Bug fix (updating WindowComponent)

Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
This commit is contained in:
Dayo Lawal
2021-08-03 19:47:50 -05:00
parent 259bc3f85e
commit f8c8181b0c
4 changed files with 28 additions and 26 deletions
@@ -13,7 +13,7 @@
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
#include <Atom/Window/ShaderManagementConsoleWindowFactoryRequestBus.h>
#include <AtomToolsFramework/Window/AtomToolsMainWindowFactoryRequestBus.h>
#include <Atom/Core/ShaderManagementConsoleRequestBus.h>
#include <Source/Window/ShaderManagementConsoleBrowserInteractions.h>
#include <Source/Window/ShaderManagementConsoleWindow.h>
@@ -24,7 +24,7 @@ namespace ShaderManagementConsole
//! used for initialization and registration of other classes, including ShaderManagementConsoleWindow.
class ShaderManagementConsoleWindowComponent
: public AZ::Component
, private ShaderManagementConsoleWindowFactoryRequestBus::Handler
, private AtomToolsFramework::AtomToolsMainWindowFactoryRequestBus::Handler
, private ShaderManagementConsoleRequestBus::Handler
, private AzToolsFramework::EditorWindowRequestBus::Handler
{
@@ -51,9 +51,9 @@ namespace ShaderManagementConsole
//////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// ShaderManagementConsoleWindowRequestBus::Handler overrides...
void CreateShaderManagementConsoleWindow() override;
void DestroyShaderManagementConsoleWindow() override;
// AtomToolsMainWindowFactoryRequestBus::Handler overrides...
void CreateMainWindow() override;
void DestroyMainWindow() override;
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////