Merge pull request #2094 from aws-lumberyard-dev/cgalvan/gitflow_210712

Merged stabilization/2106 to development
This commit is contained in:
Chris Galvan
2021-07-12 14:05:19 -05:00
committed by GitHub
221 changed files with 2398 additions and 9445 deletions
+16 -28
View File
@@ -458,25 +458,7 @@ void EditorViewportWidget::Update()
SetFOV(cameraState.m_fovOrZoom);
m_Camera.SetZRange(cameraState.m_nearClip, cameraState.m_farClip);
}
else if (!ed_useNewCameraSystem)
{
m_renderViewport->GetViewportContext()->SetCameraTransform(LYTransformToAZTransform(m_Camera.GetMatrix()));
}
// Don't override the game mode FOV
if (!GetIEditor()->IsInGameMode())
{
AZ::Matrix4x4 clipMatrix;
AZ::MakePerspectiveFovMatrixRH(
clipMatrix,
GetFOV(),
aznumeric_cast<float>(width()) / aznumeric_cast<float>(height()),
m_Camera.GetNearPlane(),
m_Camera.GetFarPlane(),
true
);
m_renderViewport->GetViewportContext()->SetCameraProjectionMatrix(clipMatrix);
}
// Reset the camera update flag now that we're finished updating our viewport context
m_updateCameraPositionNextTick = false;
@@ -632,7 +614,6 @@ void EditorViewportWidget::SetViewEntity(const AZ::EntityId& viewEntityId, bool
void EditorViewportWidget::ResetToViewSourceType(const ViewSourceType& viewSourceType)
{
LockCameraMovement(true);
m_pCameraFOVVariable = nullptr;
m_viewEntityId.SetInvalid();
m_cameraObjectId = GUID_NULL;
m_viewSourceType = viewSourceType;
@@ -2547,13 +2528,26 @@ void EditorViewportWidget::CenterOnSliceInstance()
//////////////////////////////////////////////////////////////////////////
void EditorViewportWidget::SetFOV(float fov)
{
if (m_pCameraFOVVariable)
if (m_viewEntityId.IsValid())
{
m_pCameraFOVVariable->Set(fov);
Camera::CameraRequestBus::Event(m_viewEntityId, &Camera::CameraComponentRequests::SetFov, AZ::RadToDeg(fov));
}
else
{
m_camFOV = fov;
// Set the active camera's FOV
{
AZ::Matrix4x4 clipMatrix;
AZ::MakePerspectiveFovMatrixRH(
clipMatrix,
GetFOV(),
aznumeric_cast<float>(width()) / aznumeric_cast<float>(height()),
m_Camera.GetNearPlane(),
m_Camera.GetFarPlane(),
true
);
m_renderViewport->GetViewportContext()->SetCameraProjectionMatrix(clipMatrix);
}
}
if (m_viewPane)
@@ -2580,13 +2574,7 @@ float EditorViewportWidget::GetFOV() const
}
}
if (m_pCameraFOVVariable)
{
float fov;
m_pCameraFOVVariable->Get(fov);
return fov;
}
else if (m_viewEntityId.IsValid())
if (m_viewEntityId.IsValid())
{
float fov = AZ::RadToDeg(m_camFOV);
Camera::CameraRequestBus::EventResult(fov, m_viewEntityId, &Camera::CameraComponentRequests::GetFov);