Update the FileIO Aliases (#4186)
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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@@ -520,14 +520,14 @@ namespace PathUtil
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unsigned int index = 0;
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if (relativePath.length() && relativePath[index] == '@') // already aliased
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{
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if (AZ::StringFunc::Equal(relativePath.c_str(), "@assets@/", false, 9))
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if (AZ::StringFunc::Equal(relativePath.c_str(), "@products@/", false, 9))
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{
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return relativePath.substr(9); // assets is assumed.
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}
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return relativePath;
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}
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const char* rootValue = gEnv->pFileIO->GetAlias("@root@");
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const char* rootValue = gEnv->pFileIO->GetAlias("@products@");
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if (rootValue)
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{
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stack_string rootPath(ToUnixPath(rootValue));
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@@ -538,7 +538,7 @@ namespace PathUtil
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)
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{
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stack_string chopped_string = relativePath.substr(rootPath.size());
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stack_string rooted = stack_string("@root@") + chopped_string;
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stack_string rooted = stack_string("@products@") + chopped_string;
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return rooted;
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}
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}
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@@ -59,10 +59,10 @@ bool CConsoleBatchFile::ExecuteConfigFile(const char* sFilename)
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AZStd::string filename;
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if (sFilename[0] != '@') // console config files are actually by default in @root@ instead of @assets@
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if (sFilename[0] != '@') // console config files are actually by default in @products@ instead of @products@
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{
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// However, if we've passed in a relative or absolute path that matches an existing file name,
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// don't change it. Only change it to "@root@/filename" and strip off any relative paths
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// don't change it. Only change it to "@products@/filename" and strip off any relative paths
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// if the given pattern *didn't* match a file.
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if (AZ::IO::FileIOBase::GetDirectInstance()->Exists(sFilename))
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{
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@@ -70,7 +70,7 @@ bool CConsoleBatchFile::ExecuteConfigFile(const char* sFilename)
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}
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else
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{
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filename = PathUtil::Make("@root@", PathUtil::GetFile(sFilename));
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filename = PathUtil::Make("@products@", PathUtil::GetFile(sFilename));
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}
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}
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else
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@@ -372,7 +372,7 @@ void DebugCallStack::LogExceptionInfo(EXCEPTION_POINTERS* pex)
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const char* logAlias = gEnv->pFileIO->GetAlias("@log@");
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if (!logAlias)
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{
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logAlias = gEnv->pFileIO->GetAlias("@root@");
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logAlias = gEnv->pFileIO->GetAlias("@products@");
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}
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if (logAlias)
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{
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@@ -306,7 +306,7 @@ void CLevelSystem::ScanFolder(const char* subfolder, bool modFolder)
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}
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AZStd::string levelContainerPakPath;
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AZ::StringFunc::Path::Join("@assets@", m_levelsFolder.c_str(), levelContainerPakPath);
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AZ::StringFunc::Path::Join("@products@", m_levelsFolder.c_str(), levelContainerPakPath);
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if (subfolder && subfolder[0])
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{
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AZ::StringFunc::Path::Join(levelContainerPakPath.c_str(), subfolder, levelContainerPakPath);
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@@ -292,10 +292,10 @@ static bool ParseSystemConfig(const AZStd::string& strSysConfigFilePath, ILoadCo
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// to either root or assets/config. this is done so that code can just request a simple file name and get its data
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if (
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!(file.Open(filename.c_str(), "rb")) &&
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!(file.Open((AZStd::string("@root@/") + filename).c_str(), "rb")) &&
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!(file.Open((AZStd::string("@assets@/") + filename).c_str(), "rb")) &&
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!(file.Open((AZStd::string("@assets@/config/") + filename).c_str(), "rb")) &&
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!(file.Open((AZStd::string("@assets@/config/spec/") + filename).c_str(), "rb"))
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!(file.Open((AZStd::string("@products@/") + filename).c_str(), "rb")) &&
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!(file.Open((AZStd::string("@products@/") + filename).c_str(), "rb")) &&
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!(file.Open((AZStd::string("@products@/config/") + filename).c_str(), "rb")) &&
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!(file.Open((AZStd::string("@products@/config/spec/") + filename).c_str(), "rb"))
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)
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{
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if (warnIfMissing)
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@@ -414,7 +414,7 @@ static bool ParseSystemConfig(const AZStd::string& strSysConfigFilePath, ILoadCo
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// replace '\\\\' with '\\' and '\\\"' with '\"'
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AZ::StringFunc::Replace(strValue, "\\\\", "\\");
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AZ::StringFunc::Replace(strValue, "\\\"", "\"");
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pSink->OnLoadConfigurationEntry(strKey.c_str(), strValue.c_str(), strGroup.c_str());
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}
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}
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@@ -796,7 +796,7 @@ void CSystem::OpenBasicPaks()
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bBasicPaksLoaded = true;
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// open pak files
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constexpr AZStd::string_view paksFolder = "@assets@/*.pak"; // (@assets@ assumed)
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constexpr AZStd::string_view paksFolder = "@products@/*.pak"; // (@products@ assumed)
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m_env.pCryPak->OpenPacks(paksFolder);
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InlineInitializationProcessing("CSystem::OpenBasicPaks OpenPacks( paksFolder.c_str() )");
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@@ -805,7 +805,7 @@ void CSystem::OpenBasicPaks()
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// Open engine packs
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//////////////////////////////////////////////////////////////////////////
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const char* const assetsDir = "@assets@";
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const char* const assetsDir = "@products@";
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// After game paks to have same search order as with files on disk
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m_env.pCryPak->OpenPack(assetsDir, "engine.pak");
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@@ -874,7 +874,7 @@ void CSystem::OpenLanguageAudioPak([[maybe_unused]] const char* sLanguage)
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if (!AZ::StringFunc::Equal(sLocalizationFolder, "Languages", false))
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{
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sLocalizationFolder = "@assets@";
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sLocalizationFolder = "@products@";
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}
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// load localized pak with crc32 filenames on consoles to save memory.
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@@ -1260,9 +1260,6 @@ AZ_POP_DISABLE_WARNING
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InlineInitializationProcessing("CSystem::Init Create console");
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// Need to load the engine.pak that includes the config files needed during initialization
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m_env.pCryPak->OpenPack("@assets@", "engine.pak");
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InitFileSystem_LoadEngineFolders(startupParams);
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#if !defined(RELEASE) || defined(RELEASE_LOGGING)
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