LYN-6882 release builds are executing code in asserts (#4305)
* adding Windows/release to PR-validation builds Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * changing trace back to expand to nothing for release Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * typo Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * more fixes Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * fixing some more unused variable cases Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * renaming file in ScriptCanvas that causes a msbuild warning Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * reverting a previous change Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -10,7 +10,7 @@ set(FILES
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Source/ScriptEventsSystemComponent.h
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Source/ScriptEventsSystemComponent.cpp
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Source/ScriptEventParameter.cpp
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Source/ScriptEventMethod.cpp
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Source/ScriptEventsMethod.cpp
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Source/ScriptEventsAssetRef.cpp
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Include/ScriptEvents/ScriptEventsGem.h
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Include/ScriptEvents/ScriptEventsAsset.h
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@@ -23,7 +23,7 @@ set(FILES
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Include/ScriptEvents/ScriptEventDefinition.h
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Include/ScriptEvents/ScriptEventDefinition.cpp
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Include/ScriptEvents/ScriptEvent.h
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Include/ScriptEvents/ScriptEventMethod.h
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Include/ScriptEvents/ScriptEventsMethod.h
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Include/ScriptEvents/ScriptEvent.cpp
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Include/ScriptEvents/ScriptEventParameter.h
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Include/ScriptEvents/ScriptEventSystem.h
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