LYN-6882 release builds are executing code in asserts (#4305)

* adding Windows/release to PR-validation builds

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* changing trace back to expand to nothing for release

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* typo

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixing some more unused variable cases

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* renaming file in ScriptCanvas that causes a msbuild warning

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* reverting a previous change

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-10-01 13:52:52 -07:00
committed by GitHub
parent 91925d0f65
commit f3e6adce7f
23 changed files with 58 additions and 28 deletions
+2
View File
@@ -627,8 +627,10 @@ namespace O3DELauncher
AZ_TracePrintf("Launcher", "Application is configured for VFS");
AZ_TracePrintf("Launcher", "Log and cache files will be written to the Cache directory on your host PC");
#if defined(AZ_ENABLE_TRACING)
constexpr const char* message = "If your game does not run, check any of the following:\n"
"\t- Verify the remote_ip address is correct in bootstrap.cfg";
#endif
if (mainInfo.m_additionalVfsResolution)
{
AZ_TracePrintf("Launcher", "%s\n%s", message, mainInfo.m_additionalVfsResolution)