Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ScriptEvents/ScriptEventsAssetRef.h"
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#include <AzCore/Asset/AssetSerializer.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace ScriptEvents
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{
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void ScriptEventsAssetRef::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<ScriptEventsAssetRef>()->Version(0)->Field("Asset", &ScriptEventsAssetRef::m_asset);
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<ScriptEventsAssetRef>("Script Event Asset", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->DataElement(AZ::Edit::UIHandlers::Default, &ScriptEventsAssetRef::m_asset, "Script Event Asset", "")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &ScriptEventsAssetRef::OnAssetChanged)
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// TODO #lsempe: hook up to open Asset Editor when ready
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//->Attribute("EditButton", "")
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//->Attribute("EditDescription", "Open in Script Canvas Editor")
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//->Attribute("EditCallback", &ScriptEventsAssetRef::LaunchScriptCanvasEditor)
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;
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}
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}
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<ScriptEventsAssetRef>()
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->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
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->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
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->Attribute(AZ::Script::Attributes::ConstructibleFromNil, false)
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->Method("Get", &ScriptEventsAssetRef::GetDefinition);
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}
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}
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void ScriptEventsAssetRef::SetAsset(const AZ::Data::Asset<ScriptEventsAsset>& asset)
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{
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m_asset = asset;
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if (m_asset.IsReady())
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{
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if (ScriptEventsAsset* scriptEventAsset = m_asset.GetAs<ScriptEventsAsset>())
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{
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scriptEventAsset->m_definition.RegisterInternal();
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}
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}
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else
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{
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if (AZ::Data::AssetBus::Handler::BusIsConnectedId(m_asset.GetId()))
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{
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AZ::Data::AssetBus::Handler::BusDisconnect(m_asset.GetId());
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}
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AZ::Data::AssetBus::Handler::BusConnect(m_asset.GetId());
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}
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}
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void ScriptEventsAssetRef::Load(bool loadBlocking /*= false*/)
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{
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if (!m_asset.IsReady())
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{
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AZ::Data::AssetInfo assetInfo;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, m_asset.GetId());
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if (assetInfo.m_assetId.IsValid())
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{
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auto& assetManager = AZ::Data::AssetManager::Instance();
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m_asset = assetManager.GetAsset(m_asset.GetId(), azrtti_typeid<ScriptEventsAsset>(), m_asset.GetAutoLoadBehavior());
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if(loadBlocking)
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{
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m_asset.BlockUntilLoadComplete();
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}
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}
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}
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}
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AZ::u32 ScriptEventsAssetRef::OnAssetChanged()
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{
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SetAsset(m_asset);
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Load(false);
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if (m_assetNotifyCallback)
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{
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m_assetNotifyCallback(m_asset, m_userData);
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}
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return AZ::Edit::PropertyRefreshLevels::None;
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}
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void ScriptEventsAssetRef::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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if (ScriptEventsAsset* scriptEventAsset = m_asset.GetAs<ScriptEventsAsset>())
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{
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scriptEventAsset->m_definition.RegisterInternal();
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}
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}
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void ScriptEventsAssetRef::OnAssetReloaded(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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SetAsset(asset);
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if (m_assetNotifyCallback)
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{
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m_assetNotifyCallback(m_asset, m_userData);
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}
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}
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void ScriptEventsAssetRef::OnAssetUnloaded(
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[[maybe_unused]] const AZ::Data::AssetId assetId, [[maybe_unused]] const AZ::Data::AssetType assetType)
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{
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if (ScriptEventsAsset* ebusAsset = m_asset.GetAs<ScriptEventsAsset>())
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{
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bool isRegistered = false;
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// ScriptEventsLegacy::RegistrationRequestBus::BroadcastResult(isRegistered,
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// &ScriptEventsLegacy::RegistrationRequestBus::Events::IsBusRegistered, ebusAsset->m_scriptEventsDefinition.m_name);
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if (isRegistered)
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{
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// ScriptEventsLegacy::RegistrationRequestBus::Broadcast(&ScriptEventsLegacy::RegistrationRequestBus::Events::Unregister,
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// ebusAsset->m_scriptEventsDefinition.m_name);
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}
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}
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}
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} // namespace ScriptEvents
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