diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h index 604d88d037..4681b19bf2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_ACTORINSTANCECOMMANDS_H -#define __EMFX_ACTORINSTANCECOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -61,6 +60,3 @@ public: void COMMANDSYSTEM_API MakeSelectedActorInstancesVisible(); void COMMANDSYSTEM_API UnselectSelectedActorInstances(); } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h index db4f4b9e04..8ea098021f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_ATTACHMENTCOMMANDS_H -#define __EMFX_ATTACHMENTCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -35,6 +34,3 @@ public: static bool AddAttachment(MCore::Command* command, const MCore::CommandLine& parameters, AZStd::string& outResult, bool remove); MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h index 48d2d01644..328785453c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __COMMANDSYSTEM_CONFIG_H -#define __COMMANDSYSTEM_CONFIG_H +#pragma once #include @@ -35,5 +34,3 @@ enum { MEMCATEGORY_COMMANDSYSTEM = 990 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h index 6e8f4728c7..b3906dbfe0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_IMPORTERCOMMANDS_H -#define __EMFX_IMPORTERCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -35,6 +34,3 @@ public: MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h index 2ae284e907..7bfb0084aa 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_MORPHTARGETCOMMANDS_H -#define __EMFX_MORPHTARGETCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -30,6 +29,3 @@ namespace CommandSystem bool GetMorphTarget(EMotionFX::Actor* actor, EMotionFX::ActorInstance* actorInstance, uint32 lodLevel, const char* morphTargetName, EMotionFX::MorphTarget** outMorphTarget, EMotionFX::MorphSetupInstance::MorphTarget** outMorphTargetInstance, AZStd::string& outResult); MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h index 13a39e5e8a..04af437935 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_SELECTIONCOMMANDS_H -#define __EMFX_SELECTIONCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -49,6 +48,3 @@ public: bool COMMANDSYSTEM_API CheckIfHasAnimGraphSelectionParameter(const MCore::CommandLine& parameters); bool COMMANDSYSTEM_API CheckIfHasActorSelectionParameter(const MCore::CommandLine& parameters, bool ignoreInstanceParameters = false); } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h index 46b81a9d25..2c685ce77f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_CAMERA_H -#define __MCOMMON_CAMERA_H +#pragma once #include #include @@ -280,6 +279,3 @@ namespace MCommon // include inline code #include "Camera.inl" } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h index e0abe7922c..fa3631713c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_FIRSTPERSONCAMERA_H -#define __MCOMMON_FIRSTPERSONCAMERA_H +#pragma once // include required headers #include "Camera.h" @@ -124,6 +123,3 @@ namespace MCommon float m_roll; /**< Rotation around axis of screen. (0=straight, +clockwise, -CCW) */ }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h index e17fe65985..a2fd21a9b9 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_LOOKATCAMERA_H -#define __MCOMMON_LOOKATCAMERA_H +#pragma once // include required headers #include "Camera.h" @@ -91,6 +90,3 @@ namespace MCommon AZ::Vector3 m_up; /**< The up vector of the camera. */ }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h index 634c01951e..94860cdc1c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_CONFIG_H -#define __MCOMMON_CONFIG_H +#pragma once #include @@ -27,5 +26,3 @@ enum { MEMCATEGORY_MCOMMON = 992, }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h index 8aaa465da9..ae6383d6a8 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_ORBITCAMERA_H -#define __MCOMMON_ORBITCAMERA_H +#pragma once // include required headers #include "LookAtCamera.h" @@ -125,6 +124,3 @@ namespace MCommon float m_flightTargetBeta; }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h index 4b916f43b7..a8946dfff0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_TRANSLATEMANIPULATOR_H -#define __MCOMMON_TRANSLATEMANIPULATOR_H +#pragma once #include #include @@ -111,6 +110,3 @@ namespace MCommon bool m_zAxisVisible; }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h index cce01485e0..7995d4df2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GBUFFER_H -#define __RENDERGL_GBUFFER_H +#pragma once // include required headers #include @@ -76,6 +75,3 @@ namespace RenderGL RenderTexture* m_renderTargetE; /**< Render target with width and height divided by four. */ }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h index aa64581449..84e6e1a6b2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h @@ -6,8 +6,7 @@ * */ -#ifndef __OPENGLRENDERUTIL_H -#define __OPENGLRENDERUTIL_H +#pragma once #include "RenderGLConfig.h" #include "../../Common/RenderUtil.h" @@ -114,6 +113,3 @@ namespace RenderGL uint32 m_maxNumTextures; }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h index 5975470f86..b8e34d90ba 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GLSLSHADER_H -#define __RENDERGL_GLSLSHADER_H +#pragma once #include #include @@ -96,7 +95,4 @@ namespace RenderGL uint32 m_textureUnit; }; -} - - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h index 67ebbd9441..0b22df1656 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GRAPHICSMANAGER__H -#define __RENDERGL_GRAPHICSMANAGER__H +#pragma once #include #include @@ -198,6 +197,4 @@ namespace RenderGL }; GraphicsManager* GetGraphicsManager(); -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h index b09e5f394d..09e49d4c5f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_INDEXBUFFER_H -#define __RENDERGL_INDEXBUFFER_H +#pragma once #include "VertexBuffer.h" @@ -51,6 +50,4 @@ namespace RenderGL bool GetIsSuccess(); bool GetHasError(); }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h index 825fa4c7b0..69b22184c8 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_MATERIAL_H -#define __RENDERGL_MATERIAL_H +#pragma once #include #include @@ -105,6 +104,4 @@ namespace RenderGL GLActor* m_actor; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h index 644e47b9b9..3c38626672 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_POSTPROCESS_SHADER_H -#define __RENDERGL_POSTPROCESS_SHADER_H +#pragma once #include #include "GLSLShader.h" @@ -38,6 +37,4 @@ namespace RenderGL RenderTexture* m_rt; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h index 066b6e681d..4cdf646a34 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_CONFIG_H -#define __RENDERGL_CONFIG_H +#pragma once #include @@ -28,6 +27,3 @@ enum { MEMCATEGORY_RENDERING = 997 }; - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h index 9839ca0a5f..7ff3c08f33 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_RENDERTEXTURE_H -#define __RENDERGL_RENDERTEXTURE_H +#pragma once #include "TextureCache.h" #include @@ -66,6 +65,4 @@ namespace RenderGL AZ::u32 m_frameBuffer; AZ::u32 m_depthBuffer; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h index ebb2e7e0a4..cd57446468 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_SHADER__H -#define __RENDERGL_SHADER__H +#pragma once #include #include "RenderGLConfig.h" @@ -51,6 +50,4 @@ namespace RenderGL virtual void SetUniform(const char* name, Texture* texture) = 0; virtual void SetUniform(const char* name, const float* values, uint32 numFloats) = 0; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h index 528269765c..2e240042db 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_STANDARD_MATERIAL_H -#define __RENDERGL_STANDARD_MATERIAL_H +#pragma once #include #include @@ -54,6 +53,3 @@ namespace RenderGL Texture* m_normalMap; }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h index 4350cd67c7..57510133af 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_TEXTURECACHE_H -#define __RENDERGL_TEXTURECACHE_H +#pragma once #include #include @@ -76,7 +75,4 @@ namespace RenderGL Texture* m_whiteTexture; Texture* m_defaultNormalTexture; }; -} - - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h index c76cf5137a..71c04e6c93 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_VERTEXBUFFER_H -#define __RENDERGL_VERTEXBUFFER_H +#pragma once #include "RenderGLConfig.h" #include @@ -66,5 +65,3 @@ namespace RenderGL bool GetHasError(); }; } // namespace RenderGL - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h index 36158306a1..ab2ef8686b 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GLACTOR_H -#define __RENDERGL_GLACTOR_H +#pragma once #include "RenderGLConfig.h" #include "VertexBuffer.h" @@ -99,6 +98,4 @@ namespace RenderGL void Delete() override; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h index d33cfcfd7d..7006e62dde 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_SHADERCACHE__H -#define __RENDERGL_SHADERCACHE__H +#pragma once #include "Shader.h" #include @@ -45,5 +44,3 @@ namespace RenderGL AZStd::vector m_entries; // the shader cache entries }; } // namespace RenderGL - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h index 7fc4b1224c..6d339148f3 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOCONFIG_H -#define __EMSTUDIO_EMSTUDIOCONFIG_H +#pragma once #include @@ -31,5 +30,3 @@ enum }; #define SHOW_REALTIMEINTERFACE_PERFORMANCEINFO - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h index 9d510c0769..2899ebc33a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOCORE_H -#define __EMSTUDIO_EMSTUDIOCORE_H +#pragma once // include all headers #include "EMStudioConfig.h" @@ -16,5 +15,3 @@ #include "PluginManager.h" #include "EMStudioPlugin.h" #include "LayoutManager.h" - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h index 8ae84b6e49..f1cabccc31 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOPLUGIN_H -#define __EMSTUDIO_EMSTUDIOPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -127,5 +126,3 @@ namespace EMStudio virtual void AddWindowMenuEntries([[maybe_unused]] QMenu* parent) { } }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h index 6021f52217..127705867a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_INVISIBLEPLUGIN_H -#define __EMSTUDIO_INVISIBLEPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -41,5 +40,3 @@ namespace EMStudio void CreateBaseInterface(const char* objectName) override { MCORE_UNUSED(objectName); } }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h index df6f0195bc..97ca74284a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_NODESELECTIONWINDOW_H -#define __EMSTUDIO_NODESELECTIONWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -57,5 +56,3 @@ namespace EMStudio bool m_accepted; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h index e3a5f9627a..b295f786a0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_PLUGINMANAGER_H -#define __EMSTUDIO_PLUGINMANAGER_H +#pragma once #include #include @@ -68,5 +67,3 @@ namespace EMStudio void UnloadPlugins(); }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h index 2f9201ffa9..16cf8f8f31 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_MANIPULATORCALLBACKS_H -#define __MCOMMON_MANIPULATORCALLBACKS_H +#pragma once // include the Core system #include "../EMStudioConfig.h" @@ -142,7 +141,4 @@ namespace EMStudio bool GetResetFollowMode() const override { return true; } }; -} // namespace MCommon - - -#endif +} // namespace EMStudio diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h index fbc4178009..c792efddda 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERPLUGINLAYOUTS_H -#define __EMSTUDIO_RENDERPLUGINLAYOUTS_H +#pragma once // include the required headers #include "RenderPlugin.h" @@ -176,6 +175,3 @@ namespace EMStudio // register all available layouts (this will be automatically called inside the RenderPlugin's constructor) void EMSTUDIO_API RegisterRenderPluginLayouts(RenderPlugin* renderPlugin); } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h index a9bc26ae22..af5c1c367a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERUPDATECALLBACK_H -#define __EMSTUDIO_RENDERUPDATECALLBACK_H +#pragma once #include "../EMStudioConfig.h" #include @@ -38,6 +37,3 @@ namespace EMStudio RenderPlugin* m_plugin; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h index dcda6d2c1f..6c329a1320 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_TOOLBARPLUGIN_H -#define __EMSTUDIO_TOOLBARPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -59,5 +58,3 @@ namespace EMStudio QPointer m_bar; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h index f821a7710e..e94fc0a060 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GLWIDGET_H -#define __EMSTUDIO_GLWIDGET_H +#pragma once #if !defined(Q_MOC_RUN) #include "../RenderPluginsConfig.h" @@ -84,6 +83,3 @@ namespace EMStudio AZ::Debug::Timer m_perfTimer; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h index 2bb4301781..b4b0299c7e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERPLUGINSCONFIG_H -#define __EMSTUDIO_RENDERPLUGINSCONFIG_H +#pragma once #include @@ -27,5 +26,3 @@ enum { MEMCATEGORY_RENDERPLUGIN = 993 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h index 3510920d2c..14ecf6db34 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ANIMGRAPHPLUGIN_H -#define __EMSTUDIO_ANIMGRAPHPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -320,6 +319,3 @@ namespace EMStudio void UpdateWindowActionsCheckState(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h index 5e8e76b7ef..4786527f62 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_BENDSETUPINSTANCEDEBUGEVENTHANDLER_H -#define __EMSTUDIO_BENDSETUPINSTANCEDEBUGEVENTHANDLER_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -45,5 +44,3 @@ namespace EMStudio private: }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h index 47cfb9ddfc..b1925add10 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h @@ -6,8 +6,7 @@ * */ -#ifndef __GAMECONTROLLER_H -#define __GAMECONTROLLER_H +#pragma once // include the required headers @@ -157,5 +156,3 @@ private: }; #endif - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h index 059108625a..d3dda7196f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GAMECONTROLLERWINDOW_H -#define __EMSTUDIO_GAMECONTROLLERWINDOW_H +#pragma once #if !defined(Q_MOC_RUN) #include "../StandardPluginsConfig.h" @@ -190,5 +189,3 @@ namespace EMStudio void AutoSelectGameController(); }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h index ff14484dc5..2ce33f9011 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GRAPHWIDGETCALLBACK_H -#define __EMSTUDIO_GRAPHWIDGETCALLBACK_H +#pragma once // include required headers #include @@ -36,5 +35,3 @@ namespace EMStudio NodeGraphWidget* m_graphWidget; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h index 1743db3ab9..94cfaf275b 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTNODESWINDOW_H -#define __EMSTUDIO_ATTACHMENTNODESWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -80,6 +79,3 @@ namespace EMStudio QToolButton* m_removeNodesButton; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h index 92a55668e8..e5ecbedc19 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTSHIERARCHYWINDOW_H -#define __EMSTUDIO_ATTACHMENTSHIERARCHYWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -42,6 +41,3 @@ namespace EMStudio QTreeWidget* m_hierarchy; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h index edab3a9580..2d8d9632ba 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTSPLUGIN_H -#define __EMSTUDIO_ATTACHMENTSPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -91,6 +90,3 @@ namespace EMStudio AttachmentNodesWindow* m_attachmentNodesWindow; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h index 2e319e1dfa..586dfb8f44 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_LOGWINDOWCALLBACK_H -#define __EMSTUDIO_LOGWINDOWCALLBACK_H +#pragma once #if !defined(Q_MOC_RUN) #include "../StandardPluginsConfig.h" @@ -78,5 +77,3 @@ namespace EMStudio } // namespace EMStudio Q_DECLARE_METATYPE(MCore::LogCallback::ELogLevel) - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h index 61b6ab4b8c..db8aa0ab24 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_LOGWINDOWPLUGIN_H -#define __EMSTUDIO_LOGWINDOWPLUGIN_H +#pragma once #if !defined(Q_MOC_RUN) #include @@ -65,5 +64,3 @@ namespace EMStudio AzQtComponents::FilteredSearchWidget* m_searchWidget; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h index 2f0bf63685..e4004a62aa 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONEXTRACTIONWINDOW_H -#define __EMSTUDIO_MOTIONEXTRACTIONWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -88,6 +87,3 @@ namespace EMStudio void CreateWarningWidget(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h index eb1bcad3a3..3aa9133bb4 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONPROPERTIESWINDOW_H -#define __EMSTUDIO_MOTIONPROPERTIESWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -48,6 +47,3 @@ namespace EMStudio void FinalizeSubProperties(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h index 3090a1f8bd..dbf39ccd84 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONRETARGETINGWINDOW_H -#define __EMSTUDIO_MOTIONRETARGETINGWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -52,6 +51,3 @@ namespace EMStudio CommandSystem::SelectionList m_selectionList; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h index 80c51cc36f..8937c4efaf 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_STANDARDPLUGINSCONFIG_H -#define __EMSTUDIO_STANDARDPLUGINSCONFIG_H +#pragma once // include the EMotion FX config and mem categories on default #include @@ -32,5 +31,3 @@ enum MEMCATEGORY_STANDARDPLUGINS_ANIMGRAPH = 1001, MEMCATEGORY_STANDARDPLUGINS_RESEARCH = 1002 }; - -#endif diff --git a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h index 9c8a73b92f..c313cd5489 100644 --- a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h +++ b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __MYSTICQT_MANAGER_H -#define __MYSTICQT_MANAGER_H +#pragma once // include required files #if !defined(Q_MOC_RUN) @@ -91,5 +90,3 @@ namespace MysticQt MCORE_INLINE const AZStd::string& GetAppDir() { return gMysticQtManager->GetAppDir(); } MCORE_INLINE const AZStd::string& GetDataDir() { return gMysticQtManager->GetDataDir(); } } // namespace MysticQt - -#endif