Helios - LYN-3250 - Fixed morph targets for meshes that had multiple … (#696)
* Helios - LYN-3250 - Fixed morph targets for meshes that had multiple materials (#374) Fixed morph targets for meshes that had multiple materials and were split by AssImp: Recombined them into one mesh in the O3DE scene graph, so the behavior would match FBX SDK.
This commit is contained in:
@@ -69,7 +69,7 @@ namespace AZ
|
||||
|
||||
aiMatrix4x4 GetConcatenatedLocalTransform(const aiNode* currentNode)
|
||||
{
|
||||
aiNode* parent = currentNode->mParent;
|
||||
const aiNode* parent = currentNode->mParent;
|
||||
aiMatrix4x4 combinedTransform = currentNode->mTransformation;
|
||||
|
||||
while (parent)
|
||||
|
||||
Reference in New Issue
Block a user