Fix unused warnings release (#3677)
* Release build fix for Windows * Release build fix for Android * Release build fix for Windows * Release build fix for Android * Release build fix for Linux * Release build fix for Mac * Release build fix for iOS Signed-off-by: Steve Pham <spham@amazon.com>
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@@ -1465,7 +1465,7 @@ void CSystem::SetSystemGlobalState(const ESystemGlobalState systemGlobalState)
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if (gEnv && gEnv->pTimer)
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{
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const CTimeValue endTime = gEnv->pTimer->GetAsyncTime();
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const float numSeconds = endTime.GetDifferenceInSeconds(s_startTime);
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[[maybe_unused]] const float numSeconds = endTime.GetDifferenceInSeconds(s_startTime);
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CryLog("SetGlobalState %d->%d '%s'->'%s' %3.1f seconds",
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m_systemGlobalState, systemGlobalState,
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CSystem::GetSystemGlobalStateName(m_systemGlobalState), CSystem::GetSystemGlobalStateName(systemGlobalState),
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