Fix issue with viewport interaction ordering and viewport matrix changed handler (#695)
* fix for ctrl+mouse-wheel to cycle transform modes in the viewport * ensure correct callback function is invoked * remove redundant check in CameraInput
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@@ -407,11 +407,6 @@ namespace AzFramework
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{
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if (input->m_state == InputChannel::State::Began)
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{
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if (input->m_state == InputChannel::State::Updated)
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{
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return;
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}
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m_translation |= translationFromKey(input->m_channelId);
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if (m_translation != TranslationType::Nil)
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{
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