Potential fix for build failures in main

main
karlberg 5 years ago
parent 9c23e637a0
commit ed8d79d1f5

@ -95,32 +95,32 @@ namespace UnitTest
class ImageProcessingTest
: public ::testing::Test
, public AllocatorsBase
, public ComponentApplicationBus::Handler
, public AZ::ComponentApplicationBus::Handler
{
public:
//////////////////////////////////////////////////////////////////////////
// ComponentApplicationMessages.
ComponentApplication* GetApplication() override { return nullptr; }
void RegisterComponentDescriptor(const ComponentDescriptor*) override { }
void UnregisterComponentDescriptor(const ComponentDescriptor*) override { }
void RegisterEntityAddedEventHandler(EntityAddedEvent::Handler&) override { }
void RegisterEntityRemovedEventHandler(EntityRemovedEvent::Handler&) override { }
void RegisterEntityActivatedEventHandler(EntityActivatedEvent::Handler&) override { }
void RegisterEntityDeactivatedEventHandler(EntityDeactivatedEvent::Handler&) override { }
void SignalEntityActivated(Entity*) override { }
void SignalEntityDeactivated(Entity*) override { }
bool AddEntity(Entity*) override { return false; }
bool RemoveEntity(Entity*) override { return false; }
bool DeleteEntity(const EntityId&) override { return false; }
Entity* FindEntity(const EntityId&) override { return nullptr; }
SerializeContext* GetSerializeContext() override { return m_context.get(); }
BehaviorContext* GetBehaviorContext() override { return nullptr; }
AZ::ComponentApplication* GetApplication() override { return nullptr; }
void RegisterComponentDescriptor(const AZ::ComponentDescriptor*) override { }
void UnregisterComponentDescriptor(const AZ::ComponentDescriptor*) override { }
void RegisterEntityAddedEventHandler(AZ::EntityAddedEvent::Handler&) override { }
void RegisterEntityRemovedEventHandler(AZ::EntityRemovedEvent::Handler&) override { }
void RegisterEntityActivatedEventHandler(AZ::EntityActivatedEvent::Handler&) override { }
void RegisterEntityDeactivatedEventHandler(AZ::EntityDeactivatedEvent::Handler&) override { }
void SignalEntityActivated(AZ::Entity*) override { }
void SignalEntityDeactivated(AZ::Entity*) override { }
bool AddEntity(AZ::Entity*) override { return false; }
bool RemoveEntity(AZ::Entity*) override { return false; }
bool DeleteEntity(const AZ::EntityId&) override { return false; }
Entity* FindEntity(const AZ::EntityId&) override { return nullptr; }
AZ::SerializeContext* GetSerializeContext() override { return m_context.get(); }
AZ::BehaviorContext* GetBehaviorContext() override { return nullptr; }
AZ::JsonRegistrationContext* GetJsonRegistrationContext() override { return m_jsonRegistrationContext.get(); }
const char* GetAppRoot() const override { return nullptr; }
const char* GetEngineRoot() const override { return nullptr; }
const char* GetExecutableFolder() const override { return nullptr; }
Debug::DrillerManager* GetDrillerManager() override { return nullptr; }
void EnumerateEntities(const EntityCallback& /*callback*/) override {}
AZ::Debug::DrillerManager* GetDrillerManager() override { return nullptr; }
void EnumerateEntities(const AZ::ComponentApplicationRequests::EntityCallback& /*callback*/) override {}
void QueryApplicationType(AZ::ApplicationTypeQuery& /*appType*/) const override {}
//////////////////////////////////////////////////////////////////////////

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