@@ -390,7 +390,7 @@ namespace Multiplayer
|
||||
m_syncRewindEvent.Signal();
|
||||
}
|
||||
|
||||
void NetBindComponent::NotifyServerMigration(HostId hostId, AzNetworking::ConnectionId connectionId)
|
||||
void NetBindComponent::NotifyServerMigration(const HostId& hostId, AzNetworking::ConnectionId connectionId)
|
||||
{
|
||||
m_entityServerMigrationEvent.Signal(m_netEntityHandle, hostId, connectionId);
|
||||
}
|
||||
|
||||
@@ -186,7 +186,7 @@ namespace Multiplayer
|
||||
// Ensure any entities that we might interact with are properly synchronized to their rewind state
|
||||
if (IsAuthority())
|
||||
{
|
||||
const AZ::Aabb entityStartBounds = AZ::Interface<AzFramework::IEntityBoundsUnion>::Get()->GetEntityLocalBoundsUnion(GetEntity()->GetId());
|
||||
const AZ::Aabb entityStartBounds = AZ::Interface<AzFramework::IEntityBoundsUnion>::Get()->GetEntityWorldBoundsUnion(GetEntity()->GetId());
|
||||
const AZ::Aabb entityFinalBounds = entityStartBounds.GetTranslated(velocity);
|
||||
AZ::Aabb entitySweptBounds = entityStartBounds;
|
||||
entitySweptBounds.AddAabb(entityFinalBounds);
|
||||
|
||||
Reference in New Issue
Block a user