Fix for gizmo axis text not displaying correctly on high dpi screens (#5745)
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
committed by
GitHub
parent
ca6b7d1d1f
commit
f18f5318c0
@@ -1353,9 +1353,8 @@ namespace AZ::AtomBridge
|
||||
// if 2d draw need to project pos to screen first
|
||||
AzFramework::TextDrawParameters params;
|
||||
AZ::RPI::ViewportContextPtr viewportContext = GetViewportContext();
|
||||
const auto dpiScaleFactor = viewportContext->GetDpiScalingFactor();
|
||||
params.m_drawViewportId = viewportContext->GetId(); // get the viewport ID so default viewport works
|
||||
params.m_position = AZ::Vector3(x * dpiScaleFactor, y * dpiScaleFactor, 1.0f);
|
||||
params.m_position = AZ::Vector3(x, y, 1.0f);
|
||||
params.m_color = m_rendState.m_color;
|
||||
params.m_scale = AZ::Vector2(size);
|
||||
params.m_hAlign = center ? AzFramework::TextHorizontalAlignment::Center : AzFramework::TextHorizontalAlignment::Left; //! Horizontal text alignment
|
||||
|
||||
Reference in New Issue
Block a user