Fix Editor crash in test teardown calling set_view_pane_layout

If Atom isn't initialized and able to produce a ViewportContext, the Editor would crash. This attempts to make the initialization fail a bit more gracefully and fixes the crash in the cases I've tested.
This commit is contained in:
nvsickle
2021-04-21 17:42:02 -07:00
parent 104262e048
commit fb2ca8e02c
6 changed files with 49 additions and 12 deletions
+8 -3
View File
@@ -1218,13 +1218,18 @@ void EditorViewportWidget::SetViewportId(int id)
CViewport::SetViewportId(id);
// Now that we have an ID, we can initialize our viewport.
m_renderViewport = new AtomToolsFramework::RenderViewportWidget(id, this);
m_defaultViewportContextName = m_renderViewport->GetViewportContext()->GetName();
m_renderViewport = new AtomToolsFramework::RenderViewportWidget(this, false);
if (!m_renderViewport->InitializeViewportContext(id))
{
AZ_Warning("EditorViewportWidget", false, "Failed to initialize RenderViewportWidget's ViewportContext");
return;
}
auto viewportContext = m_renderViewport->GetViewportContext();
m_defaultViewportContextName = viewportContext->GetName();
QBoxLayout* layout = new QBoxLayout(QBoxLayout::Direction::TopToBottom, this);
layout->setContentsMargins(QMargins());
layout->addWidget(m_renderViewport);
auto viewportContext = m_renderViewport->GetViewportContext();
viewportContext->ConnectViewMatrixChangedHandler(m_cameraViewMatrixChangeHandler);
viewportContext->ConnectProjectionMatrixChangedHandler(m_cameraProjectionMatrixChangeHandler);