Fix unused warnings release (#3677)

* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS

Signed-off-by: Steve Pham <spham@amazon.com>
This commit is contained in:
Steve Pham
2021-08-30 13:10:41 -07:00
committed by GitHub
parent da6bdd5b43
commit fa0f2a1007
94 changed files with 150 additions and 130 deletions
+3 -3
View File
@@ -550,7 +550,7 @@ void CTimer::Serialize(TSerialize ser)
if (m_TimeDebug)
{
const int64 now = CryGetTicks();
[[maybe_unused]] const int64 now = CryGetTicks();
CryLogAlways("[CTimer]: Serialize: Last=%lld Now=%lld Off=%lld Async=%f CurrTime=%f UI=%f", (long long)m_lLastTime, (long long)now, (long long)m_lOffsetTime, GetAsyncCurTime(), GetCurrTime(ETIMER_GAME), GetCurrTime(ETIMER_UI));
}
}
@@ -700,8 +700,8 @@ void CTimer::EnableFixedTimeMode([[maybe_unused]] bool enable, [[maybe_unused]]
void CTimer::SetOffsetToMatchGameTime(int64 ticks)
{
const int64 previousOffset = m_lOffsetTime;
const float previousGameTime = GetCurrTime(ETIMER_GAME);
[[maybe_unused]] const int64 previousOffset = m_lOffsetTime;
[[maybe_unused]] const float previousGameTime = GetCurrTime(ETIMER_GAME);
m_lOffsetTime = ticks - m_lLastTime;
RefreshGameTime(m_lLastTime);