Merge branch 'development' into cmake/SPEC-2513_w4244

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/CryEditDoc.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
#	Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
#	Gems/PhysXDebug/Code/Source/SystemComponent.cpp
This commit is contained in:
Esteban Papp
2021-08-19 08:53:41 -07:00
370 changed files with 3276 additions and 4248 deletions
@@ -43,7 +43,7 @@ AssetImporterDocument::AssetImporterDocument()
bool AssetImporterDocument::LoadScene(const AZStd::string& sceneFullPath)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
AZ_PROFILE_FUNCTION(Editor);
namespace SceneEvents = AZ::SceneAPI::Events;
SceneEvents::SceneSerializationBus::BroadcastResult(m_scene, &SceneEvents::SceneSerializationBus::Events::LoadScene, sceneFullPath, AZ::Uuid::CreateNull());
return !!m_scene;
@@ -45,7 +45,7 @@ AZ::SceneAPI::UI::ManifestWidget* ImporterRootDisplay::GetManifestWidget()
void ImporterRootDisplay::SetSceneDisplay(const QString& headerText, const AZStd::shared_ptr<AZ::SceneAPI::Containers::Scene>& scene)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
AZ_PROFILE_FUNCTION(Editor);
if (!scene)
{
AZ_Assert(scene, "No scene provided to display.");
@@ -62,7 +62,7 @@ void ImporterRootDisplay::SetSceneDisplay(const QString& headerText, const AZStd
void ImporterRootDisplay::HandleSceneWasReset(const AZStd::shared_ptr<AZ::SceneAPI::Containers::Scene>& scene)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
AZ_PROFILE_FUNCTION(Editor);
// Don't accept updates while the widget is being filled in.
BusDisconnect();
m_manifestWidget->BuildFromScene(scene);
@@ -6,6 +6,7 @@
*
*/
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/SystemFile.h>
#include <AzCore/std/algorithm.h>
#include <AzCore/std/string/conversions.h>
@@ -37,7 +38,7 @@ namespace AZ
AZStd::shared_ptr<SceneAPI::Containers::Scene> SceneSerializationHandler::LoadScene(
const AZStd::string& filePath, Uuid sceneSourceGuid)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
AZ_PROFILE_FUNCTION(Editor);
namespace Utilities = AZ::SceneAPI::Utilities;
using AZ::SceneAPI::Events::AssetImportRequest;