Re-structure Atom test folders in AutomatedTesting. (#4206)
* move shader asset builder test into test_Atom_MainSuite_Optimized.py, update CMakeLists.txt, and move all imports inside the test class for hydra_ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges.py Signed-off-by: jromnoa <jromnoa@amazon.com> * re-organize the Atom automated test structure to match the new parallel + batched test structures Signed-off-by: jromnoa <jromnoa@amazon.com> * fix CMakeLists.txt registrations for test files Signed-off-by: jromnoa <jromnoa@amazon.com>
This commit is contained in:
@@ -0,0 +1,6 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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@@ -0,0 +1,186 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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File to assist with common hydra component functions used across various Atom tests.
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"""
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import os
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from editor_python_test_tools.editor_test_helper import EditorTestHelper
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helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
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def create_basic_atom_level(level_name):
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"""
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Creates a new level inside the Editor matching level_name & adds the following:
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1. "default_level" entity to hold all other entities.
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2. Adds Grid, Global Skylight (IBL), ground Mesh, Directional Light, Sphere w/ material+mesh, & Camera components.
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3. Each of these components has its settings tweaked slightly to match the ideal scene to test Atom rendering.
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:param level_name: name of the level to create and apply this basic setup to.
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:return: None
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"""
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import azlmbr.asset as asset
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import azlmbr.bus as bus
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import azlmbr.camera as camera
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import azlmbr.editor as editor
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import azlmbr.entity as entity
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import azlmbr.legacy.general as general
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import azlmbr.math as math
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import azlmbr.object
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import editor_python_test_tools.hydra_editor_utils as hydra
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# Create a new level.
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new_level_name = level_name
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heightmap_resolution = 512
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heightmap_meters_per_pixel = 1
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terrain_texture_resolution = 412
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use_terrain = False
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# Return codes are ECreateLevelResult defined in CryEdit.h
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return_code = general.create_level_no_prompt(
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new_level_name, heightmap_resolution, heightmap_meters_per_pixel, terrain_texture_resolution, use_terrain)
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if return_code == 1:
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general.log(f"{new_level_name} level already exists")
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elif return_code == 2:
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general.log("Failed to create directory")
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elif return_code == 3:
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general.log("Directory length is too long")
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elif return_code != 0:
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general.log("Unknown error, failed to create level")
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else:
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general.log(f"{new_level_name} level created successfully")
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# Enable idle and update viewport.
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general.idle_enable(True)
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general.idle_wait(1.0)
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general.update_viewport()
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general.idle_wait(0.5) # half a second is more than enough for updating the viewport.
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# Close out problematic windows, FPS meters, and anti-aliasing.
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if general.is_helpers_shown(): # Turn off the helper gizmos if visible
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general.toggle_helpers()
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general.idle_wait(1.0)
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if general.is_pane_visible("Error Report"): # Close Error Report windows that block focus.
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general.close_pane("Error Report")
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if general.is_pane_visible("Error Log"): # Close Error Log windows that block focus.
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general.close_pane("Error Log")
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general.idle_wait(1.0)
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general.run_console("r_displayInfo=0")
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general.run_console("r_antialiasingmode=0")
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general.idle_wait(1.0)
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# Delete all existing entities & create default_level entity
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search_filter = azlmbr.entity.SearchFilter()
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all_entities = entity.SearchBus(azlmbr.bus.Broadcast, "SearchEntities", search_filter)
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editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntities", all_entities)
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default_level = hydra.Entity("default_level")
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default_position = math.Vector3(0.0, 0.0, 0.0)
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default_level.create_entity(default_position, ["Grid"])
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default_level.get_set_test(0, "Controller|Configuration|Secondary Grid Spacing", 1.0)
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# Set the viewport up correctly after adding the parent default_level entity.
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screen_width = 1280
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screen_height = 720
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degree_radian_factor = 0.0174533 # Used by "Rotation" property for the Transform component.
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general.set_viewport_size(screen_width, screen_height)
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general.update_viewport()
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helper.wait_for_condition(
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function=lambda: helper.isclose(a=general.get_viewport_size().x, b=screen_width, rel_tol=0.1)
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and helper.isclose(a=general.get_viewport_size().y, b=screen_height, rel_tol=0.1),
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timeout_in_seconds=4.0
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)
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result = helper.isclose(a=general.get_viewport_size().x, b=screen_width, rel_tol=0.1) and helper.isclose(
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a=general.get_viewport_size().y, b=screen_height, rel_tol=0.1)
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general.log(general.get_viewport_size().x)
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general.log(general.get_viewport_size().y)
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general.log(general.get_viewport_size().z)
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general.log(f"Viewport is set to the expected size: {result}")
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general.log("Basic level created")
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general.run_console("r_DisplayInfo = 0")
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# Create global_skylight entity and set the properties
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global_skylight = hydra.Entity("global_skylight")
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global_skylight.create_entity(
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entity_position=default_position,
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components=["HDRi Skybox", "Global Skylight (IBL)"],
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parent_id=default_level.id)
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global_skylight_asset_path = os.path.join(
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"LightingPresets", "greenwich_park_02_4k_iblskyboxcm_iblspecular.exr.streamingimage")
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global_skylight_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", global_skylight_asset_path, math.Uuid(), False)
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global_skylight.get_set_test(0, "Controller|Configuration|Cubemap Texture", global_skylight_asset_value)
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global_skylight.get_set_test(1, "Controller|Configuration|Diffuse Image", global_skylight_asset_value)
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global_skylight.get_set_test(1, "Controller|Configuration|Specular Image", global_skylight_asset_value)
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# Create ground_plane entity and set the properties
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ground_plane = hydra.Entity("ground_plane")
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ground_plane.create_entity(
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entity_position=default_position,
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components=["Material"],
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parent_id=default_level.id)
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azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", ground_plane.id, 32.0)
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ground_plane_material_asset_path = os.path.join(
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"Materials", "Presets", "PBR", "metal_chrome.azmaterial")
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ground_plane_material_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
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ground_plane.get_set_test(0, "Default Material|Material Asset", ground_plane_material_asset_value)
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# Work around to add the correct Atom Mesh component
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mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId
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ground_plane.components.append(
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editor.EditorComponentAPIBus(
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bus.Broadcast, "AddComponentsOfType", ground_plane.id, [mesh_type_id]
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).GetValue()[0]
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)
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ground_plane_mesh_asset_path = os.path.join("Models", "plane.azmodel")
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ground_plane_mesh_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", ground_plane_mesh_asset_path, math.Uuid(), False)
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ground_plane.get_set_test(1, "Controller|Configuration|Mesh Asset", ground_plane_mesh_asset_value)
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# Create directional_light entity and set the properties
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directional_light = hydra.Entity("directional_light")
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directional_light.create_entity(
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entity_position=math.Vector3(0.0, 0.0, 10.0),
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components=["Directional Light"],
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parent_id=default_level.id)
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directional_light_rotation = math.Vector3(degree_radian_factor * -90.0, 0.0, 0.0)
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azlmbr.components.TransformBus(
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azlmbr.bus.Event, "SetLocalRotation", directional_light.id, directional_light_rotation)
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# Create sphere entity and set the properties
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sphere_entity = hydra.Entity("sphere")
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sphere_entity.create_entity(
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entity_position=math.Vector3(0.0, 0.0, 1.0),
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components=["Material"],
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parent_id=default_level.id)
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sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
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sphere_material_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
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sphere_entity.get_set_test(0, "Default Material|Material Asset", sphere_material_asset_value)
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# Work around to add the correct Atom Mesh component
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sphere_entity.components.append(
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editor.EditorComponentAPIBus(
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bus.Broadcast, "AddComponentsOfType", sphere_entity.id, [mesh_type_id]
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).GetValue()[0]
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)
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sphere_mesh_asset_path = os.path.join("Models", "sphere.azmodel")
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sphere_mesh_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", sphere_mesh_asset_path, math.Uuid(), False)
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sphere_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", sphere_mesh_asset_value)
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# Create camera component and set the properties
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camera_entity = hydra.Entity("camera")
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camera_entity.create_entity(
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entity_position=math.Vector3(5.5, -12.0, 9.0),
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components=["Camera"],
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parent_id=default_level.id)
|
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rotation = math.Vector3(
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degree_radian_factor * -27.0, degree_radian_factor * -12.0, degree_radian_factor * 25.0
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)
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azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", camera_entity.id, rotation)
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camera_entity.get_set_test(0, "Controller|Configuration|Field of view", 60.0)
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camera.EditorCameraViewRequestBus(azlmbr.bus.Event, "ToggleCameraAsActiveView", camera_entity.id)
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@@ -0,0 +1,19 @@
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"""
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||||
Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
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||||
|
||||
Hold constants used across both hydra and non-hydra scripts.
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||||
"""
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||||
|
||||
# Light type options for the Light component.
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LIGHT_TYPES = {
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'unknown': 0,
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'sphere': 1,
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'spot_disk': 2,
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'capsule': 3,
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||||
'quad': 4,
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||||
'polygon': 5,
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||||
'simple_point': 6,
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||||
'simple_spot': 7,
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||||
}
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||||
@@ -0,0 +1,103 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
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||||
"""
|
||||
import azlmbr.atom
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||||
import azlmbr.legacy.general as general
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||||
|
||||
FOLDER_PATH = '@user@/Scripts/PerformanceBenchmarks'
|
||||
METADATA_FILE = 'benchmark_metadata.json'
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||||
|
||||
class BenchmarkHelper(object):
|
||||
"""
|
||||
A helper to capture benchmark data.
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||||
"""
|
||||
def __init__(self, benchmark_name):
|
||||
super().__init__()
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||||
self.benchmark_name = benchmark_name
|
||||
self.output_path = f'{FOLDER_PATH}/{benchmark_name}'
|
||||
self.done = False
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||||
self.capturedData = False
|
||||
self.max_frames_to_wait = 200
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||||
|
||||
def capture_benchmark_metadata(self):
|
||||
"""
|
||||
Capture benchmark metadata and block further execution until it has been written to the disk.
|
||||
"""
|
||||
self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler()
|
||||
self.handler.connect()
|
||||
self.handler.add_callback('OnCaptureBenchmarkMetadataFinished', self.on_data_captured)
|
||||
|
||||
self.done = False
|
||||
self.capturedData = False
|
||||
success = azlmbr.atom.ProfilingCaptureRequestBus(
|
||||
azlmbr.bus.Broadcast, "CaptureBenchmarkMetadata", self.benchmark_name, f'{self.output_path}/{METADATA_FILE}'
|
||||
)
|
||||
if success:
|
||||
self.wait_until_data()
|
||||
general.log('Benchmark metadata captured.')
|
||||
else:
|
||||
general.log('Failed to capture benchmark metadata.')
|
||||
return self.capturedData
|
||||
|
||||
def capture_pass_timestamp(self, frame_number):
|
||||
"""
|
||||
Capture pass timestamps and block further execution until it has been written to the disk.
|
||||
"""
|
||||
self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler()
|
||||
self.handler.connect()
|
||||
self.handler.add_callback('OnCaptureQueryTimestampFinished', self.on_data_captured)
|
||||
|
||||
self.done = False
|
||||
self.capturedData = False
|
||||
success = azlmbr.atom.ProfilingCaptureRequestBus(
|
||||
azlmbr.bus.Broadcast, "CapturePassTimestamp", f'{self.output_path}/frame{frame_number}_timestamps.json')
|
||||
if success:
|
||||
self.wait_until_data()
|
||||
general.log('Pass timestamps captured.')
|
||||
else:
|
||||
general.log('Failed to capture pass timestamps.')
|
||||
return self.capturedData
|
||||
|
||||
def capture_cpu_frame_time(self, frame_number):
|
||||
"""
|
||||
Capture CPU frame times and block further execution until it has been written to the disk.
|
||||
"""
|
||||
self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler()
|
||||
self.handler.connect()
|
||||
self.handler.add_callback('OnCaptureCpuFrameTimeFinished', self.on_data_captured)
|
||||
|
||||
self.done = False
|
||||
self.capturedData = False
|
||||
success = azlmbr.atom.ProfilingCaptureRequestBus(
|
||||
azlmbr.bus.Broadcast, "CaptureCpuFrameTime", f'{self.output_path}/cpu_frame{frame_number}_time.json')
|
||||
if success:
|
||||
self.wait_until_data()
|
||||
general.log('CPU frame time captured.')
|
||||
else:
|
||||
general.log('Failed to capture CPU frame time.')
|
||||
return self.capturedData
|
||||
|
||||
def on_data_captured(self, parameters):
|
||||
# the parameters come in as a tuple
|
||||
if parameters[0]:
|
||||
general.log('Captured data successfully.')
|
||||
self.capturedData = True
|
||||
else:
|
||||
general.log('Failed to capture data.')
|
||||
self.done = True
|
||||
self.handler.disconnect()
|
||||
|
||||
def wait_until_data(self):
|
||||
frames_waited = 0
|
||||
while self.done == False:
|
||||
general.idle_wait_frames(1)
|
||||
if frames_waited > self.max_frames_to_wait:
|
||||
general.log('Timed out while waiting for the data to be captured')
|
||||
self.handler.disconnect()
|
||||
break
|
||||
else:
|
||||
frames_waited = frames_waited + 1
|
||||
general.log(f'(waited {frames_waited} frames)')
|
||||
@@ -0,0 +1,274 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
import azlmbr.materialeditor will fail with a ModuleNotFound error when using this script with Editor.exe
|
||||
This is because azlmbr.materialeditor only binds to MaterialEditor.exe and not Editor.exe
|
||||
You need to launch this script with MaterialEditor.exe in order for azlmbr.materialeditor to appear.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import time
|
||||
import azlmbr.atom
|
||||
import azlmbr.atomtools as atomtools
|
||||
import azlmbr.materialeditor as materialeditor
|
||||
import azlmbr.bus as bus
|
||||
|
||||
|
||||
def is_close(actual, expected, buffer=sys.float_info.min):
|
||||
"""
|
||||
:param actual: actual value
|
||||
:param expected: expected value
|
||||
:param buffer: acceptable variation from expected
|
||||
:return: bool
|
||||
"""
|
||||
return abs(actual - expected) < buffer
|
||||
|
||||
|
||||
def compare_colors(color1, color2, buffer=0.00001):
|
||||
"""
|
||||
Compares the red, green and blue properties of a color allowing a slight variance of buffer
|
||||
:param color1: first color to compare
|
||||
:param color2: second color
|
||||
:param buffer: allowed variance in individual color value
|
||||
:return: bool
|
||||
"""
|
||||
return (
|
||||
is_close(color1.r, color2.r, buffer)
|
||||
and is_close(color1.g, color2.g, buffer)
|
||||
and is_close(color1.b, color2.b, buffer)
|
||||
)
|
||||
|
||||
|
||||
def open_material(file_path):
|
||||
"""
|
||||
:return: uuid of material document opened
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "OpenDocument", file_path)
|
||||
|
||||
|
||||
def is_open(document_id):
|
||||
"""
|
||||
:return: bool
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentRequestBus(bus.Event, "IsOpen", document_id)
|
||||
|
||||
|
||||
def save_document(document_id):
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "SaveDocument", document_id)
|
||||
|
||||
|
||||
def save_document_as_copy(document_id, target_path):
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(
|
||||
bus.Broadcast, "SaveDocumentAsCopy", document_id, target_path
|
||||
)
|
||||
|
||||
|
||||
def save_document_as_child(document_id, target_path):
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(
|
||||
bus.Broadcast, "SaveDocumentAsChild", document_id, target_path
|
||||
)
|
||||
|
||||
|
||||
def save_all():
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "SaveAllDocuments")
|
||||
|
||||
|
||||
def close_document(document_id):
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "CloseDocument", document_id)
|
||||
|
||||
|
||||
def close_all_documents():
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "CloseAllDocuments")
|
||||
|
||||
|
||||
def close_all_except_selected(document_id):
|
||||
"""
|
||||
:return: bool success
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "CloseAllDocumentsExcept", document_id)
|
||||
|
||||
|
||||
def get_property(document_id, property_name):
|
||||
"""
|
||||
:return: property value or invalid value if the document is not open or the property_name can't be found
|
||||
"""
|
||||
return azlmbr.atomtools.AtomToolsDocumentRequestBus(bus.Event, "GetPropertyValue", document_id, property_name)
|
||||
|
||||
|
||||
def set_property(document_id, property_name, value):
|
||||
azlmbr.atomtools.AtomToolsDocumentRequestBus(bus.Event, "SetPropertyValue", document_id, property_name, value)
|
||||
|
||||
|
||||
def is_pane_visible(pane_name):
|
||||
"""
|
||||
:return: bool
|
||||
"""
|
||||
return atomtools.AtomToolsWindowRequestBus(bus.Broadcast, "IsDockWidgetVisible", pane_name)
|
||||
|
||||
|
||||
def set_pane_visibility(pane_name, value):
|
||||
atomtools.AtomToolsWindowRequestBus(bus.Broadcast, "SetDockWidgetVisible", pane_name, value)
|
||||
|
||||
|
||||
def select_lighting_config(config_name):
|
||||
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SelectLightingPresetByName", config_name)
|
||||
|
||||
|
||||
def set_grid_enable_disable(value):
|
||||
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SetGridEnabled", value)
|
||||
|
||||
|
||||
def get_grid_enable_disable():
|
||||
"""
|
||||
:return: bool
|
||||
"""
|
||||
return azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "GetGridEnabled")
|
||||
|
||||
|
||||
def set_shadowcatcher_enable_disable(value):
|
||||
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SetShadowCatcherEnabled", value)
|
||||
|
||||
|
||||
def get_shadowcatcher_enable_disable():
|
||||
"""
|
||||
:return: bool
|
||||
"""
|
||||
return azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "GetShadowCatcherEnabled")
|
||||
|
||||
|
||||
def select_model_config(configname):
|
||||
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SelectModelPresetByName", configname)
|
||||
|
||||
|
||||
def wait_for_condition(function, timeout_in_seconds=1.0):
|
||||
# type: (function, float) -> bool
|
||||
"""
|
||||
Function to run until it returns True or timeout is reached
|
||||
the function can have no parameters and
|
||||
waiting idle__wait_* is handled here not in the function
|
||||
|
||||
:param function: a function that returns a boolean indicating a desired condition is achieved
|
||||
:param timeout_in_seconds: when reached, function execution is abandoned and False is returned
|
||||
"""
|
||||
with Timeout(timeout_in_seconds) as t:
|
||||
while True:
|
||||
try:
|
||||
azlmbr.atomtools.general.idle_wait_frames(1)
|
||||
except Exception:
|
||||
print("WARNING: Couldn't wait for frame")
|
||||
|
||||
if t.timed_out:
|
||||
return False
|
||||
|
||||
ret = function()
|
||||
if not isinstance(ret, bool):
|
||||
raise TypeError("return value for wait_for_condition function must be a bool")
|
||||
if ret:
|
||||
return True
|
||||
|
||||
|
||||
class Timeout:
|
||||
# type: (float) -> None
|
||||
"""
|
||||
contextual timeout
|
||||
:param seconds: float seconds to allow before timed_out is True
|
||||
"""
|
||||
|
||||
def __init__(self, seconds):
|
||||
self.seconds = seconds
|
||||
|
||||
def __enter__(self):
|
||||
self.die_after = time.time() + self.seconds
|
||||
return self
|
||||
|
||||
def __exit__(self, type, value, traceback):
|
||||
pass
|
||||
|
||||
@property
|
||||
def timed_out(self):
|
||||
return time.time() > self.die_after
|
||||
|
||||
|
||||
screenshotsFolder = os.path.join(azlmbr.paths.devroot, "AtomTest", "Cache" "pc", "Screenshots")
|
||||
|
||||
|
||||
class ScreenshotHelper:
|
||||
"""
|
||||
A helper to capture screenshots and wait for them.
|
||||
"""
|
||||
|
||||
def __init__(self, idle_wait_frames_callback):
|
||||
super().__init__()
|
||||
self.done = False
|
||||
self.capturedScreenshot = False
|
||||
self.max_frames_to_wait = 60
|
||||
|
||||
self.idle_wait_frames_callback = idle_wait_frames_callback
|
||||
|
||||
def capture_screenshot_blocking(self, filename):
|
||||
"""
|
||||
Capture a screenshot and block the execution until the screenshot has been written to the disk.
|
||||
"""
|
||||
self.handler = azlmbr.atom.FrameCaptureNotificationBusHandler()
|
||||
self.handler.connect()
|
||||
self.handler.add_callback("OnCaptureFinished", self.on_screenshot_captured)
|
||||
|
||||
self.done = False
|
||||
self.capturedScreenshot = False
|
||||
success = azlmbr.atom.FrameCaptureRequestBus(azlmbr.bus.Broadcast, "CaptureScreenshot", filename)
|
||||
if success:
|
||||
self.wait_until_screenshot()
|
||||
print("Screenshot taken.")
|
||||
else:
|
||||
print("screenshot failed")
|
||||
return self.capturedScreenshot
|
||||
|
||||
def on_screenshot_captured(self, parameters):
|
||||
# the parameters come in as a tuple
|
||||
if parameters[0]:
|
||||
print("screenshot saved: {}".format(parameters[1]))
|
||||
self.capturedScreenshot = True
|
||||
else:
|
||||
print("screenshot failed: {}".format(parameters[1]))
|
||||
self.done = True
|
||||
self.handler.disconnect()
|
||||
|
||||
def wait_until_screenshot(self):
|
||||
frames_waited = 0
|
||||
while self.done == False:
|
||||
self.idle_wait_frames_callback(1)
|
||||
if frames_waited > self.max_frames_to_wait:
|
||||
print("timeout while waiting for the screenshot to be written")
|
||||
self.handler.disconnect()
|
||||
break
|
||||
else:
|
||||
frames_waited = frames_waited + 1
|
||||
print("(waited {} frames)".format(frames_waited))
|
||||
|
||||
|
||||
def capture_screenshot(file_path):
|
||||
return ScreenshotHelper(azlmbr.atomtools.general.idle_wait_frames).capture_screenshot_blocking(
|
||||
os.path.join(file_path)
|
||||
)
|
||||
@@ -0,0 +1,110 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import azlmbr.atom
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
DEFAULT_FRAME_WIDTH = 1920
|
||||
DEFAULT_FRAME_HEIGHT = 1080
|
||||
FOLDER_PATH = '@user@/PythonTests/Automated/Screenshots'
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_ScreenshotHelper")
|
||||
|
||||
|
||||
class ScreenshotHelper(object):
|
||||
"""
|
||||
A helper to capture screenshots and wait for them.
|
||||
"""
|
||||
|
||||
def __init__(self, idle_wait_frames_callback, frame_width=DEFAULT_FRAME_WIDTH, frame_height=DEFAULT_FRAME_HEIGHT):
|
||||
super().__init__()
|
||||
self.done = False
|
||||
self.capturedScreenshot = False
|
||||
self.max_frames_to_wait = 60
|
||||
self.prepare_viewport_for_screenshot(frame_width, frame_height)
|
||||
self.idle_wait_frames_callback = idle_wait_frames_callback
|
||||
|
||||
def capture_screenshot_blocking_in_game_mode(self, filename):
|
||||
helper.enter_game_mode(["", ""])
|
||||
general.idle_wait_frames(120)
|
||||
self.capture_screenshot_blocking(filename)
|
||||
helper.exit_game_mode(["", ""])
|
||||
|
||||
def prepare_viewport_for_screenshot(self, frame_width, frame_height):
|
||||
cur_viewport_size = general.get_viewport_size()
|
||||
if int(cur_viewport_size.x) != frame_width or int(cur_viewport_size.y) != frame_height:
|
||||
general.set_viewport_expansion_policy('FixedSize')
|
||||
general.idle_wait_frames(1)
|
||||
general.set_viewport_size(frame_width, frame_height)
|
||||
general.set_cvar_integer('r_DisplayInfo', 0)
|
||||
general.update_viewport()
|
||||
general.idle_wait_frames(120)
|
||||
|
||||
new_viewport_size = general.get_viewport_size()
|
||||
if int(new_viewport_size.x) != frame_width or int(new_viewport_size.y) != frame_height:
|
||||
general.log("Resolution is incorrect!")
|
||||
general.log(f"width: {int(new_viewport_size.x)}")
|
||||
general.log(f"height: {int(new_viewport_size.y)}")
|
||||
|
||||
def capture_screenshot_blocking(self, filename, folder_path=FOLDER_PATH):
|
||||
"""
|
||||
Capture a screenshot and block the execution until the screenshot has been written to the disk.
|
||||
"""
|
||||
self.handler = azlmbr.atom.FrameCaptureNotificationBusHandler()
|
||||
self.handler.connect()
|
||||
self.handler.add_callback('OnCaptureFinished', self.on_screenshot_captured)
|
||||
|
||||
self.done = False
|
||||
self.capturedScreenshot = False
|
||||
success = azlmbr.atom.FrameCaptureRequestBus(
|
||||
azlmbr.bus.Broadcast, "CaptureScreenshot", f"{folder_path}/{filename}")
|
||||
if success:
|
||||
self.wait_until_screenshot()
|
||||
general.log("Screenshot taken.")
|
||||
else:
|
||||
general.log("Screenshot failed")
|
||||
return self.capturedScreenshot
|
||||
|
||||
def on_screenshot_captured(self, parameters):
|
||||
# the parameters come in as a tuple
|
||||
if parameters[0] == azlmbr.atom.FrameCaptureResult_Success:
|
||||
general.log(f"screenshot saved: {parameters[1]}")
|
||||
self.capturedScreenshot = True
|
||||
else:
|
||||
general.log(f"screenshot failed: {parameters[1]}")
|
||||
self.done = True
|
||||
self.handler.disconnect()
|
||||
|
||||
def wait_until_screenshot(self):
|
||||
frames_waited = 0
|
||||
while self.done == False:
|
||||
self.idle_wait_frames_callback(1)
|
||||
if frames_waited > self.max_frames_to_wait:
|
||||
general.log("timeout while waiting for the screenshot to be written")
|
||||
self.handler.disconnect()
|
||||
break
|
||||
else:
|
||||
frames_waited = frames_waited + 1
|
||||
general.log(f"(waited {frames_waited} frames)")
|
||||
|
||||
|
||||
def take_screenshot_game_mode(screenshot_name, entity_name=None):
|
||||
"""
|
||||
Enters game mode & takes a screenshot, then exits game mode after.
|
||||
:param screenshot_name: name to give the captured screenshot .ppm file.
|
||||
:param entity_name: name of the entity being tested (for generating unique log lines).
|
||||
:return: None
|
||||
"""
|
||||
general.enter_game_mode()
|
||||
helper.wait_for_condition(lambda: general.is_in_game_mode(), 2.0)
|
||||
general.log(f"{entity_name}_test: Entered game mode: {general.is_in_game_mode()}")
|
||||
ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{screenshot_name}.ppm")
|
||||
general.idle_wait(1.0)
|
||||
general.exit_game_mode()
|
||||
helper.wait_for_condition(lambda: not general.is_in_game_mode(), 2.0)
|
||||
general.log(f"{entity_name}_test: Exit game mode: {not general.is_in_game_mode()}")
|
||||
Reference in New Issue
Block a user