diff --git a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp index 671228f89d..1d9fee16e0 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp @@ -57,8 +57,8 @@ namespace Multiplayer blendTransform.SetTranslation(GetTranslation()); blendTransform.SetUniformScale(GetScale()); - const float blendFactor = GetNetworkTime()->GetHostBlendFactor(); - if (!!AZ::IsClose(blendFactor, 1.0f)) + const float blendFactor = GetMultiplayer()->GetCurrentBlendFactor(); + if (!AZ::IsClose(blendFactor, 1.0f)) { AZ::Transform blendTransformPrevious; blendTransformPrevious.SetRotation(GetRotationPrevious());