From ef87ce094a720319bbdb09b25761b7e7da8a6899 Mon Sep 17 00:00:00 2001 From: antonmic Date: Fri, 11 Jun 2021 00:52:24 -0700 Subject: [PATCH] Fixing pass binding issue that breaks certain ASV screenshot tests. Should also fix a crash on mac that was reported. --- .../Code/Include/Atom/RPI.Public/Pass/Pass.h | 6 +++++ .../RPI/Code/Source/RPI.Public/Pass/Pass.cpp | 24 ++++++++++++++++++- 2 files changed, 29 insertions(+), 1 deletion(-) diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h index 9d0b36d126..a4a26c3070 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/Pass.h @@ -265,6 +265,12 @@ namespace AZ // Update all bindings on this pass that are connected to bindings on other passes void UpdateConnectedBindings(); + // Update input and input/output bindings on this pass that are connected to bindings on other passes + void UpdateConnectedInputBindings(); + + // Update output bindings on this pass that are connected to bindings on other passes + void UpdateConnectedOutputBindings(); + protected: explicit Pass(const PassDescriptor& descriptor); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp index 99a6e23914..865a13e13d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Pass.cpp @@ -1036,6 +1036,26 @@ namespace AZ } } + void Pass::UpdateConnectedInputBindings() + { + for (uint8_t idx : m_inputBindingIndices) + { + UpdateConnectedBinding(m_attachmentBindings[idx]); + } + for (uint8_t idx : m_inputOutputBindingIndices) + { + UpdateConnectedBinding(m_attachmentBindings[idx]); + } + } + + void Pass::UpdateConnectedOutputBindings() + { + for (uint8_t idx : m_outputBindingIndices) + { + UpdateConnectedBinding(m_attachmentBindings[idx]); + } + } + // --- Queuing functions with PassSystem --- void Pass::QueueForBuildAndInitialization() @@ -1264,7 +1284,7 @@ namespace AZ AZ_Assert(m_state == PassState::Idle, "Pass::FrameBegin - Pass [%s] is attempting to render, but is not in the Idle state.", m_path.GetCStr()); m_state = PassState::Rendering; - UpdateConnectedBindings(); + UpdateConnectedInputBindings(); UpdateOwnedAttachments(); CreateTransientAttachments(params.m_frameGraphBuilder->GetAttachmentDatabase()); @@ -1273,6 +1293,8 @@ namespace AZ // FrameBeginInternal needs to be the last function be called in FrameBegin because its implementation expects // all the attachments are imported to database (for example, ImageAttachmentPreview) FrameBeginInternal(params); + + UpdateConnectedOutputBindings(); } void Pass::FrameEnd()