Fix Editor crash in test teardown calling set_view_pane_layout
If Atom isn't initialized and able to produce a ViewportContext, the Editor would crash. This attempts to make the initialization fail a bit more gracefully and fixes the crash in the cases I've tested.
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@@ -43,9 +43,16 @@ namespace AtomToolsFramework
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//! Creates a RenderViewportWidget.
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//! Requires the Atom RPI to be initialized in order
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//! to internally construct an RPI::ViewportContext.
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explicit RenderViewportWidget(AzFramework::ViewportId id = AzFramework::InvalidViewportId, QWidget* parent = nullptr);
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//! If initializeViewportContext is set to false, nothing will be displayed on-screen until InitiliazeViewportContext is called.
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explicit RenderViewportWidget(QWidget* parent = nullptr, bool shouldInitializeViewportContext = true);
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~RenderViewportWidget();
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//! Initializes the underlying ViewportContext, if it hasn't already been.
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//! If id is specified, the target ViewportContext will be overridden.
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//! NOTE: ViewportContext IDs must be unique.
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//! Returns true if the ViewportContext is available
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//! (i.e. GetViewportContext will return a valid pointer).
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bool InitializeViewportContext(AzFramework::ViewportId id = AzFramework::InvalidViewportId);
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//! Gets the name associated with this viewport's ViewportContext.
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//! This context name can be used to adjust the current Camera
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//! independently of the underlying viewport.
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