diff --git a/Assets/Editor/Translation/scriptcanvas_en_us.ts b/Assets/Editor/Translation/scriptcanvas_en_us.ts
index 5cafabaf60..f057ba2f30 100644
--- a/Assets/Editor/Translation/scriptcanvas_en_us.ts
+++ b/Assets/Editor/Translation/scriptcanvas_en_us.ts
@@ -42001,245 +42001,255 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
WORLD_RAYCASTMULTIPLELOCALSPACE_OUTPUT0_NAME
Hits
-
- WORLD_OVERLAPSPHERE_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_NAME
Overlap Sphere
-
- WORLD_OVERLAPSPHERE_PARAM0_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_PARAM0_NAME
Position
-
- WORLD_OVERLAPSPHERE_PARAM1_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_PARAM1_NAME
Radius
-
- WORLD_OVERLAPSPHERE_PARAM2_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_PARAM2_NAME
Collision Group
-
- WORLD_OVERLAPSPHERE_PARAM3_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_PARAM3_NAME
Ignore
-
- WORLD_OVERLAPSPHERE_OUTPUT0_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_OUTPUT0_NAME
Is Overlapping
-
- WORLD_OVERLAPSPHERE_OUTPUT1_NAME
+
+ WORLD_OVERLAPSPHEREWITHGROUP_OUTPUT1_NAME
Overlaps
-
- WORLD_OVERLAPBOX_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_NAME
Overlap Box
-
- WORLD_OVERLAPBOX_PARAM0_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_PARAM0_NAME
Pose
-
- WORLD_OVERLAPBOX_PARAM1_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_PARAM1_NAME
Dimensions
-
- WORLD_OVERLAPBOX_PARAM2_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_PARAM2_NAME
Collision Group
-
- WORLD_OVERLAPBOX_PARAM3_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_PARAM3_NAME
Ignore
-
- WORLD_OVERLAPBOX_OUTPUT0_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_OUTPUT0_NAME
Is Overlapping
-
- WORLD_OVERLAPBOX_OUTPUT1_NAME
+
+ WORLD_OVERLAPBOXWITHGROUP_OUTPUT1_NAME
Overlaps
-
- WORLD_OVERLAPCAPSULE_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_NAME
Overlap Capsule
-
- WORLD_OVERLAPCAPSULE_PARAM0_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_PARAM0_NAME
Pose
-
- WORLD_OVERLAPCAPSULE_PARAM1_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_PARAM1_NAME
Height
-
- WORLD_OVERLAPCAPSULE_PARAM2_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_PARAM2_NAME
Radius
-
- WORLD_OVERLAPCAPSULE_PARAM3_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_PARAM3_NAME
Collision Group
-
- WORLD_OVERLAPCAPSULE_PARAM4_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_PARAM4_NAME
Ignore
-
- WORLD_OVERLAPCAPSULE_OUTPUT0_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_OUTPUT0_NAME
Is Overlapping
-
- WORLD_OVERLAPCAPSULE_OUTPUT1_NAME
+
+ WORLD_OVERLAPCAPSULEWITHGROUP_OUTPUT1_NAME
Overlaps
-
-
-
- WORLD_SPHERECAST_NAME
+
+
+ WORLD_SPHERECASTWITHGROUP_NAME
Sphere Cast
-
- WORLD_SPHERECAST_PARAM0_NAME
+
+ WORLD_SPHERECASTWITHGROUP_PARAM0_NAME
Distance
-
- WORLD_SPHERECAST_PARAM1_NAME
+
+ WORLD_SPHERECASTWITHGROUP_PARAM1_NAME
Start Pose
-
- WORLD_SPHERECAST_PARAM2_NAME
+
+ WORLD_SPHERECASTWITHGROUP_PARAM2_NAME
Direction
-
- WORLD_SPHERECAST_PARAM3_NAME
+
+ WORLD_SPHERECASTWITHGROUP_PARAM3_NAME
Radius
-
- WORLD_SPHERECAST_PARAM4_NAME
+
+ WORLD_SPHERECASTWITHGROUP_PARAM4_NAME
Collision Group
-
- WORLD_SPHERECAST_PARAM5_NAME
+
+ WORLD_SPHERECASTWITHGROUP_PARAM5_NAME
Ignore
-
- WORLD_SPHERECAST_OUTPUT0_NAME
+
+ WORLD_SPHERECASTWITHGROUP_OUTPUT0_NAME
Object Hit
-
- WORLD_SPHERECAST_OUTPUT1_NAME
+
+ WORLD_SPHERECASTWITHGROUP_OUTPUT1_NAME
Position
-
- WORLD_SPHERECAST_OUTPUT2_NAME
+
+ WORLD_SPHERECASTWITHGROUP_OUTPUT2_NAME
Normal
-
- WORLD_SPHERECAST_OUTPUT3_NAME
+
+ WORLD_SPHERECASTWITHGROUP_OUTPUT3_NAME
Distance
-
- WORLD_SPHERECAST_OUTPUT4_NAME
+
+ WORLD_SPHERECASTWITHGROUP_OUTPUT4_NAME
EntityId
-
-
- WORLD_BOXCAST_NAME
+
+ WORLD_BOXCASTWITHGROUP_NAME
Box Cast
-
- WORLD_BOXCAST_PARAM0_NAME
+
+ WORLD_BOXCASTWITHGROUP_PARAM0_NAME
Distance
-
- WORLD_BOXCAST_PARAM1_NAME
+
+ WORLD_BOXCASTWITHGROUP_PARAM1_NAME
Start Pose
-
- WORLD_BOXCAST_PARAM2_NAME
+
+ WORLD_BOXCASTWITHGROUP_PARAM2_NAME
Direction
-
- WORLD_BOXCAST_PARAM3_NAME
+
+ WORLD_BOXCASTWITHGROUP_PARAM3_NAME
Dimensions
-
- WORLD_BOXCAST_PARAM4_NAME
+
+ WORLD_BOXCASTWITHGROUP_PARAM4_NAME
Collision Group
-
- WORLD_BOXCAST_PARAM5_NAME
+
+ WORLD_BOXCASTWITHGROUP_PARAM5_NAME
Ignore
-
- WORLD_BOXCAST_OUTPUT0_NAME
+
+ WORLD_BOXCASTWITHGROUP_OUTPUT0_NAME
Object Hit
-
- WORLD_BOXCAST_OUTPUT1_NAME
+
+ WORLD_BOXCASTWITHGROUP_OUTPUT1_NAME
Position
-
- WORLD_BOXCAST_OUTPUT2_NAME
+
+ WORLD_BOXCASTWITHGROUP_OUTPUT2_NAME
Normal
-
- WORLD_BOXCAST_OUTPUT3_NAME
+
+ WORLD_BOXCASTWITHGROUP_OUTPUT3_NAME
Distance
-
- WORLD_BOXCAST_OUTPUT4_NAME
+
+ WORLD_BOXCASTWITHGROUP_OUTPUT4_NAME
EntityId
-
-
- WORLD_CAPSULECAST_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_NAME
Capsule Cast
-
- WORLD_CAPSULECAST_PARAM0_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM0_NAME
Distance
-
- WORLD_CAPSULECAST_PARAM1_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM1_NAME
Start Pose
-
- WORLD_CAPSULECAST_PARAM2_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM2_NAME
Direction
-
- WORLD_CAPSULECAST_PARAM3_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM3_NAME
Height
-
- WORLD_CAPSULECAST_PARAM4_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM4_NAME
Radius
-
- WORLD_CAPSULECAST_PARAM5_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM5_NAME
Collision Group
-
- WORLD_CAPSULECAST_PARAM6_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_PARAM6_NAME
Ignore
-
- WORLD_CAPSULECAST_OUTPUT0_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_OUTPUT0_NAME
Object Hit
-
- WORLD_CAPSULECAST_OUTPUT1_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_OUTPUT1_NAME
+ WORLD_CAPSULECASTWITHGROUP_OUTPUT1_NAME
Position
-
- WORLD_BOXCAST_OUTPUT2_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_OUTPUT2_NAME
Normal
-
- WORLD_CAPSULECAST_OUTPUT3_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_OUTPUT3_NAME
Distance
-
- WORLD_CAPSULECAST_OUTPUT4_NAME
+
+ WORLD_CAPSULECASTWITHGROUP_OUTPUT4_NAME
EntityId
+
+ WORLD_RAYCASTLOCALSPACEWITHGROUP_NAME
+ Raycast (Local Space)
+
+
+ WORLD_RAYCASTMULTIPLELOCALSPACEWITHGROUP_NAME
+ Raycast Multiple (Local Space)
+
+
+ WORLD_RAYCASTWORLDSPACEWITHGROUP_NAME
+ Raycast (World Space)
+
EBus: CollisionFilteringBus
@@ -42368,7 +42378,7 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
EBus: RigidBodyRequestBus
RIGIDBODYREQUESTBUS_NAME
- RigidBody
+ Rigid Body
RIGIDBODYREQUESTBUS_TOOLTIP
@@ -42413,6 +42423,23 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
RIGIDBODYREQUESTBUS_ISPHYSICSENABLED_OUTPUT0_TOOLTIP
Indicates whether physics is enabled
+
+ RIGIDBODYREQUESTBUS_ISGRAVITYENABLED_NAME
+ Class/Bus: RigidBodyRequestBus Event/Method: IsGravityEnabled
+ Is Gravity Enabled
+
+
+ RIGIDBODYREQUESTBUS_ISGRAVITYENABLED_TOOLTIP
+ Returns true if the rigid body has gravity enabled
+
+
+ RIGIDBODYREQUESTBUS_ISGRAVITYENABLED_OUTPUT0_NAME
+ Enabled
+
+
+ RIGIDBODYREQUESTBUS_ISGRAVITYENABLED_OUTPUT0_TOOLTIP
+ Indicates whether gravity is enabled
+
RIGIDBODYREQUESTBUS_GETCENTEROFMASSWORLD_NAME
Class/Bus: RigidBodyRequestBus Event/Method: GetCenterOfMassWorld
@@ -42915,7 +42942,50 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
RIGIDBODYREQUESTBUS_GETAABB_OUTPUT0_TOOLTIP
The aabb of the rigid body
-
+
+
+ Method: SceneQueries
+
+ SCENEQUERIES_NAME
+ Scene Queries
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_NAME
+ Create Raycast Request
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM0_NAME
+ Start
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM0_TOOLTIP
+ The position from which the raycast starts
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM1_NAME
+ Direction
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM1_TOOLTIP
+ The (normalized) direction in which to fire the raycast
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM2_NAME
+ Distance
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM2_TOOLTIP
+ The length of the raycast
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM3_NAME
+ Collision Group
+
+
+ SCENEQUERIES_CREATERAYCASTREQUEST_PARAM3_TOOLTIP
+ Allows filtering of objects intersecting the raycast based on their collision layers
+
+
Handler: TriggerNotificationBus
@@ -43199,12 +43269,12 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
PHYSXCHARACTERCONTROLLERREQUESTBUS_NAME
Character Controller (PhysX Specific)
-
- CHARACTERCONTROLLERREQUESTBUS_TOOLTIP
+
+ PHYSXCHARACTERCONTROLLERREQUESTBUS_TOOLTIP
PhysX Character Controller Request Bus
-
- CHARACTERCONTROLLERREQUESTBUS_CATEGORY
+
+ PHYSXCHARACTERCONTROLLERREQUESTBUS_CATEGORY
PhysX
@@ -44616,6 +44686,96 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
+
+ EBus: SimulatedBodyComponentRequestBus
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_NAME
+ Simulated Body
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_TOOLTIP
+ Simulated Body Component Request Bus
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_CATEGORY
+ PhysX
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_DISABLEPHYSICS_NAME
+ Disable Physics
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_ENABLEPHYSICS_NAME
+ Enable Physics
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_GETAABB_NAME
+ Get AABB
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_ISPHYSICSENABLED_NAME
+ Is Physics Enabled
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_RAYCAST_NAME
+ Raycast (Single Body)
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_RAYCAST_TOOLTIP
+ Perform a raycast against a single simulated body (not the whole scene)
+
+
+ SIMULATEDBODYCOMPONENTREQUESTBUS_RAYCAST_PARAM0_NAME
+ Raycast Request
+
+
+
+ EBus: WindRequestsBus
+
+ WINDREQUESTSBUS_NAME
+ Wind
+
+
+ WINDREQUESTSBUS_TOOLTIP
+ Wind Request Bus
+
+
+ WINDREQUESTSBUS_CATEGORY
+ PhysX
+
+
+ WINDREQUESTSBUS_GETGLOBALWIND_NAME
+ Get Global Wind
+
+
+ WINDREQUESTSBUS_GETGLOBALWIND_OUTPUT0_NAME
+ Wind Vector
+
+
+ WINDREQUESTSBUS_GETWINDATPOSITION_NAME
+ Get Wind At Position
+
+
+ WINDREQUESTSBUS_GETWINDATPOSITION_PARAM0_NAME
+ Position
+
+
+ WINDREQUESTSBUS_GETWINDATPOSITION_OUTPUT0_NAME
+ Wind Vector
+
+
+ WINDREQUESTSBUS_GETWINDINSIDEAABB_NAME
+ Get Wind Inside AABB
+
+
+ WINDREQUESTSBUS_GETWINDINSIDEAABB_PARAM0_NAME
+ AABB
+
+
+ WINDREQUESTSBUS_GETWINDINSIDEAABB_OUTPUT0_NAME
+ Wind Vector
+
+
EBus: ChatPlayRequestBus
@@ -62374,6 +62534,37 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
+
+ EBus: NonUniformScaleRequestBus
+
+ NONUNIFORMSCALEREQUESTBUS_NAME
+ Non-uniform Scale
+
+
+ NONUNIFORMSCALEREQUESTBUS_TOOLTIP
+ Non-uniform Scale Request Bus
+
+
+ NONUNIFORMSCALEREQUESTBUS_CATEGORY
+ Entity
+
+
+ NONUNIFORMSCALEREQUESTBUS_GETSCALE_NAME
+ Get Scale
+
+
+ NONUNIFORMSCALEREQUESTBUS_GETSCALE_OUTPUT0_NAME
+ Non-uniform Scale
+
+
+ NONUNIFORMSCALEREQUESTBUS_SETSCALE_NAME
+ Set Scale
+
+
+ NONUNIFORMSCALEREQUESTBUS_SETSCALE_PARAM0_NAME
+ Non-uniform Scale
+
+
EBus: TransformBus
diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Common/PhysicsSceneQueries.cpp b/Code/Framework/AzFramework/AzFramework/Physics/Common/PhysicsSceneQueries.cpp
index 2070d13972..ff79f097de 100644
--- a/Code/Framework/AzFramework/AzFramework/Physics/Common/PhysicsSceneQueries.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Physics/Common/PhysicsSceneQueries.cpp
@@ -67,6 +67,17 @@ namespace AzPhysics
}
}
+ // class for exposing free functions to script
+ class SceneQueries
+ {
+ public:
+ AZ_TYPE_INFO(SceneQueries, "{4EFA3DA5-C0E3-4753-8C55-202228CA527E}");
+ AZ_CLASS_ALLOCATOR(SceneQueries, AZ::SystemAllocator, 0);
+
+ SceneQueries() = default;
+ ~SceneQueries() = default;
+ };
+
/*static*/ void SceneQueryRequest::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azdynamic_cast(context))
@@ -96,6 +107,7 @@ namespace AzPhysics
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Property("Collision", BehaviorValueProperty(&SceneQueryRequest::m_collisionGroup))
// Until enum class support for behavior context is done, expose this as an int
->Property("QueryType", [](const SceneQueryRequest& self) { return static_cast(self.m_queryType); },
@@ -134,11 +146,28 @@ namespace AzPhysics
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Property("Distance", BehaviorValueProperty(&RayCastRequest::m_distance))
->Property("Start", BehaviorValueProperty(&RayCastRequest::m_start))
->Property("Direction", BehaviorValueProperty(&RayCastRequest::m_direction))
->Property("ReportMultipleHits", BehaviorValueProperty(&RayCastRequest::m_reportMultipleHits))
;
+
+ behaviorContext->Class("SceneQueries")
+ ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
+ ->Attribute(AZ::Script::Attributes::Module, "physics")
+ ->Attribute(AZ::Script::Attributes::Category, "PhysX")
+ ->Method(
+ "CreateRayCastRequest",
+ [](const AZ::Vector3& start, const AZ::Vector3& direction, float distance, const AZStd::string& collisionGroup)
+ {
+ RayCastRequest request;
+ request.m_start = start;
+ request.m_direction = direction;
+ request.m_distance = distance;
+ request.m_collisionGroup = CollisionGroup(collisionGroup);
+ return request;
+ });
}
}
@@ -162,6 +191,7 @@ namespace AzPhysics
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Property("Distance", BehaviorValueProperty(&ShapeCastRequest::m_distance))
->Property("Start", BehaviorValueProperty(&ShapeCastRequest::m_start))
->Property("Direction", BehaviorValueProperty(&ShapeCastRequest::m_direction))
@@ -175,7 +205,6 @@ namespace AzPhysics
return ShapeCastRequestHelpers::CreateSphereCastRequest(
radius, startPose, direction, distance, queryType, collisionGroup, nullptr);
});
-
behaviorContext->Method(
"CreateBoxCastRequest",
[](const AZ::Vector3& boxDimensions, const AZ::Transform& startPose, const AZ::Vector3& direction, float distance,
@@ -184,7 +213,6 @@ namespace AzPhysics
return ShapeCastRequestHelpers::CreateBoxCastRequest(
boxDimensions, startPose, direction, distance, queryType, collisionGroup, nullptr);
});
-
behaviorContext->Method(
"CreateCapsuleCastRequest",
[](float capsuleRadius, float capsuleHeight, const AZ::Transform& startPose, const AZ::Vector3& direction, float distance,
@@ -267,6 +295,7 @@ namespace AzPhysics
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Property("Pose", BehaviorValueProperty(&OverlapRequest::m_pose))
;
@@ -349,6 +378,7 @@ namespace AzPhysics
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Property("Distance", BehaviorValueProperty(&SceneQueryHit::m_distance))
->Property("Position", BehaviorValueProperty(&SceneQueryHit::m_position))
->Property("Normal", BehaviorValueProperty(&SceneQueryHit::m_normal))
diff --git a/Code/Framework/AzFramework/AzFramework/Physics/PhysicsSystem.cpp b/Code/Framework/AzFramework/AzFramework/Physics/PhysicsSystem.cpp
index c241f1c5ca..2fda459e20 100644
--- a/Code/Framework/AzFramework/AzFramework/Physics/PhysicsSystem.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Physics/PhysicsSystem.cpp
@@ -51,7 +51,10 @@ namespace AzPhysics
->Method("GetOnPostsimulateEvent", getOnPostsimulateEvent)
->Attribute(AZ::Script::Attributes::AzEventDescription, postsimulateEventDescription)
->Method("GetSceneHandle", &SystemInterface::GetSceneHandle)
- ->Method("GetScene", &SystemInterface::GetScene);
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
+ ->Method("GetScene", &SystemInterface::GetScene)
+ ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
+ ;
behaviorContext->Method(
"GetPhysicsSystem",