diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index 085758cda9..716c3098d9 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -35,6 +35,12 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return spawnable; } + bool CreateSpawnable(AzFramework::Spawnable& spawnable, const PrefabDom& prefabDom) + { + AZStd::vector> referencedAssets; + return CreateSpawnable(spawnable, prefabDom, referencedAssets); + } + bool CreateSpawnable(AzFramework::Spawnable& spawnable, const PrefabDom& prefabDom, AZStd::vector>& referencedAssets) { Instance instance; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h index c30e5ea77a..3b5ea488cb 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h @@ -18,6 +18,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils { AzFramework::Spawnable CreateSpawnable(const PrefabDom& prefabDom); + bool CreateSpawnable(AzFramework::Spawnable& spawnable, const PrefabDom& prefabDom); bool CreateSpawnable(AzFramework::Spawnable& spawnable, const PrefabDom& prefabDom, AZStd::vector>& referencedAssets); void SortEntitiesByTransformHierarchy(AzFramework::Spawnable& spawnable);