Merge branch 'development' into animation/rhhong/render_settings_merge
Signed-off-by: rhhong <rhhong@amazon.com>
This commit is contained in:
@@ -108,7 +108,7 @@ namespace AZ
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{
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m_dynamicDrawManager.reset();
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AZ::RPI::ViewportContextManagerNotificationsBus::Handler::BusDisconnect();
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RPI::Scene* scene = RPI::RPISystemInterface::Get()->GetDefaultScene().get();
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RPI::Scene* scene = AZ::RPI::Scene::GetSceneForEntityContextId(m_entityContextId);
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// Check if scene is emptry since scene might be released already when running AtomSampleViewer
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if (scene)
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{
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@@ -157,9 +157,9 @@ namespace AZ
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void AtomBridgeSystemComponent::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene)
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{
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AZ_UNUSED(bootstrapScene);
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// Make default AtomDebugDisplayViewportInterface
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AZStd::shared_ptr<AtomDebugDisplayViewportInterface> mainEntityDebugDisplay = AZStd::make_shared<AtomDebugDisplayViewportInterface>(AzFramework::g_defaultSceneEntityDebugDisplayId);
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AZStd::shared_ptr<AtomDebugDisplayViewportInterface> mainEntityDebugDisplay =
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AZStd::make_shared<AtomDebugDisplayViewportInterface>(AzFramework::g_defaultSceneEntityDebugDisplayId, bootstrapScene);
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m_activeViewportsList[AzFramework::g_defaultSceneEntityDebugDisplayId] = mainEntityDebugDisplay;
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}
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@@ -256,12 +256,11 @@ namespace AZ::AtomBridge
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viewportContextPtr->ConnectSceneChangedHandler(m_sceneChangeHandler);
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}
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AtomDebugDisplayViewportInterface::AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress)
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AtomDebugDisplayViewportInterface::AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress, RPI::Scene* scene)
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{
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ResetRenderState();
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m_viewportId = defaultInstanceAddress;
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m_defaultInstance = true;
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RPI::Scene* scene = RPI::RPISystemInterface::Get()->GetDefaultScene().get();
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InitInternal(scene, nullptr);
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}
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@@ -124,7 +124,7 @@ namespace AZ::AtomBridge
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AZ_RTTI(AtomDebugDisplayViewportInterface, "{09AF6A46-0100-4FBF-8F94-E6B221322D14}", AzFramework::DebugDisplayRequestBus::Handler);
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explicit AtomDebugDisplayViewportInterface(AZ::RPI::ViewportContextPtr viewportContextPtr);
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explicit AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress);
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explicit AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress, RPI::Scene* scene);
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~AtomDebugDisplayViewportInterface();
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void ResetRenderState();
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@@ -133,18 +133,6 @@ namespace AZ
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typedef std::vector<FontEffect> FontEffects;
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typedef FontEffects::iterator FontEffectsIterator;
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struct FontPipelineStateMapKey
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{
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AZ::RPI::SceneId m_sceneId; // which scene pipeline state is attached to (via Render Pipeline)
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AZ::RHI::DrawListTag m_drawListTag; // which render pass this pipeline draws in by default
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bool operator<(const FontPipelineStateMapKey& other) const
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{
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return m_sceneId < other.m_sceneId
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|| (m_sceneId == other.m_sceneId && m_drawListTag < other.m_drawListTag);
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}
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};
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struct FontShaderData
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{
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AZ::RHI::ShaderInputNameIndex m_imageInputIndex = "m_texture";
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+2
-1
@@ -130,7 +130,8 @@ namespace AZ::Render
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}
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AZ::RPI::ViewportContextPtr viewportContext = GetViewportContext();
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if (!m_fontDrawInterface || !viewportContext || !viewportContext->GetRenderScene())
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if (!m_fontDrawInterface || !viewportContext || !viewportContext->GetRenderScene() ||
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!AZ::Interface<AzFramework::FontQueryInterface>::Get())
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{
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return;
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}
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+15
-44
@@ -60,52 +60,8 @@ namespace AZ
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virtual void ClearMaterialOverride(const MaterialAssignmentId& materialAssignmentId) = 0;
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//! Set a material property override value wrapped by an AZStd::any
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virtual void SetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::any& value) = 0;
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//! Set a material property override value to a bool
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virtual void SetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const bool& value) = 0;
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//! Set a material property override value to a integer
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virtual void SetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const int32_t& value) = 0;
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//! Set a material property override value to a unsigned integer
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virtual void SetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const uint32_t& value) = 0;
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//! Set a material property override value to a float
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virtual void SetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const float& value) = 0;
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//! Set a material property override value to a Vector2
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virtual void SetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector2& value) = 0;
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//! Set a material property override value to a Vector3
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virtual void SetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector3& value) = 0;
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//! Set a material property override value to a Vector4
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virtual void SetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector4& value) = 0;
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//! Set a material property override value to a color
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virtual void SetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Color& value) = 0;
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//! Set a material property override value to an image asset
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virtual void SetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Asset<AZ::RPI::ImageAsset>& value) = 0;
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//! Set a material property override value to an image instance
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virtual void SetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Instance<AZ::RPI::Image>& value) = 0;
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//! Set a material property override value to a string
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virtual void SetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::string& value) = 0;
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//! Get a material property override value wrapped by an AZStd::any
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virtual AZStd::any GetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a bool
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virtual bool GetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as an integer
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virtual int32_t GetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as an unsigned integer
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virtual uint32_t GetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a float
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virtual float GetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a Vector2
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virtual AZ::Vector2 GetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a Vector3
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virtual AZ::Vector3 GetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a Vector4
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virtual AZ::Vector4 GetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a Color
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virtual AZ::Color GetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as an image asset
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virtual AZ::Data::Asset<AZ::RPI::ImageAsset> GetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as an image instance
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virtual AZ::Data::Instance<AZ::RPI::Image> GetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Get a material property override value as a string
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virtual AZStd::string GetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const = 0;
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//! Clear property override for a specific material assignment
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virtual void ClearPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) = 0;
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//! Clear property overrides for a specific material assignment
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@@ -122,6 +78,21 @@ namespace AZ
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const MaterialAssignmentId& materialAssignmentId, const AZ::RPI::MaterialModelUvOverrideMap& modelUvOverrides) = 0;
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//! Get Model UV overrides for a specific material assignment
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virtual AZ::RPI::MaterialModelUvOverrideMap GetModelUvOverrides(const MaterialAssignmentId& materialAssignmentId) const = 0;
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//! Set material property override value with a specific type
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template<typename T>
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void SetPropertyOverrideT(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const T& value)
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{
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SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
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}
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//! Get material property override value with a specific type
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template<typename T>
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T GetPropertyOverrideT(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
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{
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const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
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return !value.empty() && value.is<T>() ? AZStd::any_cast<T>(value) : T{};
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}
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};
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using MaterialComponentRequestBus = EBus<MaterialComponentRequests>;
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+1
-5
@@ -48,11 +48,7 @@ namespace AZ
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void DiffuseGlobalIlluminationComponentController::Activate(EntityId entityId)
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{
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AZ_UNUSED(entityId);
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const RPI::Scene* scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene().get();
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m_featureProcessor = scene->GetFeatureProcessor<DiffuseGlobalIlluminationFeatureProcessorInterface>();
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m_featureProcessor = AZ::RPI::Scene::GetFeatureProcessorForEntity<DiffuseGlobalIlluminationFeatureProcessorInterface>(entityId);
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OnConfigChanged();
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}
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@@ -79,7 +79,7 @@ namespace AZ
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m_entityId = entityId;
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m_dirty = true;
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RPI::ScenePtr scene = RPI::RPISystemInterface::Get()->GetDefaultScene();
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RPI::Scene* scene = RPI::Scene::GetSceneForEntityId(m_entityId);
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if (scene)
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{
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AZ::RPI::SceneNotificationBus::Handler::BusConnect(scene->GetId());
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+13
-4
@@ -314,12 +314,21 @@ namespace AZ
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AtomToolsFramework::ConvertToPropertyConfig(propertyConfig, propertyDefinition);
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const auto& propertyIndex =
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m_editData.m_materialAsset->GetMaterialPropertiesLayout()->FindPropertyIndex(propertyConfig.m_id);
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propertyConfig.m_groupName = groupDisplayName;
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const auto& propertyIndex = m_editData.m_materialAsset->GetMaterialPropertiesLayout()->FindPropertyIndex(propertyConfig.m_id);
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propertyConfig.m_showThumbnail = true;
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propertyConfig.m_defaultValue = AtomToolsFramework::ConvertToEditableType(m_editData.m_materialTypeAsset->GetDefaultPropertyValues()[propertyIndex.GetIndex()]);
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propertyConfig.m_parentValue = AtomToolsFramework::ConvertToEditableType(m_editData.m_materialTypeAsset->GetDefaultPropertyValues()[propertyIndex.GetIndex()]);
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propertyConfig.m_originalValue = AtomToolsFramework::ConvertToEditableType(m_editData.m_materialAsset->GetPropertyValues()[propertyIndex.GetIndex()]);
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propertyConfig.m_defaultValue = AtomToolsFramework::ConvertToEditableType(
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m_editData.m_materialTypeAsset->GetDefaultPropertyValues()[propertyIndex.GetIndex()]);
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// There is no explicit parent material here. Material instance property overrides replace the values from the
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// assigned material asset. Its values should be treated as parent, for comparison, in this case.
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propertyConfig.m_parentValue = AtomToolsFramework::ConvertToEditableType(
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m_editData.m_materialAsset->GetPropertyValues()[propertyIndex.GetIndex()]);
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propertyConfig.m_originalValue = AtomToolsFramework::ConvertToEditableType(
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m_editData.m_materialAsset->GetPropertyValues()[propertyIndex.GetIndex()]);
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group.m_properties.emplace_back(propertyConfig);
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}
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}
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+1
@@ -196,6 +196,7 @@ namespace AZ
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{
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AZ_UNUSED(entityId);
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AZ_UNUSED(materialAssignmentId);
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AZ_Warning(
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"EditorMaterialSystemComponent", false, "RenderMaterialPreview capture failed for entity %s slot %s.",
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entityId.ToString().c_str(), materialAssignmentId.ToString().c_str());
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+32
-171
@@ -54,29 +54,29 @@ namespace AZ
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->Event("GetMaterialOverride", &MaterialComponentRequestBus::Events::GetMaterialOverride)
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->Event("ClearMaterialOverride", &MaterialComponentRequestBus::Events::ClearMaterialOverride)
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->Event("SetPropertyOverride", &MaterialComponentRequestBus::Events::SetPropertyOverride)
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->Event("SetPropertyOverrideBool", &MaterialComponentRequestBus::Events::SetPropertyOverrideBool)
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->Event("SetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideInt32)
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->Event("SetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideUInt32)
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->Event("SetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::SetPropertyOverrideFloat)
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->Event("SetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::SetPropertyOverrideVector2)
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->Event("SetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::SetPropertyOverrideVector3)
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->Event("SetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::SetPropertyOverrideVector4)
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->Event("SetPropertyOverrideColor", &MaterialComponentRequestBus::Events::SetPropertyOverrideColor)
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->Event("SetPropertyOverrideImageAsset", &MaterialComponentRequestBus::Events::SetPropertyOverrideImageAsset)
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->Event("SetPropertyOverrideImageInstance", &MaterialComponentRequestBus::Events::SetPropertyOverrideImageInstance)
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->Event("SetPropertyOverrideString", &MaterialComponentRequestBus::Events::SetPropertyOverrideString)
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->Event("SetPropertyOverrideBool", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<bool>)
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->Event("SetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<int32_t>)
|
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->Event("SetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<uint32_t>)
|
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->Event("SetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<float>)
|
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->Event("SetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<AZ::Vector2>)
|
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->Event("SetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<AZ::Vector3>)
|
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->Event("SetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<AZ::Vector4>)
|
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->Event("SetPropertyOverrideColor", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<AZ::Color>)
|
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->Event("SetPropertyOverrideImage", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<AZ::Data::AssetId>)
|
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->Event("SetPropertyOverrideString", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<AZStd::string>)
|
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->Event("SetPropertyOverrideEnum", &MaterialComponentRequestBus::Events::SetPropertyOverrideT<uint32_t>)
|
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->Event("GetPropertyOverride", &MaterialComponentRequestBus::Events::GetPropertyOverride)
|
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->Event("GetPropertyOverrideBool", &MaterialComponentRequestBus::Events::GetPropertyOverrideBool)
|
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->Event("GetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideInt32)
|
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->Event("GetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideUInt32)
|
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->Event("GetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::GetPropertyOverrideFloat)
|
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->Event("GetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::GetPropertyOverrideVector2)
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->Event("GetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::GetPropertyOverrideVector3)
|
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->Event("GetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::GetPropertyOverrideVector4)
|
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->Event("GetPropertyOverrideColor", &MaterialComponentRequestBus::Events::GetPropertyOverrideColor)
|
||||
->Event("GetPropertyOverrideImageAsset", &MaterialComponentRequestBus::Events::GetPropertyOverrideImageAsset)
|
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->Event("GetPropertyOverrideImageInstance", &MaterialComponentRequestBus::Events::GetPropertyOverrideImageInstance)
|
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->Event("GetPropertyOverrideString", &MaterialComponentRequestBus::Events::GetPropertyOverrideString)
|
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->Event("GetPropertyOverrideBool", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<bool>)
|
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->Event("GetPropertyOverrideInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<int32_t>)
|
||||
->Event("GetPropertyOverrideUInt32", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<uint32_t>)
|
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->Event("GetPropertyOverrideFloat", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<float>)
|
||||
->Event("GetPropertyOverrideVector2", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<AZ::Vector2>)
|
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->Event("GetPropertyOverrideVector3", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<AZ::Vector3>)
|
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->Event("GetPropertyOverrideVector4", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<AZ::Vector4>)
|
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->Event("GetPropertyOverrideColor", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<AZ::Color>)
|
||||
->Event("GetPropertyOverrideImage", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<AZ::Data::AssetId>)
|
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->Event("GetPropertyOverrideString", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<AZStd::string>)
|
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->Event("GetPropertyOverrideEnum", &MaterialComponentRequestBus::Events::GetPropertyOverrideT<uint32_t>)
|
||||
->Event("ClearPropertyOverride", &MaterialComponentRequestBus::Events::ClearPropertyOverride)
|
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->Event("ClearPropertyOverrides", &MaterialComponentRequestBus::Events::ClearPropertyOverrides)
|
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->Event("ClearAllPropertyOverrides", &MaterialComponentRequestBus::Events::ClearAllPropertyOverrides)
|
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@@ -121,8 +121,13 @@ namespace AZ
|
||||
MaterialComponentRequestBus::Handler::BusDisconnect();
|
||||
MaterialReceiverNotificationBus::Handler::BusDisconnect();
|
||||
TickBus::Handler::BusDisconnect();
|
||||
|
||||
ReleaseMaterials();
|
||||
|
||||
// Sending notification to wipe any previously assigned material overrides
|
||||
MaterialComponentNotificationBus::Event(
|
||||
m_entityId, &MaterialComponentNotifications::OnMaterialsUpdated, MaterialAssignmentMap());
|
||||
|
||||
m_queuedMaterialUpdateNotification = false;
|
||||
m_entityId = AZ::EntityId(AZ::EntityId::InvalidEntityId);
|
||||
}
|
||||
@@ -221,6 +226,11 @@ namespace AZ
|
||||
if (!anyQueued)
|
||||
{
|
||||
ReleaseMaterials();
|
||||
|
||||
// If no other materials were loaded, the notification must still be sent in case there are externally managed material
|
||||
// instances in the configuration
|
||||
MaterialComponentNotificationBus::Event(
|
||||
m_entityId, &MaterialComponentNotifications::OnMaterialsUpdated, m_configuration.m_materials);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -268,8 +278,6 @@ namespace AZ
|
||||
{
|
||||
materialPair.second.Release();
|
||||
}
|
||||
|
||||
MaterialComponentNotificationBus::Event(m_entityId, &MaterialComponentNotifications::OnMaterialsUpdated, m_configuration.m_materials);
|
||||
}
|
||||
|
||||
MaterialAssignmentMap MaterialComponentController::GetOriginalMaterialAssignments() const
|
||||
@@ -499,76 +507,6 @@ namespace AZ
|
||||
QueuePropertyChanges(materialAssignmentId);
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideBool(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const bool& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideInt32(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const int32_t& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideUInt32(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const uint32_t& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideFloat(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const float& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideVector2(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector2& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideVector3(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector3& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideVector4(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector4& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideColor(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Color& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideImageAsset(
|
||||
const MaterialAssignmentId& materialAssignmentId,
|
||||
const AZStd::string& propertyName,
|
||||
const AZ::Data::Asset<AZ::RPI::ImageAsset>& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideImageInstance(
|
||||
const MaterialAssignmentId& materialAssignmentId,
|
||||
const AZStd::string& propertyName,
|
||||
const AZ::Data::Instance<AZ::RPI::Image>& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
void MaterialComponentController::SetPropertyOverrideString(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::string& value)
|
||||
{
|
||||
SetPropertyOverride(materialAssignmentId, propertyName, AZStd::any(value));
|
||||
}
|
||||
|
||||
AZStd::any MaterialComponentController::GetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const auto materialIt = m_configuration.m_materials.find(materialAssignmentId);
|
||||
@@ -586,83 +524,6 @@ namespace AZ
|
||||
return propertyIt->second;
|
||||
}
|
||||
|
||||
bool MaterialComponentController::GetPropertyOverrideBool(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<bool>() ? AZStd::any_cast<bool>(value) : false;
|
||||
}
|
||||
|
||||
int32_t MaterialComponentController::GetPropertyOverrideInt32(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<int32_t>() ? AZStd::any_cast<int32_t>(value) : 0;
|
||||
}
|
||||
|
||||
uint32_t MaterialComponentController::GetPropertyOverrideUInt32(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<uint32_t>() ? AZStd::any_cast<uint32_t>(value) : 0;
|
||||
}
|
||||
|
||||
float MaterialComponentController::GetPropertyOverrideFloat(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<float>() ? AZStd::any_cast<float>(value) : 0.0f;
|
||||
}
|
||||
|
||||
AZ::Vector2 MaterialComponentController::GetPropertyOverrideVector2(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZ::Vector2>() ? AZStd::any_cast<AZ::Vector2>(value) : AZ::Vector2::CreateZero();
|
||||
}
|
||||
|
||||
AZ::Vector3 MaterialComponentController::GetPropertyOverrideVector3(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZ::Vector3>() ? AZStd::any_cast<AZ::Vector3>(value) : AZ::Vector3::CreateZero();
|
||||
}
|
||||
|
||||
AZ::Vector4 MaterialComponentController::GetPropertyOverrideVector4(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZ::Vector4>() ? AZStd::any_cast<AZ::Vector4>(value) : AZ::Vector4::CreateZero();
|
||||
}
|
||||
|
||||
AZ::Color MaterialComponentController::GetPropertyOverrideColor(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZ::Color>() ? AZStd::any_cast<AZ::Color>(value) : AZ::Color::CreateZero();
|
||||
}
|
||||
|
||||
AZ::Data::Asset<AZ::RPI::ImageAsset> MaterialComponentController::GetPropertyOverrideImageAsset(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZ::Data::Asset<AZ::RPI::ImageAsset>>() ? AZStd::any_cast<AZ::Data::Asset<AZ::RPI::ImageAsset>>(value) : AZ::Data::Asset<AZ::RPI::ImageAsset>();
|
||||
}
|
||||
|
||||
AZ::Data::Instance<AZ::RPI::Image> MaterialComponentController::GetPropertyOverrideImageInstance(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZ::Data::Instance<AZ::RPI::Image>>() ? AZStd::any_cast<AZ::Data::Instance<AZ::RPI::Image>>(value) : AZ::Data::Instance<AZ::RPI::Image>();
|
||||
}
|
||||
|
||||
AZStd::string MaterialComponentController::GetPropertyOverrideString(
|
||||
const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const
|
||||
{
|
||||
const AZStd::any& value = GetPropertyOverride(materialAssignmentId, propertyName);
|
||||
return !value.empty() && value.is<AZStd::string>() ? AZStd::any_cast<AZStd::string>(value) : AZStd::string();
|
||||
}
|
||||
|
||||
void MaterialComponentController::ClearPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName)
|
||||
{
|
||||
auto materialIt = m_configuration.m_materials.find(materialAssignmentId);
|
||||
|
||||
-25
@@ -65,33 +65,8 @@ namespace AZ
|
||||
void SetMaterialOverride(const MaterialAssignmentId& materialAssignmentId, const AZ::Data::AssetId& materialAssetId) override;
|
||||
AZ::Data::AssetId GetMaterialOverride(const MaterialAssignmentId& materialAssignmentId) const override;
|
||||
void ClearMaterialOverride(const MaterialAssignmentId& materialAssignmentId) override;
|
||||
|
||||
void SetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::any& value) override;
|
||||
void SetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const bool& value) override;
|
||||
void SetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const int32_t& value) override;
|
||||
void SetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const uint32_t& value) override;
|
||||
void SetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const float& value) override;
|
||||
void SetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector2& value) override;
|
||||
void SetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector3& value) override;
|
||||
void SetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Vector4& value) override;
|
||||
void SetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Color& value) override;
|
||||
void SetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Asset<AZ::RPI::ImageAsset>& value) override;
|
||||
void SetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZ::Data::Instance<AZ::RPI::Image>& value) override;
|
||||
void SetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName, const AZStd::string& value) override;
|
||||
|
||||
AZStd::any GetPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
bool GetPropertyOverrideBool(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
int32_t GetPropertyOverrideInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
uint32_t GetPropertyOverrideUInt32(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
float GetPropertyOverrideFloat(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZ::Vector2 GetPropertyOverrideVector2(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZ::Vector3 GetPropertyOverrideVector3(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZ::Vector4 GetPropertyOverrideVector4(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZ::Color GetPropertyOverrideColor(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZ::Data::Asset<AZ::RPI::ImageAsset> GetPropertyOverrideImageAsset(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZ::Data::Instance<AZ::RPI::Image> GetPropertyOverrideImageInstance(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
AZStd::string GetPropertyOverrideString(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) const override;
|
||||
|
||||
void ClearPropertyOverride(const MaterialAssignmentId& materialAssignmentId, const AZStd::string& propertyName) override;
|
||||
void ClearPropertyOverrides(const MaterialAssignmentId& materialAssignmentId) override;
|
||||
void ClearAllPropertyOverrides() override;
|
||||
|
||||
+1
-2
@@ -357,8 +357,7 @@ namespace AZ
|
||||
void DisplayMapperComponentController::OnConfigChanged()
|
||||
{
|
||||
// Register the configuration with the AcesDisplayMapperFeatureProcessor for this scene.
|
||||
const AZ::RPI::Scene* scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene().get();
|
||||
DisplayMapperFeatureProcessorInterface* fp = scene->GetFeatureProcessor<DisplayMapperFeatureProcessorInterface>();
|
||||
DisplayMapperFeatureProcessorInterface* fp = AZ::RPI::Scene::GetFeatureProcessorForEntity<DisplayMapperFeatureProcessorInterface>(m_entityId);
|
||||
DisplayMapperConfigurationDescriptor desc;
|
||||
desc.m_operationType = m_configuration.m_displayMapperOperation;
|
||||
desc.m_ldrGradingLutEnabled = m_configuration.m_ldrColorGradingLutEnabled;
|
||||
|
||||
+1
-1
@@ -48,7 +48,7 @@ namespace AZ
|
||||
// CVar for toggling the display of the scene stats
|
||||
int r_skinnedMeshDisplaySceneStats = 0;
|
||||
// SceneId to query for the stats
|
||||
RPI::SceneId m_sceneId = RPI::SceneId::CreateNull();
|
||||
RPI::SceneId m_sceneId;
|
||||
};
|
||||
}// namespace Render
|
||||
}// namespace AZ
|
||||
|
||||
@@ -59,6 +59,7 @@ namespace EMStudio
|
||||
|
||||
// Create and register a scene with all available feature processors
|
||||
AZ::RPI::SceneDescriptor sceneDesc;
|
||||
sceneDesc.m_nameId = AZ::Name("AnimViewport");
|
||||
m_scene = AZ::RPI::Scene::CreateScene(sceneDesc);
|
||||
m_scene->EnableAllFeatureProcessors();
|
||||
|
||||
@@ -226,8 +227,7 @@ namespace EMStudio
|
||||
AZ::TransformBus::Event(m_iblEntity->GetId(), &AZ::TransformBus::Events::SetLocalTM, iblTransform);
|
||||
|
||||
const AZ::Matrix4x4 rotationMatrix = AZ::Matrix4x4::CreateIdentity();
|
||||
AZ::RPI::ScenePtr scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
|
||||
auto skyBoxFeatureProcessorInterface = scene->GetFeatureProcessor<AZ::Render::SkyBoxFeatureProcessorInterface>();
|
||||
auto skyBoxFeatureProcessorInterface = m_scene->GetFeatureProcessor<AZ::Render::SkyBoxFeatureProcessorInterface>();
|
||||
skyBoxFeatureProcessorInterface->SetCubemapRotationMatrix(rotationMatrix);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user