Update the FileIO Aliases (#4186)
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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@@ -44,9 +44,6 @@ namespace Path
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//! always returns a full path
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EDITOR_CORE_API AZStd::string GetEditingGameDataFolder();
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//! Get the root folder (in source control or other writable assets) where you should save root data.
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EDITOR_CORE_API AZStd::string GetEditingRootFolder();
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//! Set the current mod NAME for editing purposes. After doing this the above functions will take this into account
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//! name only, please!
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EDITOR_CORE_API void SetModName(const char* input);
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@@ -69,93 +66,6 @@ namespace Path
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return strPath;
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}
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//! Split full file name to path and filename
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//! @param filepath [IN] Full file name inclusing path.
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//! @param path [OUT] Extracted file path.
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//! @param file [OUT] Extracted file (with extension).
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inline void Split(const QString& filepath, QString& path, QString& file)
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{
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char path_buffer[_MAX_PATH];
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char drive[_MAX_DRIVE];
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char dir[_MAX_DIR];
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char fname[_MAX_FNAME];
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char ext[_MAX_EXT];
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#ifdef AZ_COMPILER_MSVC
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_splitpath_s(filepath.toUtf8().data(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), fname, AZ_ARRAY_SIZE(fname), ext, AZ_ARRAY_SIZE(ext));
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_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
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path = path_buffer;
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_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), 0, 0, fname, ext);
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#else
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_splitpath(filepath.toUtf8().data(), drive, dir, fname, ext);
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_makepath(path_buffer, drive, dir, 0, 0);
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path = path_buffer;
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_makepath(path_buffer, 0, 0, fname, ext);
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#endif
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file = path_buffer;
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}
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inline void Split(const AZStd::string& filepath, AZStd::string& path, AZStd::string& file)
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{
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char path_buffer[_MAX_PATH];
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char drive[_MAX_DRIVE];
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char dir[_MAX_DIR];
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char fname[_MAX_FNAME];
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char ext[_MAX_EXT];
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#ifdef AZ_COMPILER_MSVC
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_splitpath_s(filepath.c_str(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), 0, 0, 0, 0);
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_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
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path = path_buffer;
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_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), 0, 0, fname, ext);
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#else
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_splitpath(filepath.c_str(), drive, dir, fname, ext);
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_makepath(path_buffer, drive, dir, 0, 0);
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path = path_buffer;
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_makepath(path_buffer, 0, 0, fname, ext);
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#endif
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file = path_buffer;
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}
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//! Split full file name to path and filename
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//! @param filepath [IN] Full file name inclusing path.
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//! @param path [OUT] Extracted file path.
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//! @param filename [OUT] Extracted file (without extension).
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//! @param ext [OUT] Extracted files extension.
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inline void Split(const QString& filepath, QString& path, QString& filename, QString& fext)
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{
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char path_buffer[_MAX_PATH];
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char drive[_MAX_DRIVE];
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char dir[_MAX_DIR];
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char fname[_MAX_FNAME];
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char ext[_MAX_EXT];
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#ifdef AZ_COMPILER_MSVC
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_splitpath_s(filepath.toUtf8().data(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), fname, AZ_ARRAY_SIZE(fname), ext, AZ_ARRAY_SIZE(ext));
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_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
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#else
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_splitpath(filepath.toUtf8().data(), drive, dir, fname, ext);
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_makepath(path_buffer, drive, dir, 0, 0);
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#endif
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path = path_buffer;
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filename = fname;
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fext = ext;
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}
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inline void Split(const AZStd::string& filepath, AZStd::string& path, AZStd::string& filename, AZStd::string& fext)
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{
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char path_buffer[_MAX_PATH];
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char drive[_MAX_DRIVE];
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char dir[_MAX_DIR];
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char fname[_MAX_FNAME];
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char ext[_MAX_EXT];
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#ifdef AZ_COMPILER_MSVC
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_splitpath_s(filepath.c_str(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), fname, AZ_ARRAY_SIZE(fname), ext, AZ_ARRAY_SIZE(ext));
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_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
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#else
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_splitpath(filepath.c_str(), drive, dir, fname, ext);
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_makepath(path_buffer, drive, dir, 0, 0);
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#endif
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path = path_buffer;
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filename = fname;
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fext = ext;
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}
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//! Split path into segments
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//! @param filepath [IN] path
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inline QStringList SplitIntoSegments(const QString& path)
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