Merge branch 'upstream/development' into LYN-6769_TestingRPCs
This commit is contained in:
@@ -149,11 +149,14 @@ class AtomComponentProperties:
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def display_mapper(property: str = 'name') -> str:
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"""
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Display Mapper component properties.
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- 'LDR color Grading LUT' is the Low Definition Range (LDR) color grading for Look-up Textures (LUT) which is
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an Asset.id value corresponding to a lighting asset file.
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:param property: From the last element of the property tree path. Default 'name' for component name string.
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:return: Full property path OR component name if no property specified.
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"""
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properties = {
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'name': 'Display Mapper',
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'LDR color Grading LUT': 'Controller|Configuration|LDR color Grading LUT',
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}
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return properties[property]
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@@ -390,7 +393,7 @@ class AtomComponentProperties:
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'name': 'PostFX Shape Weight Modifier',
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'requires': [AtomComponentProperties.postfx_layer()],
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'shapes': ['Axis Aligned Box Shape', 'Box Shape', 'Capsule Shape', 'Compound Shape', 'Cylinder Shape',
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'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Vegetation Reference Shape'],
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'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Shape Reference'],
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}
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return properties[property]
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+26
-9
@@ -5,6 +5,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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class Tests:
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camera_creation = (
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"Camera Entity successfully created",
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@@ -39,6 +40,9 @@ class Tests:
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is_hidden = (
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"Entity is hidden",
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"Entity was not hidden")
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ldr_color_grading_lut = (
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"LDR color Grading LUT asset set",
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"LDR color Grading LUT asset could not be set")
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entity_deleted = (
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"Entity deleted",
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"Entity was not deleted")
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@@ -71,16 +75,19 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
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5) Enter/Exit game mode.
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6) Test IsHidden.
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7) Test IsVisible.
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8) Delete Display Mapper entity.
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9) UNDO deletion.
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10) REDO deletion.
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11) Look for errors and asserts.
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8) Set LDR color Grading LUT asset.
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9) Delete Display Mapper entity.
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10) UNDO deletion.
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11) REDO deletion.
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12) Look for errors and asserts.
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:return: None
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"""
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import os
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import azlmbr.legacy.general as general
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from editor_python_test_tools.asset_utils import Asset
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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from editor_python_test_tools.utils import Report, Tracer, TestHelper
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from Atom.atom_utils.atom_constants import AtomComponentProperties
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@@ -97,7 +104,7 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
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Report.critical_result(Tests.display_mapper_creation, display_mapper_entity.exists())
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# 2. Add Display Mapper component to Display Mapper entity.
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display_mapper_entity.add_component(AtomComponentProperties.display_mapper())
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display_mapper_component = display_mapper_entity.add_component(AtomComponentProperties.display_mapper())
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Report.critical_result(
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Tests.display_mapper_component,
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display_mapper_entity.has_component(AtomComponentProperties.display_mapper()))
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@@ -140,19 +147,29 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
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general.idle_wait_frames(1)
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Report.result(Tests.is_visible, display_mapper_entity.is_visible() is True)
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# 8. Delete Display Mapper entity.
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# 8. Set LDR color Grading LUT asset.
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display_mapper_asset_path = os.path.join("TestData", "test.lightingpreset.azasset")
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display_mapper_asset = Asset.find_asset_by_path(display_mapper_asset_path, False)
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display_mapper_component.set_component_property_value(
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AtomComponentProperties.display_mapper("LDR color Grading LUT"), display_mapper_asset.id)
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Report.result(
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Tests.ldr_color_grading_lut,
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display_mapper_component.get_component_property_value(
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AtomComponentProperties.display_mapper("LDR color Grading LUT")) == display_mapper_asset.id)
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# 9. Delete Display Mapper entity.
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display_mapper_entity.delete()
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Report.result(Tests.entity_deleted, not display_mapper_entity.exists())
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# 9. UNDO deletion.
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# 10. UNDO deletion.
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general.undo()
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Report.result(Tests.deletion_undo, display_mapper_entity.exists())
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# 10. REDO deletion.
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# 11. REDO deletion.
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general.redo()
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Report.result(Tests.deletion_redo, not display_mapper_entity.exists())
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# 11. Look for errors and asserts.
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# 12. Look for errors and asserts.
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TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
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for error_info in error_tracer.errors:
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Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
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+32
@@ -34,6 +34,38 @@ class TestHelper:
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# JIRA: SPEC-2880
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# general.idle_wait_frames(1)
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@staticmethod
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def create_level(level_name: str) -> bool:
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"""
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:param level_name: The name of the level to be created
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:return: True if ECreateLevelResult returns 0, False otherwise with logging to report reason
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"""
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Report.info(f"Creating level {level_name}")
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# Use these hardcoded values to pass expected values for old terrain system until new create_level API is
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# available
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heightmap_resolution = 1024
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heightmap_meters_per_pixel = 1
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terrain_texture_resolution = 4096
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use_terrain = False
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result = general.create_level_no_prompt(level_name, heightmap_resolution, heightmap_meters_per_pixel,
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terrain_texture_resolution, use_terrain)
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# Result codes are ECreateLevelResult defined in CryEdit.h
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if result == 1:
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Report.info(f"{level_name} level already exists")
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elif result == 2:
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Report.info("Failed to create directory")
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elif result == 3:
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Report.info("Directory length is too long")
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elif result != 0:
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Report.info("Unknown error, failed to create level")
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else:
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Report.info(f"{level_name} level created successfully")
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return result == 0
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@staticmethod
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def open_level(directory : str, level : str):
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# type: (str, str) -> None
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+144
@@ -0,0 +1,144 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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class HeightTests:
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single_gradient_height_correct = (
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"Successfully retrieved height for gradient1.",
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"Failed to retrieve height for gradient1."
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)
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double_gradient_height_correct = (
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"Successfully retrieved height when two gradients exist.",
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"Failed to retrieve height when two gradients exist."
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)
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triple_gradient_height_correct = (
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"Successfully retrieved height when three gradients exist.",
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"Failed to retrieve height when three gradients exist."
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)
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terrain_data_changed_call_count_correct = (
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"OnTerrainDataChanged called expected number of times.",
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"OnTerrainDataChanged call count incorrect."
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)
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def TerrainHeightGradientList_AddRemoveGradientWorks():
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"""
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Summary:
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Test aspects of the TerrainHeightGradientList through the BehaviorContext and the Property Tree.
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:return: None
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"""
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import os
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import math as sys_math
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import azlmbr.legacy.general as general
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import azlmbr.bus as bus
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import azlmbr.math as math
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import azlmbr.terrain as terrain
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import azlmbr.editor as editor
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import azlmbr.vegetation as vegetation
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import azlmbr.entity as EntityId
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import editor_python_test_tools.hydra_editor_utils as hydra
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from editor_python_test_tools.utils import Report
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from editor_python_test_tools.utils import TestHelper as helper
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import editor_python_test_tools.pyside_utils as pyside_utils
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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terrain_changed_call_count = 0
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expected_terrain_changed_calls = 0
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aabb_component_name = "Axis Aligned Box Shape"
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gradientlist_component_name = "Terrain Height Gradient List"
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layerspawner_component_name = "Terrain Layer Spawner"
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gradient_value_path = "Configuration|Value"
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def create_entity_at(entity_name, components_to_add, x, y, z):
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entity = hydra.Entity(entity_name)
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entity.create_entity(math.Vector3(x, y, z), components_to_add)
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return entity
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def on_terrain_changed(args):
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nonlocal terrain_changed_call_count
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terrain_changed_call_count += 1
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def set_component_path_val(entity, component, path, value):
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entity.get_set_test(component, path, value)
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def set_gradients_check_height(main_entity, gradient_list, expected_height, test_results):
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nonlocal expected_terrain_changed_calls
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test_tolerance = 0.01
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gradient_list_path = "Configuration|Gradient Entities"
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set_component_path_val(main_entity, 1, gradient_list_path, gradient_list)
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expected_terrain_changed_calls += 1
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# Wait until the terrain data has been updated.
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helper.wait_for_condition(lambda: terrain_changed_call_count == expected_terrain_changed_calls, 2.0)
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# Get the height at the origin.
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height = terrain.TerrainDataRequestBus(bus.Broadcast, "GetHeightFromFloats", 0.0, 0.0, 0)
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Report.result(test_results, sys_math.isclose(height, expected_height, abs_tol=test_tolerance))
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helper.init_idle()
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# Open a level.
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helper.open_level("Physics", "Base")
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helper.wait_for_condition(lambda: general.get_current_level_name() == "Base", 2.0)
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general.idle_wait_frames(1)
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# Add a terrain world component
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world_component = hydra.add_level_component("Terrain World")
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aabb_height = 1024.0
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box_dimensions = math.Vector3(1.0, 1.0, aabb_height);
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# Create a main entity with a LayerSpawner, AAbb and HeightGradientList.
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main_entity = create_entity_at("entity2", [layerspawner_component_name, gradientlist_component_name, aabb_component_name], 0.0, 0.0, aabb_height/2.0)
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# Create three gradient entities.
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gradient_entity1 = create_entity_at("Constant Gradient1", ["Constant Gradient"], 0.0, 0.0, 0.0);
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gradient_entity2 = create_entity_at("Constant Gradient2", ["Constant Gradient"], 0.0, 0.0, 0.0);
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gradient_entity3 = create_entity_at("Constant Gradient3", ["Constant Gradient"], 0.0, 0.0, 0.0);
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# Give everything a chance to finish initializing.
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general.idle_wait_frames(1)
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# Set the gradients to different values.
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gradient_values = [0.5, 0.8, 0.3]
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set_component_path_val(gradient_entity1, 0, gradient_value_path, gradient_values[0])
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set_component_path_val(gradient_entity2, 0, gradient_value_path, gradient_values[1])
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set_component_path_val(gradient_entity3, 0, gradient_value_path, gradient_values[2])
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# Give the TerrainSystem time to tick.
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general.idle_wait_frames(1)
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# Set the dimensions of the Aabb.
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set_component_path_val(main_entity, 2, "Axis Aligned Box Shape|Box Configuration|Dimensions", box_dimensions)
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# Set up a handler to wait for notifications from the TerrainSystem.
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handler = azlmbr.terrain.TerrainDataNotificationBusHandler()
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handler.connect()
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handler.add_callback("OnTerrainDataChanged", on_terrain_changed)
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# Add a gradient to GradientList, then check the height returned from the TerrainSystem is correct.
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set_gradients_check_height(main_entity, [gradient_entity1.id], aabb_height * gradient_values[0], HeightTests.single_gradient_height_correct)
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# Add gradient2 and check height at the origin, this should have changed to match the second gradient value.
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set_gradients_check_height(main_entity, [gradient_entity1.id, gradient_entity2.id], aabb_height * gradient_values[1], HeightTests.double_gradient_height_correct)
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# Add gradient3, the height should still be the second value, as that was the highest.
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set_gradients_check_height(main_entity, [gradient_entity1.id, gradient_entity2.id, gradient_entity3.id], aabb_height * gradient_values[1], HeightTests.triple_gradient_height_correct)
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if __name__ == "__main__":
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from editor_python_test_tools.utils import Report
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Report.start_test(TerrainHeightGradientList_AddRemoveGradientWorks)
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@@ -72,7 +72,7 @@ def Terrain_SupportsPhysics():
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# 2) Create 2 test entities, one parent at 512.0, 512.0, 50.0 and one child at the default position and add the required components
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entity1_components_to_add = ["Axis Aligned Box Shape", "Terrain Layer Spawner", "Terrain Height Gradient List", "Terrain Physics Heightfield Collider", "PhysX Heightfield Collider"]
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entity2_components_to_add = ["Vegetation Reference Shape", "Gradient Transform Modifier", "FastNoise Gradient"]
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entity2_components_to_add = ["Shape Reference", "Gradient Transform Modifier", "FastNoise Gradient"]
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ball_components_to_add = ["Sphere Shape", "PhysX Collider", "PhysX Rigid Body"]
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terrain_spawner_entity = hydra.Entity("TestEntity1")
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terrain_spawner_entity.create_entity(azmath.Vector3(512.0, 512.0, 50.0), entity1_components_to_add)
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@@ -27,3 +27,6 @@ class TestAutomation(EditorTestSuite):
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|
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class test_Terrain_SupportsPhysics(EditorSharedTest):
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from .EditorScripts import Terrain_SupportsPhysics as test_module
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class test_TerrainHeightGradientList_AddRemoveGradientWorks(EditorSharedTest):
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from .EditorScripts import TerrainHeightGradientList_AddRemoveGradientWorks as test_module
|
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|
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@@ -15,6 +15,7 @@ import logging
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|
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# Import LyTestTools
|
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import ly_test_tools.o3de.asset_processor as asset_processor_commands
|
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import ly_test_tools.o3de.asset_processor_utils
|
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|
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logger = logging.getLogger(__name__)
|
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|
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@@ -36,5 +37,8 @@ def asset_processor(request: pytest.fixture, workspace: pytest.fixture) -> asset
|
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ap.stop()
|
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|
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request.addfinalizer(teardown)
|
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for n in ly_test_tools.o3de.asset_processor_utils.processList:
|
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assert not ly_test_tools.o3de.asset_processor_utils.check_ap_running(n), f"{n} process did not shutdown correctly."
|
||||
|
||||
|
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return ap
|
||||
|
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+2
-2
@@ -72,9 +72,9 @@ def DynamicSliceInstanceSpawner_Embedded_E2E():
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# 1) Create a new, temporary level
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lvl_name = "tmp_level"
|
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helper.init_idle()
|
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level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False)
|
||||
level_created = helper.create_level(lvl_name)
|
||||
general.idle_wait(1.0)
|
||||
Report.critical_result(Tests.level_created, level_created == 0)
|
||||
Report.critical_result(Tests.level_created, level_created)
|
||||
general.set_current_view_position(512.0, 480.0, 38.0)
|
||||
|
||||
# 2) Create a new entity with required vegetation area components and Script Canvas component for launcher test
|
||||
|
||||
+2
-2
@@ -73,9 +73,9 @@ def DynamicSliceInstanceSpawner_External_E2E():
|
||||
# 1) Create a new, temporary level
|
||||
lvl_name = "tmp_level"
|
||||
helper.init_idle()
|
||||
level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False)
|
||||
level_created = helper.create_level(lvl_name)
|
||||
general.idle_wait(1.0)
|
||||
Report.critical_result(Tests.level_created, level_created == 0)
|
||||
Report.critical_result(Tests.level_created, level_created)
|
||||
general.set_current_view_position(512.0, 480.0, 38.0)
|
||||
|
||||
# 2) Create a new entity with required vegetation area components and switch the Vegetation Asset List Source
|
||||
|
||||
+2
-2
@@ -76,9 +76,9 @@ def LayerBlender_E2E_Editor():
|
||||
# 1) Create a new, temporary level
|
||||
lvl_name = "tmp_level"
|
||||
helper.init_idle()
|
||||
level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False)
|
||||
level_created = helper.create_level(lvl_name)
|
||||
general.idle_wait(1.0)
|
||||
Report.critical_result(Tests.level_created, level_created == 0)
|
||||
Report.critical_result(Tests.level_created, level_created)
|
||||
|
||||
general.set_current_view_position(500.49, 498.69, 46.66)
|
||||
general.set_current_view_rotation(-42.05, 0.00, -36.33)
|
||||
|
||||
+2
-2
@@ -78,7 +78,7 @@ def LayerSpawner_InheritBehaviorFlag():
|
||||
# Create Vegetation area and assign a valid asset
|
||||
veg_1 = hydra.Entity("veg_1")
|
||||
veg_1.create_entity(
|
||||
position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"]
|
||||
position, ["Vegetation Layer Spawner", "Shape Reference", "Vegetation Asset List"]
|
||||
)
|
||||
set_dynamic_slice_asset(veg_1, 2, os.path.join("Slices", "PinkFlower.dynamicslice"))
|
||||
veg_1.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id)
|
||||
@@ -86,7 +86,7 @@ def LayerSpawner_InheritBehaviorFlag():
|
||||
# Create second vegetation area and assign a valid asset
|
||||
veg_2 = hydra.Entity("veg_2")
|
||||
veg_2.create_entity(
|
||||
position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"]
|
||||
position, ["Vegetation Layer Spawner", "Shape Reference", "Vegetation Asset List"]
|
||||
)
|
||||
set_dynamic_slice_asset(veg_2, 2, os.path.join("Slices", "PurpleFlower.dynamicslice"))
|
||||
veg_2.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id)
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
def LayerSpawner_InstancesPlantInAllSupportedShapes():
|
||||
"""
|
||||
Summary:
|
||||
The level is loaded and vegetation area is created. Then the Vegetation Reference Shape
|
||||
The level is loaded and vegetation area is created. Then the Shape Reference
|
||||
component of vegetation area is pinned with entities of different shape components to check
|
||||
if the vegetation plants in different shaped areas.
|
||||
|
||||
@@ -67,7 +67,7 @@ def LayerSpawner_InstancesPlantInAllSupportedShapes():
|
||||
10.0, 10.0, 10.0,
|
||||
asset_path)
|
||||
vegetation.remove_component("Box Shape")
|
||||
vegetation.add_component("Vegetation Reference Shape")
|
||||
vegetation.add_component("Shape Reference")
|
||||
|
||||
# Create surface for planting on
|
||||
dynveg.create_surface_entity("Surface Entity", entity_position, 60.0, 60.0, 1.0)
|
||||
|
||||
@@ -18,6 +18,17 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
# Helpers for test asset cleanup
|
||||
def cleanup_test_level(self, workspace):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
|
||||
def cleanup_test_slices(self, workspace):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_1.slice")], True, True)
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_2.slice")], True, True)
|
||||
|
||||
class test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(EditorParallelTest):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module
|
||||
@@ -37,10 +48,7 @@ class TestAutomation(EditorTestSuite):
|
||||
class test_SpawnerSlices_SliceCreationAndVisibilityToggleWorks(EditorSingleTest):
|
||||
# Custom teardown to remove slice asset created during test
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_1.slice")], True, True)
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_2.slice")], True, True)
|
||||
TestAutomation.cleanup_test_slices(self, workspace)
|
||||
from .EditorScripts import SpawnerSlices_SliceCreationAndVisibilityToggleWorks as test_module
|
||||
|
||||
class test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(EditorParallelTest):
|
||||
@@ -148,29 +156,32 @@ class TestAutomation(EditorTestSuite):
|
||||
class test_SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(EditorParallelTest):
|
||||
from .EditorScripts import SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope as test_module
|
||||
|
||||
@pytest.mark.xfail(reason="Intermittently fails to create level")
|
||||
class test_DynamicSliceInstanceSpawner_Embedded_E2E_Editor(EditorSingleTest):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_Embedded_E2E as test_module
|
||||
|
||||
# Custom teardown to remove test level created during test
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
# Custom setup/teardown to remove test level created during test
|
||||
def setup(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
@pytest.mark.xfail(reason="Intermittently fails to create level")
|
||||
class test_DynamicSliceInstanceSpawner_External_E2E_Editor(EditorSingleTest):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_External_E2E as test_module
|
||||
|
||||
# Custom teardown to remove test level created during test
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
# Custom setup/teardown to remove test level created during test
|
||||
def setup(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
@pytest.mark.xfail(reason="Intermittently fails to create level")
|
||||
class test_LayerBlender_E2E_Editor(EditorSingleTest):
|
||||
from .EditorScripts import LayerBlender_E2E_Editor as test_module
|
||||
|
||||
# Custom teardown to remove test level created during test
|
||||
# Custom setup/teardown to remove test level created during test
|
||||
def setup(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
+2
-2
@@ -96,7 +96,7 @@ def AreaNodes_DependentComponentsAdded():
|
||||
'SpawnerAreaNode': [
|
||||
'Vegetation Layer Spawner',
|
||||
'Vegetation Asset List',
|
||||
'Vegetation Reference Shape'
|
||||
'Shape Reference'
|
||||
],
|
||||
'MeshBlockerAreaNode': [
|
||||
'Vegetation Layer Blocker (Mesh)',
|
||||
@@ -104,7 +104,7 @@ def AreaNodes_DependentComponentsAdded():
|
||||
],
|
||||
'BlockerAreaNode': [
|
||||
'Vegetation Layer Blocker',
|
||||
'Vegetation Reference Shape'
|
||||
'Shape Reference'
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -82,7 +82,7 @@ def Edit_DisabledNodeDuplication():
|
||||
nodes = {
|
||||
'SpawnerAreaNode': 'Vegetation Asset List',
|
||||
'MeshBlockerAreaNode': 'Mesh',
|
||||
'BlockerAreaNode': 'Vegetation Reference Shape',
|
||||
'BlockerAreaNode': 'Shape Reference',
|
||||
'FastNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
'ImageGradientNode': 'Gradient Transform Modifier',
|
||||
'PerlinNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
|
||||
+2
-2
@@ -104,7 +104,7 @@ def GradientNodes_DependentComponentsAdded():
|
||||
# we will be checking for
|
||||
commonComponents = [
|
||||
'Gradient Transform Modifier',
|
||||
'Vegetation Reference Shape'
|
||||
'Shape Reference'
|
||||
]
|
||||
componentNames = []
|
||||
for name in gradients:
|
||||
@@ -114,7 +114,7 @@ def GradientNodes_DependentComponentsAdded():
|
||||
|
||||
# Create nodes for the gradients that have additional required dependencies and check if
|
||||
# the Entity created by adding the node has the appropriate Component and required
|
||||
# Gradient Transform Modifier and Vegetation Reference Shape components added automatically to it
|
||||
# Gradient Transform Modifier and Shape Reference components added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
|
||||
Reference in New Issue
Block a user