Merge branch 'development' into Prefab/ClearEntityMapsTogether
Signed-off-by: srikappa-amzn <srikappa@amazon.com>
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@@ -103,7 +103,7 @@
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AZ_CVAR(
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bool, ed_visibility_logTiming, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Output the timing of the new IVisibilitySystem query");
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AZ_CVAR(bool, ed_useNewCameraSystem, true, nullptr, AZ::ConsoleFunctorFlags::Null, "Use the new Editor camera system");
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AZ_CVAR(bool, ed_showCursorCameraLook, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Show the cursor when using free look with the new camera system");
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AZ_CVAR(bool, ed_showCursorCameraLook, true, nullptr, AZ::ConsoleFunctorFlags::Null, "Show the cursor when using free look with the new camera system");
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namespace SandboxEditor
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{
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