Fix unused warnings release (#3677)
* Release build fix for Windows * Release build fix for Android * Release build fix for Windows * Release build fix for Android * Release build fix for Linux * Release build fix for Mac * Release build fix for iOS Signed-off-by: Steve Pham <spham@amazon.com>
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@@ -1399,7 +1399,7 @@ namespace AssetBundler
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AZStd::string_view{ AZ::Utils::GetEnginePath() },
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AZStd::string_view{ AZ::Utils::GetEnginePath() },
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AZStd::string_view{ AZ::Utils::GetProjectPath() });
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auto platformsString = AzFramework::PlatformHelper::GetCommaSeparatedPlatformList(platformFlags);
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[[maybe_unused]] auto platformsString = AzFramework::PlatformHelper::GetCommaSeparatedPlatformList(platformFlags);
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AZ_TracePrintf(AppWindowName, "No platform specified, defaulting to platforms ( %s ).\n", platformsString.c_str());
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return platformFlags;
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@@ -57,7 +57,7 @@ namespace AZ
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// This node has at least one mesh, verify that the color channel counts are the same for all meshes.
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const unsigned int expectedColorChannels = scene->mMeshes[currentNode->mMeshes[0]]->GetNumColorChannels();
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const bool allMeshesHaveSameNumberOfColorChannels =
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[[maybe_unused]] const bool allMeshesHaveSameNumberOfColorChannels =
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AZStd::all_of(currentNode->mMeshes + 1, currentNode->mMeshes + currentNode->mNumMeshes, [scene, expectedColorChannels](const unsigned int meshIndex)
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{
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return scene->mMeshes[meshIndex]->GetNumColorChannels() == expectedColorChannels;
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@@ -1020,7 +1020,7 @@ namespace LUAEditor
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{
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AZ_TracePrintf(LUAEditorDebugName, AZStd::string::format("LUAEditor OnSaveDocumentAs" "%s\n", assetId.c_str()).c_str());
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DocumentInfoMap::iterator docInfoIter = m_documentInfoMap.find(assetId);
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[[maybe_unused]] DocumentInfoMap::iterator docInfoIter = m_documentInfoMap.find(assetId);
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AZ_Assert(docInfoIter != m_documentInfoMap.end(), "LUAEditor OnSaveDocumentAs() : Cant find Document Info.");
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OnSaveDocument(assetId, bCloseAfterSave, true);
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