Merge branch 'development' into redcode/crythread-2nd-pass

Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
This commit is contained in:
AMZN-ScottR
2021-08-11 20:31:58 -07:00
1650 changed files with 39333 additions and 62370 deletions
+9 -9
View File
@@ -63,7 +63,7 @@ void SGameExporterSettings::SetHiQuality()
nApplySS = 1;
}
CGameExporter* CGameExporter::m_pCurrentExporter = NULL;
CGameExporter* CGameExporter::m_pCurrentExporter = nullptr;
//////////////////////////////////////////////////////////////////////////
// CGameExporter
@@ -76,7 +76,7 @@ CGameExporter::CGameExporter()
CGameExporter::~CGameExporter()
{
m_pCurrentExporter = NULL;
m_pCurrentExporter = nullptr;
}
//////////////////////////////////////////////////////////////////////////
@@ -378,14 +378,14 @@ void CGameExporter::ExportFileList(const QString& path, const QString& levelName
{
// process the folder of the specified map name, producing a filelist.xml file
// that can later be used for map downloads
string newpath;
AZStd::string newpath;
QString filename = levelName;
string mapname = (filename + ".dds").toUtf8().data();
string metaname = (filename + ".xml").toUtf8().data();
AZStd::string filename = levelName.toUtf8().data();
AZStd::string mapname = (filename + ".dds");
AZStd::string metaname = (filename + ".xml");
XmlNodeRef rootNode = gEnv->pSystem->CreateXmlNode("download");
rootNode->setAttr("name", filename.toUtf8().data());
rootNode->setAttr("name", filename.c_str());
rootNode->setAttr("type", "Map");
XmlNodeRef indexNode = rootNode->newChild("index");
if (indexNode)
@@ -434,9 +434,9 @@ void CGameExporter::ExportFileList(const QString& path, const QString& levelName
newFileNode->setAttr("size", handle.m_fileDesc.nSize);
unsigned char md5[16];
string filenameToHash = GetIEditor()->GetGameEngine()->GetLevelPath().toUtf8().data();
AZStd::string filenameToHash = GetIEditor()->GetGameEngine()->GetLevelPath().toUtf8().data();
filenameToHash += "/";
filenameToHash += string{ handle.m_filename.data(), handle.m_filename.size() };
filenameToHash += AZStd::string{ handle.m_filename.data(), handle.m_filename.size() };
if (gEnv->pCryPak->ComputeMD5(filenameToHash.data(), md5))
{
char md5string[33];