Merge branch 'development' of https://github.com/o3de/o3de into daimini/settings-registry-origin-tracking

This commit is contained in:
Danilo Aimini
2021-08-11 16:35:56 -07:00
102 changed files with 1543 additions and 1321 deletions
@@ -15,6 +15,7 @@
#include <AzCore/base.h>
#include <AzCore/IO/SystemFile.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/std/parallel/thread.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
@@ -600,8 +600,8 @@ namespace AzToolsFramework
* Open 3D Engine Internal use only.
*
* Run a specific redo command separate from the undo/redo system.
* In many cases before a modifcation on an entity takes place, it is first packaged into
* undo/redo commands. Running the modification's redo command separete from the undo/redo
* In many cases before a modification on an entity takes place, it is first packaged into
* undo/redo commands. Running the modification's redo command separate from the undo/redo
* system simulates its execution, and avoids some code duplication.
*/
virtual void RunRedoSeparately(UndoSystem::URSequencePoint* redoCommand) = 0;
@@ -1781,5 +1781,4 @@ namespace AzToolsFramework
{
appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Tool;
};
} // namespace AzToolsFramework
@@ -61,7 +61,7 @@ namespace AzToolsFramework
m_prefabUndoCache.Destroy();
}
PrefabOperationResult PrefabPublicHandler::CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView absolutePath)
PrefabOperationResult PrefabPublicHandler::CreatePrefabInMemory(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
{
EntityList inputEntityList, topLevelEntities;
AZ::EntityId commonRootEntityId;
@@ -73,8 +73,6 @@ namespace AzToolsFramework
return findCommonRootOutcome;
}
AZ_Assert(absolutePath.IsAbsolute(), "CreatePrefab requires an absolute path for saving the initial prefab file.");
InstanceOptionalReference instanceToCreate;
{
// Initialize Undo Batch object
@@ -125,7 +123,7 @@ namespace AzToolsFramework
PrefabDom linkPatchesCopy;
linkPatchesCopy.CopyFrom(linkPatches->get(), linkPatchesCopy.GetAllocator());
nestedInstanceLinkPatchesMap.emplace(nestedInstance, AZStd::move(linkPatchesCopy));
RemoveLink(outInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
instancePtrs.emplace_back(AZStd::move(outInstance));
@@ -139,18 +137,20 @@ namespace AzToolsFramework
if (!prefabEditorEntityOwnershipInterface)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
"(PrefabEditorEntityOwnershipInterface unavailable)."));
"(PrefabEditorEntityOwnershipInterface unavailable)."));
}
// Create the Prefab
AZ_Assert(filePath.IsAbsolute(), "CreatePrefabInMemory requires an absolute file path.");
instanceToCreate = prefabEditorEntityOwnershipInterface->CreatePrefab(
entities, AZStd::move(instancePtrs), m_prefabLoaderInterface->GenerateRelativePath(absolutePath),
entities, AZStd::move(instancePtrs), m_prefabLoaderInterface->GenerateRelativePath(filePath),
commonRootEntityOwningInstance);
if (!instanceToCreate)
{
return AZ::Failure(AZStd::string("Could not create a new prefab out of the entities provided - internal error "
"(A null instance is returned)."));
"(A null instance is returned)."));
}
AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
@@ -218,7 +218,7 @@ namespace AzToolsFramework
linkUpdate.Redo();
}
});
// Create a link between the templates of the newly created instance and the instance it's being parented under.
CreateLink(
instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch(),
@@ -255,18 +255,35 @@ namespace AzToolsFramework
// Select Container Entity
{
auto selectionUndo = aznew SelectionCommand({containerEntityId}, "Select Prefab Container Entity");
auto selectionUndo = aznew SelectionCommand({ containerEntityId }, "Select Prefab Container Entity");
selectionUndo->SetParent(undoBatch.GetUndoBatch());
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::RunRedoSeparately, selectionUndo);
}
}
// Save Template to file
m_prefabLoaderInterface->SaveTemplateToFile(instanceToCreate->get().GetTemplateId(), absolutePath);
return AZ::Success();
}
PrefabOperationResult PrefabPublicHandler::CreatePrefabInDisk(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
{
auto result = CreatePrefabInMemory(entityIds, filePath);
if (result.IsSuccess())
{
// Save Template to file
auto relativePath = m_prefabLoaderInterface->GenerateRelativePath(filePath);
Prefab::TemplateId templateId = m_prefabSystemComponentInterface->GetTemplateIdFromFilePath(relativePath);
if (!m_prefabLoaderInterface->SaveTemplateToFile(templateId, filePath))
{
AZStd::string_view filePathString(filePath);
return AZ::Failure(AZStd::string::format(
"Could not save the newly created prefab to file path %.*s - internal error ",
AZ_STRING_ARG(filePathString)));
}
}
return result;
}
PrefabDom PrefabPublicHandler::ApplyContainerTransformAndGeneratePatch(AZ::EntityId containerEntityId, AZ::EntityId parentEntityId, const EntityList& childEntities)
{
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
@@ -301,7 +318,7 @@ namespace AzToolsFramework
return AZStd::move(patch);
}
PrefabOperationResult PrefabPublicHandler::InstantiatePrefab(
InstantiatePrefabResult PrefabPublicHandler::InstantiatePrefab(
AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position)
{
auto prefabEditorEntityOwnershipInterface = AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
@@ -347,6 +364,7 @@ namespace AzToolsFramework
relativePath.Native().c_str(), instanceToParentUnder->get().GetTemplateSourcePath().Native().c_str()));
}
AZ::EntityId containerEntityId;
{
// Initialize Undo Batch object
ScopedUndoBatch undoBatch("Instantiate Prefab");
@@ -367,7 +385,7 @@ namespace AzToolsFramework
instanceToParentUnder->get(), "Update prefab instance", instanceToParentUnderDomBeforeCreate, undoBatch.GetUndoBatch());
// Create Link with correct container patches
AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
containerEntityId = instanceToCreate->get().GetContainerEntityId();
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
AZ_Assert(containerEntity, "Invalid container entity detected in InstantiatePrefab.");
@@ -394,7 +412,7 @@ namespace AzToolsFramework
&AzToolsFramework::ToolsApplicationRequestBus::Events::ClearDirtyEntities);
}
return AZ::Success();
return AZ::Success(containerEntityId);
}
PrefabOperationResult PrefabPublicHandler::FindCommonRootOwningInstance(
@@ -42,8 +42,11 @@ namespace AzToolsFramework
void UnregisterPrefabPublicHandlerInterface();
// PrefabPublicInterface...
PrefabOperationResult CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView absolutePath) override;
PrefabOperationResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) override;
PrefabOperationResult CreatePrefabInDisk(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) override;
PrefabOperationResult CreatePrefabInMemory(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) override;
InstantiatePrefabResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) override;
PrefabOperationResult SavePrefab(AZ::IO::Path filePath) override;
PrefabEntityResult CreateEntity(AZ::EntityId parentId, const AZ::Vector3& position) override;
@@ -25,6 +25,7 @@ namespace AzToolsFramework
namespace Prefab
{
typedef AZ::Outcome<void, AZStd::string> PrefabOperationResult;
typedef AZ::Outcome<AZ::EntityId, AZStd::string> InstantiatePrefabResult;
typedef AZ::Outcome<bool, AZStd::string> PrefabRequestResult;
typedef AZ::Outcome<AZ::EntityId, AZStd::string> PrefabEntityResult;
@@ -39,22 +40,34 @@ namespace AzToolsFramework
AZ_RTTI(PrefabPublicInterface, "{931AAE9D-C775-4818-9070-A2DA69489CBE}");
/**
* Create a prefab out of the entities provided, at the path provided.
* Create a prefab out of the entities provided, at the path provided, and save it in disk immediately.
* Automatically detects descendants of entities, and discerns between entities and child instances.
* @param entityIds The entities that should form the new prefab (along with their descendants).
* @param filePath The absolute path for the new prefab file.
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView absolutePath) = 0;
virtual PrefabOperationResult CreatePrefabInDisk(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) = 0;
/**
* Create a prefab out of the entities provided, at the path provided, and keep it in memory.
* Automatically detects descendants of entities, and discerns between entities and child instances.
* @param entityIds The entities that should form the new prefab (along with their descendants).
* @param filePath The absolute path for the new prefab file.
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult CreatePrefabInMemory(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) = 0;
/**
* Instantiate a prefab from a prefab file.
* @param filePath The path to the prefab file to instantiate.
* @param parent The entity the prefab should be a child of in the transform hierarchy.
* @param position The position in world space the prefab should be instantiated in.
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
* @return An outcome object with an entityId of the new prefab's container entity;
* on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) = 0;
virtual InstantiatePrefabResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) = 0;
/**
* Saves changes to prefab to disk.
@@ -0,0 +1,56 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/EntityId.h>
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string_view.h>
namespace AzToolsFramework
{
namespace Prefab
{
/**
* The primary purpose of this bus is to facilitate writing automated tests for prefabs.
* It calls PrefabPublicInterface internally to talk to the prefab system.
* If you would like to integrate prefabs into your system, please call PrefabPublicInterface
* directly for better performance.
*/
class PrefabPublicRequests
: public AZ::EBusTraits
{
public:
using Bus = AZ::EBus<PrefabPublicRequests>;
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
//////////////////////////////////////////////////////////////////////////
virtual ~PrefabPublicRequests() = default;
/**
* Create a prefab out of the entities provided, at the path provided, and keep it in memory.
* Automatically detects descendants of entities, and discerns between entities and child instances.
*/
virtual bool CreatePrefabInMemory(
const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath) = 0;
/**
* Instantiate a prefab from a prefab file.
*/
virtual AZ::EntityId InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) = 0;
};
using PrefabPublicRequestBus = AZ::EBus<PrefabPublicRequests>;
} // namespace Prefab
} // namespace AzToolsFramework
@@ -0,0 +1,79 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/Prefab/PrefabPublicRequestHandler.h>
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
namespace AzToolsFramework
{
namespace Prefab
{
void PrefabPublicRequestHandler::Reflect(AZ::ReflectContext* context)
{
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->EBus<PrefabPublicRequestBus>("PrefabPublicRequestBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
->Attribute(AZ::Script::Attributes::Category, "Prefab")
->Attribute(AZ::Script::Attributes::Module, "prefab")
->Event("CreatePrefabInMemory", &PrefabPublicRequests::CreatePrefabInMemory)
->Event("InstantiatePrefab", &PrefabPublicRequests::InstantiatePrefab)
;
}
}
void PrefabPublicRequestHandler::Connect()
{
m_prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get();
AZ_Assert(m_prefabPublicInterface, "PrefabPublicRequestHandler - Could not retrieve instance of PrefabPublicInterface");
PrefabPublicRequestBus::Handler::BusConnect();
}
void PrefabPublicRequestHandler::Disconnect()
{
PrefabPublicRequestBus::Handler::BusDisconnect();
m_prefabPublicInterface = nullptr;
}
bool PrefabPublicRequestHandler::CreatePrefabInMemory(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath)
{
auto createPrefabOutcome = m_prefabPublicInterface->CreatePrefabInMemory(entityIds, filePath);
if (!createPrefabOutcome.IsSuccess())
{
AZ_Error("CreatePrefabInMemory", false,
"Failed to create Prefab on file path '%.*s'. Error message: %s.",
AZ_STRING_ARG(filePath),
createPrefabOutcome.GetError().c_str());
return false;
}
return true;
}
AZ::EntityId PrefabPublicRequestHandler::InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position)
{
auto instantiatePrefabOutcome = m_prefabPublicInterface->InstantiatePrefab(filePath, parent, position);
if (!instantiatePrefabOutcome.IsSuccess())
{
AZ_Error("InstantiatePrefab", false,
"Failed to instantiate Prefab on file path '%.*s'. Error message: %s.",
AZ_STRING_ARG(filePath),
instantiatePrefabOutcome.GetError().c_str());
return AZ::EntityId();
}
return instantiatePrefabOutcome.GetValue();
}
} // namespace Prefab
} // namespace AzToolsFramework
@@ -0,0 +1,41 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzToolsFramework/Prefab/PrefabPublicRequestBus.h>
namespace AzToolsFramework
{
namespace Prefab
{
class PrefabPublicInterface;
class PrefabPublicRequestHandler final
: public PrefabPublicRequestBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(PrefabPublicRequestHandler, AZ::SystemAllocator, 0);
AZ_RTTI(PrefabPublicRequestHandler, "{83FBDDF9-10BE-4373-B1DC-44B47EE4805C}");
static void Reflect(AZ::ReflectContext* context);
void Connect();
void Disconnect();
bool CreatePrefabInMemory(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath) override;
AZ::EntityId InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) override;
private:
PrefabPublicInterface* m_prefabPublicInterface = nullptr;
};
} // namespace Prefab
} // namespace AzToolsFramework
@@ -35,12 +35,14 @@ namespace AzToolsFramework
m_instanceUpdateExecutor.RegisterInstanceUpdateExecutorInterface();
m_instanceToTemplatePropagator.RegisterInstanceToTemplateInterface();
m_prefabPublicHandler.RegisterPrefabPublicHandlerInterface();
m_prefabPublicRequestHandler.Connect();
AZ::SystemTickBus::Handler::BusConnect();
}
void PrefabSystemComponent::Deactivate()
{
AZ::SystemTickBus::Handler::BusDisconnect();
m_prefabPublicRequestHandler.Disconnect();
m_prefabPublicHandler.UnregisterPrefabPublicHandlerInterface();
m_instanceToTemplatePropagator.UnregisterInstanceToTemplateInterface();
m_instanceUpdateExecutor.UnregisterInstanceUpdateExecutorInterface();
@@ -54,6 +56,7 @@ namespace AzToolsFramework
AzToolsFramework::Prefab::PrefabConversionUtils::PrefabConversionPipeline::Reflect(context);
AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor::Reflect(context);
AzToolsFramework::Prefab::PrefabConversionUtils::EditorInfoRemover::Reflect(context);
PrefabPublicRequestHandler::Reflect(context);
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
if (serialize)
@@ -62,7 +65,6 @@ namespace AzToolsFramework
}
AZ::JsonRegistrationContext* jsonRegistration = azrtti_cast<AZ::JsonRegistrationContext*>(context);
if (jsonRegistration)
{
jsonRegistration->Serializer<JsonInstanceSerializer>()->HandlesType<Instance>();
@@ -24,6 +24,7 @@
#include <AzToolsFramework/Prefab/PrefabIdTypes.h>
#include <AzToolsFramework/Prefab/PrefabLoader.h>
#include <AzToolsFramework/Prefab/PrefabPublicHandler.h>
#include <AzToolsFramework/Prefab/PrefabPublicRequestHandler.h>
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
#include <AzToolsFramework/Prefab/Template/Template.h>
@@ -369,6 +370,9 @@ namespace AzToolsFramework
// Used for updating Templates when Instances are modified
InstanceToTemplatePropagator m_instanceToTemplatePropagator;
// Handler of the public Prefab requests
PrefabPublicRequestHandler m_prefabPublicRequestHandler;
};
} // namespace Prefab
} // namespace AzToolsFramework
@@ -256,11 +256,11 @@ namespace AzToolsFramework
void PrefabIntegrationManager::HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const
{
auto createPrefabOutcome = s_prefabPublicInterface->InstantiatePrefab(sourceFilePath, parentId, position);
auto instantiatePrefabOutcome = s_prefabPublicInterface->InstantiatePrefab(sourceFilePath, parentId, position);
if (!createPrefabOutcome.IsSuccess())
if (!instantiatePrefabOutcome.IsSuccess())
{
WarnUserOfError("Prefab Instantiation Error", createPrefabOutcome.GetError());
WarnUserOfError("Prefab Instantiation Error", instantiatePrefabOutcome.GetError());
}
}
@@ -348,7 +348,7 @@ namespace AzToolsFramework
}
}
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(selectedEntities, prefabFilePath.data());
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefabInDisk(selectedEntities, prefabFilePath.data());
if (!createPrefabOutcome.IsSuccess())
{
@@ -657,6 +657,9 @@ set(FILES
Prefab/PrefabPublicHandler.cpp
Prefab/PrefabPublicInterface.h
Prefab/PrefabPublicNotificationBus.h
Prefab/PrefabPublicRequestBus.h
Prefab/PrefabPublicRequestHandler.h
Prefab/PrefabPublicRequestHandler.cpp
Prefab/PrefabUndo.h
Prefab/PrefabUndo.cpp
Prefab/PrefabUndoCache.cpp
@@ -1527,7 +1527,7 @@ namespace GridMate
if (0 != WSAIoctl( m_socket, SIO_GET_MULTIPLE_EXTENSION_FUNCTION_POINTER, &functionTableId,
sizeof(GUID), (void**)&m_RIO_FN_TABLE, sizeof(m_RIO_FN_TABLE), &dwBytes, 0, 0))
{
AZ_Error("GridMate", false, "Could not initialize RIO: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not initialize RIO: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
else
@@ -1542,13 +1542,13 @@ namespace GridMate
if ((m_events[WakeupOnSend] = WSACreateEvent()) == WSA_INVALID_EVENT)
{
AZ_Error("GridMate", false, "Failed WSACreateEvent(): %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Failed WSACreateEvent(): %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
if ((m_events[ReceiveEvent] = WSACreateEvent()) == WSA_INVALID_EVENT)
{
AZ_Error("GridMate", false, "Failed WSACreateEvent(): %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Failed WSACreateEvent(): %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
RIO_NOTIFICATION_COMPLETION typeRecv;
@@ -1558,13 +1558,13 @@ namespace GridMate
m_RIORecvQueue = m_RIO_FN_TABLE.RIOCreateCompletionQueue(maxOutstandingReceive, &typeRecv);
if (m_RIORecvQueue == RIO_INVALID_CQ)
{
AZ_Error("GridMate", false, "Could not RIOCreateCompletionQueue: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not RIOCreateCompletionQueue: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
if ((m_events[SendEvent] = WSACreateEvent()) == WSA_INVALID_EVENT)
{
AZ_Error("GridMate", false, "Failed WSACreateEvent(): %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Failed WSACreateEvent(): %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
RIO_NOTIFICATION_COMPLETION typeSend;
@@ -1574,7 +1574,7 @@ namespace GridMate
m_RIOSendQueue = m_RIO_FN_TABLE.RIOCreateCompletionQueue(maxOutstandingSend, &typeSend);
if (m_RIOSendQueue == RIO_INVALID_CQ)
{
AZ_Error("GridMate", false, "Could not RIOCreateCompletionQueue: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not RIOCreateCompletionQueue: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
@@ -1582,7 +1582,7 @@ namespace GridMate
maxReceiveDataBuffers, maxOutstandingSend, maxSendDataBuffers, m_RIORecvQueue, m_RIOSendQueue, pContext);
if (m_requestQueue == RIO_INVALID_RQ)
{
AZ_Error("GridMate", m_requestQueue != NULL, "Could not RIOCreateRequestQueue: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", m_requestQueue != NULL, "Could not RIOCreateRequestQueue: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
@@ -1595,24 +1595,24 @@ namespace GridMate
//Setup Recv raw buffer and RIO record
if (nullptr == (m_rawRecvBuffer = AllocRIOBuffer(bufferSize, m_RIORecvBufferCount, &recvAllocated)))
{
AZ_Error("GridMate", false, "Could not allocate buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not allocate buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
if (RIO_INVALID_BUFFERID == (recvBufferId = m_RIO_FN_TABLE.RIORegisterBuffer(m_rawRecvBuffer, bufferSize * m_RIORecvBufferCount)))
{
AZ_Error("GridMate", false, "Could not register buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not register buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
//Setup Recv address raw buffer and RIO record
if (nullptr == (m_rawRecvAddressBuffer = AllocRIOBuffer(sizeof(SOCKADDR_INET), m_RIORecvBufferCount, &recvAddrsAllocated)))
{
AZ_Error("GridMate", false, "Could not allocate buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not allocate buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
if (RIO_INVALID_BUFFERID == (recvAddressBufferId = m_RIO_FN_TABLE.RIORegisterBuffer(m_rawRecvAddressBuffer, sizeof(SOCKADDR_INET) * m_RIORecvBufferCount)))
{
AZ_Error("GridMate", false, "Could not register buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not register buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
@@ -1639,7 +1639,7 @@ namespace GridMate
//Start Receive Handler
if (false == m_RIO_FN_TABLE.RIOReceiveEx(m_requestQueue, &m_RIORecvBuffer[i], 1, NULL, &m_RIORecvAddressBuffer[i], NULL, NULL, 0, pBuffer))
{
AZ_Error("GridMate", false, "Could not RIOReceive: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not RIOReceive: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
}
@@ -1649,25 +1649,25 @@ namespace GridMate
//setup send raw buffer and RIO record
if (nullptr == (m_rawSendBuffer = AllocRIOBuffer(bufferSize, m_RIOSendBufferCount, &sendAllocated)))
{
AZ_Error("GridMate", false, "Could not allocate buffer: %u", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not allocate buffer: %u", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
if (RIO_INVALID_BUFFERID == (sendBufferId = m_RIO_FN_TABLE.RIORegisterBuffer(m_rawSendBuffer, m_RIOSendBufferCount * bufferSize)))
{
AZ_Error("GridMate", false, "Could not register buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not register buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
//setup send address raw buffer and RIO record
if (nullptr == (m_rawSendAddressBuffer = AllocRIOBuffer(sizeof(SOCKADDR_INET), m_RIOSendBufferCount, &sendAddrsAllocated)))
{
AZ_Error("GridMate", false, "Could not allocate send address buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not allocate send address buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
if (RIO_INVALID_BUFFERID == (sendAddressBufferId = m_RIO_FN_TABLE.RIORegisterBuffer(m_rawSendAddressBuffer, m_RIOSendBufferCount * sizeof(SOCKADDR_INET))))
{
AZ_Error("GridMate", false, "Could not register buffer: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not register buffer: %u\n", GridMate::Platform::GetSocketError());
return EC_SOCKET_CREATE;
}
@@ -1725,7 +1725,7 @@ namespace GridMate
if (!m_RIO_FN_TABLE.RIOSendEx(m_requestQueue, &m_RIOSendBuffer[m_workerNextSendBuffer],
bufferCount, NULL, &m_RIOSendAddressBuffer[m_workerNextSendBuffer], NULL, NULL, 0, 0))
{
const DWORD lastError = ::WSAGetLastError();
const DWORD lastError = GridMate::Platform::GetSocketError();
if (lastError == WSAENOBUFS)
{
continue; //spin until free
@@ -1835,7 +1835,7 @@ namespace GridMate
if (false == m_RIO_FN_TABLE.RIOReceiveEx(m_requestQueue, &m_RIORecvBuffer[m_RIONextRecvBuffer],
bufferCount, NULL, &m_RIORecvAddressBuffer[m_RIONextRecvBuffer], NULL, NULL, 0, 0))
{
AZ_Error("GridMate", false, "Could not RIOReceive: %u\n", ::WSAGetLastError());
AZ_Error("GridMate", false, "Could not RIOReceive: %u\n", GridMate::Platform::GetSocketError());
}
if (recvd)
@@ -1866,7 +1866,7 @@ namespace GridMate
{
if (!WSAResetEvent(m_events[Index - WSA_WAIT_EVENT_0]))
{
AZ_Assert(false, "WSAResetEvent failed with error = %d\n", ::WSAGetLastError());
AZ_Assert(false, "WSAResetEvent failed with error = %d\n", GridMate::Platform::GetSocketError());
}
};
@@ -1925,7 +1925,7 @@ namespace GridMate
}
else if (isFailed(Index))
{
AZ_Assert(false, "WSAWaitForMultipleEvents failed with error = %d\n", ::WSAGetLastError());
AZ_Assert(false, "WSAWaitForMultipleEvents failed with error = %d\n", GridMate::Platform::GetSocketError());
return false;
}
else
@@ -1944,7 +1944,7 @@ namespace GridMate
{
if (!SetEvent(m_events[WakeupOnSend])) //Wake thread
{
AZ_Assert(false, "SetEvent failed with error = %d\n", ::WSAGetLastError());
AZ_Assert(false, "SetEvent failed with error = %d\n", GridMate::Platform::GetSocketError());
}
}