin_mutex m_threadDataMutex; ///< Spin read/write lock (shared_mutex) for access to the m_threads.
AZStd::fixed_vector<ProfilerSystemData, Profiler::m_maxNumberOfSystems> m_systems; ///< Array with systems (profiler/timer groups) that you can enable/disable.
};
//=========================================================================
// Profiler
// [12/3/2012]
//=========================================================================
Profiler::Profiler(const Descriptor& desc)
{
(void)desc;
m_data = aznew ProfilerData;
// we can periodically call this function (like the end of every frame to refresh the current estimation).
ProfilerRegister::TimerComputeStartStopOverhead();
// use a timestamp as and id.
s_id = AZStd::GetTimeUTCMilliSecond();
}
//=========================================================================
// ~Profiler
// [12/3/2012]
//=========================================================================
Profiler::~Profiler()
{
AZ_Assert(s_useCount == 0, "You deleted the profiler while it's still in use.");
s_id = 0;
delete m_data;
}
//=========================================================================
// Create
// [12/3/2012]
//=========================================================================
bool Profiler::Create(const Descriptor& desc)
{
AZ_Assert(s_instance == nullptr, "Profiler is already created!");
if (s_instance != nullptr)
{
return false;
}
s_instance = azcreate(Profiler, (desc), AZ::OSAllocator, "Profiler", 0);
return true;
}
//=========================================================================
// Destroy
// [12/3/2012]
//=========================================================================
void Profiler::Destroy()
{
AZ_Assert(s_instance != nullptr, "Profiler not created");
if (s_instance)
{
azdestroy(s_instance, AZ::OSAllocator);
s_instance = nullptr;
}
}
//=========================================================================
// AddReference
// [5/24/2013]
//=========================================================================
void Profiler::AddReference()
{
++s_useCount;
}
//=========================================================================
//
// [5/24/2013]
//=========================================================================
void Profiler::ReleaseReference()
{
AZ_Assert(s_useCount > 0, "Use count is already 0, you can't release it!");
--s_useCount;
if (s_useCount == 0)
{
Destroy();
}
}
//=========================================================================
// RegisterSystem
// [12/3/2012]
//=========================================================================
bool Profiler::RegisterSystem(AZ::u32 systemId, const char* name, bool isActive)
{
for (size_t i = 0; i < m_data->m_systems.size(); ++i)
{
if (m_data->m_systems[i].m_id == systemId)
{
return false;
}
}
ProfilerSystemData sd;
sd.m_id = systemId;
sd.m_isActive = isActive;
sd.m_name = name;
m_data->m_systems.push_back(sd);
return true;
}
//=========================================================================
// UnregisterSystem
// [12/3/2012]
//=========================================================================
bool Profiler::UnregisterSystem(AZ::u32 systemId)
{
size_t i = 0;
for (; i < m_data->m_systems.size(); ++i)
{
ProfilerSystemData& sd = m_data->m_systems[i];
if (sd.m_id == systemId)
{
if (sd.m_isActive)
{
DeactivateSystem(sd.m_name);
}
// Make sure we triggest driller message when the m_threadDataMutex is NOT locked
// as we lock them in reverse order when we update the profile driller.
AZ_Assert(false, "Currently this code is unused. If we do use it, we should make call EBUS even outside of this function. Where m_threadDataMutex is NOT locked!");
//EBUS_DBG_EVENT(ProfilerDrillerBus,OnUnregisterSystem,systemId);
break;
}
}
if (i < m_data->m_systems.size())
{
m_data->m_systems.erase(m_data->m_systems.begin() + i);
return true;
}
return false;
}
//=========================================================================
// ActivateSystem
// [12/3/2012]
//=========================================================================
bool Profiler::SetSystemState(AZ::u32 systemId, bool isActive)
{
for (size_t i = 0; i < m_data->m_systems.size(); ++i)
{
ProfilerSystemData& sd = m_data->m_systems[i];
if (sd.m_id == systemId)
{
if (sd.m_isActive != isActive)
{
sd.m_isActive = isActive;
size_t numThreads = m_data->m_threads.size();
for (size_t j = 0; j < numThreads; ++j)
{
ProfilerThreadData& data = m_data->m_threads[j];
ProfilerThreadData::ProfilerRegisterList::iterator it = data.m_registers.begin();
ProfilerThreadData::ProfilerRegisterList::iterator end = data.m_registers.end();
for (; it != end; ++it)
{
ProfilerRegister& reg = *it;
// This is a big question since this is the only writer
// and the timers are readers and value should be read atomically (1 byte)
// we should be safe without a synchronization here (as data should be written as we exit)
// at worst we can put a volatile in front of the bool. Either way this should not cause
// crashes or anything
if (reg.m_systemId == systemId)
{
reg.m_isActive = isActive ? 1 : 0;
}
}
}
}
return true;
}
}
return false;
}
//=========================================================================
// ActivateSystem
// [5/24/2013]
//=========================================================================
void Profiler::ActivateSystem(const char* systemName)
{
AZ::u32 systemId = AZ::Crc32(systemName);
bool isNewSystem = false;
{
AZStd::unique_lock<AZStd::shared_spin_mutex> writeLock(m_data->m_threadDataMutex);
if (!SetSystemState(systemId, true))
{
// if the system is new add it
RegisterSystem(systemId, systemName, true);
isNewSystem = true;
}
}
if (isNewSystem)
{
// Make sure we triggest driller message when the m_threadDataMutex is NOT locked
// as we lock them in reverse order when we update the profile driller.
EBUS_DBG_EVENT(ProfilerDrillerBus, OnRegisterSystem, systemId, systemName);
}
}
//=========================================================================
// DeactivateSystem
// [5/24/2013]
//=========================================================================
void Profiler::DeactivateSystem(const char* systemName)
{
AZ::u32 systemId = AZ::Crc32(systemName);
bool isNewSystem = false;
{
AZStd::unique_lock<AZStd::shared_spin_mutex> writeLock(m_data->m_threadDataMutex);
if (!SetSystemState(systemId, false))
{
// if the system is new add it
RegisterSystem(systemId, systemName, false);
isNewSystem = true;
}
}
if (isNewSystem)
{
// Make sure we triggest driller message when the m_threadDataMutex is NOT locked
// as we lock them in reverse order when we update the profile driller.
EBUS_DBG_EVENT(ProfilerDrillerBus, OnRegisterSystem, systemId, systemName);
}
}
//=========================================================================
// IsSystemActive
// [5/24/2013]
//=========================================================================
bool Profiler::IsSystemActive(const char* systemName) const
{
return IsSystemActive(AZ::Crc32(systemName));
}
//=========================================================================
// IsSystemActive
// [12/3/2012]
//=========================================================================
bool Profiler::IsSystemActive(AZ::u32 systemId) const
{
for (size_t i = 0; i < m_data->m_systems.size(); ++i)
{
if (m_data->m_systems[i].m_id == systemId)
{
return m_data->m_systems[i].m_isActive != 0;
}
}
return false;
}
//=========================================================================
// GetNumberOfSystems
// [12/3/2012]
//=========================================================================
int Profiler::GetNumberOfSystems() const
{
return static_cast<int>(m_data->m_systems.size());
}
//=========================================================================
// GetSystemName
// [12/3/2012]
//=========================================================================
const char* Profiler::GetSystemName(int index) const
{
return m_data->m_systems[index].m_name;
}
//=========================================================================
// GetSystemName
// [12/3/2012]
//=========================================================================
const char* Profiler::GetSystemName(AZ::u32 systemId) const
{
for (size_t i = 0; i < m_data->m_systems.size(); ++i)
{
if (m_data->m_systems[i].m_id == systemId)
{
return m_data->m_systems[i].m_name;
}
}
return NULL;
}
//=========================================================================
// RemoveThreadData
// [12/3/2012]
//=========================================================================
void Profiler::RemoveThreadData(AZStd::thread_id id)
{
// this is very tricky we must be sure that thread is no longer operational
// otherwise we will crash badly. We can do only because nobody should
// reference this registers but the thread local data.
AZStd::unique_lock<AZStd::shared_spin_mutex> writeLock(m_data->m_threadDataMutex);
size_t numThreads = m_data->m_threads.size();
ProfilerThreadData* threadData = NULL;
for (size_t i = 0; i < numThreads; ++i)
{
ProfilerThreadData& data = m_data->m_threads[i];
if (data.m_id == id)
{
threadData = &data;
break;
}
}
if (threadData)
{
// delete all registers, we can remove the thread data too, but we will need to switch the structure to list
// so far this is super minimal overhead, registers are more.
threadData->m_registers.clear();
}
}
//=========================================================================
// ReadRegisterValues
// [12/3/2012]
//=========================================================================
void Profiler::ReadRegisterValues(const ReadProfileRegisterCB& callback, AZ::u32 systemFilter, const AZStd::thread_id* threadFilter) const
{
AZStd::shared_lock<AZStd::shared_spin_mutex> readLock(s_instance->m_data->m_threadDataMutex);
size_t numThreads = Profiler::s_instance->m_data->m_threads.size();
for (size_t i = 0; i < numThreads; ++i)
{
const ProfilerThreadData& data = s_instance->m_data->m_threads[i];
if (threadFilter && *threadFilter != data.m_id)
{
continue;
}
{
AZStd::shared_lock<AZStd::shared_spin_mutex> registersLock(data.m_registersLock);
ProfilerThreadData::ProfilerRegisterList::const_iterator it = data.m_registers.begin();
ProfilerThreadData::ProfilerRegisterList::const_iterator end = data.m_registers.end();
for (; it != end; ++it)
{
const ProfilerRegister& reg = *it;
if (!reg.m_isActive || (systemFilter != 0 && systemFilter != reg.m_systemId))
{
continue;
}
if (!callback(reg, data.m_id))
{
return;
}
}
}
}
}
//=========================================================================
// ResetRegisters
// [12/4/2012]
//=========================================================================
void Profiler::ResetRegisters()
{
AZStd::unique_lock<AZStd::shared_spin_mutex> writeLock(s_instance->m_data->m_threadDataMutex);
size_t numThreads = Profiler::s_instance->m_data->m_threads.size();
for (size_t i = 0; i < numThreads; ++i)
{
ProfilerThreadData& data = s_instance->m_data->m_threads[i];
{
AZStd::unique_lock<AZStd::shared_spin_mutex> registersLock(data.m_registersLock);
ProfilerThreadData::ProfilerRegisterList::iterator it = data.m_registers.begin();
ProfilerThreadData::ProfilerRegisterList::iterator end = data.m_registers.end();
for (; it != end; ++it)
{
ProfilerRegister& reg = *it;
reg.Reset();
}
}
}
// Reset registers event
}
//=========================================================================
// CreateRegister
// [6/28/2013]
//=========================================================================
ProfilerRegister*
ProfilerRegister::CreateRegister(const char* systemName, const char* name, const char* function, int line, ProfilerRegister::Type type)
{
static AZ_THREAD_LOCAL ProfilerThreadData* threadData = nullptr;
static AZ_THREAD_LOCAL u64 profilerId = 0;
if (profilerId != Profiler::s_id)
{
threadData = nullptr; // profiler has changed
profilerId = Profiler::s_id;
}
AZ::u32 systemId = AZ::Crc32(systemName);
ProfilerRegister* reg;
{
AZStd::unique_lock<AZStd::shared_spin_mutex> writeLock(Profiler::s_instance->m_data->m_threadDataMutex);
// make sure we have the system registered. This function will just return false if the system exists.
if (systemName)
{
Profiler::s_instance->RegisterSystem(systemId, systemName, true);
}
if (threadData == nullptr) // if this is a new thread add the data
{
AZStd::thread::id threadId = AZStd::this_thread::get_id();
Profiler::s_instance->m_data->m_threads.push_back();
threadData = &Profiler::s_instance->m_data->m_threads.back();
threadData->m_id = threadId;
}
threadData->m_registers.push_back();
reg = &threadData->m_registers.back();
reg->m_name = name;
reg->m_function = function;
reg->m_line = line;
reg->m_systemId = systemId;
reg->m_isActive = Profiler::s_instance->IsSystemActive(systemId) ? 1 : 0;
reg->m_type = type;
reg->m_threadData = threadData;
reg->Reset();
}
// Make sure we triggest driller message when the m_threadDataMutex is NOT locked
// as we lock them in reverse order when we update the profile driller.
EBUS_DBG_EVENT(ProfilerDrillerBus, OnNewRegister, *reg, threadData->m_id);
return reg;
}
//=========================================================================
// TimerCreateAndStart
// [11/30/2012]
//=========================================================================
ProfilerRegister*
ProfilerRegister::TimerCreateAndStart(const char* systemName, const char* name, ProfilerSection * section, const char* function, int line)
{
AZStd::chrono::system_clock::time_point start = AZStd::chrono::system_clock::now();
ProfilerRegister* reg = CreateRegister(systemName, name, function, line, ProfilerRegister::PRT_TIME);
AZStd::chrono::system_clock::time_point end = AZStd::chrono::system_clock::now();
// adjust the parent timer with the overhead we incur during timer operations. (TODO with TLS this is so fast that we might not need to do it)
if (!reg->m_threadData->m_stack.empty()) // if we are not he last element
{
AZStd::chrono::microseconds elapsed = end - start;
reg->m_threadData->m_stack.back()->m_childTime += elapsed; // no need to check if we go in the future as this will happen on Stop
}
if (reg->m_isActive)
{
section->m_register = reg;
section->m_start = end;
reg->m_threadData->m_stack.push_back(section);
}
else
{
section->m_register = nullptr;
}
return reg;
}
//=========================================================================
// ValueCreate
// [6/28/2013]
//=========================================================================
ProfilerRegister*
ProfilerRegister::ValueCreate(const char* systemName, const char* name, const char* function, int line)
{
return CreateRegister(systemName, name, function, line, ProfilerRegister::PRT_VALUE);
}
//=========================================================================
// TimerStart
// [11/29/2012]
//=========================================================================
void ProfilerRegister::TimerStart(ProfilerSection* section)
{
ProfilerRegister* reg = this;
if (reg->m_isActive)
{
section->m_register = reg;
reg->m_threadData->m_stack.push_back(section);
section->m_start = AZStd::chrono::system_clock::now();
}
else
{
section->m_register = nullptr;
}
}
//=========================================================================
// TimerStop
// [11/29/2012]
//=========================================================================
void ProfilerRegister::TimerStop()
{
AZStd::chrono::system_clock::time_point end = AZStd::chrono::system_clock::now();
ProfilerSection* section = m_threadData->m_stack.back();
AZStd::chrono::microseconds elapsedTime = end - section->m_start;
{
m_threadData->m_registersLock.lock(); // lock for write
++m_timeData.m_calls;
m_timeData.m_time += elapsedTime.count();
m_timeData.m_childrenTime += section->m_childTime.count();
m_timeData.m_childrenCalls += section->m_childCalls;
m_threadData->m_registersLock.unlock(); // unlock
}
m_threadData->m_stack.pop_back();
// adjust the parent timer with the overhead we incur during timer operations.
if (!m_threadData->m_stack.empty())
{
ProfilerSection* parent = m_threadData->m_stack.back();
m_timeData.m_lastParent = parent->m_register;
parent->m_childTime += elapsedTime /*+ s_startStopOverhead*/; // add the overhead since most of it is in Stop()
++parent->m_childCalls;
}
}
//=========================================================================
// Reset
// [12/4/2012]
//=========================================================================
void ProfilerRegister::Reset()
{
switch (m_type)
{
case PRT_TIME:
{
m_timeData.m_time = 0;
m_timeData.m_childrenTime = 0;
m_timeData.m_calls = 0;
m_timeData.m_childrenCalls = 0;
m_timeData.m_lastParent = nullptr;
} break;
case PRT_VALUE:
{
m_userValues.m_value1 = 0;
m_userValues.m_value2 = 0;
m_userValues.m_value3 = 0;
m_userValues.m_value4 = 0;
m_userValues.m_value5 = 0;
} break;
}
}
//=========================================================================
// ComputeStartStopOverhead
// [12/3/2012]
//=========================================================================
void ProfilerRegister::TimerComputeStartStopOverhead()
{
// compute default thread start stop overhead
ProfilerThreadData sampleThreadData;
sampleThreadData.m_id = AZStd::this_thread::get_id();
sampleThreadData.m_registers.push_back();
ProfilerRegister& sampleRegister = sampleThreadData.m_registers.back();
sampleRegister.m_isActive = true;
sampleRegister.m_name = nullptr;
sampleRegister.m_systemId = 0;
sampleRegister.m_threadData = &sampleThreadData;
const int numSamples = 1000;
for (int iRepetition = 0; iRepetition < 1000; ++iRepetition) // just for test
{
ProfilerSection section;
sampleRegister.TimerStart(&section);
AZStd::chrono::system_clock::time_point start = AZStd::chrono::system_clock::now();
for (int i = 0; i < numSamples; ++i)
{
static AZ::Debug::ProfilerRegister* sampleRegisterPtr = &sampleRegister; // the creation is timed differently
ProfilerSection subSection;
if (sampleRegisterPtr != NULL)
{
sampleRegister.TimerStart(&subSection);
}
}
AZStd::chrono::microseconds elapsed = (AZStd::chrono::system_clock::now() - start);
if (TimeData::s_startStopOverheadPer1000Calls.count() == 0) // if first time set otherwise smooth average
{
TimeData::s_startStopOverheadPer1000Calls = elapsed;
}
else
{
float fNew = static_cast<float>(elapsed.count());
float fCurrent = static_cast<float>(TimeData::s_startStopOverheadPer1000Calls.count());
int deltaValue = static_cast<int>((fNew - fCurrent) * 0.1f);
if (deltaValue < 0)
{
TimeData::s_startStopOverheadPer1000Calls -= AZStd::chrono::microseconds(-deltaValue);
}
else
{
TimeData::s_startStopOverheadPer1000Calls += AZStd::chrono::microseconds(deltaValue);
}
}
}
//AZ_TracePrintf("Profiler","Overhead %d microseconds per 1000 profile calls!\n",TimeData::s_startStopOverheadPer1000Calls.count());
}
}
} // namespace AZ
+35 -348
View File
@@ -7,42 +7,49 @@
*/
#pragma once
#include <AzCore/std/chrono/chrono.h>
#include <AzCore/std/function/function_fwd.h>
#include <AzCore/Debug/Budget.h>
#ifdef USE_PIX
#include <AzCore/PlatformIncl.h>
#include <WinPixEventRuntime/pix3.h>
#endif
#if defined(AZ_PROFILER_MACRO_DISABLE) // by default we never disable the profiler registers as their overhead should be minimal, you can still do that for your code though.
# define AZ_PROFILE_SCOPE(...)
# define AZ_PROFILE_FUNCTION(...)
# define AZ_PROFILE_BEGIN(...)
# define AZ_PROFILE_END(...)
#if defined(AZ_PROFILER_MACRO_DISABLE) // by default we never disable the profiler registers as their overhead should be minimal, you can
// still do that for your code though.
#define AZ_PROFILE_SCOPE(...)
#define AZ_PROFILE_FUNCTION(...)
#define AZ_PROFILE_BEGIN(...)
#define AZ_PROFILE_END(...)
#else
/**
* Macro to declare a profile section for the current scope { }.
* format is: AZ_PROFILE_SCOPE(categoryName, const char* formatStr, ...)
*/
# define AZ_PROFILE_SCOPE(category, ...) ::AZ::ProfileScope AZ_JOIN(azProfileScope, __LINE__){ #category, __VA_ARGS__ }
# define AZ_PROFILE_FUNCTION(category) AZ_PROFILE_SCOPE(category, AZ_FUNCTION_SIGNATURE)
#define AZ_PROFILE_SCOPE(budget, ...) \
::AZ::Debug::ProfileScope AZ_JOIN(azProfileScope, __LINE__) \
{ \
AZ_BUDGET_GETTER(budget)(), __VA_ARGS__ \
}
#define AZ_PROFILE_FUNCTION(category) AZ_PROFILE_SCOPE(category, AZ_FUNCTION_SIGNATURE)
// Prefer using the scoped macros which automatically end the event (AZ_PROFILE_SCOPE/AZ_PROFILE_FUNCTION)
# define AZ_PROFILE_BEGIN(category, ...) ::AZ::ProfileScope::BeginRegion(#category, __VA_ARGS__)
# define AZ_PROFILE_END() ::AZ::ProfileScope::EndRegion()
#define AZ_PROFILE_BEGIN(budget, ...) ::AZ::Debug::ProfileScope::BeginRegion(AZ_BUDGET_GETTER(budget)(), __VA_ARGS__)
#define AZ_PROFILE_END(budget) ::AZ::Debug::ProfileScope::EndRegion(AZ_BUDGET_GETTER(budget)())
#endif // AZ_PROFILER_MACRO_DISABLE
#ifndef AZ_PROFILE_INTERVAL_START
# define AZ_PROFILE_INTERVAL_START(...)
# define AZ_PROFILE_INTERVAL_START_COLORED(...)
# define AZ_PROFILE_INTERVAL_END(...)
# define AZ_PROFILE_INTERVAL_SCOPED(...)
#define AZ_PROFILE_INTERVAL_START(...)
#define AZ_PROFILE_INTERVAL_START_COLORED(...)
#define AZ_PROFILE_INTERVAL_END(...)
#define AZ_PROFILE_INTERVAL_SCOPED(...)
#endif
#ifndef AZ_PROFILE_DATAPOINT
# define AZ_PROFILE_DATAPOINT(...)
# define AZ_PROFILE_DATAPOINT_PERCENT(...)
#define AZ_PROFILE_DATAPOINT(...)
#define AZ_PROFILE_DATAPOINT_PERCENT(...)
#endif
namespace AZStd
@@ -50,344 +57,24 @@ namespace AZStd
struct thread_id; // forward declare. This is the same type as AZStd::thread::id
}
namespace AZ
namespace AZ::Debug
{
class ProfileScope
{
public:
static uint32_t GetSystemID(const char* system);
template<typename... T>
static void BeginRegion([[maybe_unused]] Budget* budget, [[maybe_unused]] const char* eventName, [[maybe_unused]] T const&... args);
static void EndRegion([[maybe_unused]] Budget* budget);
template<typename... T>
static void BeginRegion([[maybe_unused]] const char* system, [[maybe_unused]] const char* eventName, [[maybe_unused]] T const&... args)
{
// TODO: Verification that the supplied system name corresponds to a known budget
#if defined(USE_PIX)
PIXBeginEvent(PIX_COLOR_INDEX(GetSystemID(system) & 0xff), eventName, args...);
#endif
// TODO: injecting instrumentation for other profilers
// NOTE: external profiler registration won't occur inline in a header necessarily in this manner, but the exact mechanism
// will be introduced in a future PR
}
ProfileScope(Budget* budget, char const* eventName, T const&... args);
static void EndRegion()
{
#if defined(USE_PIX)
PIXEndEvent();
#endif
}
~ProfileScope();
template<typename... T>
ProfileScope(const char* system, char const* eventName, T const&... args)
{
BeginRegion(system, eventName, args...);
}
~ProfileScope()
{
EndRegion();
}
private:
Budget* m_budget;
};
} // namespace AZ::Debug
namespace Debug
{
class ProfilerSection;
class ProfilerRegister;
struct ProfilerThreadData;
struct ProfilerData;
/**
*
*/
class Profiler
{
friend class ProfilerRegister;
friend struct ProfilerData;
public:
/// Max number of threads supported by the profiler.
static const int m_maxNumberOfThreads = 32;
/// Max number of systems supported by the profiler. (We can switch this container if needed)
static const int m_maxNumberOfSystems = 64;
~Profiler();
struct Descriptor
{
};
static bool Create(const Descriptor& desc = Descriptor());
static void Destroy();
static bool IsReady() { return s_instance != NULL; }
static Profiler& Instance() { return *s_instance; }
static u64 GetId() { return s_id; }
/// Increment the use count.
static void AddReference();
/// Release the use count if 0 a Destroy will be called automatically.
static void ReleaseReference();
void ActivateSystem(const char* systemName);
void DeactivateSystem(const char* systemName);
bool IsSystemActive(const char* systemName) const;
bool IsSystemActive(AZ::u32 systemId) const;
int GetNumberOfSystems() const;
const char* GetSystemName(int index) const;
const char* GetSystemName(AZ::u32 systemId) const;
/** Callback to read a single register. Make sure you read the data as fast as possible. Don't compute inside the callback
* it will lock and hold all the registers that we process. The best is just to read the value and push it into a
* history buffer.
*/
typedef AZStd::function<bool (const ProfilerRegister&, const AZStd::thread_id&)> ReadProfileRegisterCB;
/**
* Read register values, make sure the code here is fast and efficient as we are holding a lock.
* provide a callback that will be called for each register.
* You can choose to filter your values by thread or a system. Use this filter only to narrow you samples. Don't
* use it for multiple calls to sort your counters, use the history data.
* It addition keep in mind that you can run this function is parallel, as we only read the values.
*/
void ReadRegisterValues(const ReadProfileRegisterCB& callback, AZ::u32 systemFilter = 0, const AZStd::thread_id* threadFilter = NULL) const;
/**
* This is slow operation that will cause contention try to avoid using it. A better way will be each frame instead of reset to read and store
* register values (this is good for history too) and make the difference that way.
*/
void ResetRegisters();
/// You can remove thread data ONLY IF YOU ARE SURE THIS THREAD IS NO LONGER ACTIVE! This will work only is specific cases.
void RemoveThreadData(AZStd::thread_id id);
private:
/// Register a new system in the profiler. Make sure the proper locks are LOCKED when calling this function (m_threadDataMutex)
bool RegisterSystem(AZ::u32 systemId, const char* name, bool isActive);
/// Unregister a system. Make sure the proper locks are LOCKED when calling this function (m_threadDataMutex)
bool UnregisterSystem(AZ::u32 systemId);
/// Sets the system active/inactive state. Make sure the proper locks are LOCKED when calling this function (m_threadDataMutex)
bool SetSystemState(AZ::u32 systemId, bool isActive);
Profiler(const Descriptor& desc);
Profiler& operator=(const Profiler&);
ProfilerData* m_data; ///< Hidden data to reduce the number of header files included;
static Profiler* s_instance; ///< The only instance of the profiler.
static u64 s_id; ///< Profiler unique (over time) id (don't use the pointer as it might be reused).
static int s_useCount;
};
/**
* A profiler "virtual" register that contains data about a certain place in the code.
*/
class ProfilerRegister
{
friend class Profiler;
public:
ProfilerRegister()
{}
enum Type
{
PRT_TIME = 0, ///< Time (members m_time,m_childrenTime,m_calls, m_childrenCalls and m_lastParant are used) register.
PRT_VALUE, ///< Value register
};
/// Time register data.
struct TimeData
{
AZ::u64 m_time; ///< Total inclusive time current and children in microseconds.
AZ::u64 m_childrenTime; ///< Time taken by child profilers in microseconds.
AZ::s64 m_calls; ///< Number of calls for this register.
AZ::s64 m_childrenCalls;///< Number of children calls.
ProfilerRegister* m_lastParent; ///< Pointer to the last parent register.
static AZStd::chrono::microseconds s_startStopOverheadPer1000Calls; ///< Static constant representing a standard start stop overhead per 1000 calls. You can use this to adjust timings.
};
/// Value register data.
struct ValuesData
{
AZ::s64 m_value1;
AZ::s64 m_value2;
AZ::s64 m_value3;
AZ::s64 m_value4;
AZ::s64 m_value5;
};
static ProfilerRegister* TimerCreateAndStart(const char* systemName, const char* name, ProfilerSection* section, const char* function, int line);
static ProfilerRegister* ValueCreate(const char* systemName, const char* name, const char* function, int line);
void TimerStart(ProfilerSection* section);
void ValueSet(const AZ::s64& v1);
void ValueSet(const AZ::s64& v1, const AZ::s64& v2);
void ValueSet(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3);
void ValueSet(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4);
void ValueSet(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4, const AZ::s64& v5);
void ValueAdd(const AZ::s64& v1);
void ValueAdd(const AZ::s64& v1, const AZ::s64& v2);
void ValueAdd(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3);
void ValueAdd(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4);
void ValueAdd(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4, const AZ::s64& v5);
// Dynamic register data
union
{
TimeData m_timeData;
ValuesData m_userValues;
};
// Static value data.
const char* m_name; ///< Name of the profiler register.
const char* m_function; ///< Function name in the code.
int m_line; ///< Line number if the code.
AZ::u32 m_systemId; ///< ID of the system this profiler belongs to.
unsigned char m_type : 7; ///< Register type
unsigned char m_isActive : 1; ///< Flag if the profiler is active.
private:
friend class ProfilerSection;
static ProfilerRegister* CreateRegister(const char* systemName, const char* name, const char* function, int line, ProfilerRegister::Type type);
/// Compute static start/stop overhead approximation. You can call this periodically (or not) to update the overhead.
static void TimerComputeStartStopOverhead();
void TimerStop();
void Reset();
ProfilerRegister* GetValueRegisterForThisThread();
ProfilerThreadData* m_threadData; ///< Pointer to this entry thread data.
};
/**
* Scoped stop register count on destruction.
*/
class ProfilerSection
{
friend class ProfilerRegister;
public:
ProfilerSection()
: m_register(nullptr)
, m_profilerId(AZ::Debug::Profiler::GetId())
, m_childTime(0)
, m_childCalls(0)
{}
~ProfilerSection()
{
// If we have a valid register and the profiler did not change while we were active stop the register.
if (m_register && m_profilerId == AZ::Debug::Profiler::GetId())
{
m_register->TimerStop();
}
}
void Stop()
{
// If we have a valid register and the profiler did not change while we were active stop the register.
if (m_register && m_profilerId == AZ::Debug::Profiler::GetId())
{
m_register->TimerStop();
}
m_register = nullptr;
}
private:
ProfilerRegister* m_register; ///< Pointer to the owning profiler register.
u64 m_profilerId; ///< Id of the profiler when we started this section.
AZStd::chrono::system_clock::time_point m_start; ///< Start mark.
AZStd::chrono::microseconds m_childTime; ///< Time spent in child profilers.
int m_childCalls; ///< Number of children calls.
};
AZ_FORCE_INLINE ProfilerRegister* ProfilerRegister::GetValueRegisterForThisThread()
{
return this;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueSet(const AZ::s64& v1)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 = v1;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueSet(const AZ::s64& v1, const AZ::s64& v2)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 = v1;
reg->m_userValues.m_value2 = v2;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueSet(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 = v1;
reg->m_userValues.m_value2 = v2;
reg->m_userValues.m_value3 = v3;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueSet(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 = v1;
reg->m_userValues.m_value2 = v2;
reg->m_userValues.m_value3 = v3;
reg->m_userValues.m_value4 = v4;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueSet(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4, const AZ::s64& v5)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 = v1;
reg->m_userValues.m_value2 = v2;
reg->m_userValues.m_value3 = v3;
reg->m_userValues.m_value4 = v4;
reg->m_userValues.m_value5 = v5;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueAdd(const AZ::s64& v1)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 += v1;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueAdd(const AZ::s64& v1, const AZ::s64& v2)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 += v1;
reg->m_userValues.m_value2 += v2;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueAdd(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 += v1;
reg->m_userValues.m_value2 += v2;
reg->m_userValues.m_value3 += v3;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueAdd(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 += v1;
reg->m_userValues.m_value2 += v2;
reg->m_userValues.m_value3 += v3;
reg->m_userValues.m_value4 += v4;
}
AZ_FORCE_INLINE void ProfilerRegister::ValueAdd(const AZ::s64& v1, const AZ::s64& v2, const AZ::s64& v3, const AZ::s64& v4, const AZ::s64& v5)
{
ProfilerRegister* reg = GetValueRegisterForThisThread();
reg->m_userValues.m_value1 += v1;
reg->m_userValues.m_value2 += v2;
reg->m_userValues.m_value3 += v3;
reg->m_userValues.m_value4 += v4;
reg->m_userValues.m_value5 += v5;
}
} // namespace Debug
namespace Internal
{
struct RegisterData
{
AZ::Debug::ProfilerRegister* m_register; ///< Pointer to the register data.
AZ::u64 m_profilerId; ///< Profiler ID which create the \ref register data.
};
}
} // namespace AZ
#ifdef USE_PIX
// The pix3 header unfortunately brings in other Windows macros we need to undef
#undef DeleteFile
#undef LoadImage
#undef GetCurrentTime
#endif
#include <AzCore/Debug/Profiler.inl>
@@ -0,0 +1,57 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
namespace AZ::Debug
{
template<typename... T>
void ProfileScope::BeginRegion(
[[maybe_unused]] Budget* budget, [[maybe_unused]] const char* eventName, [[maybe_unused]] T const&... args)
{
if (!budget)
{
return;
}
#if !defined(_RELEASE)
// TODO: Verification that the supplied system name corresponds to a known budget
#if defined(USE_PIX)
PIXBeginEvent(PIX_COLOR_INDEX(budget->Crc() & 0xff), eventName, args...);
#endif
budget->BeginProfileRegion();
// TODO: injecting instrumentation for other profilers
// NOTE: external profiler registration won't occur inline in a header necessarily in this manner, but the exact mechanism
// will be introduced in a future PR
#endif
}
inline void ProfileScope::EndRegion([[maybe_unused]] Budget* budget)
{
if (!budget)
{
return;
}
#if !defined(_RELEASE)
budget->EndProfileRegion();
#if defined(USE_PIX)
PIXEndEvent();
#endif
#endif
}
template<typename... T>
ProfileScope::ProfileScope(Budget* budget, char const* eventName, T const&... args)
: m_budget{ budget }
{
BeginRegion(budget, eventName, args...);
}
inline ProfileScope::~ProfileScope()
{
EndRegion(m_budget);
}
} // namespace AZ::Debug
@@ -1,310 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Debug/ProfilerDriller.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/std/parallel/thread.h>
#include <AzCore/std/functional.h>
#include <AzCore/std/bind/bind.h>
namespace AZ
{
namespace Debug
{
//=========================================================================
// ProfilerDriller
// [7/9/2013]
//=========================================================================
ProfilerDriller::ProfilerDriller()
{
AZStd::ThreadDrillerEventBus::Handler::BusConnect();
}
//=========================================================================
// ~ProfilerDriller
// [7/9/2013]
//=========================================================================
ProfilerDriller::~ProfilerDriller()
{
AZStd::ThreadDrillerEventBus::Handler::BusDisconnect();
}
//=========================================================================
// Start
// [5/24/2013]
//=========================================================================
void ProfilerDriller::Start(const Param* params, int numParams)
{
for (int i = 0; i < m_numberOfSystemFilters; ++i)
{
m_systemFilters[i].desc = "SystemID of the system which counters we are interested in";
m_systemFilters[i].type = Param::PT_INT;
m_systemFilters[i].value = 0;
}
// Copy valid filters.
m_numberOfValidFilters = 0;
if (params)
{
for (int i = 0; i < numParams; ++i)
{
if (params[i].type == Param::PT_INT && params[i].value != 0)
{
m_systemFilters[m_numberOfValidFilters++].value = params[i].value;
}
}
}
// output current threads
for (ThreadArrayType::iterator it = m_threads.begin(); it != m_threads.end(); ++it)
{
OutputThreadEnter(*it);
}
ProfilerDrillerBus::Handler::BusConnect();
if (!Profiler::IsReady())
{
Profiler::Create();
}
Profiler::AddReference();
}
//=========================================================================
// Stop
// [5/24/2013]
//=========================================================================
void ProfilerDriller::Stop()
{
Profiler::ReleaseReference();
ProfilerDrillerBus::Handler::BusDisconnect();
}
//=========================================================================
// OnError
// [2/8/2013]
//=========================================================================
void ProfilerDriller::Update()
{
// \note We could add thread_id in addition to the System ID, but I can't foresee many cases where we would like to profile only a specific thread.
if (m_numberOfValidFilters)
{
for (int iFilter = 0; iFilter < m_numberOfValidFilters; ++iFilter)
{
AZ::u32 systemFilter = *reinterpret_cast<AZ::u32*>(&m_systemFilters[iFilter].value);
Profiler::Instance().ReadRegisterValues(AZStd::bind(&ProfilerDriller::ReadProfilerRegisters, this, AZStd::placeholders::_1, AZStd::placeholders::_2), systemFilter);
}
}
else
{
Profiler::Instance().ReadRegisterValues(AZStd::bind(&ProfilerDriller::ReadProfilerRegisters, this, AZStd::placeholders::_1, AZStd::placeholders::_2), 0);
}
}
//=========================================================================
// ReadProfilerRegisters
// [2/11/2013]
//=========================================================================
bool ProfilerDriller::ReadProfilerRegisters(const ProfilerRegister& reg, const AZStd::thread_id& id)
{
(void)id;
m_output->BeginTag(AZ_CRC("ProfilerDriller", 0x172c5268));
m_output->BeginTag(AZ_CRC("UpdateRegister", 0x6c00b890));
m_output->Write(AZ_CRC("Id", 0xbf396750), &reg);
// Send only the data which is changing
switch (reg.m_type)
{
case ProfilerRegister::PRT_TIME:
{
m_output->Write(AZ_CRC("Time", 0x6f949845), reg.m_timeData.m_time);
m_output->Write(AZ_CRC("ChildrenTime", 0x46162d3f), reg.m_timeData.m_childrenTime);
m_output->Write(AZ_CRC("Calls", 0xdaa35c8f), reg.m_timeData.m_calls);
m_output->Write(AZ_CRC("ChildrenCalls", 0x6a5a4618), reg.m_timeData.m_childrenCalls);
m_output->Write(AZ_CRC("ParentId", 0x856a684c), reg.m_timeData.m_lastParent);
} break;
case ProfilerRegister::PRT_VALUE:
{
m_output->Write(AZ_CRC("Value1", 0xa2756c5a), reg.m_userValues.m_value1);
m_output->Write(AZ_CRC("Value2", 0x3b7c3de0), reg.m_userValues.m_value2);
m_output->Write(AZ_CRC("Value3", 0x4c7b0d76), reg.m_userValues.m_value3);
m_output->Write(AZ_CRC("Value4", 0xd21f98d5), reg.m_userValues.m_value4);
m_output->Write(AZ_CRC("Value5", 0xa518a843), reg.m_userValues.m_value5);
} break;
}
m_output->EndTag(AZ_CRC("UpdateRegister", 0x6c00b890));
m_output->EndTag(AZ_CRC("ProfilerDriller", 0x172c5268));
return true;
}
//=========================================================================
// OnThreadEnter
// [5/31/2013]
//=========================================================================
void ProfilerDriller::OnThreadEnter(const AZStd::thread_id& id, const AZStd::thread_desc* desc)
{
m_threads.push_back();
ThreadInfo& info = m_threads.back();
info.m_id = (size_t)id.m_id;
if (desc)
{
info.m_name = desc->m_name;
info.m_cpuId = desc->m_cpuId;
info.m_priority = desc->m_priority;
info.m_stackSize = desc->m_stackSize;
}
else
{
info.m_name = nullptr;
info.m_cpuId = -1;
info.m_priority = -100000;
info.m_stackSize = 0;
}
if (m_output)
{
OutputThreadEnter(info);
}
}
//=========================================================================
// OnThreadExit
// [5/31/2013]
//=========================================================================
void ProfilerDriller::OnThreadExit(const AZStd::thread_id& id)
{
ThreadArrayType::iterator it = m_threads.begin();
while (it != m_threads.end())
{
if (it->m_id == (size_t)id.m_id)
{
break;
}
++it;
}
if (it != m_threads.end())
{
if (m_output)
{
OutputThreadExit(*it);
}
m_threads.erase(it);
}
}
//=========================================================================
// OutputThreadEnter
// [7/9/2013]
//=========================================================================
void ProfilerDriller::OutputThreadEnter(const ThreadInfo& threadInfo)
{
m_output->BeginTag(AZ_CRC("ProfilerDriller", 0x172c5268));
m_output->BeginTag(AZ_CRC("ThreadEnter", 0x60e4acfb));
m_output->Write(AZ_CRC("Id", 0xbf396750), threadInfo.m_id);
if (threadInfo.m_name)
{
m_output->Write(AZ_CRC("Name", 0x5e237e06), threadInfo.m_name);
}
m_output->Write(AZ_CRC("CpuId", 0xdf558508), threadInfo.m_cpuId);
m_output->Write(AZ_CRC("Priority", 0x62a6dc27), threadInfo.m_priority);
m_output->Write(AZ_CRC("StackSize", 0x9cfaf35b), threadInfo.m_stackSize);
m_output->EndTag(AZ_CRC("ThreadEnter", 0x60e4acfb));
m_output->EndTag(AZ_CRC("ProfilerDriller", 0x172c5268));
}
//=========================================================================
// OutputThreadExit
// [7/9/2013]
//=========================================================================
void ProfilerDriller::OutputThreadExit(const ThreadInfo& threadInfo)
{
m_output->BeginTag(AZ_CRC("ProfilerDriller", 0x172c5268));
m_output->BeginTag(AZ_CRC("OnThreadExit", 0x16042db9));
m_output->Write(AZ_CRC("Id", 0xbf396750), threadInfo.m_id);
m_output->EndTag(AZ_CRC("OnThreadExit", 0x16042db9));
m_output->EndTag(AZ_CRC("ProfilerDriller", 0x172c5268));
}
//=========================================================================
// OnRegisterSystem
// [5/31/2013]
//=========================================================================
void ProfilerDriller::OnRegisterSystem(AZ::u32 id, const char* name)
{
m_output->BeginTag(AZ_CRC("ProfilerDriller", 0x172c5268));
m_output->BeginTag(AZ_CRC("RegisterSystem", 0x957739ef));
m_output->Write(AZ_CRC("Id", 0xbf396750), id);
m_output->Write(AZ_CRC("Name", 0x5e237e06), name);
m_output->EndTag(AZ_CRC("RegisterSystem", 0x957739ef));
m_output->EndTag(AZ_CRC("ProfilerDriller", 0x172c5268));
}
//=========================================================================
// OnUnregisterSystem
// [5/31/2013]
//=========================================================================
void ProfilerDriller::OnUnregisterSystem(AZ::u32 id)
{
m_output->BeginTag(AZ_CRC("ProfilerDriller", 0x172c5268));
m_output->BeginTag(AZ_CRC("UnregisterSystem", 0xa20538e4));
m_output->Write(AZ_CRC("Id", 0xbf396750), id);
m_output->EndTag(AZ_CRC("UnregisterSystem", 0xa20538e4));
m_output->EndTag(AZ_CRC("ProfilerDriller", 0x172c5268));
}
//=========================================================================
// OnNewRegister
// [5/31/2013]
//=========================================================================
void ProfilerDriller::OnNewRegister(const ProfilerRegister& reg, const AZStd::thread_id& threadId)
{
m_output->BeginTag(AZ_CRC("ProfilerDriller", 0x172c5268));
m_output->BeginTag(AZ_CRC("NewRegister", 0xf0f2f287));
m_output->Write(AZ_CRC("Id", 0xbf396750), &reg);
m_output->Write(AZ_CRC("ThreadId", 0xd0fd9043), threadId.m_id);
if (reg.m_name)
{
m_output->Write(AZ_CRC("Name", 0x5e237e06), reg.m_name);
}
if (reg.m_function)
{
m_output->Write(AZ_CRC("Function", 0xcaae163d), reg.m_function);
}
m_output->Write(AZ_CRC("Line", 0xd114b4f6), reg.m_line);
m_output->Write(AZ_CRC("SystemId", 0x0dfecf6f), reg.m_systemId);
m_output->Write(AZ_CRC("Type", 0x8cde5729), reg.m_type);
switch (reg.m_type)
{
case ProfilerRegister::PRT_TIME:
{
m_output->Write(AZ_CRC("Time", 0x6f949845), reg.m_timeData.m_time);
m_output->Write(AZ_CRC("ChildrenTime", 0x46162d3f), reg.m_timeData.m_childrenTime);
m_output->Write(AZ_CRC("Calls", 0xdaa35c8f), reg.m_timeData.m_calls);
m_output->Write(AZ_CRC("ChildrenCalls", 0x6a5a4618), reg.m_timeData.m_childrenCalls);
m_output->Write(AZ_CRC("ParentId", 0x856a684c), reg.m_timeData.m_lastParent);
} break;
case ProfilerRegister::PRT_VALUE:
{
m_output->Write(AZ_CRC("Value1", 0xa2756c5a), reg.m_userValues.m_value1);
m_output->Write(AZ_CRC("Value2", 0x3b7c3de0), reg.m_userValues.m_value2);
m_output->Write(AZ_CRC("Value3", 0x4c7b0d76), reg.m_userValues.m_value3);
m_output->Write(AZ_CRC("Value4", 0xd21f98d5), reg.m_userValues.m_value4);
m_output->Write(AZ_CRC("Value5", 0xa518a843), reg.m_userValues.m_value5);
} break;
}
m_output->EndTag(AZ_CRC("NewRegister", 0xf0f2f287));
m_output->EndTag(AZ_CRC("ProfilerDriller", 0x172c5268));
}
} // namespace Debug
} // namespace AZ
@@ -1,102 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_PROFILER_DRILLER_H
#define AZCORE_PROFILER_DRILLER_H 1
#include <AzCore/Driller/Driller.h>
#include <AzCore/Debug/ProfilerDrillerBus.h>
#include <AzCore/std/parallel/threadbus.h>
namespace AZStd
{
struct thread_id;
struct thread_desc;
}
namespace AZ
{
namespace Debug
{
struct ProfilerSystemData;
class ProfilerRegister;
/**
* ProfilerDriller or we can just make a Profiler driller and read the registers ourself.
*/
class ProfilerDriller
: public Driller
, public ProfilerDrillerBus::Handler
, public AZStd::ThreadDrillerEventBus::Handler
{
struct ThreadInfo
{
AZ::u64 m_id;
AZ::u32 m_stackSize;
AZ::s32 m_priority;
AZ::s32 m_cpuId;
const char* m_name;
};
typedef vector<ThreadInfo>::type ThreadArrayType;
public:
AZ_CLASS_ALLOCATOR(ProfilerDriller, OSAllocator, 0)
ProfilerDriller();
virtual ~ProfilerDriller();
protected:
//////////////////////////////////////////////////////////////////////////
// Driller
virtual const char* GroupName() const { return "SystemDrillers"; }
virtual const char* GetName() const { return "ProfilerDriller"; }
virtual const char* GetDescription() const { return "Collects data from all available profile registers."; }
virtual int GetNumParams() const { return m_numberOfSystemFilters; }
virtual const Param* GetParam(int index) const { AZ_Assert(index >= 0 && index < m_numberOfSystemFilters, "Invalid index"); return &m_systemFilters[index]; }
virtual void Start(const Param* params = NULL, int numParams = 0);
virtual void Stop();
virtual void Update();
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// Thread driller event bus
/// Called when we enter a thread, optional thread_desc is provided when the use provides one.
virtual void OnThreadEnter(const AZStd::thread_id& id, const AZStd::thread_desc* desc);
/// Called when we exit a thread.
virtual void OnThreadExit(const AZStd::thread_id& id);
/// Output thread enter to stream.
void OutputThreadEnter(const ThreadInfo& threadInfo);
/// Output thread exit to stream.
void OutputThreadExit(const ThreadInfo& threadInfo);
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// Profiler Driller bus
virtual void OnRegisterSystem(AZ::u32 id, const char* name);
virtual void OnUnregisterSystem(AZ::u32 id);
virtual void OnNewRegister(const ProfilerRegister& reg, const AZStd::thread_id& threadId);
//////////////////////////////////////////////////////////////////////////
/// Read profile registers callback.
bool ReadProfilerRegisters(const ProfilerRegister& reg, const AZStd::thread_id& id);
static const int m_numberOfSystemFilters = 16;
int m_numberOfValidFilters = 0 ; ///< Number of valid filter set when the driller was created.
Param m_systemFilters[m_numberOfSystemFilters]; ///< If != 0, it's a ID of specific System we would like to drill.
ThreadArrayType m_threads;
};
}
} // namespace AZ
#endif // AZCORE_PROFILER_DRILLER_H
#pragma once
@@ -1,45 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_PROFILER_DRILLER_BUS_H
#define AZCORE_PROFILER_DRILLER_BUS_H
#include <AzCore/Driller/DrillerBus.h>
namespace AZStd
{
struct thread_id;
}
namespace AZ
{
namespace Debug
{
class ProfilerRegister;
/**
* ProfilerDrillerInterface driller profiler event interface, that records events from the profiler system.
*/
class ProfilerDrillerInterface
: public DrillerEBusTraits
{
public:
virtual ~ProfilerDrillerInterface() {}
virtual void OnRegisterSystem(AZ::u32 id, const char* name) = 0;
virtual void OnUnregisterSystem(AZ::u32 id) = 0;
virtual void OnNewRegister(const ProfilerRegister& reg, const AZStd::thread_id& threadId) = 0;
};
typedef AZ::EBus<ProfilerDrillerInterface> ProfilerDrillerBus;
}
}
#endif // AZCORE_PROFILER_DRILLER_BUS_H
#pragma once
+39 -2
View File
@@ -25,6 +25,7 @@
#include <AzCore/std/containers/unordered_set.h>
#include <AzCore/Module/Environment.h>
#include <AzCore/Console/IConsole.h>
#include <AzCore/std/chrono/chrono.h>
namespace AZ
{
@@ -33,6 +34,7 @@ namespace AZ
namespace Platform
{
#if defined(AZ_ENABLE_DEBUG_TOOLS)
bool AttachDebugger();
bool IsDebuggerPresent();
void HandleExceptions(bool isEnabled);
void DebugBreak();
@@ -66,7 +68,6 @@ namespace AZ
static const int assertLevel_log = 1;
static const int assertLevel_nativeUI = 2;
static const int assertLevel_crash = 3;
static const int logLevel_errorWarning = 1;
static const int logLevel_full = 2;
static AZ::EnvironmentVariable<AZStd::unordered_set<size_t>> g_ignoredAsserts;
static AZ::EnvironmentVariable<int> g_assertVerbosityLevel;
@@ -142,6 +143,42 @@ namespace AZ
#endif
}
bool
Trace::AttachDebugger()
{
#if defined(AZ_ENABLE_DEBUG_TOOLS)
return Platform::AttachDebugger();
#else
return false;
#endif
}
bool
Trace::WaitForDebugger([[maybe_unused]] float timeoutSeconds/*=-1.f*/)
{
#if defined(AZ_ENABLE_DEBUG_TOOLS)
using AZStd::chrono::system_clock;
using AZStd::chrono::time_point;
using AZStd::chrono::milliseconds;
milliseconds timeoutMs = milliseconds(aznumeric_cast<long long>(timeoutSeconds * 1000));
system_clock clock;
time_point start = clock.now();
auto hasTimedOut = [&clock, start, timeoutMs]()
{
return timeoutMs.count() >= 0 && (clock.now() - start) >= timeoutMs;
};
while (!AZ::Debug::Trace::IsDebuggerPresent() && !hasTimedOut())
{
AZStd::this_thread::sleep_for(milliseconds(1));
}
return AZ::Debug::Trace::IsDebuggerPresent();
#else
return false;
#endif
}
//=========================================================================
// HandleExceptions
// [8/3/2009]
@@ -181,7 +218,7 @@ namespace AZ
void Debug::Trace::Crash()
{
int* p = 0;
int* p = nullptr;
*p = 1;
}
+7 -5
View File
@@ -19,7 +19,7 @@ namespace AZ
{
void OutputToDebugger(const char* window, const char* message);
}
/// Global instance to the tracer.
extern class Trace g_tracer;
@@ -41,7 +41,7 @@ namespace AZ
static void Destroy();
static int GetAssertVerbosityLevel();
static void SetAssertVerbosityLevel(int level);
/**
* Returns the default string used for a system window.
* It can be useful for Trace message handlers to easily validate if the window they received is the fallback window used by this class,
@@ -49,6 +49,8 @@ namespace AZ
*/
static const char* GetDefaultSystemWindow();
static bool IsDebuggerPresent();
static bool AttachDebugger();
static bool WaitForDebugger(float timeoutSeconds = -1.f);
/// True or false if we want to handle system exceptions.
static void HandleExceptions(bool isEnabled);
@@ -107,7 +109,7 @@ namespace AZ
* Correct usage:
* AZ_Assert(false, "Fail always");
*/
namespace AZ
{
namespace TraceInternal
@@ -119,7 +121,7 @@ namespace AZ
static constexpr ExpressionValidResult value = ExpressionValidResult::Valid;
};
template<>
struct ExpressionIsValid<const char*&>
struct ExpressionIsValid<const char*&>
{
static constexpr ExpressionValidResult value = ExpressionValidResult::Valid;
};
@@ -226,7 +228,7 @@ namespace AZ
{ \
AZ::Debug::Trace::Instance().Printf(window, __VA_ARGS__); \
}
//! The AZ_TrancePrintfOnce macro output the result of the format string only once for each use of the macro
//! It does not take into account the result of the format string to determine whether to output the string or not
@@ -208,7 +208,7 @@ namespace AZ
{
if (drillerList.empty())
{
return NULL;
return nullptr;
}
m_sessions.push_back();
@@ -246,21 +246,21 @@ namespace AZ
AZStd::lock_guard<DrillerEBusMutex::MutexType> lock(DrillerEBusMutex::GetMutex()); ///< Make sure no driller is writing to the stream
for (DrillerListType::const_iterator iDriller = drillerList.begin(); iDriller != drillerList.end(); ++iDriller)
{
Driller* driller = NULL;
Driller* driller = nullptr;
const DrillerInfo& di = *iDriller;
for (size_t iDesc = 0; iDesc < m_drillers.size(); ++iDesc)
{
if (m_drillers[iDesc]->GetId() == di.id)
{
driller = m_drillers[iDesc];
AZ_Assert(driller->m_output == NULL, "Driller with id %08x is already have an output stream %p (currently we support only 1 at a time)", di.id, driller->m_output);
AZ_Assert(driller->m_output == nullptr, "Driller with id %08x is already have an output stream %p (currently we support only 1 at a time)", di.id, driller->m_output);
driller->m_output = &output;
driller->Start(di.params.data(), static_cast<unsigned int>(di.params.size()));
s.drillers.push_back(driller);
break;
}
}
AZ_Warning("Driller", driller != NULL, "We can't start a driller with id %d!", di.id);
AZ_Warning("Driller", driller != nullptr, "We can't start a driller with id %d!", di.id);
}
}
return &s;
@@ -293,7 +293,7 @@ namespace AZ
for (size_t i = 0; i < s.drillers.size(); ++i)
{
s.drillers[i]->Stop();
s.drillers[i]->m_output = NULL;
s.drillers[i]->m_output = nullptr;
}
}
s.output->EndTag(AZ_CRC("Frame", 0xb5f83ccd));
@@ -677,7 +677,7 @@ namespace AZ
AZStd::endian_swap(crc32);
}
stringPtr = m_stringPool->Find(crc32);
AZ_Assert(stringPtr != NULL, "Failed to find string with id 0x%08x in the string pool, proper stream read is impossible!", crc32);
AZ_Assert(stringPtr != nullptr, "Failed to find string with id 0x%08x in the string pool, proper stream read is impossible!", crc32);
stringLength = static_cast<unsigned int>(strlen(stringPtr));
}
else if (m_isPooledString)
@@ -710,7 +710,7 @@ namespace AZ
//=========================================================================
const DrillerDOMParser::Node* DrillerDOMParser::Node::GetTag(u32 tagName) const
{
const Node* tagNode = NULL;
const Node* tagNode = nullptr;
for (Node::NodeListType::const_iterator i = m_tags.begin(); i != m_tags.end(); ++i)
{
if ((*i).m_name == tagName)
@@ -728,7 +728,7 @@ namespace AZ
//=========================================================================
const DrillerDOMParser::Data* DrillerDOMParser::Node::GetData(u32 dataName) const
{
const Data* dataNode = NULL;
const Data* dataNode = nullptr;
for (Node::DataListType::const_iterator i = m_data.begin(); i != m_data.end(); ++i)
{
if (i->m_name == dataName)
@@ -749,7 +749,7 @@ namespace AZ
, m_isPersistentInputData(isPersistentInputData)
{
m_root.m_name = 0;
m_root.m_parent = NULL;
m_root.m_parent = nullptr;
m_topNode = &m_root;
}
static int g_numFree = 0;
@@ -850,14 +850,14 @@ namespace AZ
return;
}
DrillerHandlerParser* childHandler = NULL;
DrillerHandlerParser* childHandler = nullptr;
DrillerHandlerParser* currentHandler = m_stack.back();
if (isOpen)
{
if (currentHandler != NULL)
if (currentHandler != nullptr)
{
childHandler = currentHandler->OnEnterTag(name);
AZ_Warning("Driller", !currentHandler->IsWarnOnUnsupportedTags() || childHandler != NULL, "Could not find handler for tag 0x%08x", name);
AZ_Warning("Driller", !currentHandler->IsWarnOnUnsupportedTags() || childHandler != nullptr, "Could not find handler for tag 0x%08x", name);
}
m_stack.push_back(childHandler);
}
+1 -8
View File
@@ -655,7 +655,7 @@ namespace AZ
static void Validate() {}
};
template <class Function, bool IsBindExpression = AZStd::is_bind_expression_v<Function>>
template <class Function>
struct ArgumentValidatorHelper
{
constexpr static void Validate()
@@ -674,13 +674,6 @@ namespace AZ
}
};
// bind has already copied/bound its arguments, we can't validate them further in any reasonable way
template <class Function>
struct ArgumentValidatorHelper<Function, true>
{
constexpr static void Validate() {}
};
template <class Function>
struct QueueFunctionArgumentValidator<Function, false>
{
@@ -22,10 +22,10 @@ namespace AZ
// [12/13/2012]
//=========================================================================
CompressorZLib::CompressorZLib(unsigned int decompressionCachePerStream, unsigned int dataBufferSize)
: m_lastReadStream(NULL)
: m_lastReadStream(nullptr)
, m_lastReadStreamOffset(0)
, m_lastReadStreamSize(0)
, m_compressedDataBuffer(NULL)
, m_compressedDataBuffer(nullptr)
, m_compressedDataBufferSize(dataBufferSize)
, m_compressedDataBufferUseCount(0)
, m_decompressionCachePerStream(decompressionCachePerStream)
@@ -63,7 +63,7 @@ namespace AZ
//=========================================================================
bool CompressorZLib::ReadHeaderAndData(CompressorStream* stream, AZ::u8* data, unsigned int dataSize)
{
if (stream->GetCompressorData() != NULL) // we already have compressor data
if (stream->GetCompressorData() != nullptr) // we already have compressor data
{
return false;
}
@@ -347,7 +347,7 @@ namespace AZ
AZ_Assert(stream && stream->GetCompressorData(), "This stream doesn't have compression enabled! Call Stream::WriteCompressed after you create the file!");
AZ_Assert(offset == SizeType(-1) || offset == stream->GetCurPos(), "We can write compressed data only at the end of the stream!");
m_lastReadStream = NULL; // invalidate last read position, otherwise m_dataBuffer will be corrupted (as we are about to write in it).
m_lastReadStream = nullptr; // invalidate last read position, otherwise m_dataBuffer will be corrupted (as we are about to write in it).
CompressorZLibData* zlibData = static_cast<CompressorZLibData*>(stream->GetCompressorData());
AZ_Assert(!zlibData->m_zlib.IsDecompressorStarted(), "You can't write while reading/decompressing a compressed stream!");
@@ -398,13 +398,13 @@ namespace AZ
AZ_Assert(stream && stream->GetCompressorData(), "This stream doesn't have compression enabled! Call Stream::WriteCompressed after you create the file!");
CompressorZLibData* zlibData = static_cast<CompressorZLibData*>(stream->GetCompressorData());
m_lastReadStream = NULL; // invalidate last read position, otherwise m_dataBuffer will be corrupted (as we are about to write in it).
m_lastReadStream = nullptr; // invalidate last read position, otherwise m_dataBuffer will be corrupted (as we are about to write in it).
unsigned int compressedSize;
unsigned int dataToCompress = 0;
do
{
compressedSize = zlibData->m_zlib.Compress(NULL, dataToCompress, m_compressedDataBuffer, m_compressedDataBufferSize, ZLib::FT_FULL_FLUSH);
compressedSize = zlibData->m_zlib.Compress(nullptr, dataToCompress, m_compressedDataBuffer, m_compressedDataBufferSize, ZLib::FT_FULL_FLUSH);
if (compressedSize)
{
GenericStream* baseStream = stream->GetWrappedStream();
@@ -429,7 +429,7 @@ namespace AZ
//=========================================================================
bool CompressorZLib::StartCompressor(CompressorStream* stream, int compressionLevel, SizeType autoSeekDataSize)
{
AZ_Assert(stream && stream->GetCompressorData() == NULL, "Stream has compressor already enabled!");
AZ_Assert(stream && stream->GetCompressorData() == nullptr, "Stream has compressor already enabled!");
AcquireDataBuffer();
@@ -470,14 +470,14 @@ namespace AZ
bool result = true;
if (zlibData->m_zlib.IsCompressorStarted())
{
m_lastReadStream = NULL; // invalidate last read position, otherwise m_dataBuffer will be corrupted (as we are about to write in it).
m_lastReadStream = nullptr; // invalidate last read position, otherwise m_dataBuffer will be corrupted (as we are about to write in it).
// flush all compressed data
unsigned int compressedSize;
unsigned int dataToCompress = 0;
do
{
compressedSize = zlibData->m_zlib.Compress(NULL, dataToCompress, m_compressedDataBuffer, m_compressedDataBufferSize, ZLib::FT_FINISH);
compressedSize = zlibData->m_zlib.Compress(nullptr, dataToCompress, m_compressedDataBuffer, m_compressedDataBufferSize, ZLib::FT_FINISH);
if (compressedSize)
{
baseStream->Write(compressedSize, m_compressedDataBuffer);
@@ -502,7 +502,7 @@ namespace AZ
{
if (m_lastReadStream == stream)
{
m_lastReadStream = NULL; // invalidate the data in m_dataBuffer if it was from the current stream.
m_lastReadStream = nullptr; // invalidate the data in m_dataBuffer if it was from the current stream.
}
}
@@ -525,11 +525,11 @@ namespace AZ
//=========================================================================
void CompressorZLib::AcquireDataBuffer()
{
if (m_compressedDataBuffer == NULL)
if (m_compressedDataBuffer == nullptr)
{
AZ_Assert(m_compressedDataBufferUseCount == 0, "Buffer usecount should be 0 if the buffer is NULL");
m_compressedDataBuffer = reinterpret_cast<unsigned char*>(azmalloc(m_compressedDataBufferSize, m_CompressedDataBufferAlignment, AZ::SystemAllocator, "CompressorZLib"));
m_lastReadStream = NULL; // reset the cache info in the m_dataBuffer
m_lastReadStream = nullptr; // reset the cache info in the m_dataBuffer
}
++m_compressedDataBufferUseCount;
}
@@ -543,10 +543,10 @@ namespace AZ
--m_compressedDataBufferUseCount;
if (m_compressedDataBufferUseCount == 0)
{
AZ_Assert(m_compressedDataBuffer != NULL, "Invalid data buffer! We should have a non null pointer!");
AZ_Assert(m_compressedDataBuffer != nullptr, "Invalid data buffer! We should have a non null pointer!");
azfree(m_compressedDataBuffer, AZ::SystemAllocator, m_compressedDataBufferSize, m_CompressedDataBufferAlignment);
m_compressedDataBuffer = NULL;
m_lastReadStream = NULL; // reset the cache info in the m_dataBuffer
m_compressedDataBuffer = nullptr;
m_lastReadStream = nullptr; // reset the cache info in the m_dataBuffer
}
}
} // namespace IO
@@ -426,7 +426,6 @@ namespace AZ
void FileIOStream::Seek(OffsetType bytes, SeekMode mode)
{
AZ_PROFILE_SCOPE(AzCore, "FileIO Seek: %s", m_filename.c_str());
AZ_Assert(FileIOBase::GetInstance(), "FileIO is not initialized.");
AZ_Assert(IsOpen(), "Cannot seek on a FileIOStream that is not open.");
@@ -454,7 +453,6 @@ namespace AZ
SizeType FileIOStream::Read(SizeType bytes, void* oBuffer)
{
AZ_PROFILE_SCOPE(AzCore, "FileIO Read: %s", m_filename.c_str());
AZ_Assert(FileIOBase::GetInstance(), "FileIO is not initialized.");
AZ_Assert(IsOpen(), "Cannot read from a FileIOStream that is not open.");
+25 -6
View File
@@ -11,6 +11,7 @@
#include <AzCore/std/containers/array.h>
#include <AzCore/std/string/wildcard.h>
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/AzCore_Traits_Platform.h>
// extern instantiations of Path templates to prevent implicit instantiations
namespace AZ::IO
@@ -92,11 +93,23 @@ namespace AZ::IO::Internal
constexpr auto ConsumeRootName(InputIt entryBeginIter, InputIt entryEndIter, const char preferredSeparator)
-> AZStd::enable_if_t<AZStd::Internal::is_forward_iterator_v<InputIt>, InputIt>
{
if (preferredSeparator == '/')
if (preferredSeparator == PosixPathSeparator)
{
// If the preferred separator is forward slash the parser is in posix path
// parsing mode, which doesn't have a root name
// parsing mode, which doesn't have a root name,
// unless we're on a posix platform that uses a custom path root separator
#if defined(AZ_TRAIT_CUSTOM_PATH_ROOT_SEPARATOR)
const AZStd::string_view path{ entryBeginIter, entryEndIter };
const auto positionOfPathSeparator = path.find(AZ_TRAIT_CUSTOM_PATH_ROOT_SEPARATOR);
if (positionOfPathSeparator == AZStd::string_view::npos)
{
return entryBeginIter;
}
const AZStd::string_view rootName{ path.substr(0, positionOfPathSeparator + 1) };
return AZStd::next(entryBeginIter, rootName.size());
#else
return entryBeginIter;
#endif
}
else
{
@@ -185,13 +198,18 @@ namespace AZ::IO::Internal
template <typename InputIt, typename EndIt, typename = AZStd::enable_if_t<AZStd::Internal::is_input_iterator_v<InputIt>>>
static constexpr bool IsAbsolute(InputIt first, EndIt last, const char preferredSeparator)
{
size_t pathSize = AZStd::distance(first, last);
// If the preferred separator is a forward slash
// than an absolute path is simply one that starts with a forward slash
if (preferredSeparator == '/')
// than an absolute path is simply one that starts with a forward slash,
// unless we're on a posix platform that uses a custom path root separator
if (preferredSeparator == PosixPathSeparator)
{
#if defined(AZ_TRAIT_CUSTOM_PATH_ROOT_SEPARATOR)
const AZStd::string_view path{ first, last };
return path.find(AZ_TRAIT_CUSTOM_PATH_ROOT_SEPARATOR) != AZStd::string_view::npos;
#else
const size_t pathSize = AZStd::distance(first, last);
return pathSize > 0 && IsSeparator(*first);
#endif
}
else
{
@@ -199,6 +217,7 @@ namespace AZ::IO::Internal
{
// If a windows path ends starts with C:foo it is a root relative path
// A path is absolute root absolute on windows if it starts with <drive_letter><colon><path_separator>
const size_t pathSize = AZStd::distance(first, last);
return pathSize > 2 && Internal::IsSeparator(*AZStd::next(first, 2));
}
@@ -45,8 +45,10 @@ namespace AZ
}
}
#if AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
static constexpr char DecompBoundName[] = "Decompression bound";
static constexpr char ReadBoundName[] = "Read bound";
#endif // AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
bool FullFileDecompressor::DecompressionInformation::IsProcessing() const
{
@@ -14,8 +14,10 @@
namespace AZ::IO
{
#if AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
static constexpr char SchedulerName[] = "Scheduler";
static constexpr char ImmediateReadsName[] = "Immediate reads";
#endif // AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
Scheduler::Scheduler(AZStd::shared_ptr<StreamStackEntry> streamStack, u64 memoryAlignment, u64 sizeAlignment, u64 granularity)
{
@@ -337,7 +339,7 @@ namespace AZ::IO
AZStd::chrono::system_clock::time_point now = AZStd::chrono::system_clock::now();
auto visitor = [this, now](auto&& args) -> void
#else
auto visitor = [this](auto&& args) -> void
auto visitor = [](auto&& args) -> void
#endif
{
using Command = AZStd::decay_t<decltype(args)>;
@@ -17,10 +17,11 @@ namespace AZ
namespace IO
{
static constexpr char ContextName[] = "Context";
#if AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
static constexpr char PredictionAccuracyName[] = "Prediction accuracy (ms)";
static constexpr char LatePredictionName[] = "Early completions";
static constexpr char MissedDeadlinesName[] = "Missed deadlines";
#endif // AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
StreamerContext::~StreamerContext()
{
for (FileRequest* entry : m_internalRecycleBin)
@@ -127,7 +127,7 @@ bool SystemFile::Open(const char* fileName, int mode, int platformFlags)
bool SystemFile::ReOpen(int mode, int platformFlags)
{
AZ_Assert(!m_fileName.empty(), "Missing filename. You must call open first!");
return Open(0, mode, platformFlags);
return Open(nullptr, mode, platformFlags);
}
void SystemFile::Close()
@@ -125,7 +125,7 @@ SharedMemory::Close()
bool
SharedMemory::Map(AccessMode mode, unsigned int size)
{
AZ_Assert(m_mappedBase == NULL, "We already have data mapped");
AZ_Assert(m_mappedBase == nullptr, "We already have data mapped");
AZ_Assert(Platform::IsMapHandleValid(), "You must call Map() first!");
bool result = Platform::Map(mode, size);
@@ -232,7 +232,7 @@ bool SharedMemory::CheckMappedBaseValid()
// [4/29/2011]
//=========================================================================
SharedMemoryRingBuffer::SharedMemoryRingBuffer()
: m_info(NULL)
: m_info(nullptr)
{}
//=========================================================================
@@ -279,7 +279,7 @@ SharedMemoryRingBuffer::Map(AccessMode mode, unsigned int size)
bool
SharedMemoryRingBuffer::UnMap()
{
m_info = NULL;
m_info = nullptr;
return SharedMemory::UnMap();
}
@@ -291,7 +291,7 @@ bool
SharedMemoryRingBuffer::Write(const void* data, unsigned int dataSize)
{
AZ_Warning("AZSystem", !Platform::IsWaitFailed(), "You are writing the ring buffer %s while the Global lock is NOT locked! This can lead to data corruption!", m_name);
AZ_Assert(m_info != NULL, "You need to Create and Map the buffer first!");
AZ_Assert(m_info != nullptr, "You need to Create and Map the buffer first!");
if (m_info->m_writeOffset >= m_info->m_readOffset)
{
unsigned int freeSpace = m_dataSize - (m_info->m_writeOffset - m_info->m_readOffset);
@@ -346,7 +346,7 @@ SharedMemoryRingBuffer::Read(void* data, unsigned int maxDataSize)
return 0;
}
AZ_Assert(m_info != NULL, "You need to Create and Map the buffer first!");
AZ_Assert(m_info != nullptr, "You need to Create and Map the buffer first!");
unsigned int dataRead;
if (m_info->m_writeOffset > m_info->m_readOffset)
{
@@ -192,15 +192,15 @@ void JobManagerWorkStealing::SuspendJobUntilReady(Job* job)
ThreadInfo* info = GetCurrentOrCreateThreadInfo();
AZ_Assert(info->m_currentJob == job, ("Can't suspend a job which isn't currently running"));
info->m_currentJob = NULL; //clear current job
info->m_currentJob = nullptr; //clear current job
if (IsAsynchronous())
{
ProcessJobsAssist(info, job, NULL);
ProcessJobsAssist(info, job, nullptr);
}
else
{
ProcessJobsSynchronous(info, job, NULL);
ProcessJobsSynchronous(info, job, nullptr);
}
info->m_currentJob = job; //restore current job
@@ -223,11 +223,11 @@ void JobManagerWorkStealing::StartJobAndAssistUntilComplete(Job* job)
//the processing functions will return when the empty job dependent count has reached 1
if (IsAsynchronous())
{
ProcessJobsAssist(info, NULL, &notifyFlag);
ProcessJobsAssist(info, nullptr, &notifyFlag);
}
else
{
ProcessJobsSynchronous(info, NULL, &notifyFlag);
ProcessJobsSynchronous(info, nullptr, &notifyFlag);
}
AZ_Assert(!m_currentThreadInfo, "");
@@ -306,9 +306,9 @@ void JobManagerWorkStealing::ProcessJobsWorker(ThreadInfo* info)
//setup thread-local storage
m_currentThreadInfo = info;
ProcessJobsInternal(info, NULL, NULL);
ProcessJobsInternal(info, nullptr, nullptr);
m_currentThreadInfo = NULL;
m_currentThreadInfo = nullptr;
}
void JobManagerWorkStealing::ProcessJobsAssist(ThreadInfo* info, Job* suspendedJob, AZStd::atomic<bool>* notifyFlag)
@@ -529,7 +529,7 @@ void JobManagerWorkStealing::ProcessJobsSynchronous(ThreadInfo* info, Job* suspe
info->m_currentJob = job;
Process(job);
info->m_currentJob = NULL;
info->m_currentJob = nullptr;
//...after calling Process we cannot use the job pointer again, the job has completed and may not exist anymore
#ifdef JOBMANAGER_ENABLE_STATS
+2 -2
View File
@@ -36,7 +36,7 @@ namespace AZ
}
countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK);
SetDependentCountAndFlags(countAndFlags);
StoreDependent(NULL);
StoreDependent(nullptr);
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_SETUP);
@@ -66,7 +66,7 @@ namespace AZ
SetDependentCountAndFlags(countAndFlags);
if (isClearDependent)
{
StoreDependent(NULL);
StoreDependent(nullptr);
}
else
{
+13 -18
View File
@@ -8,25 +8,21 @@
#ifndef AZ_CORE_GUID_H
#define AZ_CORE_GUID_H 1
#ifndef GUID_DEFINED
#if defined(GUID_DEFINED)
#define GUID_FORMAT_DATA1 "lX"
#else
#define GUID_DEFINED
typedef struct _GUID {
_GUID(unsigned long d1, unsigned short d2, unsigned short d3, std::initializer_list<unsigned char> d4)
: Data1(d1),
Data2(d2),
Data3(d3)
{
for (auto it = d4.begin(); it != d4.end(); ++it)
Data4[it - d4.begin()] = *it;
}
_GUID() = default;
#include <AzCore/std/containers/array.h>
uint32_t Data1;
struct _GUID {
uint32_t Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[ 8 ];
} GUID;
AZStd::array<unsigned char,8> Data4;
};
using GUID = _GUID;
#define GUID_FORMAT_DATA1 "X"
#endif // GUID_DEFINED
#if !defined _SYS_GUID_OPERATOR_EQ_ && !defined _NO_SYS_GUID_OPERATOR_EQ_
@@ -36,7 +32,7 @@ static bool inline operator==(const _GUID& lhs, const _GUID& rhs)
return lhs.Data1 == rhs.Data1 &&
lhs.Data2 == rhs.Data2 &&
lhs.Data3 == rhs.Data3 &&
memcmp(lhs.Data4, rhs.Data4, 8) == 0;
lhs.Data4 == rhs.Data4;
}
static bool inline operator!=(const _GUID& lhs, const _GUID& rhs)
{
@@ -66,10 +62,9 @@ typedef const GUID& REFIID;
const GUID name \
= { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
static REFGUID GUID_NULL()
inline constexpr GUID GUID_NULL()
{
static const GUID guid = { 0x00000000L, 0x0000, 0x0000, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} };
return guid;
return { 0x00000000L, 0x0000, 0x0000, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} };
}
#define GUID_NULL GUID_NULL()
@@ -12,29 +12,29 @@ namespace AZ
{
namespace Simd
{
static AZ_ALIGN(constexpr float g_sinCoef1[4], 16) = { -0.0001950727f, -0.0001950727f, -0.0001950727f, -0.0001950727f };
static AZ_ALIGN(constexpr float g_sinCoef2[4], 16) = { 0.0083320758f, 0.0083320758f, 0.0083320758f, 0.0083320758f };
static AZ_ALIGN(constexpr float g_sinCoef3[4], 16) = { -0.1666665247f, -0.1666665247f, -0.1666665247f, -0.1666665247f };
static AZ_ALIGN(constexpr float g_cosCoef1[4], 16) = { -0.0013602249f, -0.0013602249f, -0.0013602249f, -0.0013602249f };
static AZ_ALIGN(constexpr float g_cosCoef2[4], 16) = { 0.0416566950f, 0.0416566950f, 0.0416566950f, 0.0416566950f };
static AZ_ALIGN(constexpr float g_cosCoef3[4], 16) = { -0.4999990225f, -0.4999990225f, -0.4999990225f, -0.4999990225f };
static AZ_ALIGN(constexpr float g_acosHiCoef1[4], 16) = { -0.0012624911f, -0.0012624911f, -0.0012624911f, -0.0012624911f };
static AZ_ALIGN(constexpr float g_acosHiCoef2[4], 16) = { 0.0066700901f, 0.0066700901f, 0.0066700901f, 0.0066700901f };
static AZ_ALIGN(constexpr float g_acosHiCoef3[4], 16) = { -0.0170881256f, -0.0170881256f, -0.0170881256f, -0.0170881256f };
static AZ_ALIGN(constexpr float g_acosHiCoef4[4], 16) = { 0.0308918810f, 0.0308918810f, 0.0308918810f, 0.0308918810f };
static AZ_ALIGN(constexpr float g_acosLoCoef1[4], 16) = { -0.0501743046f, -0.0501743046f, -0.0501743046f, -0.0501743046f };
static AZ_ALIGN(constexpr float g_acosLoCoef2[4], 16) = { 0.0889789874f, 0.0889789874f, 0.0889789874f, 0.0889789874f };
static AZ_ALIGN(constexpr float g_acosLoCoef3[4], 16) = { -0.2145988016f, -0.2145988016f, -0.2145988016f, -0.2145988016f };
static AZ_ALIGN(constexpr float g_acosLoCoef4[4], 16) = { 1.5707963050f, 1.5707963050f, 1.5707963050f, 1.5707963050f };
static AZ_ALIGN(constexpr float g_acosCoef1[4], 16) = { -0.0200752200f, -0.0200752200f, -0.0200752200f, -0.0200752200f };
static AZ_ALIGN(constexpr float g_acosCoef2[4], 16) = { 0.0759031500f, 0.0759031500f, 0.0759031500f, 0.0759031500f };
static AZ_ALIGN(constexpr float g_acosCoef3[4], 16) = { -0.2126757000f, -0.2126757000f, -0.2126757000f, -0.2126757000f };
static AZ_ALIGN(constexpr float g_atanHiRange[4], 16) = { 2.4142135624f, 2.4142135624f, 2.4142135624f, 2.4142135624f };
static AZ_ALIGN(constexpr float g_atanLoRange[4], 16) = { 0.4142135624f, 0.4142135624f, 0.4142135624f, 0.4142135624f };
static AZ_ALIGN(constexpr float g_atanCoef1[4], 16) = { 8.05374449538e-2f, 8.05374449538e-2f, 8.05374449538e-2f, 8.05374449538e-2f };
static AZ_ALIGN(constexpr float g_atanCoef2[4], 16) = { -1.38776856032e-1f, -1.38776856032e-1f, -1.38776856032e-1f, -1.38776856032e-1f };
static AZ_ALIGN(constexpr float g_atanCoef3[4], 16) = { 1.99777106478e-1f, 1.99777106478e-1f, 1.99777106478e-1f, 1.99777106478e-1f };
static AZ_ALIGN(constexpr float g_atanCoef4[4], 16) = { -3.33329491539e-1f, -3.33329491539e-1f, -3.33329491539e-1f, -3.33329491539e-1f };
alignas(16) static constexpr float g_sinCoef1[4] = { -0.0001950727f, -0.0001950727f, -0.0001950727f, -0.0001950727f };
alignas(16) static constexpr float g_sinCoef2[4] = { 0.0083320758f, 0.0083320758f, 0.0083320758f, 0.0083320758f };
alignas(16) static constexpr float g_sinCoef3[4] = { -0.1666665247f, -0.1666665247f, -0.1666665247f, -0.1666665247f };
alignas(16) static constexpr float g_cosCoef1[4] = { -0.0013602249f, -0.0013602249f, -0.0013602249f, -0.0013602249f };
alignas(16) static constexpr float g_cosCoef2[4] = { 0.0416566950f, 0.0416566950f, 0.0416566950f, 0.0416566950f };
alignas(16) static constexpr float g_cosCoef3[4] = { -0.4999990225f, -0.4999990225f, -0.4999990225f, -0.4999990225f };
alignas(16) static constexpr float g_acosHiCoef1[4] = { -0.0012624911f, -0.0012624911f, -0.0012624911f, -0.0012624911f };
alignas(16) static constexpr float g_acosHiCoef2[4] = { 0.0066700901f, 0.0066700901f, 0.0066700901f, 0.0066700901f };
alignas(16) static constexpr float g_acosHiCoef3[4] = { -0.0170881256f, -0.0170881256f, -0.0170881256f, -0.0170881256f };
alignas(16) static constexpr float g_acosHiCoef4[4] = { 0.0308918810f, 0.0308918810f, 0.0308918810f, 0.0308918810f };
alignas(16) static constexpr float g_acosLoCoef1[4] = { -0.0501743046f, -0.0501743046f, -0.0501743046f, -0.0501743046f };
alignas(16) static constexpr float g_acosLoCoef2[4] = { 0.0889789874f, 0.0889789874f, 0.0889789874f, 0.0889789874f };
alignas(16) static constexpr float g_acosLoCoef3[4] = { -0.2145988016f, -0.2145988016f, -0.2145988016f, -0.2145988016f };
alignas(16) static constexpr float g_acosLoCoef4[4] = { 1.5707963050f, 1.5707963050f, 1.5707963050f, 1.5707963050f };
alignas(16) static constexpr float g_acosCoef1[4] = { -0.0200752200f, -0.0200752200f, -0.0200752200f, -0.0200752200f };
alignas(16) static constexpr float g_acosCoef2[4] = { 0.0759031500f, 0.0759031500f, 0.0759031500f, 0.0759031500f };
alignas(16) static constexpr float g_acosCoef3[4] = { -0.2126757000f, -0.2126757000f, -0.2126757000f, -0.2126757000f };
alignas(16) static constexpr float g_atanHiRange[4] = { 2.4142135624f, 2.4142135624f, 2.4142135624f, 2.4142135624f };
alignas(16) static constexpr float g_atanLoRange[4] = { 0.4142135624f, 0.4142135624f, 0.4142135624f, 0.4142135624f };
alignas(16) static constexpr float g_atanCoef1[4] = { 8.05374449538e-2f, 8.05374449538e-2f, 8.05374449538e-2f, 8.05374449538e-2f };
alignas(16) static constexpr float g_atanCoef2[4] = { -1.38776856032e-1f, -1.38776856032e-1f, -1.38776856032e-1f, -1.38776856032e-1f };
alignas(16) static constexpr float g_atanCoef3[4] = { 1.99777106478e-1f, 1.99777106478e-1f, 1.99777106478e-1f, 1.99777106478e-1f };
alignas(16) static constexpr float g_atanCoef4[4] = { -3.33329491539e-1f, -3.33329491539e-1f, -3.33329491539e-1f, -3.33329491539e-1f };
namespace Common
{
@@ -339,7 +339,6 @@ namespace AZ
{
const typename VecType::FloatType x_eq_0 = VecType::CmpEq(x, VecType::ZeroFloat());
const typename VecType::FloatType x_ge_0 = VecType::CmpGtEq(x, VecType::ZeroFloat());
const typename VecType::FloatType x_le_0 = VecType::CmpLtEq(x, VecType::ZeroFloat());
const typename VecType::FloatType x_lt_0 = VecType::CmpLt(x, VecType::ZeroFloat());
const typename VecType::FloatType y_eq_0 = VecType::CmpEq(y, VecType::ZeroFloat());
@@ -363,7 +362,6 @@ namespace AZ
typename VecType::FloatType swap_sign_mask_offset = VecType::And(x_lt_0, y_lt_0);
swap_sign_mask_offset = VecType::And(swap_sign_mask_offset, VecType::CastToFloat(FastLoadConstant<VecType>(Simd::g_negateMask)));
const typename VecType::FloatType offset0 = VecType::ZeroFloat();
typename VecType::FloatType offset1 = FastLoadConstant<VecType>(g_Pi);
offset1 = VecType::Xor(offset1, swap_sign_mask_offset);
@@ -867,7 +867,6 @@ namespace AZ
const FloatType cols0 = {{ rows[0].v[0], rows[1].v[0], rows[2].v[0], 0.0f }};
const FloatType cols1 = {{ rows[0].v[1], rows[1].v[1], rows[2].v[1], 0.0f }};
const FloatType cols2 = {{ rows[0].v[2], rows[1].v[2], rows[2].v[2], 0.0f }};
const FloatType cols3 = {{ rows[0].v[3], rows[1].v[3], rows[2].v[3], 1.0f }};
out[0] = cols0;
out[1] = cols1;
out[2] = cols2;
+18 -18
View File
@@ -24,24 +24,24 @@ namespace AZ
{
namespace Simd
{
static AZ_ALIGN(constexpr float g_vec1111[4], 16) = { 1.0f, 1.0f, 1.0f, 1.0f };
static AZ_ALIGN(constexpr float g_vec1000[4], 16) = { 1.0f, 0.0f, 0.0f, 0.0f };
static AZ_ALIGN(constexpr float g_vec0100[4], 16) = { 0.0f, 1.0f, 0.0f, 0.0f };
static AZ_ALIGN(constexpr float g_vec0010[4], 16) = { 0.0f, 0.0f, 1.0f, 0.0f };
static AZ_ALIGN(constexpr float g_vec0001[4], 16) = { 0.0f, 0.0f, 0.0f, 1.0f };
static AZ_ALIGN(constexpr float g_Pi[4], 16) = { Constants::Pi, Constants::Pi, Constants::Pi, Constants::Pi };
static AZ_ALIGN(constexpr float g_TwoPi[4], 16) = { Constants::TwoPi, Constants::TwoPi, Constants::TwoPi, Constants::TwoPi };
static AZ_ALIGN(constexpr float g_HalfPi[4], 16) = { Constants::HalfPi, Constants::HalfPi, Constants::HalfPi, Constants::HalfPi };
static AZ_ALIGN(constexpr float g_QuarterPi[4], 16) = { Constants::QuarterPi, Constants::QuarterPi, Constants::QuarterPi, Constants::QuarterPi };
static AZ_ALIGN(constexpr float g_TwoOverPi[4], 16) = { Constants::TwoOverPi, Constants::TwoOverPi, Constants::TwoOverPi, Constants::TwoOverPi };
static AZ_ALIGN(constexpr int32_t g_absMask[4], 16) = { (int32_t)0x7fffffff, (int32_t)0x7fffffff, (int32_t)0x7fffffff, (int32_t)0x7fffffff };
static AZ_ALIGN(constexpr int32_t g_negateMask[4], 16) = { (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x80000000 };
static AZ_ALIGN(constexpr int32_t g_negateXMask[4], 16) = { (int32_t)0x80000000, (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x00000000 };
static AZ_ALIGN(constexpr int32_t g_negateYMask[4], 16) = { (int32_t)0x00000000, (int32_t)0x80000000, (int32_t)0x00000000, (int32_t)0x00000000 };
static AZ_ALIGN(constexpr int32_t g_negateZMask[4], 16) = { (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x80000000, (int32_t)0x00000000 };
static AZ_ALIGN(constexpr int32_t g_negateWMask[4], 16) = { (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x80000000 };
static AZ_ALIGN(constexpr int32_t g_negateXYZMask[4], 16) = { (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x00000000 };
static AZ_ALIGN(constexpr int32_t g_wMask[4], 16) = { (int32_t)0xffffffff, (int32_t)0xffffffff, (int32_t)0xffffffff, (int32_t)0x00000000 };
alignas(16) static constexpr float g_vec1111[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
alignas(16) static constexpr float g_vec1000[4] = { 1.0f, 0.0f, 0.0f, 0.0f };
alignas(16) static constexpr float g_vec0100[4] = { 0.0f, 1.0f, 0.0f, 0.0f };
alignas(16) static constexpr float g_vec0010[4] = { 0.0f, 0.0f, 1.0f, 0.0f };
alignas(16) static constexpr float g_vec0001[4] = { 0.0f, 0.0f, 0.0f, 1.0f };
alignas(16) static constexpr float g_Pi[4] = { Constants::Pi, Constants::Pi, Constants::Pi, Constants::Pi };
alignas(16) static constexpr float g_TwoPi[4] = { Constants::TwoPi, Constants::TwoPi, Constants::TwoPi, Constants::TwoPi };
alignas(16) static constexpr float g_HalfPi[4] = { Constants::HalfPi, Constants::HalfPi, Constants::HalfPi, Constants::HalfPi };
alignas(16) static constexpr float g_QuarterPi[4] = { Constants::QuarterPi, Constants::QuarterPi, Constants::QuarterPi, Constants::QuarterPi };
alignas(16) static constexpr float g_TwoOverPi[4] = { Constants::TwoOverPi, Constants::TwoOverPi, Constants::TwoOverPi, Constants::TwoOverPi };
alignas(16) static constexpr int32_t g_absMask[4] = { (int32_t)0x7fffffff, (int32_t)0x7fffffff, (int32_t)0x7fffffff, (int32_t)0x7fffffff };
alignas(16) static constexpr int32_t g_negateMask[4] = { (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x80000000 };
alignas(16) static constexpr int32_t g_negateXMask[4] = { (int32_t)0x80000000, (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x00000000 };
alignas(16) static constexpr int32_t g_negateYMask[4] = { (int32_t)0x00000000, (int32_t)0x80000000, (int32_t)0x00000000, (int32_t)0x00000000 };
alignas(16) static constexpr int32_t g_negateZMask[4] = { (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x80000000, (int32_t)0x00000000 };
alignas(16) static constexpr int32_t g_negateWMask[4] = { (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x00000000, (int32_t)0x80000000 };
alignas(16) static constexpr int32_t g_negateXYZMask[4] = { (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x80000000, (int32_t)0x00000000 };
alignas(16) static constexpr int32_t g_wMask[4] = { (int32_t)0xffffffff, (int32_t)0xffffffff, (int32_t)0xffffffff, (int32_t)0x00000000 };
}
}
+2 -2
View File
@@ -56,7 +56,7 @@ namespace AZ
Uuid Uuid::CreateStringSkipWarnings(const char* string, size_t stringLength, [[maybe_unused]] bool skipWarnings)
{
if (string == NULL)
if (string == nullptr)
{
return Uuid::CreateNull();
}
@@ -71,7 +71,7 @@ namespace AZ
if (len < 32 || len > 38)
{
AZ_Warning("Math", skipWarnings, "Invalid UUID format %s (must be) {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} (or without dashes and braces)", string != NULL ? string : "null");
AZ_Warning("Math", skipWarnings, "Invalid UUID format %s (must be) {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} (or without dashes and braces)", string != nullptr ? string : "null");
return Uuid::CreateNull();
}
+1 -1
View File
@@ -174,7 +174,7 @@ namespace AZ
}
// or _m128i and VMX ???
AZ_ALIGN(unsigned char data[16], 16);
alignas(16) unsigned char data[16];
};
} // namespace AZ
@@ -169,7 +169,7 @@ AllocationRecords::RegisterAllocation(void* address, size_t byteSize, size_t ali
ai.m_timeStamp = AZStd::GetTimeNowMicroSecond();
// if we don't have a fileName,lineNum record the stack or if the user requested it.
if ((fileName == 0 && m_mode == RECORD_STACK_IF_NO_FILE_LINE) || m_mode == RECORD_FULL)
if ((fileName == nullptr && m_mode == RECORD_STACK_IF_NO_FILE_LINE) || m_mode == RECORD_FULL)
{
ai.m_stackFrames = m_numStackLevels ? reinterpret_cast<AZ::Debug::StackFrame*>(m_records.get_allocator().allocate(sizeof(AZ::Debug::StackFrame)*m_numStackLevels, 1)) : nullptr;
if (ai.m_stackFrames)
@@ -39,9 +39,9 @@ namespace AZ
return AZStd::hash<AZStd::string_view>{}(key);
}
};
typedef AZStd::basic_string<char, AZStd::char_traits<char>, AZStdIAllocator> AMString;
typedef AZStd::unordered_map<AMString, IAllocator*, AMStringHasher, AZStd::equal_to<>, AZStdIAllocator> AllocatorNameMap;
typedef AZStd::unordered_map<AMString, AMString, AMStringHasher, AZStd::equal_to<>, AZStdIAllocator> AllocatorRemappings;
using AMString = AZStd::basic_string<char, AZStd::char_traits<char>, AZStdIAllocator>;
using AllocatorNameMap = AZStd::unordered_map<AMString, IAllocator*, AMStringHasher, AZStd::equal_to<>, AZStdIAllocator>;
using AllocatorRemappings = AZStd::unordered_map<AMString, AMString, AMStringHasher, AZStd::equal_to<>, AZStdIAllocator>;
// For allocators that are created before we have an environment, we keep some module-local data for them so that we can register them
// properly once the environment is attached.
@@ -403,7 +403,7 @@ AllocatorManager::AddOutOfMemoryListener(const OutOfMemoryCBType& cb)
void
AllocatorManager::RemoveOutOfMemoryListener()
{
m_outOfMemoryListener = 0;
m_outOfMemoryListener = nullptr;
}
//=========================================================================
@@ -660,13 +660,13 @@ void AllocatorManager::GetAllocatorStats(size_t& allocatedBytes, size_t& capacit
//=========================================================================
AllocatorManager::MemoryBreak::MemoryBreak()
{
addressStart = NULL;
addressEnd = NULL;
addressStart = nullptr;
addressEnd = nullptr;
byteSize = 0;
alignment = static_cast<size_t>(0xffffffff);
name = NULL;
name = nullptr;
fileName = NULL;
fileName = nullptr;
lineNum = -1;
}
@@ -729,14 +729,14 @@ AllocatorManager::DebugBreak(void* address, const Debug::AllocationInfo& info)
AZ_Assert(!(m_memoryBreak[i].alignment == info.m_alignment), "User triggered breakpoint - alignment (%d)", info.m_alignment);
AZ_Assert(!(m_memoryBreak[i].byteSize == info.m_byteSize), "User triggered breakpoint - allocation size (%d)", info.m_byteSize);
AZ_Assert(!(info.m_name != NULL && m_memoryBreak[i].name != NULL && strcmp(m_memoryBreak[i].name, info.m_name) == 0), "User triggered breakpoint - name \"%s\"", info.m_name);
AZ_Assert(!(info.m_name != nullptr && m_memoryBreak[i].name != nullptr && strcmp(m_memoryBreak[i].name, info.m_name) == 0), "User triggered breakpoint - name \"%s\"", info.m_name);
if (m_memoryBreak[i].lineNum != 0)
{
AZ_Assert(!(info.m_fileName != NULL && m_memoryBreak[i].fileName != NULL && strcmp(m_memoryBreak[i].fileName, info.m_fileName) == 0 && m_memoryBreak[i].lineNum == info.m_lineNum), "User triggered breakpoint - file/line number : %s(%d)", info.m_fileName, info.m_lineNum);
AZ_Assert(!(info.m_fileName != nullptr && m_memoryBreak[i].fileName != nullptr && strcmp(m_memoryBreak[i].fileName, info.m_fileName) == 0 && m_memoryBreak[i].lineNum == info.m_lineNum), "User triggered breakpoint - file/line number : %s(%d)", info.m_fileName, info.m_lineNum);
}
else
{
AZ_Assert(!(info.m_fileName != NULL && m_memoryBreak[i].fileName != NULL && strcmp(m_memoryBreak[i].fileName, info.m_fileName) == 0), "User triggered breakpoint - file name \"%s\"", info.m_fileName);
AZ_Assert(!(info.m_fileName != nullptr && m_memoryBreak[i].fileName != nullptr && strcmp(m_memoryBreak[i].fileName, info.m_fileName) == 0), "User triggered breakpoint - file name \"%s\"", info.m_fileName);
}
}
}
@@ -20,9 +20,7 @@ namespace AZ
public:
void ActivateAllocators()
{
// Note the parameter pack expansion, this creates the equivalent of a fold expression
// For each type, call InitAllocator<T>(), then put 0 in the initializer list
std::initializer_list<int> init{(InitAllocator<Allocators>(), 0)...};
(InitAllocator<Allocators>(), ...);
}
void DeactivateAllocators()
@@ -22,7 +22,7 @@ using namespace AZ;
//=========================================================================
BestFitExternalMapAllocator::BestFitExternalMapAllocator()
: AllocatorBase(this, "BestFitExternalMapAllocator", "Best fit allocator with external tracking storage!")
, m_schema(NULL)
, m_schema(nullptr)
{}
//=========================================================================
@@ -47,7 +47,7 @@ BestFitExternalMapAllocator::Create(const Descriptor& desc)
schemaDesc.m_memoryBlockByteSize = desc.m_memoryBlockByteSize;
m_schema = azcreate(BestFitExternalMapSchema, (schemaDesc), SystemAllocator);
if (m_schema == NULL)
if (m_schema == nullptr)
{
isReady = false;
}
@@ -63,7 +63,7 @@ void
BestFitExternalMapAllocator::Destroy()
{
azdestroy(m_schema, SystemAllocator);
m_schema = NULL;
m_schema = nullptr;
}
AllocatorDebugConfig BestFitExternalMapAllocator::GetDebugConfig()
@@ -89,7 +89,7 @@ BestFitExternalMapAllocator::Allocate(size_type byteSize, size_type alignment, i
byteSize = MemorySizeAdjustedUp(byteSize);
BestFitExternalMapAllocator::pointer_type address = m_schema->Allocate(byteSize, alignment, flags);
if (address == 0)
if (address == nullptr)
{
if (!OnOutOfMemory(byteSize, alignment, flags, name, fileName, lineNum))
{
@@ -100,7 +100,7 @@ BestFitExternalMapAllocator::Allocate(size_type byteSize, size_type alignment, i
}
}
AZ_Assert(address != 0, "BestFitExternalMapAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum);
AZ_Assert(address != nullptr, "BestFitExternalMapAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum);
AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1));
return address;
@@ -145,7 +145,7 @@ BestFitExternalMapAllocator::ReAllocate(pointer_type ptr, size_type newSize, siz
(void)newSize;
(void)newAlignment;
AZ_Assert(false, "Not supported!");
return NULL;
return nullptr;
}
//=========================================================================
@@ -18,15 +18,15 @@ using namespace AZ;
BestFitExternalMapSchema::BestFitExternalMapSchema(const Descriptor& desc)
: m_desc(desc)
, m_used(0)
, m_freeChunksMap(FreeMapType::key_compare(), AZStdIAllocator(desc.m_mapAllocator != NULL ? desc.m_mapAllocator : &AllocatorInstance<SystemAllocator>::Get()))
, m_allocChunksMap(AllocMapType::hasher(), AllocMapType::key_eq(), AZStdIAllocator(desc.m_mapAllocator != NULL ? desc.m_mapAllocator : &AllocatorInstance<SystemAllocator>::Get()))
, m_freeChunksMap(FreeMapType::key_compare(), AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance<SystemAllocator>::Get()))
, m_allocChunksMap(AllocMapType::hasher(), AllocMapType::key_eq(), AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance<SystemAllocator>::Get()))
{
if (m_desc.m_mapAllocator == NULL)
if (m_desc.m_mapAllocator == nullptr)
{
m_desc.m_mapAllocator = &AllocatorInstance<SystemAllocator>::Get(); // used as our sub allocator
}
AZ_Assert(m_desc.m_memoryBlockByteSize > 0, "You must provide memory block size!");
AZ_Assert(m_desc.m_memoryBlock != NULL, "You must provide memory block allocated as you with!");
AZ_Assert(m_desc.m_memoryBlock != nullptr, "You must provide memory block allocated as you with!");
//if( m_desc.m_memoryBlock == NULL) there is no point to automate this cause we need to flag this memory special, otherwise there is no point to use this allocator at all
// m_desc.m_memoryBlock = azmalloc(SystemAllocator,m_desc.m_memoryBlockByteSize,16);
m_freeChunksMap.insert(AZStd::make_pair(m_desc.m_memoryBlockByteSize, reinterpret_cast<char*>(m_desc.m_memoryBlock)));
@@ -40,13 +40,13 @@ BestFitExternalMapSchema::pointer_type
BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int flags)
{
(void)flags;
char* address = NULL;
char* address = nullptr;
AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!");
for (int i = 0; i < 2; ++i) // max 2 attempts to allocate
{
FreeMapType::iterator iter = m_freeChunksMap.find(byteSize);
size_t blockSize = 0;
char* blockAddress = NULL;
char* blockAddress = nullptr;
size_t preAllocBlockSize = 0;
while (iter != m_freeChunksMap.end())
{
@@ -64,7 +64,7 @@ BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int
}
++iter;
}
if (address != NULL)
if (address != nullptr)
{
// split blocks
if (preAllocBlockSize) // if we have a block before the alignment
@@ -94,7 +94,7 @@ BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int
void
BestFitExternalMapSchema::DeAllocate(pointer_type ptr)
{
if (ptr == 0)
if (ptr == nullptr)
{
return;
}
@@ -107,17 +107,17 @@ namespace AZ
m_used = 0;
m_desc = desc;
m_subAllocator = 0;
m_subAllocator = nullptr;
for (int i = 0; i < Descriptor::m_maxNumBlocks; ++i)
{
m_memSpaces[i] = 0;
m_memSpaces[i] = nullptr;
m_ownMemoryBlock[i] = false;
}
for (int i = 0; i < m_desc.m_numMemoryBlocks; ++i)
{
if (m_desc.m_memoryBlocks[i] == 0) // Allocate memory block if requested!
if (m_desc.m_memoryBlocks[i] == nullptr) // Allocate memory block if requested!
{
AZ_Assert(AllocatorInstance<SystemAllocator>::IsReady(), "You requested to allocate memory using the system allocator, but it's not created yet!");
m_subAllocator = &AllocatorInstance<SystemAllocator>::Get();
@@ -152,7 +152,7 @@ namespace AZ
if (m_memSpaces[i])
{
AZDLMalloc::destroy_mspace(m_memSpaces[i]);
m_memSpaces[i] = 0;
m_memSpaces[i] = nullptr;
if (m_ownMemoryBlock[i])
{
@@ -172,7 +172,7 @@ namespace AZ
AZ_UNUSED(lineNum);
AZ_UNUSED(suppressStackRecord);
int blockId = flags;
AZ_Assert(m_memSpaces[blockId]!=0, "Invalid block id!");
AZ_Assert(m_memSpaces[blockId]!=nullptr, "Invalid block id!");
HeapSchema::pointer_type address = AZDLMalloc::mspace_memalign(m_memSpaces[blockId], alignment, byteSize);
if (address)
{
@@ -186,7 +186,7 @@ namespace AZ
{
AZ_UNUSED(byteSize);
AZ_UNUSED(alignment);
if (ptr==0)
if (ptr==nullptr)
{
return;
}
@@ -194,7 +194,7 @@ namespace AZ
// if we use m_spaces just count the chunk sizes.
m_used -= ChunckSize(ptr);
#ifdef FOOTERS
AZDLMalloc::mspace_free(0, ptr); ///< We use footers so we know which memspace the pointer belongs to.
AZDLMalloc::mspace_free(nullptr, ptr); ///< We use footers so we know which memspace the pointer belongs to.
#else
int i = 0;
for (; i < m_desc.m_numMemoryBlocks; ++i)
@@ -248,7 +248,7 @@ namespace AZ
HeapSchema::ChunckSize(pointer_type ptr)
{
// based on azmalloc_usable_size + the overhead
if (ptr != 0)
if (ptr != nullptr)
{
mchunkptr p = mem2chunk(ptr);
//if (is_inuse(p)) // we can even skip this check since we track for double free and so on anyway
@@ -784,17 +784,17 @@ namespace AZ {
// size == 0 acts as free
void* realloc(void* ptr, size_t size)
{
if (ptr == NULL)
if (ptr == nullptr)
{
return alloc(size);
}
if (size == 0)
{
free(ptr);
return NULL;
return nullptr;
}
debug_check(ptr);
void* newPtr = NULL;
void* newPtr = nullptr;
if (ptr_in_bucket(ptr))
{
if (is_small_allocation(size)) // no point to check m_isPoolAllocations as if it's false pointer can't be in a bucket.
@@ -853,21 +853,21 @@ namespace AZ {
{
return realloc(ptr, size);
}
if (ptr == NULL)
if (ptr == nullptr)
{
return alloc(size, alignment);
}
if (size == 0)
{
free(ptr);
return NULL;
return nullptr;
}
if ((size_t)ptr & (alignment - 1))
{
void* newPtr = alloc(size, alignment);
if (!newPtr)
{
return NULL;
return nullptr;
}
size_t count = this->size(ptr);
if (count > size)
@@ -879,7 +879,7 @@ namespace AZ {
return newPtr;
}
debug_check(ptr);
void* newPtr = NULL;
void* newPtr = nullptr;
if (ptr_in_bucket(ptr))
{
if (is_small_allocation(size) && alignment <= MAX_SMALL_ALLOCATION) // no point to check m_isPoolAllocations as if it was false, pointer can't be in a bucket
@@ -931,7 +931,7 @@ namespace AZ {
// returns the size of the resulting memory block
inline size_t resize(void* ptr, size_t size)
{
if (ptr == NULL)
if (ptr == nullptr)
{
return 0;
}
@@ -957,7 +957,7 @@ namespace AZ {
// query the size of the memory block
inline size_t size(void* ptr) const
{
if (ptr == NULL)
if (ptr == nullptr)
{
return 0;
}
@@ -993,7 +993,7 @@ namespace AZ {
// free the memory block
inline void free(void* ptr)
{
if (ptr == NULL)
if (ptr == nullptr)
{
return;
}
@@ -1009,7 +1009,7 @@ namespace AZ {
// free the memory block supplying the original size with DEFAULT_ALIGNMENT
inline void free(void* ptr, size_t origSize)
{
if (ptr == NULL)
if (ptr == nullptr)
{
return;
}
@@ -1027,7 +1027,7 @@ namespace AZ {
// free the memory block supplying the original size and alignment
inline void free(void* ptr, size_t origSize, size_t oldAlignment)
{
if (ptr == NULL)
if (ptr == nullptr)
{
return;
}
@@ -1134,10 +1134,10 @@ namespace AZ {
// If m_systemChunkSize is specified, use that size for allocating tree blocks from the OS
// m_treePageAlignment should be OS_VIRTUAL_PAGE_SIZE in all cases with this trait as we work
// with virtual memory addresses when the tree grows and we cannot specify an alignment in all cases
: m_treePageSize(desc.m_fixedMemoryBlock != NULL ? desc.m_pageSize :
: m_treePageSize(desc.m_fixedMemoryBlock != nullptr ? desc.m_pageSize :
desc.m_systemChunkSize != 0 ? desc.m_systemChunkSize : OS_VIRTUAL_PAGE_SIZE)
, m_treePageAlignment(desc.m_pageSize)
, m_poolPageSize(desc.m_fixedMemoryBlock != NULL ? desc.m_poolPageSize : OS_VIRTUAL_PAGE_SIZE)
, m_poolPageSize(desc.m_fixedMemoryBlock != nullptr ? desc.m_poolPageSize : OS_VIRTUAL_PAGE_SIZE)
, m_subAllocator(desc.m_subAllocator)
{
#ifdef DEBUG_ALLOCATOR
@@ -1246,7 +1246,7 @@ namespace AZ {
return p;
}
}
return NULL;
return nullptr;
}
const HpAllocator::page* HpAllocator::bucket::get_free_page() const
@@ -1259,7 +1259,7 @@ namespace AZ {
return p;
}
}
return NULL;
return nullptr;
}
void* HpAllocator::bucket::alloc(page* p)
@@ -1359,7 +1359,7 @@ namespace AZ {
p = bucket_grow(bsize, mBuckets[bi].marker());
if (!p)
{
return NULL;
return nullptr;
}
mBuckets[bi].add_free_page(p);
}
@@ -1385,7 +1385,7 @@ namespace AZ {
p = bucket_grow(bsize, mBuckets[bi].marker());
if (!p)
{
return NULL;
return nullptr;
}
mBuckets[bi].add_free_page(p);
}
@@ -1406,7 +1406,7 @@ namespace AZ {
void* newPtr = bucket_alloc(size);
if (!newPtr)
{
return NULL;
return nullptr;
}
memcpy(newPtr, ptr, AZStd::GetMin(elemSize - MEMORY_GUARD_SIZE, size - MEMORY_GUARD_SIZE));
bucket_free(ptr);
@@ -1426,7 +1426,7 @@ namespace AZ {
void* newPtr = bucket_alloc_direct(bucket_spacing_function(AZ::SizeAlignUp(size, alignment)));
if (!newPtr)
{
return NULL;
return nullptr;
}
memcpy(newPtr, ptr, AZStd::GetMin(elemSize - MEMORY_GUARD_SIZE, size - MEMORY_GUARD_SIZE));
bucket_free(ptr);
@@ -1638,7 +1638,7 @@ namespace AZ {
// create a dummy block to avoid prev() NULL checks and allow easy block shifts
// potentially this dummy block might grow (due to shift_block) but not more than sizeof(free_node)
block_header* front = (block_header*)mem;
front->prev(0);
front->prev(nullptr);
front->size(0);
front->set_used();
block_header* back = (block_header*)front->mem();
@@ -1777,7 +1777,7 @@ namespace AZ {
newBl = tree_grow(size);
if (!newBl)
{
return NULL;
return nullptr;
}
}
HPPA_ASSERT(!newBl->used());
@@ -1956,7 +1956,7 @@ namespace AZ {
tree_free(ptr);
return newPtr;
}
return NULL;
return nullptr;
}
void* HpAllocator::tree_realloc_aligned(void* ptr, size_t size, size_t alignment)
@@ -2044,7 +2044,7 @@ namespace AZ {
tree_free(ptr);
return newPtr;
}
return NULL;
return nullptr;
}
size_t HpAllocator::tree_resize(void* ptr, size_t size)
@@ -2121,7 +2121,7 @@ namespace AZ {
HPPA_ASSERT(!bl->used());
HPPA_ASSERT(bl->prev() && bl->prev()->used());
HPPA_ASSERT(bl->next() && bl->next()->used());
if (bl->prev()->prev() == NULL && bl->next()->size() == 0)
if (bl->prev()->prev() == nullptr && bl->next()->size() == 0)
{
tree_detach(bl);
char* memStart = (char*)bl->prev();
@@ -2539,11 +2539,11 @@ namespace AZ {
if (m_desc.m_fixedMemoryBlockByteSize > 0)
{
AZ_Assert((m_desc.m_fixedMemoryBlockByteSize & (m_desc.m_pageSize - 1)) == 0, "Memory block size %d MUST be multiples of the of the page size %d!", m_desc.m_fixedMemoryBlockByteSize, m_desc.m_pageSize);
if (m_desc.m_fixedMemoryBlock == NULL)
if (m_desc.m_fixedMemoryBlock == nullptr)
{
AZ_Assert(m_desc.m_subAllocator != NULL, "Sub allocator must point to a valid allocator if m_fixedMemoryBlock is NOT allocated (NULL)!");
AZ_Assert(m_desc.m_subAllocator != nullptr, "Sub allocator must point to a valid allocator if m_fixedMemoryBlock is NOT allocated (NULL)!");
m_desc.m_fixedMemoryBlock = m_desc.m_subAllocator->Allocate(m_desc.m_fixedMemoryBlockByteSize, m_desc.m_fixedMemoryBlockAlignment, 0, "HphaSchema", __FILE__, __LINE__, 1);
AZ_Assert(m_desc.m_fixedMemoryBlock != NULL, "Failed to allocate %d bytes!", m_desc.m_fixedMemoryBlockByteSize);
AZ_Assert(m_desc.m_fixedMemoryBlock != nullptr, "Failed to allocate %d bytes!", m_desc.m_fixedMemoryBlockByteSize);
m_ownMemoryBlock = true;
}
AZ_Assert((reinterpret_cast<size_t>(m_desc.m_fixedMemoryBlock) & static_cast<size_t>(desc.m_fixedMemoryBlockAlignment - 1)) == 0, "Memory block must be page size (%d bytes) aligned!", desc.m_fixedMemoryBlockAlignment);
@@ -2570,7 +2570,7 @@ namespace AZ {
if (m_ownMemoryBlock)
{
m_desc.m_subAllocator->DeAllocate(m_desc.m_fixedMemoryBlock, m_desc.m_fixedMemoryBlockByteSize, m_desc.m_fixedMemoryBlockAlignment);
m_desc.m_fixedMemoryBlock = NULL;
m_desc.m_fixedMemoryBlock = nullptr;
}
}
@@ -2587,7 +2587,7 @@ namespace AZ {
(void)lineNum;
(void)suppressStackRecord;
pointer_type address = m_allocator->alloc(byteSize, alignment);
if (address == NULL)
if (address == nullptr)
{
GarbageCollect();
address = m_allocator->alloc(byteSize, alignment);
@@ -2603,7 +2603,7 @@ namespace AZ {
HphaSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment)
{
pointer_type address = m_allocator->realloc(ptr, newSize, newAlignment);
if (address == NULL && newSize > 0)
if (address == nullptr && newSize > 0)
{
GarbageCollect();
address = m_allocator->realloc(ptr, newSize, newAlignment);
@@ -2618,7 +2618,7 @@ namespace AZ {
void
HphaSchema::DeAllocate(pointer_type ptr, size_type size, size_type alignment)
{
if (ptr == 0)
if (ptr == nullptr)
{
return;
}
@@ -106,7 +106,7 @@ namespace AZ
m_allAllocatorRecords.push_back(allocator->GetRecords());
if (m_output == NULL)
if (m_output == nullptr)
{
return; // we have no active output
}
@@ -154,7 +154,7 @@ namespace AZ
delete allocatorRecords;
allocator->SetRecords(nullptr);
if (m_output == NULL)
if (m_output == nullptr)
{
return; // we have no active output
}
@@ -173,7 +173,7 @@ namespace AZ
if (records)
{
const AllocationInfo* info = records->RegisterAllocation(address, byteSize, alignment, name, fileName, lineNum, stackSuppressCount + 1);
if (m_output == NULL)
if (m_output == nullptr)
{
return; // we have no active output
}
@@ -226,7 +226,7 @@ namespace AZ
{
records->UnregisterAllocation(address, byteSize, alignment, info);
if (m_output == NULL)
if (m_output == nullptr)
{
return; // we have no active output
}
@@ -261,7 +261,7 @@ namespace AZ
{
records->ResizeAllocation(address, newSize);
if (m_output == NULL)
if (m_output == nullptr)
{
return; // we have no active output
}
@@ -75,7 +75,7 @@ namespace AZ
address = AZ_OS_MALLOC(byteSize, alignment);
}
if (address == 0 && byteSize > 0)
if (address == nullptr && byteSize > 0)
{
AZ_Printf("Memory", "======================================================\n");
AZ_Printf("Memory", "OSAllocator run out of system memory!\nWe can't track the debug allocator, since it's used for tracking and pipes trought the OS... here are the other allocator status:\n");
@@ -216,9 +216,9 @@ namespace AZ
class OverrunDetectionSchemaImpl
{
public:
typedef void* pointer_type;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
using pointer_type = void *;
using size_type = size_t;
using difference_type = ptrdiff_t;
OverrunDetectionSchemaImpl(const OverrunDetectionSchema::Descriptor& desc);
~OverrunDetectionSchemaImpl();
@@ -241,8 +241,8 @@ namespace AZ
Internal::AllocationRecord* CreateAllocationRecord(void* p, size_t size) const;
private:
typedef AZStd::mutex mutex_type;
typedef AZStd::lock_guard<mutex_type> lock_type;
using mutex_type = AZStd::mutex;
using lock_type = AZStd::lock_guard<mutex_type>;
AZStd::unique_ptr<OverrunDetectionSchema::PlatformAllocator> m_platformAllocator;
mutex_type m_mutex;
@@ -511,7 +511,7 @@ AZ::OverrunDetectionSchemaImpl::OverrunDetectionSchemaImpl(const OverrunDetectio
{
m_platformAllocator.reset(new Internal::PlatformOverrunDetectionSchema);
auto info = m_platformAllocator->GetSystemInformation();
[[maybe_unused]] auto info = m_platformAllocator->GetSystemInformation();
AZ_Assert(info.m_pageSize == Internal::ODS_PAGE_SIZE, "System page size %d does not equal expected page size %d", info.m_pageSize, Internal::ODS_PAGE_SIZE);
AZ_Assert(info.m_minimumAllocationSize == Internal::ODS_ALLOCATION_SIZE, "System minimum allocation size %d does not equal expected size %d", info.m_minimumAllocationSize, Internal::ODS_ALLOCATION_SIZE);
@@ -278,7 +278,7 @@ namespace AZ
Page* page = reinterpret_cast<Page*>(memBlock);
if (!page->m_magic.Validate())
{
return NULL;
return nullptr;
}
return page;
}
@@ -403,7 +403,7 @@ PoolAllocation<Allocator>::Allocate(size_t byteSize, size_t alignment)
u32 bucketIndex = static_cast<u32>((byteSize >> m_minAllocationShift)-1);
BucketType& bucket = m_buckets[bucketIndex];
PageType* page = 0;
PageType* page = nullptr;
if (!bucket.m_pages.empty())
{
page = &bucket.m_pages.front();
@@ -411,7 +411,7 @@ PoolAllocation<Allocator>::Allocate(size_t byteSize, size_t alignment)
// check if we have free slot in the page
if (page->m_freeList.empty())
{
page = 0;
page = nullptr;
}
else if (page->m_freeList.size()==1)
{
@@ -464,7 +464,7 @@ AZ_INLINE void
PoolAllocation<Allocator>::DeAllocate(void* ptr)
{
PageType* page = m_allocator->PageFromAddress(ptr);
if (page==NULL)
if (page==nullptr)
{
AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr);
return;
@@ -503,7 +503,7 @@ PoolAllocation<Allocator>::DeAllocate(void* ptr)
m_allocator->PushFreePage(page);
}
}
else if (frontPage->m_next != 0)
else if (frontPage->m_next != nullptr)
{
// if the next page has free slots free the current page
if (frontPage->m_next->m_freeList.size() < maxElementsPerBucket)
@@ -584,7 +584,7 @@ PoolAllocation<Allocator>::GarbageCollect(bool isForceFreeAllPages)
// [9/15/2009]
//=========================================================================
PoolSchema::PoolSchema(const Descriptor& desc)
: m_impl(NULL)
: m_impl(nullptr)
{
(void)desc; // ignored here, applied in Create()
}
@@ -595,7 +595,7 @@ PoolSchema::PoolSchema(const Descriptor& desc)
//=========================================================================
PoolSchema::~PoolSchema()
{
AZ_Assert(m_impl==NULL, "You did not destroy the pool schema!");
AZ_Assert(m_impl==nullptr, "You did not destroy the pool schema!");
delete m_impl;
}
@@ -605,12 +605,12 @@ PoolSchema::~PoolSchema()
//=========================================================================
bool PoolSchema::Create(const Descriptor& desc)
{
AZ_Assert(m_impl==NULL, "PoolSchema already created!");
if (m_impl == NULL)
AZ_Assert(m_impl==nullptr, "PoolSchema already created!");
if (m_impl == nullptr)
{
m_impl = aznew PoolSchemaImpl(desc);
}
return (m_impl!=NULL);
return (m_impl!=nullptr);
}
//=========================================================================
@@ -620,7 +620,7 @@ bool PoolSchema::Create(const Descriptor& desc)
bool PoolSchema::Destroy()
{
delete m_impl;
m_impl = NULL;
m_impl = nullptr;
return true;
}
@@ -751,7 +751,7 @@ PoolSchema::GetSubAllocator()
PoolSchemaImpl::PoolSchemaImpl(const PoolSchema::Descriptor& desc)
: m_pageAllocator(desc.m_pageAllocator ? desc.m_pageAllocator : &AllocatorInstance<SystemAllocator>::Get())
, m_allocator(this, desc.m_pageSize, desc.m_minAllocationSize, desc.m_maxAllocationSize)
, m_staticDataBlock(0)
, m_staticDataBlock(nullptr)
, m_numStaticPages(desc.m_numStaticPages)
, m_isDynamic(desc.m_isDynamic)
, m_pageSize(desc.m_pageSize)
@@ -851,7 +851,7 @@ PoolSchemaImpl::AllocationSize(PoolSchema::pointer_type ptr)
AZ_FORCE_INLINE PoolSchemaImpl::Page*
PoolSchemaImpl::PopFreePage()
{
Page* page = 0;
Page* page = nullptr;
if (!m_freePages.empty())
{
page = &m_freePages.front();
@@ -938,7 +938,7 @@ PoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize
// [9/15/2009]
//=========================================================================
ThreadPoolSchema::ThreadPoolSchema(GetThreadPoolData getThreadPoolData, SetThreadPoolData setThreadPoolData)
: m_impl(NULL)
: m_impl(nullptr)
, m_threadPoolGetter(getThreadPoolData)
, m_threadPoolSetter(setThreadPoolData)
{
@@ -950,7 +950,7 @@ ThreadPoolSchema::ThreadPoolSchema(GetThreadPoolData getThreadPoolData, SetThrea
//=========================================================================
ThreadPoolSchema::~ThreadPoolSchema()
{
AZ_Assert(m_impl==NULL, "You did not destroy the thread pool schema!");
AZ_Assert(m_impl==nullptr, "You did not destroy the thread pool schema!");
delete m_impl;
}
@@ -960,12 +960,12 @@ ThreadPoolSchema::~ThreadPoolSchema()
//=========================================================================
bool ThreadPoolSchema::Create(const Descriptor& desc)
{
AZ_Assert(m_impl==NULL, "PoolSchema already created!");
if (m_impl == NULL)
AZ_Assert(m_impl==nullptr, "PoolSchema already created!");
if (m_impl == nullptr)
{
m_impl = aznew ThreadPoolSchemaImpl(desc, m_threadPoolGetter, m_threadPoolSetter);
}
return (m_impl!=NULL);
return (m_impl!=nullptr);
}
//=========================================================================
@@ -975,7 +975,7 @@ bool ThreadPoolSchema::Create(const Descriptor& desc)
bool ThreadPoolSchema::Destroy()
{
delete m_impl;
m_impl = NULL;
m_impl = nullptr;
return true;
}
//=========================================================================
@@ -1099,7 +1099,7 @@ ThreadPoolSchemaImpl::ThreadPoolSchemaImpl(const ThreadPoolSchema::Descriptor& d
: m_threadPoolGetter(threadPoolGetter)
, m_threadPoolSetter(threadPoolSetter)
, m_pageAllocator(desc.m_pageAllocator)
, m_staticDataBlock(0)
, m_staticDataBlock(nullptr)
, m_numStaticPages(desc.m_numStaticPages)
, m_pageSize(desc.m_pageSize)
, m_minAllocationSize(desc.m_minAllocationSize)
@@ -1112,7 +1112,7 @@ ThreadPoolSchemaImpl::ThreadPoolSchemaImpl(const ThreadPoolSchema::Descriptor& d
SetCriticalSectionSpinCount(m_mutex.native_handle(), 4000);
# endif
if (m_pageAllocator == 0)
if (m_pageAllocator == nullptr)
{
m_pageAllocator = &AllocatorInstance<SystemAllocator>::Get(); // use the SystemAllocator if no page allocator is provided
}
@@ -1211,7 +1211,7 @@ ThreadPoolSchemaImpl::Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolS
{
// deallocate elements if they were freed from other threads
Page::FakeNodeLF* fakeLFNode;
while ((fakeLFNode = threadData->m_freedElements.pop())!=0)
while ((fakeLFNode = threadData->m_freedElements.pop())!=nullptr)
{
threadData->m_allocator.DeAllocate(fakeLFNode);
}
@@ -1228,12 +1228,12 @@ void
ThreadPoolSchemaImpl::DeAllocate(ThreadPoolSchema::pointer_type ptr)
{
Page* page = PageFromAddress(ptr);
if (page==NULL)
if (page==nullptr)
{
AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr);
return;
}
AZ_Assert(page->m_threadData!=0, ("We must have valid page thread data for the page!"));
AZ_Assert(page->m_threadData!=nullptr, ("We must have valid page thread data for the page!"));
ThreadPoolData* threadData = m_threadPoolGetter();
if (threadData == page->m_threadData)
{
@@ -1262,11 +1262,11 @@ ThreadPoolSchema::size_type
ThreadPoolSchemaImpl::AllocationSize(ThreadPoolSchema::pointer_type ptr)
{
Page* page = PageFromAddress(ptr);
if (page==NULL)
if (page==nullptr)
{
return 0;
}
AZ_Assert(page->m_threadData!=0, ("We must have valid page thread data for the page!"));
AZ_Assert(page->m_threadData!=nullptr, ("We must have valid page thread data for the page!"));
return page->m_threadData->m_allocator.AllocationSize(ptr);
}
@@ -1282,7 +1282,7 @@ ThreadPoolSchemaImpl::PopFreePage()
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
if (m_freePages.empty())
{
page = NULL;
page = nullptr;
}
else
{
@@ -1387,7 +1387,7 @@ ThreadPoolData::~ThreadPoolData()
{
// deallocate elements if they were freed from other threads
ThreadPoolSchemaImpl::Page::FakeNodeLF* fakeLFNode;
while ((fakeLFNode = m_freedElements.pop())!=0)
while ((fakeLFNode = m_freedElements.pop())!=nullptr)
{
m_allocator.DeAllocate(fakeLFNode);
}
@@ -153,7 +153,7 @@ SystemAllocator::Create(const Descriptor& desc)
#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP
m_allocator = azcreate(HeapSchema, (heapDesc), SystemAllocator);
#endif
if (m_allocator == NULL)
if (m_allocator == nullptr)
{
isReady = false;
}
@@ -237,7 +237,7 @@ SystemAllocator::Allocate(size_type byteSize, size_type alignment, int flags, co
byteSize = MemorySizeAdjustedUp(byteSize);
SystemAllocator::pointer_type address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1);
if (address == 0)
if (address == nullptr)
{
// Free all memory we can and try again!
AllocatorManager::Instance().GarbageCollect();
@@ -245,7 +245,7 @@ SystemAllocator::Allocate(size_type byteSize, size_type alignment, int flags, co
address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1);
}
if (address == 0)
if (address == nullptr)
{
byteSize = MemorySizeAdjustedDown(byteSize); // restore original size
@@ -258,7 +258,7 @@ SystemAllocator::Allocate(size_type byteSize, size_type alignment, int flags, co
}
}
AZ_Assert(address != 0, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum);
AZ_Assert(address != nullptr, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum);
AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, address, byteSize, name);
AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1));
@@ -148,7 +148,7 @@ namespace AZ
AZ_Assert(m_numAttached == 0, "We should not delete an environment while there are %d modules attached! Unload all DLLs first!", m_numAttached);
#endif
for (auto variableIt : m_variableMap)
for (const auto &variableIt : m_variableMap)
{
EnvironmentVariableHolderBase* holder = reinterpret_cast<EnvironmentVariableHolderBase*>(variableIt.second);
if (holder)
@@ -87,7 +87,7 @@ namespace AZ
{
Internal::NameData* nameData = keyValue.second;
const int useCount = keyValue.second->m_useCount;
const bool hadCollision = keyValue.second->m_hashCollision;
[[maybe_unused]] const bool hadCollision = keyValue.second->m_hashCollision;
if (useCount == 0)
{
@@ -41,11 +41,17 @@ namespace AZ::NativeUI
AZStd::string result = DisplayBlockingDialog("Assert Failed!", message, options);
if (result.compare(buttonNames[0]) == 0)
{
return AssertAction::IGNORE_ASSERT;
}
else if (result.compare(buttonNames[1]) == 0)
{
return AssertAction::IGNORE_ALL_ASSERTS;
}
else if (result.compare(buttonNames[2]) == 0)
{
return AssertAction::BREAK;
}
return AssertAction::NONE;
}
@@ -88,15 +88,6 @@
# define AZ_FORCE_INLINE __forceinline
/// Aligns a declaration.
# define AZ_ALIGN(_decl, _alignment) \
AZ_PUSH_DISABLE_WARNING(4324, "-Wunknown-warning-option") \
__declspec(align(_alignment)) \
_decl \
AZ_POP_DISABLE_WARNING
/// Return the alignment of a type. This if for internal use only (use AZStd::alignment_of<>())
# define AZ_INTERNAL_ALIGNMENT_OF(_type) __alignof(_type)
/// Pointer will be aliased.
# define AZ_MAY_ALIAS
/// Function signature macro
@@ -120,15 +111,7 @@
#define AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
# define AZ_FORCE_INLINE inline
/// Aligns a declaration.
# define AZ_ALIGN(_decl, _alignment) \
AZ_PUSH_DISABLE_WARNING(4324, "-Wunknown-warning-option") \
_decl \
__attribute__((aligned(_alignment)))
AZ_POP_DISABLE_WARNING
/// Return the alignment of a type. This if for internal use only (use AZStd::alignment_of<>())
# define AZ_INTERNAL_ALIGNMENT_OF(_type) __alignof__(_type)
/// Pointer will be aliased.
# define AZ_MAY_ALIAS __attribute__((__may_alias__))
/// Function signature macro
@@ -15,7 +15,7 @@ namespace AZ
{
inline namespace PlatformDefaults
{
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformAndroid, PlatformIOS, PlatformMac, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformLinux, PlatformAndroid, PlatformIOS, PlatformMac, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
{
@@ -27,6 +27,8 @@ namespace AZ
{
case AZ::PC:
return "PC";
case AZ::LINUX_ID:
return "Linux";
case AZ::ANDROID_ID:
return "Android";
case AZ::IOS:
@@ -56,10 +58,14 @@ namespace AZ
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
{
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
if (osPlatform == PlatformCodeNameWindows)
{
return PlatformPC;
}
if (osPlatform == PlatformCodeNameLinux)
{
return PlatformLinux;
}
else if (osPlatform == PlatformCodeNameMac)
{
return PlatformMac;
@@ -201,6 +207,8 @@ namespace AZ
{
case PlatformId::PC:
platformCodes.emplace_back(PlatformCodeNameWindows);
break;
case PlatformId::LINUX_ID:
platformCodes.emplace_back(PlatformCodeNameLinux);
break;
case PlatformId::ANDROID_ID:
@@ -23,6 +23,7 @@ namespace AZ
inline namespace PlatformDefaults
{
constexpr char PlatformPC[] = "pc";
constexpr char PlatformLinux[] = "linux";
constexpr char PlatformAndroid[] = "android";
constexpr char PlatformIOS[] = "ios";
constexpr char PlatformMac[] = "mac";
@@ -50,6 +51,7 @@ namespace AZ
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
(Invalid, -1),
PC,
LINUX_ID,
ANDROID_ID,
IOS,
MAC_ID,
@@ -63,12 +65,13 @@ namespace AZ
// Add new platforms above this
NumPlatformIds
);
constexpr int NumClientPlatforms = 7;
constexpr int NumClientPlatforms = 8;
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
enum class PlatformFlags : AZ::u32
{
Platform_NONE = 0x00,
Platform_PC = 1 << PlatformId::PC,
Platform_LINUX = 1 << PlatformId::LINUX_ID,
Platform_ANDROID = 1 << PlatformId::ANDROID_ID,
Platform_IOS = 1 << PlatformId::IOS,
Platform_MAC = 1 << PlatformId::MAC_ID,
@@ -83,7 +86,7 @@ namespace AZ
// A special platform that will always correspond to all non-server platforms, even if new ones are added
Platform_ALL_CLIENT = 1ULL << 31,
AllNamedPlatforms = Platform_PC | Platform_ANDROID | Platform_IOS | Platform_MAC | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
AllNamedPlatforms = Platform_PC | Platform_LINUX | Platform_ANDROID | Platform_IOS | Platform_MAC | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
@@ -121,12 +121,12 @@ namespace AZ
{
delete attrIt.second;
}
if (m_overload)
{
delete m_overload;
}
m_attributes.clear();
}
@@ -180,7 +180,7 @@ namespace AZ
if (GetNumArguments() == overload->GetNumArguments())
{
bool anyDifference = false;
for (size_t i(0), sentinel(GetNumArguments()); !anyDifference && i < sentinel; ++i)
{
const BehaviorParameter* thisArg = GetArgument(i);
@@ -273,7 +273,7 @@ namespace AZ
auto attributes = AZStd::move(m_attributes);
// Actually delete everything
for (auto propertyIt : events)
for (const auto &propertyIt : events)
{
delete propertyIt.second.m_broadcast;
delete propertyIt.second.m_event;
@@ -519,20 +519,20 @@ namespace AZ
AZStd::vector<BehaviorMethod*> BehaviorClass::GetOverloads(const AZStd::string& name) const
{
AZStd::vector<BehaviorMethod*> overloads;
auto methodIter = m_methods.find(name);
if (methodIter != m_methods.end())
{
overloads = GetOverloadsIncludeMethod(methodIter->second);
}
}
return overloads;
}
AZStd::vector<BehaviorMethod*> BehaviorClass::GetOverloadsIncludeMethod(BehaviorMethod* method) const
{
AZStd::vector<BehaviorMethod*> overloads;
auto iter = method;
while (iter)
{
@@ -546,7 +546,7 @@ namespace AZ
AZStd::vector<BehaviorMethod*> BehaviorClass::GetOverloadsExcludeMethod(BehaviorMethod* method) const
{
AZStd::vector<BehaviorMethod*> overloads;
auto iter = method->m_overload;
while (iter)
{
@@ -972,5 +972,5 @@ namespace AZ
return enumRttiHelper.GetTypeId();
}
}
} // namespace AZ
@@ -36,7 +36,7 @@ namespace AZ
constexpr const char* k_PropertyNameGetterSuffix = "::Getter";
constexpr const char* k_PropertyNameSetterSuffix = "::Setter";
/// Typedef for class unwrapping callback (i.e. used for things like smart_ptr<T> to unwrap for T)
using BehaviorClassUnwrapperFunction = void(*)(void* /*classPtr*/, void*& /*unwrappedClass*/, AZ::Uuid& /*unwrappedClassTypeId*/, void* /*userData*/);
@@ -53,7 +53,7 @@ namespace AZ
IfPresent,
};
struct BehaviorObject // same as DynamicSerializableField, make sure we merge them... so we can store the object easily
struct BehaviorObject // same as DynamicSerializableField, make sure we merge them... so we can store the object easily
{
AZ_TYPE_INFO(BehaviorObject, "{2813cdfb-0a4a-411c-9216-72a7b644d1dd}");
@@ -165,7 +165,7 @@ namespace AZ
/// Convert to BehaviorObject implicitly for passing generic parameters (usually not known at compile time)
operator BehaviorObject() const;
/// Converts internally the value to a specific type known at compile time. \returns true if conversion was successful.
/// Converts internally the value to a specific type known at compile time. \returns true if conversion was successful.
template<class T>
bool ConvertTo();
@@ -452,7 +452,7 @@ namespace AZ
namespace Internal
{
const AZ::TypeId& GetUnderlyingTypeId(const IRttiHelper& enumRttiHelper);
// Converts sourceAddress to targetType
inline bool ConvertValueTo(void* sourceAddress, const IRttiHelper* sourceRtti, const AZ::Uuid& targetType, void*& targetAddress, BehaviorParameter::TempValueParameterAllocator& tempAllocator)
{
@@ -520,7 +520,7 @@ namespace AZ
static const int s_startNamedArgumentIndex = s_startArgumentIndex; // +1 for result type
BehaviorMethodImpl(FunctionPointer functionPointer, BehaviorContext* context, const AZStd::string& name = AZStd::string());
bool Call(BehaviorValueParameter* arguments, unsigned int numArguments, BehaviorValueParameter* result) const override;
bool HasResult() const override;
@@ -548,7 +548,7 @@ namespace AZ
BehaviorParameter m_parameters[sizeof...(Args)+s_startNamedArgumentIndex];
AZStd::array<BehaviorParameterMetadata, sizeof...(Args)+s_startNamedArgumentIndex> m_metadataParameters; ///< Stores the per parameter metadata which is used to add names, tooltips, trait, default values, etc... to the parameters
};
#if __cpp_noexcept_function_type
// C++17 makes exception specifications as part of the type in paper P0012R1
// Therefore noexcept overloads must be distinguished from non-noexcept overloads
@@ -732,7 +732,7 @@ namespace AZ
BehaviorEBusEvent(FunctionPointer functionPointer, BehaviorContext* context);
BehaviorEBusEvent(FunctionPointerConst functionPointer, BehaviorContext* context);
template<bool IsBusId>
inline AZStd::enable_if_t<IsBusId> SetBusIdType();
@@ -813,7 +813,7 @@ namespace AZ
: SetFunctionParameters<R(C::*)(Args...)>
{};
#endif
template<class FunctionType>
struct BehaviorOnDemandReflectHelper;
template<class R, class... Args>
@@ -997,14 +997,14 @@ namespace AZ
} // namespace Internal
/**
* Behavior representation of reflected class.
* Behavior representation of reflected class.
*/
class BehaviorClass
{
public:
AZ_CLASS_ALLOCATOR(BehaviorClass, SystemAllocator, 0);
BehaviorClass();
BehaviorClass();
~BehaviorClass();
/// Hooks to override default memory allocation for the class (AZ_CLASS_ALLOCATOR is used by default)
@@ -1065,7 +1065,7 @@ namespace AZ
void* m_userData;
AZStd::string m_name;
AZStd::vector<AZ::Uuid> m_baseClasses;
AZStd::vector<AZ::Uuid> m_baseClasses;
AZStd::unordered_map<AZStd::string, BehaviorMethod*> m_methods;
AZStd::unordered_map<AZStd::string, BehaviorProperty*> m_properties;
AttributeArray m_attributes;
@@ -1081,7 +1081,7 @@ namespace AZ
AZ::Uuid m_wrappedTypeId;
// Store all owned instances for unload verification?
};
// Helper macros to generate getter and setter function from a pointer to value or member value
// Syntax BehaviorValueGetter(&globalValue) BehaviorValueGetter(&Class::MemberValue)
# define BehaviorValueGetter(valueAddress) &AZ::Internal::BehaviorValuePropertyHelper<decltype(valueAddress)>::Get<valueAddress>
@@ -1095,7 +1095,7 @@ namespace AZ
* Property representation, a property has getter and setter. A read only property will have a "nullptr" for a setter.
* You can use lambdas, global of member function. If you want to just expose a variable (not write the function and handle changes)
* you can use \ref BehaviorValueProperty macros (or BehaviorValueGetter/Setter to control read/write functionality)
* Member constants are a property too, use \ref BehaviorConstant for it. Everything is either a property or a method, the main reason
* Member constants are a property too, use \ref BehaviorConstant for it. Everything is either a property or a method, the main reason
* why we "push" people to use functions is that in most cases when we manipulate an object, you will need to do more than just set a value
* to a new value.
*/
@@ -1163,7 +1163,7 @@ namespace AZ
};
/**
* RAII class which keeps track of functions reflected to the BehaviorContext
* RAII class which keeps track of functions reflected to the BehaviorContext
* when it is supplied as an OnDemandReflectionOwner
*/
class ScopedBehaviorOnDemandReflector
@@ -1182,7 +1182,7 @@ namespace AZ
AZ_CLASS_ALLOCATOR(BehaviorEBus, SystemAllocator, 0);
typedef void(*QueueFunctionType)(void* /*userData1*/, void* /*userData2*/);
struct VirtualProperty
{
VirtualProperty(BehaviorEBusEventSender* getter, BehaviorEBusEventSender* setter)
@@ -1294,7 +1294,7 @@ namespace AZ
AZStd::string m_scriptPath;
#endif
AZStd::string GetScriptPath() const
AZStd::string GetScriptPath() const
{
#if defined(PERFORMANCE_BUILD) || !defined(_RELEASE) // m_scriptPath is only available in non-Release mode
return m_scriptPath;
@@ -1303,8 +1303,8 @@ namespace AZ
#endif
}
void SetScriptPath(const char* scriptPath)
{
void SetScriptPath(const char* scriptPath)
{
#if defined(PERFORMANCE_BUILD) || !defined(_RELEASE) // m_scriptPath is only available in non-Release mode
m_scriptPath = scriptPath;
#else
@@ -1346,7 +1346,7 @@ namespace AZ
virtual void OnAddGlobalProperty(const char* propertyName, BehaviorProperty* prop) { (void)propertyName; (void)prop; }
virtual void OnRemoveGlobalProperty(const char* propertyName, BehaviorProperty* prop) { (void)propertyName; (void)prop; }
/// Called when a class is added or removed
/// Called when a class is added or removed
virtual void OnAddClass(const char* className, BehaviorClass* behaviorClass) { (void)className; (void)behaviorClass; }
virtual void OnRemoveClass(const char* className, BehaviorClass* behaviorClass) { (void)className; (void)behaviorClass; }
@@ -1358,10 +1358,10 @@ namespace AZ
using BehaviorContextBus = AZ::EBus<BehaviorContextEvents>;
/**
* BehaviorContext is used to reflect classes, methods and EBuses for runtime interaction. A typical consumer of this context and different
* BehaviorContext is used to reflect classes, methods and EBuses for runtime interaction. A typical consumer of this context and different
* scripting systems (i.e. Lua, Visual Script, etc.). Even though (as designed) there are overlaps between some context they have very different
* purpose and set of rules. For example SerializeContext, doesn't reflect any methods, it just reflects data fields that will be stored for initial object
* setup, it handles version conversion and so thing, this related to storing the object to a persistent storage. Behavior context, doesn't need to deal with versions as
* setup, it handles version conversion and so thing, this related to storing the object to a persistent storage. Behavior context, doesn't need to deal with versions as
* no data is stored, just methods for manipulating the object state.
*/
class BehaviorContext : public ReflectContext
@@ -1379,7 +1379,7 @@ namespace AZ
}
template<class Bus>
static void QueueFunction(BehaviorEBus::QueueFunctionType f, void* userData1, void* userData2)
static void QueueFunction(BehaviorEBus::QueueFunctionType f, void* userData1, void* userData2)
{
Bus::QueueFunction(f, userData1, userData2);
}
@@ -1484,8 +1484,8 @@ namespace AZ
}
template<class T>
static void SetClassDefaultAllocator(BehaviorClass* behaviorClass, const AZStd::false_type& /*HasAZClassAllocator<T>*/)
{
static void SetClassDefaultAllocator(BehaviorClass* behaviorClass, const AZStd::false_type& /*HasAZClassAllocator<T>*/)
{
behaviorClass->m_allocate = &DefaultSystemAllocator<T>::Allocate;
behaviorClass->m_deallocate = &DefaultSystemAllocator<T>::DeAllocate;
}
@@ -1522,20 +1522,20 @@ namespace AZ
}
template<class T>
static void SetClassDefaultConstructor(BehaviorClass* behaviorClass, const AZStd::true_type& /*AZStd::is_constructible<T>*/)
static void SetClassDefaultConstructor(BehaviorClass* behaviorClass, const AZStd::true_type& /*AZStd::is_constructible<T>*/)
{
behaviorClass->m_defaultConstructor = &DefaultConstruct<T>;
}
template<class T>
static void SetClassDefaultDestructor(BehaviorClass* behaviorClass, const AZStd::true_type& /*AZStd::is_destructible<T>*/)
static void SetClassDefaultDestructor(BehaviorClass* behaviorClass, const AZStd::true_type& /*AZStd::is_destructible<T>*/)
{
behaviorClass->m_destructor = &DefaultDestruct<T>;
}
template<class T>
static void SetClassDefaultCopyConstructor(BehaviorClass* behaviorClass, const AZStd::true_type& /*AZStd::is_copy_constructible<T>*/)
{
static void SetClassDefaultCopyConstructor(BehaviorClass* behaviorClass, const AZStd::true_type& /*AZStd::is_copy_constructible<T>*/)
{
behaviorClass->m_cloner = &DefaultCopyConstruct<T>;
}
@@ -1585,7 +1585,7 @@ namespace AZ
const char* m_name;
BehaviorMethod* m_method;
};
struct GlobalPropertyBuilder : public AZ::Internal::GenericAttributes<GlobalPropertyBuilder>
{
typedef AZ::Internal::GenericAttributes<GlobalPropertyBuilder> Base;
@@ -1608,7 +1608,7 @@ namespace AZ
ClassBuilder(BehaviorContext* context, BehaviorClass* behaviorClass);
~ClassBuilder();
ClassBuilder* operator->();
/**
* Sets custom allocator for a class, this function will error if this not inside a class.
* This is only for very specific cases when you want to override AZ_CLASS_ALLOCATOR or you are dealing with 3rd party classes, otherwise
@@ -1659,9 +1659,9 @@ namespace AZ
ClassBuilder* Constant(const char* name, Getter getter);
/**
* You can describe buses that this class uses to communicate. Those buses will be used by tools when
* You can describe buses that this class uses to communicate. Those buses will be used by tools when
* you need to give developers hints as to what buses this class interacts with.
* You don't need to reflect all buses that your class uses, just the ones related to
* You don't need to reflect all buses that your class uses, just the ones related to
* class behavior. Please refer to component documentation for more information on
* the pattern of Request and Notification buses.
* {@
@@ -1717,10 +1717,10 @@ namespace AZ
/**
* With request buses (please refer to component communication patterns documentation) we ofter have EBus events
* that represent a getter and a setter for a value. To allow our tools to take advantage of it, you can reflect
* that represent a getter and a setter for a value. To allow our tools to take advantage of it, you can reflect
* VirtualProperty to indicate which event is the getter and which is the setter.
* This function validates that getter event has no argument and a result and setter function has no results and only
* one argument which is the same type as the result of the getter.
* one argument which is the same type as the result of the getter.
* \note Make sure you call this function after you have reflected the getter and setter events as it will report an error
* if we can't find the function
*/
@@ -1731,7 +1731,7 @@ namespace AZ
BehaviorContext();
~BehaviorContext();
///< \deprecated Use "Method(const char*, Function, const AZStd::array<ParameterOverrides, AZStd::function_traits<Function>::num_args>&, const char*)" instead
///< This method does not support passing in argument names and tooltips nor does it support overriding specific parameter Behavior traits
template<class Function>
@@ -1741,7 +1741,7 @@ namespace AZ
///< This method does not support passing in argument names and tooltips nor does it support overriding specific parameter Behavior traits
template<class Function>
GlobalMethodBuilder Method(const char* name, Function f, const char* deprecatedName, BehaviorValues* defaultValues = nullptr, const char* dbgDesc = nullptr);
template<class Function>
GlobalMethodBuilder Method(const char* name, Function f, const AZStd::array<BehaviorParameterOverrides, AZStd::function_traits<Function>::num_args>& args, const char* dbgDesc = nullptr);
@@ -1836,13 +1836,13 @@ namespace AZ
/**
* Helper MACRO to help you write the EBus handler that you want to reflect to behavior. This is not required, but generally we recommend reflecting all useful
* buses as this enable people to "script" complex behaviors.
* buses as this enable people to "script" complex behaviors.
* You don't have to use this macro to write a Handler, but some people find it useful
* Here is an example how to use it:
* class MyEBusBehaviorHandler : public MyEBus::Handler, public AZ::BehaviorEBusHandler
* {
* public:
* AZ_EBUS_BEHAVIOR_BINDER(MyEBusBehaviorHandler, "{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXXXX}",Allocator, OnEvent1, OnEvent2 and so on);
* AZ_EBUS_BEHAVIOR_BINDER(MyEBusBehaviorHandler, "{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXXXX}",Allocator, OnEvent1, OnEvent2 and so on);
* // now you need implementations for those event
*
*
@@ -1854,7 +1854,7 @@ namespace AZ
* // The AZ_EBUS_BEHAVIOR_BINDER defines FN_EventName for each index. You can also cache it yourself (but it's slower), static int cacheIndex = GetFunctionIndex("OnEvent1"); and use that .
* CallResult(result, FN_OnEvent1, data); // forward to the binding (there can be none, this is why we need to always have properly set result, when there is one)
* return result; // return the result like you will in any normal EBus even with result
* } *
* } *
* // handle the other events here
* };
*
@@ -1922,7 +1922,7 @@ namespace AZ
/**
* Provides the same functionality of the AZ_EBUS_BEHAVIOR_BINDER macro above with the additional ability to specify the names and a tooltips of handler methods
* after listing the handler method in the macro.
* An example Usage is
* An example Usage is
* class MyEBusBehaviorHandler : public MyEBus::Handler, public AZ::BehaviorEBusHandler
* {
* public:
@@ -1930,7 +1930,7 @@ namespace AZ
* OnEvent2, ({#OnEvent2 first parameter name(float), #OnEvent2 first parameter tooltip(float)}, {#OnEvent2 second parameter name(bool), {#OnEvent2 second parameter tooltip(bool)}),
* OnEvent3, ());
* // The reason for needing parenthesis around the parameter name and tooltip object(AZ::BehaviorParameterOverrides) is to prevent the macro from parsing the comma in the intializer as seperate parameters
* // When using this macro, the BehaviorParameterOverrides objects must be placed after every listing a function as a handler. Furthermore the number of BehaviorParameterOverrides objects for each function must match the number of parameters
* // When using this macro, the BehaviorParameterOverrides objects must be placed after every listing a function as a handler. Furthermore the number of BehaviorParameterOverrides objects for each function must match the number of parameters
* // to that function
* // Ex. for a function called HugeEvent with a signature of void HugeEvent(int, float, double, char, short), two arguments must be supplied to the macro.
* // 1. HugeEvent
@@ -2181,7 +2181,7 @@ namespace AZ
// Template implementations
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
inline BehaviorObject::BehaviorObject()
: m_address(nullptr)
@@ -2569,7 +2569,7 @@ namespace AZ
m_getter = nullptr;
return false;
}
// assure that TR_THIS_PTR is set on the first parameter
m_getter->OverrideParameterTraits(0, AZ::BehaviorParameter::TR_THIS_PTR, 0);
}
@@ -2847,7 +2847,7 @@ namespace AZ
}
//////////////////////////////////////////////////////////////////////////
template<class R, class... Args>
void BehaviorEBusHandler::CallResult(R& result, int index, Args&&... args) const
{
@@ -2904,7 +2904,7 @@ namespace AZ
{
return ClassBuilder<T>(this, static_cast<BehaviorClass*>(nullptr));
}
auto classTypeIt = m_typeToClassMap.find(typeUuid);
if (IsRemovingReflection())
{
@@ -2933,7 +2933,7 @@ namespace AZ
// class already reflected, display name and uuid
char uuidName[AZ::Uuid::MaxStringBuffer];
classTypeIt->first.ToString(uuidName, AZ::Uuid::MaxStringBuffer);
AZ_Error("Reflection", false, "Class '%s' is already registered using Uuid: %s!", name, uuidName);
return ClassBuilder<T>(this, static_cast<BehaviorClass*>(nullptr));
}
@@ -3002,7 +3002,7 @@ namespace AZ
if (m_class && (!Base::m_context->IsRemovingReflection()))
{
for (auto method : m_class->m_methods)
for (const auto &method : m_class->m_methods)
{
m_class->PostProcessMethod(Base::m_context, *method.second);
if (MethodReturnsAzEventByReferenceOrPointer(*method.second))
@@ -3485,7 +3485,7 @@ namespace AZ
return this;
}
//////////////////////////////////////////////////////////////////////////
template<class T>
BehaviorContext::EBusBuilder<T> BehaviorContext::EBus(const char* name, const char* deprecatedName /*=nullptr*/, const char* toolTip /*=nullptr*/)
@@ -3748,9 +3748,9 @@ namespace AZ
return this;
}
}
m_ebus->m_virtualProperties.insert(AZStd::make_pair(name, BehaviorEBus::VirtualProperty(getter, setter)));
}
}
return this;
}
@@ -3774,8 +3774,7 @@ namespace AZ
template<class... Functions>
inline void OnDemandReflectFunctions(OnDemandReflectionOwner* onDemandReflection, AZStd::Internal::pack_traits_arg_sequence<Functions...>)
{
using PackExpander = bool[];
PackExpander{ true, (BehaviorOnDemandReflectHelper<typename AZStd::function_traits<Functions>::raw_fp_type>::QueueReflect(onDemandReflection), true)... };
(BehaviorOnDemandReflectHelper<typename AZStd::function_traits<Functions>::raw_fp_type>::QueueReflect(onDemandReflection), ...);
}
// Assumes parameters array is big enough to store all parameters
@@ -3869,7 +3868,7 @@ namespace AZ
SetParameters<R>(m_parameters, this);
SetParameters<Args...>(&m_parameters[s_startNamedArgumentIndex], this);
}
//////////////////////////////////////////////////////////////////////////
template<class R, class... Args>
bool BehaviorMethodImpl<R(Args...)>::Call(BehaviorValueParameter* arguments, unsigned int numArguments, BehaviorValueParameter* result) const
@@ -3877,7 +3876,7 @@ namespace AZ
size_t totalArguments = GetNumArguments();
if (numArguments < totalArguments)
{
// We are cloning all arguments on the stack, since Call is called only from Invoke we can reserve bigger "arguments" array
// We are cloning all arguments on the stack, since Call is called only from Invoke we can reserve bigger "arguments" array
// that can always handle all parameters. So far the don't use default values that ofter, so we will optimize for the common case first.
BehaviorValueParameter* newArguments = reinterpret_cast<BehaviorValueParameter*>(alloca(sizeof(BehaviorValueParameter)* totalArguments));
// clone the input parameters (we don't need to clone temp buffers, etc. as they will be still on the stack)
@@ -4073,7 +4072,7 @@ namespace AZ
{
m_isConst = true;
}
//////////////////////////////////////////////////////////////////////////
template<class R, class C, class... Args>
bool BehaviorMethodImpl<R(C::*)(Args...)>::Call(BehaviorValueParameter* arguments, unsigned int numArguments, BehaviorValueParameter* result) const
@@ -4081,7 +4080,7 @@ namespace AZ
size_t totalArguments = GetNumArguments();
if (numArguments < totalArguments)
{
// We are cloning all arguments on the stack, since Call is called only from Invoke we can reserve bigger "arguments" array
// We are cloning all arguments on the stack, since Call is called only from Invoke we can reserve bigger "arguments" array
// that can always handle all parameters. So far the don't use default values that ofter, so we will optimize for the common case first.
BehaviorValueParameter* newArguments = reinterpret_cast<BehaviorValueParameter*>(alloca(sizeof(BehaviorValueParameter)* totalArguments));
// clone the input parameters (we don't need to clone temp buffers, etc. as they will be still on the stack)
@@ -4285,7 +4284,7 @@ namespace AZ
{
m_isConst = true;
}
//////////////////////////////////////////////////////////////////////////
template<class EBus, BehaviorEventType EventType, class R, class C, class... Args>
template<bool IsBusId>
@@ -4308,7 +4307,7 @@ namespace AZ
size_t totalArguments = GetNumArguments();
if (numArguments < totalArguments)
{
// We are cloning all arguments on the stack, since Call is called only from Invoke we can reserve bigger "arguments" array
// We are cloning all arguments on the stack, since Call is called only from Invoke we can reserve bigger "arguments" array
// that can always handle all parameters. So far the don't use default values that ofter, so we will optimize for the common case first.
BehaviorValueParameter* newArguments = reinterpret_cast<BehaviorValueParameter*>(alloca(sizeof(BehaviorValueParameter)* totalArguments));
// clone the input parameters (we don't need to clone temp buffers, etc. as they will be still on the stack)
@@ -4498,7 +4497,7 @@ namespace AZ
template<class R, class... Args>
void SetFunctionParameters<R(Args...)>::Set(AZStd::vector<BehaviorParameter>& params)
{
// result, userdata, arguments
// result, userdata, arguments
params.resize(sizeof...(Args) + eBehaviorBusForwarderEventIndices::ParameterFirst);
SetParameters<R>(&params[eBehaviorBusForwarderEventIndices::Result], nullptr);
SetParameters<void*>(&params[eBehaviorBusForwarderEventIndices::UserData], nullptr);
+3 -3
View File
@@ -493,7 +493,7 @@ namespace AZ
const void* result = GetTypeId() == asType ? instance : nullptr;
using dummy = bool[];
dummy{ true, (CastInternal<TArgs>(result, instance, asType), true)... };
[[maybe_unused]] dummy d { true, (CastInternal<TArgs>(result, instance, asType), true)... };
return result;
}
@@ -517,7 +517,7 @@ namespace AZ
bool result = GetTypeId() == id;
using dummy = bool[];
dummy{ true, (IsTypeOfInternal<TArgs>(result, id), true)... };
[[maybe_unused]] dummy d = { true, (IsTypeOfInternal<TArgs>(result, id), true)... };
return result;
}
@@ -534,7 +534,7 @@ namespace AZ
callback(GetActualUuid(instance), instance);
using dummy = bool[];
dummy{ true, (RttiHelper<TArgs>{}.EnumHierarchy(callback, instance), true)... };
[[maybe_unused]] dummy d = { true, (RttiHelper<TArgs>{}.EnumHierarchy(callback, instance), true)... };
}
TypeTraits GetTypeTraits() const override
{
@@ -1463,9 +1463,9 @@ static void* LuaMemoryHook(void* userData, void* ptr, size_t osize, size_t nsize
{
allocator->DeAllocate(ptr);
}
return NULL;
return nullptr;
}
else if (ptr == NULL)
else if (ptr == nullptr)
{
return allocator->Allocate(nsize, LUA_DEFAULT_ALIGNMENT, 0, "Script", __FILE__, __LINE__, 1);
}
@@ -1708,7 +1708,7 @@ LUA_API const Node* lua_getDummyNode()
"Invalid stack!");
lua_pop(m_nativeContext, (currentTop - m_startVariableIndex) + 1);
m_nativeContext = NULL;
m_nativeContext = nullptr;
m_startVariableIndex = 0;
m_numArguments = 0;
m_numResults = 0;
@@ -2038,7 +2038,7 @@ LUA_API const Node* lua_getDummyNode()
LSV_BEGIN_VARIABLE(m_nativeContext);
valueIndex = 0;
name = NULL;
name = nullptr;
index = -1;
if (m_mode == MD_INSPECT)
{
@@ -43,7 +43,7 @@ public:
, m_numErrors(0)
{
using namespace AZStd::placeholders;
m_context->SetErrorHook(AZStd::bind(&ScriptErrorCatcher::ErrorCB, this, _1, _2, _3));
m_context->SetErrorHook([this](ScriptContext* a, ScriptContext::ErrorType b, const char* c) { ErrorCB(a,b,c); });
}
~ScriptErrorCatcher()
{
@@ -66,7 +66,7 @@ public:
// [6/29/2012]
//=========================================================================
ScriptContextDebug::ScriptContextDebug(ScriptContext& scriptContext, bool isEnableStackRecord)
: m_luaDebug(NULL)
: m_luaDebug(nullptr)
, m_currentStackLevel(-1)
, m_stepStackLevel(-1)
, m_isRecordCallstack(isEnableStackRecord)
@@ -104,7 +104,7 @@ void ScriptContextDebug::ConnectHook()
//=========================================================================
void ScriptContextDebug::DisconnectHook()
{
lua_sethook(m_context.NativeContext(), 0, 0, 0);
lua_sethook(m_context.NativeContext(), nullptr, 0, 0);
}
//=========================================================================
@@ -149,7 +149,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
lua_rawgeti(l, -2, AZ_LUA_CLASS_METATABLE_NAME_INDEX); // load class name
AZ_Assert(lua_isstring(l, -1), "Internal scipt error: class without a classname at index %d", AZ_LUA_CLASS_METATABLE_NAME_INDEX);
if (!enumClass(lua_tostring(l, -1), behaviorClass->m_typeId, userData))
{
lua_pop(l, 5);
@@ -199,7 +199,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
// for any non-built in methods
if (strncmp(name, "__", 2) != 0)
{
const char* dbgParamInfo = NULL;
const char* dbgParamInfo = nullptr;
// attempt to get the name
bool popDebugName = lua_getupvalue(l, -1, 2) != nullptr;
@@ -278,7 +278,7 @@ ScriptContextDebug::EnumRegisteredGlobals(EnumMethod enumMethod, EnumProperty en
{
if (strncmp(name, "__", 2) != 0)
{
const char* dbgParamInfo = NULL;
const char* dbgParamInfo = nullptr;
lua_getupvalue(l, -1, 2);
if (lua_isstring(l, -1))
{
@@ -606,7 +606,7 @@ void AZ::LuaHook(lua_State* l, lua_Debug* ar)
lua_pop(l, 1);
//
bool doBreak = false;
ScriptContextDebug::Breakpoint* bp = NULL;
ScriptContextDebug::Breakpoint* bp = nullptr;
ScriptContextDebug::Breakpoint localBreakPoint;
lua_getinfo(l, "Sunl", ar);
@@ -735,7 +735,7 @@ void AZ::LuaHook(lua_State* l, lua_Debug* ar)
{
context->m_luaDebug = ar;
context->m_breakCallback(context, bp);
context->m_luaDebug = NULL;
context->m_luaDebug = nullptr;
}
}
@@ -752,7 +752,7 @@ ScriptContextDebug::EnumLocals(EnumLocalCallback& cb)
int local = 1;
const char* name;
ScriptDataContext dc;
while ((name = lua_getlocal(l, m_luaDebug, local)) != NULL)
while ((name = lua_getlocal(l, m_luaDebug, local)) != nullptr)
{
if (name[0] != '(') // skip temporary variables
{
@@ -846,7 +846,7 @@ ScriptContextDebug::EnableBreakpoints(BreakpointCallback& cb)
void
ScriptContextDebug::DisableBreakpoints()
{
m_breakCallback = NULL;
m_breakCallback = nullptr;
}
//=========================================================================
@@ -1079,7 +1079,7 @@ ScriptContextDebug::WriteValue(const DebugValue& value, const char* valueName, i
int valueTableIndex = -1;
if (valueName[0] == '[')
{
valueTableIndex = static_cast<int>(strtol(valueName + 1, NULL, 10));
valueTableIndex = static_cast<int>(strtol(valueName + 1, nullptr, 10));
}
if (strcmp(valueName, "__metatable__") == 0) // metatable are read only
{
@@ -1114,7 +1114,7 @@ ScriptContextDebug::WriteValue(const DebugValue& value, const char* valueName, i
} break;
case LUA_TNUMBER:
{
lua_pushnumber(l, static_cast<lua_Number>(strtod(value.m_value.c_str(), NULL)));
lua_pushnumber(l, static_cast<lua_Number>(strtod(value.m_value.c_str(), nullptr)));
if (localIndex != -1)
{
lua_setlocal(l, m_luaDebug, localIndex);
@@ -1256,7 +1256,7 @@ ScriptContextDebug::WriteValue(const DebugValue& value, const char* valueName, i
else
{
lua_pushvalue(l, -5); // copy the user data (this pointer)
lua_pushnumber(l, static_cast<lua_Number>(strtod(subElement.m_value.c_str(), NULL)));
lua_pushnumber(l, static_cast<lua_Number>(strtod(subElement.m_value.c_str(), nullptr)));
lua_call(l, 2, 0); // call the setter
}
break;
@@ -1375,7 +1375,7 @@ ScriptContextDebug::GetValue(DebugValue& value)
{
int iLocal = 1;
const char* localName;
while ((localName = lua_getlocal(l, m_luaDebug, iLocal)) != NULL)
while ((localName = lua_getlocal(l, m_luaDebug, iLocal)) != nullptr)
{
if (localName[0] != '(' && strcmp(name, localName) == 0)
{
@@ -1460,7 +1460,7 @@ ScriptContextDebug::SetValue(const DebugValue& sourceValue)
// create hierarchy from tokens
const DebugValue* value = &sourceValue;
DebugValue untokenizedValue;
if (tokens.size() > 1)
{
untokenizedValue.m_name = tokens[0];
@@ -1519,7 +1519,7 @@ ScriptContextDebug::SetValue(const DebugValue& sourceValue)
{
int iLocal = 1;
const char* localName;
while ((localName = lua_getlocal(l, m_luaDebug, iLocal)) != NULL)
while ((localName = lua_getlocal(l, m_luaDebug, iLocal)) != nullptr)
{
lua_pop(l, 1);
if (localName[0] != '(' && strcmp(name, localName) == 0)
@@ -209,39 +209,35 @@ namespace AZ
//! performance sensitive code.
AZ_INLINE bool CompareAnyValue(const AZStd::any& lhs, const AZStd::any& rhs)
{
bool isEqual = false;
if (lhs.type() != rhs.type())
if (lhs.type() == rhs.type())
{
return false;
}
AZ::SerializeContext* serializeContext = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
AZ::SerializeContext* serializeContext = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
const AZ::SerializeContext::ClassData* classData = serializeContext->FindClassData(lhs.type());
if (classData)
{
if (classData->m_serializer)
const AZ::SerializeContext::ClassData* classData = serializeContext->FindClassData(lhs.type());
if (classData)
{
isEqual = classData->m_serializer->CompareValueData(AZStd::any_cast<void>(&lhs), AZStd::any_cast<void>(&rhs));
}
else
{
AZStd::vector<AZ::u8> myData;
AZ::IO::ByteContainerStream<decltype(myData)> myDataStream(&myData);
if (classData->m_serializer)
{
return classData->m_serializer->CompareValueData(AZStd::any_cast<void>(&lhs), AZStd::any_cast<void>(&rhs));
}
else
{
AZStd::vector<AZ::u8> myData;
AZ::IO::ByteContainerStream<decltype(myData)> myDataStream(&myData);
AZ::Utils::SaveObjectToStream(myDataStream, AZ::ObjectStream::ST_BINARY, AZStd::any_cast<void>(&lhs), lhs.type());
AZ::Utils::SaveObjectToStream(myDataStream, AZ::ObjectStream::ST_BINARY, AZStd::any_cast<void>(&lhs), lhs.type());
AZStd::vector<AZ::u8> otherData;
AZ::IO::ByteContainerStream<decltype(otherData)> otherDataStream(&otherData);
AZStd::vector<AZ::u8> otherData;
AZ::IO::ByteContainerStream<decltype(otherData)> otherDataStream(&otherData);
AZ::Utils::SaveObjectToStream(otherDataStream, AZ::ObjectStream::ST_BINARY, AZStd::any_cast<void>(&rhs), rhs.type());
isEqual = (myData.size() == otherData.size()) && (memcmp(myData.data(), otherData.data(), myData.size()) == 0);
AZ::Utils::SaveObjectToStream(otherDataStream, AZ::ObjectStream::ST_BINARY, AZStd::any_cast<void>(&rhs), rhs.type());
return (myData.size() == otherData.size()) && (memcmp(myData.data(), otherData.data(), myData.size()) == 0);
}
}
}
return isEqual;
return false;
}
}
}
@@ -1320,7 +1320,7 @@ namespace AZ
(void)classElement;
void* reserveElement{};
using DummyArray = bool[];
DummyArray{ true, (ReserveElementTuple<Indices>(tupleRef, classElement, reserveElement))... };
[[maybe_unused]] DummyArray dummy = { true, (ReserveElementTuple<Indices>(tupleRef, classElement, reserveElement))... };
return reserveElement;
}
@@ -135,7 +135,6 @@ namespace AZ
AZStd::list<SerializeContext::ClassElement> m_dynamicClassElements; ///< Storage for class elements that represent dynamic serializable fields.
};
static bool ConvertLegacyBoolToEnum(AZ::SerializeContext& context, AZStd::any& patchAny, const DataNode& sourceNode);
static void ReportDataPatchMismatch(SerializeContext* context, const SerializeContext::ClassElement* classElement, const TypeId& patchDataTypeId);
//=========================================================================
@@ -213,9 +213,13 @@ namespace AZ
void* object, const Uuid& typeId, const rapidjson::Value& value, JsonDeserializerContext& context, ContinuationFlags flags)
{
bool loadAsNewInstance = (flags & ContinuationFlags::LoadAsNewInstance) == ContinuationFlags::LoadAsNewInstance;
JsonDeserializer::UseTypeDeserializer useCustom = (flags & ContinuationFlags::IgnoreTypeSerializer) == ContinuationFlags::IgnoreTypeSerializer
? JsonDeserializer::UseTypeDeserializer::No
: JsonDeserializer::UseTypeDeserializer::Yes;
return (flags & ContinuationFlags::ResolvePointer) == ContinuationFlags::ResolvePointer
? JsonDeserializer::LoadToPointer(object, typeId, value, context)
: JsonDeserializer::Load(object, typeId, value, loadAsNewInstance, context);
? JsonDeserializer::LoadToPointer(object, typeId, value, useCustom, context)
: JsonDeserializer::Load(object, typeId, value, loadAsNewInstance, useCustom, context);
}
JsonSerializationResult::ResultCode BaseJsonSerializer::ContinueStoring(
@@ -224,11 +228,15 @@ namespace AZ
{
using namespace JsonSerializationResult;
JsonSerializer::UseTypeSerializer useCustom = (flags & ContinuationFlags::IgnoreTypeSerializer) == ContinuationFlags::IgnoreTypeSerializer
? JsonSerializer::UseTypeSerializer::No
: JsonSerializer::UseTypeSerializer::Yes;
if ((flags & ContinuationFlags::ReplaceDefault) == ContinuationFlags::ReplaceDefault && !context.ShouldKeepDefaults())
{
if ((flags & ContinuationFlags::ResolvePointer) == ContinuationFlags::ResolvePointer)
{
return JsonSerializer::StoreFromPointer(output, object, nullptr, typeId, context);
return JsonSerializer::StoreFromPointer(output, object, nullptr, typeId, useCustom, context);
}
else
{
@@ -241,19 +249,19 @@ namespace AZ
{
return result;
}
return result.Combine(JsonSerializer::Store(output, object, nullptr, typeId, context));
return result.Combine(JsonSerializer::Store(output, object, nullptr, typeId, useCustom, context));
}
else
{
void* defaultObjectPtr = AZStd::any_cast<void>(&newDefaultObject);
return JsonSerializer::Store(output, object, defaultObjectPtr, typeId, context);
return JsonSerializer::Store(output, object, defaultObjectPtr, typeId, useCustom, context);
}
}
}
return (flags & ContinuationFlags::ResolvePointer) == ContinuationFlags::ResolvePointer ?
JsonSerializer::StoreFromPointer(output, object, defaultObject, typeId, context) :
JsonSerializer::Store(output, object, defaultObject, typeId, context);
JsonSerializer::StoreFromPointer(output, object, defaultObject, typeId, useCustom, context) :
JsonSerializer::Store(output, object, defaultObject, typeId, useCustom, context);
}
JsonSerializationResult::ResultCode BaseJsonSerializer::LoadTypeId(Uuid& typeId, const rapidjson::Value& input,
@@ -159,12 +159,13 @@ namespace AZ
enum class ContinuationFlags
{
None = 0, //! No extra flags.
ResolvePointer = 1 << 0, //! The pointer passed in contains a pointer. The (de)serializer will attempt to resolve to an instance.
ReplaceDefault = 1 << 1, //! The default value provided for storing will be replaced with a newly created one.
LoadAsNewInstance = 1 << 2 //! Treats the value as if it's a newly created instance. This may trigger serializers marked with
//! OperationFlags::InitializeNewInstance. Used for instance by pointers or new instances added to
//! an array.
None = 0, //! No extra flags.
ResolvePointer = 1 << 0, //! The pointer passed in contains a pointer. The (de)serializer will attempt to resolve to an instance.
ReplaceDefault = 1 << 1, //! The default value provided for storing will be replaced with a newly created one.
LoadAsNewInstance = 1 << 2, //! Treats the value as if it's a newly created instance. This may trigger serializers marked with
//! OperationFlags::InitializeNewInstance. Used for instance by pointers or new instances added to
//! an array.
IgnoreTypeSerializer = 1 << 3, //! Ignore the custom/specific serializer for the TypeId
};
enum class OperationFlags
@@ -38,7 +38,8 @@ namespace AZ
}
JsonSerializationResult::ResultCode JsonDeserializer::Load(
void* object, const Uuid& typeId, const rapidjson::Value& value, bool isNewInstance, JsonDeserializerContext& context)
void* object, const Uuid& typeId, const rapidjson::Value& value, bool isNewInstance, UseTypeDeserializer custom,
JsonDeserializerContext& context)
{
using namespace AZ::JsonSerializationResult;
@@ -48,8 +49,8 @@ namespace AZ
"Target object for Json Serialization is pointing to nothing during loading.");
}
BaseJsonSerializer* serializer = context.GetRegistrationContext()->GetSerializerForType(typeId);
if (serializer)
if (BaseJsonSerializer* serializer
= (custom == UseTypeDeserializer::Yes ? context.GetRegistrationContext()->GetSerializerForType(typeId) : nullptr))
{
return DeserializerDefaultCheck(serializer, object, typeId, value, isNewInstance, context);
}
@@ -70,8 +71,11 @@ namespace AZ
// type itself has not been reflected using EnumBuilder. Treat it as an enum.
return LoadEnum(object, *classData, value, context);
}
serializer = context.GetRegistrationContext()->GetSerializerForType(classData->m_azRtti->GetGenericTypeId());
if (serializer)
if (BaseJsonSerializer* serializer
= (custom == UseTypeDeserializer::Yes)
? context.GetRegistrationContext()->GetSerializerForType(classData->m_azRtti->GetGenericTypeId())
: nullptr)
{
return DeserializerDefaultCheck(serializer, object, typeId, value, isNewInstance, context);
}
@@ -101,7 +105,7 @@ namespace AZ
}
JsonSerializationResult::ResultCode JsonDeserializer::LoadToPointer(void* object, const Uuid& typeId,
const rapidjson::Value& value, JsonDeserializerContext& context)
const rapidjson::Value& value, UseTypeDeserializer useCustom, JsonDeserializerContext& context)
{
using namespace JsonSerializationResult;
@@ -134,7 +138,7 @@ namespace AZ
const SerializeContext::ClassData* resolvedClassData = context.GetSerializeContext()->FindClassData(resolvedTypeId);
if (resolvedClassData)
{
status = JsonDeserializer::Load(*objectPtr, resolvedTypeId, value, true, context);
status = JsonDeserializer::Load(*objectPtr, resolvedTypeId, value, true, useCustom, context);
*objectPtr = resolvedClassData->m_azRtti->Cast(*objectPtr, typeId);
@@ -171,11 +175,11 @@ namespace AZ
}
AZ_Assert(classElement.m_azRtti->GetTypeId() == classElement.m_typeId,
"Type id mismatch during deserialization of a json file. (%s vs %s)");
return LoadToPointer(object, classElement.m_typeId, value, context);
return LoadToPointer(object, classElement.m_typeId, value, UseTypeDeserializer::Yes, context);
}
else
{
return Load(object, classElement.m_typeId, value, false, context);
return Load(object, classElement.m_typeId, value, false, UseTypeDeserializer::Yes, context);
}
}
@@ -571,11 +575,23 @@ namespace AZ
if (loadedTypeId.m_determination == TypeIdDetermination::FailedToDetermine ||
loadedTypeId.m_determination == TypeIdDetermination::FailedDueToMultipleTypeIds)
{
AZStd::string_view message = loadedTypeId.m_determination == TypeIdDetermination::FailedDueToMultipleTypeIds ?
"Unable to resolve provided type because the same name points to multiple types." :
"Unable to resolve provided type.";
status = context.Report(Tasks::RetrieveInfo, Outcomes::Unknown, message);
return ResolvePointerResult::FullyProcessed;
auto typeField = pointerData.FindMember(JsonSerialization::TypeIdFieldIdentifier);
if (typeField != pointerData.MemberEnd() && typeField->value.IsString())
{
const char* format = loadedTypeId.m_determination == TypeIdDetermination::FailedToDetermine ?
"Unable to resolve provided type: %.*s." :
"Unable to resolve provided type %.*s because the same name points to multiple types.";
status = context.Report(Tasks::RetrieveInfo, Outcomes::Unknown,
AZStd::string::format(format, typeField->value.GetStringLength(), typeField->value.GetString()));
}
else
{
const char* message = loadedTypeId.m_determination == TypeIdDetermination::FailedToDetermine ?
"Unable to resolve provided type." :
"Unable to resolve provided type because the same name points to multiple types.";
status = context.Report(Tasks::RetrieveInfo, Outcomes::Unknown, message);
}
return ResolvePointerResult::FullyProcessed;
}
if (loadedTypeId.m_typeId != objectType)
@@ -28,6 +28,11 @@ namespace AZ
FullyProcessed,
ContinueProcessing
};
enum class UseTypeDeserializer : bool
{
No,
Yes
};
enum class TypeIdDetermination : u8
{
ExplicitTypeId, // Type id was explicitly defined using "$type".
@@ -55,10 +60,11 @@ namespace AZ
JsonDeserializer(JsonDeserializer&& rhs) = delete;
static JsonSerializationResult::ResultCode Load(
void* object, const Uuid& typeId, const rapidjson::Value& value, bool isNewInstance, JsonDeserializerContext& context);
void* object, const Uuid& typeId, const rapidjson::Value& value, bool isNewInstance, UseTypeDeserializer useCustom,
JsonDeserializerContext& context);
static JsonSerializationResult::ResultCode LoadToPointer(void* object, const Uuid& typeId, const rapidjson::Value& value,
JsonDeserializerContext& context);
UseTypeDeserializer useCustom, JsonDeserializerContext& context);
static JsonSerializationResult::ResultCode LoadWithClassElement(void* object, const rapidjson::Value& value,
const SerializeContext::ClassElement& classElement, JsonDeserializerContext& context);
@@ -245,7 +245,7 @@ namespace AZ
{
StackedString path(StackedString::Format::JsonPointer);
JsonDeserializerContext context(settings);
result = JsonDeserializer::Load(object, objectType, root, false, context);
result = JsonDeserializer::Load(object, objectType, root, false, JsonDeserializer::UseTypeDeserializer::Yes, context);
}
return result;
}
@@ -322,7 +322,7 @@ namespace AZ
JsonSerializerContext context(settings, allocator);
StackedString path(StackedString::Format::ContextPath);
result = JsonSerializer::Store(output, object, defaultObject, objectType, context);
result = JsonSerializer::Store(output, object, defaultObject, objectType, JsonSerializer::UseTypeSerializer::Yes, context);
}
return result;
}
@@ -20,7 +20,7 @@
namespace AZ
{
JsonSerializationResult::ResultCode JsonSerializer::Store(rapidjson::Value& output, const void* object, const void* defaultObject,
const Uuid& typeId, JsonSerializerContext& context)
const Uuid& typeId, UseTypeSerializer custom, JsonSerializerContext& context)
{
using namespace JsonSerializationResult;
@@ -32,8 +32,8 @@ namespace AZ
// First check if there's a generic serializer registered for this. This makes it possible to use serializers that
// are not (directly) registered with the Serialize Context.
auto serializer = context.GetRegistrationContext()->GetSerializerForType(typeId);
if (serializer)
if (BaseJsonSerializer* serializer
= (custom == UseTypeSerializer::Yes ? context.GetRegistrationContext()->GetSerializerForType(typeId) : nullptr))
{
// Start by setting the object to be an explicit default.
output.SetObject();
@@ -57,17 +57,18 @@ namespace AZ
"No factory available to create a default object for comparison.");
}
void* defaultObjectPtr = AZStd::any_cast<void>(&defaultObjectInstance);
ResultCode conversionResult = StoreWithClassData(output, object, defaultObjectPtr, *classData, StoreTypeId::No, context);
ResultCode conversionResult = StoreWithClassData(output, object, defaultObjectPtr, *classData, StoreTypeId::No
, UseTypeSerializer::Yes, context);
return ResultCode::Combine(result, conversionResult);
}
else
{
return StoreWithClassData(output, object, defaultObject, *classData, StoreTypeId::No, context);
return StoreWithClassData(output, object, defaultObject, *classData, StoreTypeId::No, custom, context);
}
}
JsonSerializationResult::ResultCode JsonSerializer::StoreFromPointer(rapidjson::Value& output, const void* object,
const void* defaultObject, const Uuid& typeId, JsonSerializerContext& context)
const void* defaultObject, const Uuid& typeId, UseTypeSerializer custom, JsonSerializerContext& context)
{
using namespace JsonSerializationResult;
@@ -85,19 +86,21 @@ namespace AZ
AZ_Assert(classData->m_azRtti->GetTypeId() == typeId, "Type id mismatch in '%s' during serialization to a json file. (%s vs %s)",
classData->m_name, classData->m_azRtti->GetTypeId().ToString<AZStd::string>().c_str(), typeId.ToString<AZStd::string>().c_str());
return StoreWithClassDataFromPointer(output, object, defaultObject, *classData, context);
return StoreWithClassDataFromPointer(output, object, defaultObject, *classData, custom, context);
}
JsonSerializationResult::ResultCode JsonSerializer::StoreWithClassData(rapidjson::Value& node, const void* object,
const void* defaultObject, const SerializeContext::ClassData& classData, StoreTypeId storeTypeId,
JsonSerializerContext& context)
UseTypeSerializer custom, JsonSerializerContext& context)
{
using namespace JsonSerializationResult;
// Start by setting the object to be an explicit default.
node.SetObject();
auto serializer = context.GetRegistrationContext()->GetSerializerForType(classData.m_typeId);
auto serializer = custom == UseTypeSerializer::Yes
? context.GetRegistrationContext()->GetSerializerForType(classData.m_typeId) : nullptr;
if (serializer)
{
ResultCode result = serializer->Store(node, object, defaultObject, classData.m_typeId, context);
@@ -153,12 +156,11 @@ namespace AZ
}
JsonSerializationResult::ResultCode JsonSerializer::StoreWithClassDataFromPointer(rapidjson::Value& output, const void* object,
const void* defaultObject, const SerializeContext::ClassData& classData, JsonSerializerContext& context)
const void* defaultObject, const SerializeContext::ClassData& classData, UseTypeSerializer custom, JsonSerializerContext& context)
{
using namespace JsonSerializationResult;
StoreTypeId storeTypeId = StoreTypeId::No;
Uuid resolvedTypeId = classData.m_typeId;
const SerializeContext::ClassData* resolvedClassData = &classData;
AZStd::any defaultPointerObject;
@@ -176,7 +178,7 @@ namespace AZ
}
else
{
return StoreWithClassData(output, object, defaultObject, *resolvedClassData, storeTypeId, context);
return StoreWithClassData(output, object, defaultObject, *resolvedClassData, storeTypeId, custom, context);
}
}
@@ -221,8 +223,8 @@ namespace AZ
{
rapidjson::Value value;
ResultCode result = classElement.m_flags & SerializeContext::ClassElement::FLG_POINTER ?
StoreWithClassDataFromPointer(value, object, defaultObject, *elementClassData, context):
StoreWithClassData(value, object, defaultObject, *elementClassData, StoreTypeId::No, context);
StoreWithClassDataFromPointer(value, object, defaultObject, *elementClassData, UseTypeSerializer::Yes, context):
StoreWithClassData(value, object, defaultObject, *elementClassData, StoreTypeId::No, UseTypeSerializer::Yes, context);
if (result.GetProcessing() != Processing::Halted)
{
if (parentNode.IsObject())
@@ -26,6 +26,11 @@ namespace AZ
No,
Yes
};
enum class UseTypeSerializer : bool
{
No,
Yes
};
enum class ResolvePointerResult
{
FullyProcessed,
@@ -41,16 +46,18 @@ namespace AZ
JsonSerializer(JsonSerializer&& rhs) = delete;
static JsonSerializationResult::ResultCode Store(rapidjson::Value& output, const void* object, const void* defaultObject,
const Uuid& typeId, JsonSerializerContext& context);
const Uuid& typeId, UseTypeSerializer useCustom, JsonSerializerContext& context);
static JsonSerializationResult::ResultCode StoreFromPointer(rapidjson::Value& output, const void* object, const void* defaultObject,
const Uuid& typeId, JsonSerializerContext& context);
const Uuid& typeId, UseTypeSerializer custom, JsonSerializerContext& context);
static JsonSerializationResult::ResultCode StoreWithClassData(rapidjson::Value& node, const void* object, const void* defaultObject,
const SerializeContext::ClassData& classData, StoreTypeId storeTypeId, JsonSerializerContext& context);
const SerializeContext::ClassData& classData, StoreTypeId storeTypeId, UseTypeSerializer custom,
JsonSerializerContext& context);
static JsonSerializationResult::ResultCode StoreWithClassDataFromPointer(rapidjson::Value& output, const void* object,
const void* defaultObject, const SerializeContext::ClassData& classData, JsonSerializerContext& context);
const void* defaultObject, const SerializeContext::ClassData& classData, UseTypeSerializer custom,
JsonSerializerContext& context);
static JsonSerializationResult::ResultCode StoreWithClassElement(rapidjson::Value& parentNode, const void* object,
const void* defaultObject, const SerializeContext::ClassElement& classElement, JsonSerializerContext& context);
@@ -6,7 +6,6 @@
*
*/
#include <AtomCore/Serialization/Json/JsonUtils.h>
#include <AzCore/Utils/Utils.h>
#include <AzCore/base.h>
#include <AzCore/Component/ComponentApplicationBus.h>
@@ -23,6 +22,8 @@
#include <AzCore/Serialization/Utils.h>
#include <AzCore/Utils/Utils.h>
#include <AzCore/Serialization/Json/JsonUtils.h>
namespace AZ
{
namespace JsonSerializationUtils
@@ -31,7 +32,6 @@ namespace AZ
static const char* FileType = "JsonSerialization";
static const char* VersionTag = "Version";
static const char* ClassNameTag = "ClassName";
static const char* ClassIdTag = "ClassId";
static const char* ClassDataTag = "ClassData";
AZ::Outcome<void, AZStd::string> WriteJsonString(const rapidjson::Document& document, AZStd::string& jsonText, WriteJsonSettings settings)
@@ -209,6 +209,11 @@ namespace AZ
AZ::Outcome<rapidjson::Document, AZStd::string> ReadJsonString(AZStd::string_view jsonText)
{
if (jsonText.empty())
{
return AZ::Failure(AZStd::string("Failed to parse JSON: input string is empty."));
}
rapidjson::Document jsonDocument;
jsonDocument.Parse<rapidjson::kParseCommentsFlag>(jsonText.data(), jsonText.size());
if (jsonDocument.HasParseError())
@@ -332,6 +337,11 @@ namespace AZ
// validate class name
auto classData = loadSettings.m_serializeContext->FindClassData(classId);
if (!classData)
{
return AZ::Failure(AZStd::string::format("Try to load class from Id %s", classId.ToString<AZStd::string>().c_str()));
}
if (azstricmp(classData->m_name, className) != 0)
{
return AZ::Failure(AZStd::string::format("Try to load class %s from class %s data", classData->m_name, className));
@@ -343,9 +353,9 @@ namespace AZ
{
return AZ::Failure(deserializeErrors);
}
return AZ::Success();
}
}
AZ::Outcome<AZStd::any, AZStd::string> LoadAnyObjectFromStream(IO::GenericStream& stream, const JsonDeserializerSettings* settings)
{
@@ -43,7 +43,7 @@ namespace AZ
if (!overwriteExisting)
{
auto emplaceResult = m_context->m_handledTypesMap.try_emplace(uuid, serializer);
[[maybe_unused]] auto emplaceResult = m_context->m_handledTypesMap.try_emplace(uuid, serializer);
AZ_Assert(
emplaceResult.second,
"Couldn't register Json serializer %s. Another serializer (%s) has already been registered for the same Uuid (%s).",
@@ -1520,6 +1520,7 @@ namespace AZ
{
if (m_writeElementResultStack.empty())
{
AZ_UNUSED(classData); // Prevent unused warning in release builds
AZ_Error("Serialize", false, "CloseElement is attempted to be called without a corresponding WriteElement when writing class %s", classData->m_name);
return true;
}
@@ -1581,6 +1582,7 @@ namespace AZ
{
if (m_writeElementResultStack.empty())
{
AZ_UNUSED(classData); // Prevent unused warning in release builds
AZ_Error("Serialize", false, "CloseElement is attempted to be called without a corresponding WriteElement when writing class %s", classData->m_name);
return true;
}
@@ -1644,6 +1646,7 @@ namespace AZ
{
if (m_writeElementResultStack.empty())
{
AZ_UNUSED(classData); // Prevent unused warning in release builds
AZ_Error("Serialize", false, "CloseElement is attempted to be called without a corresponding WriteElement when writing class %s", classData->m_name);
return true;
}
@@ -42,7 +42,7 @@ namespace AZ
AZ_Assert(targetPointer, "You must provide a target pointer");
bool foundSuccess = false;
typedef AZStd::function<void(void**, const SerializeContext::ClassData**, const Uuid&, SerializeContext*)> CreationCallback;
using CreationCallback = AZStd::function<void (void **, const SerializeContext::ClassData **, const Uuid &, SerializeContext *)>;
auto handler = [&targetPointer, objectClassData, &foundSuccess](void** instance, const SerializeContext::ClassData** classData, const Uuid& classId, SerializeContext* context)
{
void* convertibleInstance{};
@@ -91,7 +91,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown char, short, int version!");
(void)textVersion;
long value = strtol(text, NULL, 10);
long value = strtol(text, nullptr, 10);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
return static_cast<size_t>(stream.Write(sizeof(T), reinterpret_cast<void*>(&value)));
}
@@ -124,7 +124,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown unsigned char, short, int version!");
(void)textVersion;
unsigned long value = strtoul(text, NULL, 10);
unsigned long value = strtoul(text, nullptr, 10);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
return static_cast<size_t>(stream.Write(sizeof(T), reinterpret_cast<void*>(&value)));
}
@@ -158,7 +158,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown unsigned char, short, int version!");
(void)textVersion;
long value = strtol(text, NULL, 10);
long value = strtol(text, nullptr, 10);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
return static_cast<size_t>(stream.Write(sizeof(T), reinterpret_cast<void*>(&value)));
}
@@ -192,7 +192,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown unsigned char, short, int version!");
(void)textVersion;
unsigned long value = strtoul(text, NULL, 10);
unsigned long value = strtoul(text, nullptr, 10);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
return static_cast<size_t>(stream.Write(sizeof(T), reinterpret_cast<void*>(&value)));
}
@@ -225,7 +225,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown unsigned char, short, int version!");
(void)textVersion;
AZ::s64 value = strtoll(text, NULL, 10);
AZ::s64 value = strtoll(text, nullptr, 10);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
return static_cast<size_t>(stream.Write(sizeof(AZ::s64), reinterpret_cast<void*>(&value)));
}
@@ -258,7 +258,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown unsigned char, short, int version!");
(void)textVersion;
unsigned long long value = strtoull(text, NULL, 10);
unsigned long long value = strtoull(text, nullptr, 10);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
return static_cast<size_t>(stream.Write(sizeof(AZ::u64), reinterpret_cast<void*>(&value)));
}
@@ -292,7 +292,7 @@ namespace AZ
{
AZ_Assert(textVersion == 0, "Unknown float/double version!");
(void)textVersion;
double value = strtod(text, NULL);
double value = strtod(text, nullptr);
AZ_SERIALIZE_SWAP_ENDIAN(value, isDataBigEndian);
T data = static_cast<T>(value);
@@ -815,7 +815,7 @@ namespace AZ
const ClassData* fromClass = FindClassData(fromClassId);
if (!fromClass)
{
return NULL;
return nullptr;
}
for (size_t i = 0; i < fromClass->m_elements.size(); ++i)
@@ -831,7 +831,7 @@ namespace AZ
if (!fromClass->m_azRtti)
{
return NULL; // Reflection info failed to cast and we can't find rtti info
return nullptr; // Reflection info failed to cast and we can't find rtti info
}
fromClassHelper = fromClass->m_azRtti;
}
@@ -841,7 +841,7 @@ namespace AZ
const ClassData* toClass = FindClassData(toClassId);
if (!toClass || !toClass->m_azRtti)
{
return NULL; // We can't cast without class data or rtti helper
return nullptr; // We can't cast without class data or rtti helper
}
toClassHelper = toClass->m_azRtti;
}
@@ -855,7 +855,7 @@ namespace AZ
// [5/22/2012]
//=========================================================================
SerializeContext::DataElement::DataElement()
: m_name(0)
: m_name(nullptr)
, m_nameCrc(0)
, m_dataSize(0)
, m_byteStream(&m_buffer)
@@ -1045,7 +1045,7 @@ namespace AZ
//=========================================================================
bool SerializeContext::DataElementNode::Convert(SerializeContext& sc, const char* name, const Uuid& id)
{
AZ_Assert(name != NULL && strlen(name) > 0, "Empty name is an INVALID element name!");
AZ_Assert(name != nullptr && strlen(name) > 0, "Empty name is an INVALID element name!");
u32 nameCrc = Crc32(name);
#if defined(AZ_ENABLE_TRACING)
@@ -1165,7 +1165,7 @@ namespace AZ
int SerializeContext::DataElementNode::AddElement(SerializeContext& sc, const char* name, const ClassData& classData)
{
(void)sc;
AZ_Assert(name != NULL && strlen(name) > 0, "Empty name is an INVALID element name!");
AZ_Assert(name != nullptr && strlen(name) > 0, "Empty name is an INVALID element name!");
u32 nameCrc = Crc32(name);
#if defined(AZ_ENABLE_TRACING)
@@ -1703,7 +1703,7 @@ namespace AZ
m_classData->second.m_serializer = AZStd::move(serializer);
return this;
}
//=========================================================================
@@ -1801,7 +1801,7 @@ namespace AZ
void* objectPtr = ptr;
const AZ::Uuid* classIdPtr = &classId;
const SerializeContext::ClassData* dataClassInfo = classData;
if (classElement)
{
// if we are a pointer, then we may be pointing to a derived type.
@@ -1854,14 +1854,14 @@ namespace AZ
DbgStackEntry de;
de.m_dataPtr = objectPtr;
de.m_uuidPtr = classIdPtr;
de.m_elementName = classElement ? classElement->m_name : NULL;
de.m_elementName = classElement ? classElement->m_name : nullptr;
de.m_classData = dataClassInfo;
de.m_classElement = classElement;
callContext->m_errorHandler->Push(de);
}
#endif // AZ_ENABLE_SERIALIZER_DEBUG
if (dataClassInfo == NULL)
if (dataClassInfo == nullptr)
{
#if defined (AZ_ENABLE_SERIALIZER_DEBUG)
AZStd::string error;
@@ -2182,9 +2182,9 @@ namespace AZ
AZ::SerializeContext::DataPatchUpgradeHandler::~DataPatchUpgradeHandler()
{
for (auto fieldUpgrades : m_upgrades)
for (const auto& fieldUpgrades : m_upgrades)
{
for (auto versionUpgrades : fieldUpgrades.second)
for (const auto& versionUpgrades : fieldUpgrades.second)
{
for (auto* upgrade : versionUpgrades.second)
{
@@ -2192,8 +2192,8 @@ namespace AZ
}
}
}
}
}
void AZ::SerializeContext::DataPatchUpgradeHandler::AddFieldUpgrade(DataPatchUpgrade* upgrade)
{
// Find the field
@@ -2448,7 +2448,7 @@ namespace AZ
classData->m_eventHandler->OnWriteEnd(dataPtr);
classData->m_eventHandler->OnObjectCloned(dataPtr);
}
if (classData->m_serializer)
{
classData->m_serializer->PostClone(dataPtr);
@@ -2489,7 +2489,7 @@ namespace AZ
{
if (cd.m_azRtti->IsTypeOf(typeId))
{
if (!callback(&cd, 0))
if (!callback(&cd, nullptr))
{
return;
}
@@ -2507,7 +2507,7 @@ namespace AZ
// if both classes have azRtti they will be enumerated already by the code above (azrtti)
if (cd.m_azRtti == nullptr || cd.m_elements[i].m_azRtti == nullptr)
{
if (!callback(&cd, 0))
if (!callback(&cd, nullptr))
{
return;
}
@@ -2539,7 +2539,7 @@ namespace AZ
if (baseClassData)
{
callbackData.m_reportedTypes.push_back(baseClassData->m_typeId);
if (!callback(baseClassData, 0))
if (!callback(baseClassData, nullptr))
{
return;
}
@@ -2586,8 +2586,8 @@ namespace AZ
void SerializeContext::RegisterDataContainer(AZStd::unique_ptr<IDataContainer> dataContainer)
{
m_dataContainers.push_back(AZStd::move(dataContainer));
}
}
//=========================================================================
// EnumerateBaseRTTIEnumCallback
// [11/13/2012]
@@ -2731,10 +2731,10 @@ namespace AZ
//=========================================================================
void SerializeContext::IDataContainer::DeletePointerData(SerializeContext* context, const ClassElement* classElement, const void* element)
{
AZ_Assert(context != NULL && classElement != NULL && element != NULL, "Invalid input");
AZ_Assert(context != nullptr && classElement != nullptr && element != nullptr, "Invalid input");
const AZ::Uuid* elemUuid = &classElement->m_typeId;
// find the class data for the specific element
const SerializeContext::ClassData* classData = classElement->m_genericClassInfo ? classElement->m_genericClassInfo->GetClassData() : context->FindClassData(*elemUuid, NULL, 0);
const SerializeContext::ClassData* classData = classElement->m_genericClassInfo ? classElement->m_genericClassInfo->GetClassData() : context->FindClassData(*elemUuid, nullptr, 0);
if (classElement->m_flags & SerializeContext::ClassElement::FLG_POINTER)
{
const void* dataPtr = *reinterpret_cast<void* const*>(element);
@@ -2745,7 +2745,7 @@ namespace AZ
if (*actualClassId != *elemUuid)
{
// we are pointing to derived type, adjust class data, uuid and pointer.
classData = context->FindClassData(*actualClassId, NULL, 0);
classData = context->FindClassData(*actualClassId, nullptr, 0);
elemUuid = actualClassId;
if (classData)
{
@@ -2754,7 +2754,7 @@ namespace AZ
}
}
}
if (classData == NULL)
if (classData == nullptr)
{
if ((classElement->m_flags & ClassElement::FLG_POINTER) != 0)
{
@@ -3250,7 +3250,7 @@ namespace AZ
return m_moduleOSAllocator;
}
// Take advantage of static variables being unique per dll module to clean up module specific registered classes when the module unloads
// Take advantage of static variables being unique per dll module to clean up module specific registered classes when the module unloads
SerializeContext::PerModuleGenericClassInfo& GetCurrentSerializeContextModule()
{
static SerializeContext::PerModuleGenericClassInfo s_ModuleCleanupInstance;
@@ -602,7 +602,7 @@ namespace AZ
///< @param resultPtr output parameter that is populated with the memory address that can be used to store an element of the convertible type
///< @param convertibleTypeId type to check to determine if it can converted to an element of class represent by this Class Data
///< @param classPtr memory address of the class represented by the ClassData
///< @return true if a non-null memory address has been returned that can store the convertible type
///< @return true if a non-null memory address has been returned that can store the convertible type
bool ConvertFromType(void*& convertibleTypePtr, const TypeId& convertibleTypeId, void* classPtr, AZ::SerializeContext& serializeContext) const;
/// Find the persistence id (check base classes) \todo this is a TEMP fix, analyze and cache that information in the class
@@ -797,8 +797,8 @@ namespace AZ
virtual void* ReserveElement(void* instance, const ClassElement* classElement) = 0;
/// Free an element that was reserved using ReserveElement, but was not stored by calling StoreElement.
virtual void FreeReservedElement(void* instance, void* element, SerializeContext* deletePointerDataContext)
{
RemoveElement(instance, element, deletePointerDataContext);
{
RemoveElement(instance, element, deletePointerDataContext);
}
/// Get an element's address by its index (called before the element is loaded).
virtual void* GetElementByIndex(void* instance, const ClassElement* classElement, size_t index) = 0;
@@ -858,7 +858,7 @@ namespace AZ
/**
* Data Converter interface which can be used to provide a conversion operation from to unrelated C++ types
* derived class to base class casting is taken care of through the RTTI system so those relations should not be
* derived class to base class casting is taken care of through the RTTI system so those relations should not be
* check within this class
*/
class IDataConverter
@@ -879,7 +879,7 @@ namespace AZ
///< @param convertibleTypeId type to check to determine if it can converted to an element of class represent by this Class Data
///< @param classPtr memory address of the class represented by the @classData type
///< @param classData reference to the metadata representing the type stored in classPtr
///< @return true if a non-null memory address has been returned that can store the convertible type
///< @return true if a non-null memory address has been returned that can store the convertible type
virtual bool ConvertFromType(void*& convertibleTypePtr, const TypeId& convertibleTypeId, void* classPtr, const SerializeContext::ClassData& classData, SerializeContext& /*serializeContext*/)
{
if (classData.m_typeId == convertibleTypeId)
@@ -1054,7 +1054,7 @@ namespace AZ
AZStd::vector<AZ::Uuid> FindClassId(const AZ::Crc32& classNameCrc) const;
/// Find GenericClassData data based on the supplied class ID
GenericClassInfo* FindGenericClassInfo(const Uuid& classId) const;
GenericClassInfo* FindGenericClassInfo(const Uuid& classId) const;
/// Creates an AZStd::any based on the provided class Uuid, or returns an empty AZStd::any if no class data is found or the class is virtual
AZStd::any CreateAny(const Uuid& classId);
@@ -1161,7 +1161,7 @@ namespace AZ
/* Declare a name change of a serialized field
* These are used by the serializer to repair old data patches
*
*
*/
ClassBuilder* NameChange(unsigned int fromVersion, unsigned int toVersion, AZStd::string_view oldFieldName, AZStd::string_view newFieldName);
@@ -1403,7 +1403,7 @@ namespace AZ
template<class ValueType>
struct SerializeGenericTypeInfo
{
// Provides a specific type alias that can be used to create GenericClassInfo of the
// Provides a specific type alias that can be used to create GenericClassInfo of the
// specified type. By default this is GenericClassInfo class which is abstract
using ClassInfoType = GenericClassInfo;
@@ -1938,7 +1938,7 @@ namespace AZ
if (m_context->IsRemovingReflection())
{
// Delete any attributes allocated for this call.
for (auto attributePair : attributes)
for (auto& attributePair : attributes)
{
delete attributePair.second;
}
@@ -1955,7 +1955,7 @@ namespace AZ
m_classData->second.m_name,
AzTypeInfo<ClassType>::Name());
// SerializeGenericTypeInfo<ValueType>::GetClassTypeId() is needed solely because
// SerializeGenericTypeInfo<ValueType>::GetClassTypeId() is needed solely because
// the SerializeGenericTypeInfo specialization for AZ::Data::Asset<T> returns the GetAssetClassId() value
// and not the AzTypeInfo<AZ::Data::Asset<T>>::Uuid()
// Therefore in order to remain backwards compatible the SerializeGenericTypeInfo<ValueType>::GetClassTypeId specialization
@@ -483,9 +483,9 @@ namespace AZ
}
private:
static void ObjectStreamWriter(SerializeContext::EnumerateInstanceCallContext& callContext, const void* variantPtr,
const SerializeContext::ClassData& variantClassData, const SerializeContext::ClassElement* variantClassElement)
[[maybe_unused]] const SerializeContext::ClassData& variantClassData, const SerializeContext::ClassElement* variantClassElement)
{
auto alternativeVisitor = [&callContext, &variantClassData, variantClassElement](auto&& elementAlt)
auto alternativeVisitor = [&callContext, variantClassElement](auto&& elementAlt)
{
using AltType = AZStd::remove_cvref_t<decltype(elementAlt)>;
const SerializeContext& context = *callContext.m_context;
@@ -550,7 +550,7 @@ namespace AZ::SettingsRegistryMergeUtils
}
registry.Set(FilePathKey_ProjectUserPath, projectUserPath.Native());
// Set the user directory with the provided path or using project/user as default
// Set the log directory with the provided path or using project/user/log as default
auto projectLogPathKey = FixedValueString::format("%s/project_log_path", BootstrapSettingsRootKey);
AZ::IO::FixedMaxPath projectLogPath;
if (!registry.Get(projectLogPath.Native(), projectLogPathKey))
@@ -640,7 +640,7 @@ namespace AZ::SettingsRegistryMergeUtils
}
#if !AZ_TRAIT_OS_IS_HOST_OS_PLATFORM
// Setup the cache and user paths when to platform specific locations when running on non-host platforms
// Setup the cache, user, and log paths to platform specific locations when running on non-host platforms
path = engineRoot;
if (AZStd::optional<AZ::IO::FixedMaxPathString> nonHostCacheRoot = Utils::GetDefaultAppRootPath();
nonHostCacheRoot)
@@ -656,13 +656,16 @@ namespace AZ::SettingsRegistryMergeUtils
if (AZStd::optional<AZ::IO::FixedMaxPathString> devWriteStorage = Utils::GetDevWriteStoragePath();
devWriteStorage)
{
registry.Set(FilePathKey_DevWriteStorage, *devWriteStorage);
registry.Set(FilePathKey_ProjectUserPath, *devWriteStorage);
const AZ::IO::FixedMaxPath devWriteStoragePath(*devWriteStorage);
registry.Set(FilePathKey_DevWriteStorage, devWriteStoragePath.LexicallyNormal().Native());
registry.Set(FilePathKey_ProjectUserPath, (devWriteStoragePath / "user").LexicallyNormal().Native());
registry.Set(FilePathKey_ProjectLogPath, (devWriteStoragePath / "user/log").LexicallyNormal().Native());
}
else
{
registry.Set(FilePathKey_DevWriteStorage, path.LexicallyNormal().Native());
registry.Set(FilePathKey_ProjectUserPath, (path / "user").LexicallyNormal().Native());
registry.Set(FilePathKey_ProjectLogPath, (path / "user/log").LexicallyNormal().Native());
}
#endif // AZ_TRAIT_OS_IS_HOST_OS_PLATFORM
}
@@ -1001,7 +1004,7 @@ namespace AZ::SettingsRegistryMergeUtils
}
AZ::SettingsRegistryInterface::VisitResponse Traverse(
AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::VisitAction action,
AZ::SettingsRegistryInterface::Type type)
AZ::SettingsRegistryInterface::Type type) override
{
// Pass the pointer path to the inclusion filter if available
if (m_dumperSettings.m_includeFilter && !m_dumperSettings.m_includeFilter(path))
@@ -1055,7 +1058,7 @@ namespace AZ::SettingsRegistryMergeUtils
AZ::SettingsRegistryInterface::VisitResponse::Done;
}
void Visit(AZStd::string_view, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, bool value)
void Visit(AZStd::string_view, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, bool value) override
{
m_result = m_result && WriteName(valueName) && m_writer.Bool(value);
}
@@ -1070,12 +1073,12 @@ namespace AZ::SettingsRegistryMergeUtils
m_result = m_result && WriteName(valueName) && m_writer.Uint64(value);
}
void Visit(AZStd::string_view, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, double value)
void Visit(AZStd::string_view, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, double value) override
{
m_result = m_result && WriteName(valueName) && m_writer.Double(value);
}
void Visit(AZStd::string_view, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZStd::string_view value)
void Visit(AZStd::string_view, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZStd::string_view value) override
{
m_result = m_result && WriteName(valueName) && m_writer.String(value.data(), aznumeric_caster(value.size()));
}
@@ -3839,6 +3839,7 @@ namespace AZ
{
if (instance->GetId() == existingInstance.GetId())
{
AZ_UNUSED(sliceReference); // Prevent unused warning in release builds
AZ_Warning("Slice", false, "Multiple slice instances with the same ID from slice %s were found. The last instance found has been loaded.",
sliceReference.GetSliceAsset().GetHint().c_str());
return true;
+1 -1
View File
@@ -187,7 +187,7 @@ void
HSM::ClearStateHandler(StateId id)
{
m_states[id].handler.clear();
m_states[id].name = NULL;
m_states[id].name = nullptr;
m_states[id].superId = InvalidStateId;
}
+3 -6
View File
@@ -103,13 +103,10 @@ namespace AZ
struct State
{
State()
: superId(InvalidStateId)
, name(NULL) {}
StateHandler handler;
StateId superId; ///< State id of the super state, InvalidStateId if this is a top state InvalidStateId.
StateId subId; ///< If != InvalidStateId it will enter the sub ID after the state Enter event is called.
const char* name;
StateId superId = InvalidStateId; ///< State id of the super state, InvalidStateId if this is a top state InvalidStateId.
StateId subId = InvalidStateId; ///< If != InvalidStateId it will enter the sub ID after the state Enter event is called.
const char* name = nullptr;
};
AZStd::array<State, MaxNumberOfStates> m_states;
};
@@ -44,7 +44,6 @@ namespace UnitTest
MOCK_CONST_METHOD0(GetAppRoot, const char* ());
MOCK_CONST_METHOD0(GetEngineRoot, const char* ());
MOCK_CONST_METHOD0(GetExecutableFolder, const char* ());
MOCK_METHOD0(GetDrillerManager, AZ::Debug::DrillerManager* ());
MOCK_CONST_METHOD1(QueryApplicationType, void(AZ::ApplicationTypeQuery&));
};
} // namespace UnitTest
@@ -11,6 +11,7 @@
#include <AzCore/base.h>
#include <AzCore/UnitTest/UnitTest.h>
#include <AzCore/Debug/BudgetTracker.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Driller/Driller.h>
#include <AzCore/Memory/MemoryDriller.h>
@@ -162,7 +163,7 @@ namespace UnitTest
struct CreationCounter
{
AZ_TYPE_INFO(CreationCounter, "{E9E35486-4366-4066-86E5-1A8CEB44198B}");
AZ_ALIGN(int test[size / sizeof(int)], alignment);
alignas(alignment) int test[size / sizeof(int)];
static int s_count;
static int s_copied;
@@ -81,8 +81,12 @@ namespace AZ
if (settingsFile.IsOpen())
{
IO::SystemFileStream settingsFileStream(&settingsFile, false);
ObjectStream::ClassReadyCB readyCB(AZStd::bind(&UserSettingsProvider::OnSettingLoaded, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3));
ObjectStream::ClassReadyCB readyCB(
[this](void* classPtr, const Uuid& classId, const SerializeContext* sc)
{
OnSettingLoaded(classPtr, classId, sc);
});
// do not try to load assets during User Settings Provider bootup - we are still initializing the application!
// in addition, the file may contain settings we don't understand, from other applications - don't error on those.
settingsLoaded = ObjectStream::LoadBlocking(&settingsFileStream, *sc, readyCB, ObjectStream::FilterDescriptor(&AZ::Data::AssetFilterNoAssetLoading, AZ::ObjectStream::FILTERFLAG_IGNORE_UNKNOWN_CLASSES));
@@ -104,7 +108,7 @@ namespace AZ
{
AZStd::vector<char> saveBuffer;
AZ::IO::ByteContainerStream<AZStd::vector<char>> byteStream(&saveBuffer);
ObjectStream* objStream = ObjectStream::Create(&byteStream, *sc, ObjectStream::ST_XML);
bool writtenOk = objStream->WriteClass(&m_settings);
bool streamOk = objStream->Finalize();
@@ -93,20 +93,18 @@ set(FILES
Debug/AssetTracking.h
Debug/AssetTrackingTypesImpl.h
Debug/AssetTrackingTypes.h
Debug/Budget.h
Debug/Budget.cpp
Debug/BudgetTracker.h
Debug/BudgetTracker.cpp
Debug/LocalFileEventLogger.h
Debug/LocalFileEventLogger.cpp
Debug/FrameProfiler.h
Debug/FrameProfilerBus.h
Debug/FrameProfilerComponent.cpp
Debug/FrameProfilerComponent.h
Debug/IEventLogger.h
Debug/MemoryProfiler.h
Debug/Profiler.cpp
Debug/Profiler.inl
Debug/Profiler.h
Debug/ProfilerBus.h
Debug/ProfilerDriller.cpp
Debug/ProfilerDriller.h
Debug/ProfilerDrillerBus.h
Debug/StackTracer.h
Debug/EventTrace.h
Debug/EventTrace.cpp
@@ -531,6 +529,8 @@ set(FILES
Serialization/Json/JsonStringConversionUtils.h
Serialization/Json/JsonSystemComponent.h
Serialization/Json/JsonSystemComponent.cpp
Serialization/Json/JsonUtils.h
Serialization/Json/JsonUtils.cpp
Serialization/Json/MapSerializer.h
Serialization/Json/MapSerializer.cpp
Serialization/Json/RegistrationContext.h
@@ -570,8 +570,6 @@ set(FILES
Statistics/StatisticalProfilerProxySystemComponent.cpp
Statistics/StatisticalProfilerProxySystemComponent.h
Statistics/StatisticsManager.h
Statistics/TimeDataStatisticsManager.cpp
Statistics/TimeDataStatisticsManager.h
StringFunc/StringFunc.cpp
StringFunc/StringFunc.h
UserSettings/UserSettings.cpp

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