Merged conflicts from pulling down latest development
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
This commit is contained in:
@@ -1,49 +1,12 @@
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{
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"gem_name": "GameStateSamples",
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"Dependencies":
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[
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{
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"Uuid" : "1a557ac19dc34f5697fe03f30be5b6e4",
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"VersionConstraints" : [">=0.1.0"],
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"_comment" : "GameState"
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},
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{
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"Uuid" : "ff06785f7145416b9d46fde39098cb0c",
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"VersionConstraints" : [">=0.1.0"],
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"_comment" : "LmbrCentral"
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},
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{
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"Uuid" : "93ccb44a96b142f7942a3fb6b9ca36e1",
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"VersionConstraints" : [">=0.1.0"],
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"_comment" : "LocalUser"
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},
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{
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"Uuid" : "c7935ecf5e8047fe8ca947b34b11cadb",
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"VersionConstraints" : [">=0.1.0"],
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"_comment" : "LyShineExamples"
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},
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{
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"Uuid" : "89225422672547deaca9e7a22b883973",
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"VersionConstraints" : [">=0.1.0"],
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"_comment" : "MessagePopup"
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},
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{
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"Uuid" : "d96ab03f53d14c9e83f9b4528c8576d7",
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"VersionConstraints" : [">=0.1.0"],
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"_comment" : "SaveData"
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}
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],
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"GemFormatVersion": 4,
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"Uuid": "76db0b1bcff84224a92cbceb373f4a85",
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"Name": "GameStateSamples",
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"DisplayName": "GameStateSamples",
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"Version": "0.1.0",
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"Summary": "Provides a set of sample game states (built on top of the generic GameState Gem), including primary user selection, main menu, level loading, level running, and level paused.",
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"Tags": ["Game State", "Main Menu", "Level Loading", "Pause Menu", "Primary User", "Local Multiplayer", "Local Co-op", "Split Screen"],
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"IconPath": "preview.png",
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"Modules": [
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{
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"Type": "GameModule"
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}
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]
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"display_name": "Game State Samples",
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"license": "Apache-2.0 Or MIT",
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"origin": "Open 3D Engine - o3de.org",
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"type": "Code",
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"summary": "The Game State Samples Gem provides a set of sample game states (built on top of the Game State Gem), including primary user selection, main menu, level loading, level running, and level paused.",
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"canonical_tags": ["Gem"],
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"user_tags": ["Gameplay", "Samples", "Assets"],
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"icon_path": "preview.png",
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"requirements": ""
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}
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