ATOM-15439 Implement basic local socket and server for IPC in material editor and other tools

This replaces grid hub usage in the material editor. It allows material editor and other tools to intercommunicate on the local host.  This will allow enforcing that there is only one instance of the material editor running.  Opening a second instance will forward command line options to the first instance running a local server.

https://jira.agscollab.com/browse/ATOM-15439
https://jira.agscollab.com/browse/ATOM-13742
This commit is contained in:
guthadam
2021-05-02 17:08:21 -05:00
parent 781415755d
commit fae33e9235
18 changed files with 406 additions and 135 deletions
@@ -33,6 +33,7 @@ ly_add_target(
AZ::AzQtComponents
3rdParty::Qt::Core
3rdParty::Qt::Gui
3rdParty::Qt::Network
3rdParty::Qt::Widgets
3rdParty::Python
Gem::Atom_RPI.Edit
@@ -0,0 +1,56 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/std/functional.h>
#include <QByteArray>
#include <QLocalServer>
#include <QLocalSocket>
#include <QString>
#endif
namespace AtomToolsFramework
{
//! A named local server that will manage connections and forward recieved data
class LocalServer : public QObject
{
Q_OBJECT
public:
LocalServer();
~LocalServer();
//! Start a named local server
bool Connect(const QString& serverName);
//! Stop the server
void Disconnect();
//! Get server status
bool IsConnected() const;
using ReadHandler = AZStd::function<void(const QByteArray&)>;
//! Set a handler that recieved data will be forwarded to
void SetReadHandler(ReadHandler handler);
private:
void AddConnection(QLocalSocket* connection);
void ReadFromConnection(QLocalSocket* connection);
void DeleteConnection(QLocalSocket* connection);
QString m_serverName;
QLocalServer m_server;
ReadHandler m_readHandler;
};
} // namespace AtomToolsFramework
@@ -0,0 +1,45 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QLocalSocket>
#endif
namespace AtomToolsFramework
{
//! LocalSocket enables interprocess communication by establ;ishing a connection and sending data to a LocalServer
class LocalSocket : public QObject
{
Q_OBJECT
public:
LocalSocket();
~LocalSocket();
//! Attempt to connect to a named local server
bool Connect(const QString& serverName);
//! Sever connection from server
void Disconnect();
//! Get the sockets connection status
bool IsConnected() const;
//! Send a stream of data to the connected local server
bool Send(const QByteArray& buffer);
private:
QString m_serverName;
QLocalSocket m_socket;
};
} // namespace AtomToolsFramework
@@ -0,0 +1,108 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AtomToolsFramework/Communication/LocalServer.h>
#include <AzCore/Debug/Trace.h>
#include <QString>
namespace AtomToolsFramework
{
LocalServer::LocalServer()
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Creating local server\n");
m_server.setSocketOptions(QLocalServer::WorldAccessOption);
QObject::connect(&m_server, &QLocalServer::newConnection, this, [this]() { AddConnection(m_server.nextPendingConnection()); });
}
LocalServer::~LocalServer()
{
Disconnect();
}
bool LocalServer::Connect(const QString& serverName)
{
Disconnect();
m_serverName = serverName;
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Starting: %s\n", m_serverName.toUtf8().constData());
if (m_server.listen(m_serverName))
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Started: %s\n", m_serverName.toUtf8().constData());
return true;
}
if (m_server.serverError() == QAbstractSocket::AddressInUseError)
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Restarting: %s\n", m_serverName.toUtf8().constData());
Disconnect();
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Starting: %s\n", m_serverName.toUtf8().constData());
if (m_server.listen(m_serverName))
{
return true;
}
}
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Starting failed: %s\n", m_serverName.toUtf8().constData());
Disconnect();
return false;
}
void LocalServer::Disconnect()
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Disconnecting: %s\n", m_serverName.toUtf8().constData());
QLocalServer::removeServer(m_serverName);
}
bool LocalServer::IsConnected() const
{
return m_server.isListening();
}
void LocalServer::SetReadHandler(LocalServer::ReadHandler handler)
{
m_readHandler = handler;
}
void LocalServer::AddConnection(QLocalSocket* connection)
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Connection added: %s\n", m_serverName.toUtf8().constData());
QObject::connect(connection, &QLocalSocket::readyRead, this, [this, connection]() { ReadFromConnection(connection); });
QObject::connect(connection, &QLocalSocket::disconnected, this, [this, connection]() { DeleteConnection(connection); });
}
void LocalServer::ReadFromConnection(QLocalSocket* connection)
{
if (connection)
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Data received: %s\n", m_serverName.toUtf8().constData());
QByteArray buffer = connection->readAll();
if (m_readHandler)
{
m_readHandler(buffer);
}
}
}
void LocalServer::DeleteConnection(QLocalSocket* connection)
{
if (connection)
{
AZ_TracePrintf("AtomToolsFramework::LocalServer", "Deleting connection: %s\n", m_serverName.toUtf8().constData());
connection->deleteLater();
}
}
} // namespace AtomToolsFramework
#include <AtomToolsFramework/Communication/moc_LocalServer.cpp>
@@ -0,0 +1,86 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AtomToolsFramework/Communication/LocalSocket.h>
#include <AzCore/Debug/Trace.h>
#include <QByteArray>
#include <QString>
namespace AtomToolsFramework
{
LocalSocket::LocalSocket()
{
}
LocalSocket::~LocalSocket()
{
Disconnect();
}
bool LocalSocket::Connect(const QString& serverName)
{
Disconnect();
m_serverName = serverName;
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Connecting to: %s\n", m_serverName.toUtf8().constData());
m_socket.connectToServer(m_serverName);
if (IsConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Waiting for connection to: %s\n", m_serverName.toUtf8().constData());
if (m_socket.waitForConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Connected to: %s\n", m_serverName.toUtf8().constData());
return true;
}
}
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Connecting failed: %s\n", m_serverName.toUtf8().constData());
Disconnect();
return false;
}
void LocalSocket::Disconnect()
{
if (IsConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Disconnecting from: %s\n", m_serverName.toUtf8().constData());
m_socket.disconnectFromServer();
m_socket.waitForDisconnected();
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Closing socket\n");
m_socket.close();
}
}
bool LocalSocket::IsConnected() const
{
return m_socket.isOpen();
}
bool LocalSocket::Send(const QByteArray& buffer)
{
if (IsConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Sending data to: %s\n", m_serverName.toUtf8().constData());
m_socket.write(buffer);
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Waiting for write to: %s\n", m_serverName.toUtf8().constData());
m_socket.waitForBytesWritten();
return true;
}
return false;
}
} // namespace AtomToolsFramework
#include <AtomToolsFramework/Communication/moc_LocalSocket.cpp>
@@ -10,6 +10,8 @@
#
set(FILES
Include/AtomToolsFramework/Communication/LocalServer.h
Include/AtomToolsFramework/Communication/LocalSocket.h
Include/AtomToolsFramework/Debug/TraceRecorder.h
Include/AtomToolsFramework/DynamicProperty/DynamicProperty.h
Include/AtomToolsFramework/DynamicProperty/DynamicPropertyGroup.h
@@ -22,6 +24,8 @@ set(FILES
Include/AtomToolsFramework/Util/MaterialPropertyUtil.h
Include/AtomToolsFramework/Util/Util.h
Include/AtomToolsFramework/Viewport/RenderViewportWidget.h
Source/Communication/LocalServer.cpp
Source/Communication/LocalSocket.cpp
Source/Debug/TraceRecorder.cpp
Source/DynamicProperty/DynamicProperty.cpp
Source/DynamicProperty/DynamicPropertyGroup.cpp